2 * vim: set ts=4 sw=4 tw=99 noet :
3 * =============================================================================
5 * Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #include "PlayerManager.h"
33 #include "ForwardSys.h"
35 #include "AdminCache.h"
36 #include "ConCmdManager.h"
37 #include "MenuStyle_Valve.h"
38 #include "MenuStyle_Radio.h"
39 #include "sm_stringutil.h"
40 #include "CoreConfig.h"
42 #include "Translator.h"
44 #include "ChatTriggers.h"
45 #include "HalfLife2.h"
46 #include <inetchannel.h>
48 #include "GameConfigs.h"
49 #include "ExtensionSys.h"
50 #include <sourcemod_version.h>
51 #include "ConsoleDetours.h"
53 PlayerManager g_Players;
54 bool g_OnMapStarted = false;
55 IForward *PreAdminCheck = NULL;
56 IForward *PostAdminCheck = NULL;
57 IForward *PostAdminFilter = NULL;
58 IForward *OnClientConnected = NULL;
59 const unsigned int *g_NumPlayersToAuth = NULL;
60 int lifestate_offset = -1;
61 List<ICommandTargetProcessor *> target_processors;
63 SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char *, const char *, char *, int);
64 SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, const char *);
65 SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, edict_t *);
66 #if SOURCE_ENGINE >= SE_ORANGEBOX
67 SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
69 SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
71 SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
72 SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
74 #if SOURCE_ENGINE >= SE_ORANGEBOX
75 SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
76 #elif SOURCE_ENGINE == SE_DARKMESSIAH
77 SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
79 # if SH_IMPL_VERSION >= 4
80 extern int __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
82 extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
84 extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
87 ConCommand *maxplayersCmd = NULL;
89 unsigned int g_PlayerSerialCount = 0;
91 class KickPlayerTimer : public ITimedEvent
94 ResultType OnTimer(ITimer *pTimer, void *pData)
96 int userid = (int)pData;
97 int client = g_Players.GetClientOfUserId(userid);
100 CPlayer *player = g_Players.GetPlayerByIndex(client);
101 player->Kick("Your name is reserved by SourceMod; set your password to use it.");
105 void OnTimerEnd(ITimer *pTimer, void *pData)
110 PlayerManager::PlayerManager()
116 m_UserIdLookUp = new int[USHRT_MAX+1];
117 memset(m_UserIdLookUp, 0, sizeof(int) * (USHRT_MAX+1));
120 PlayerManager::~PlayerManager()
122 g_NumPlayersToAuth = NULL;
124 delete [] m_AuthQueue;
125 delete [] m_UserIdLookUp;
128 void PlayerManager::OnSourceModAllInitialized()
130 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
131 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
132 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
133 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
134 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
135 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
136 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
137 SH_ADD_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
139 g_ShareSys.AddInterface(NULL, this);
141 ParamType p1[] = {Param_Cell, Param_String, Param_Cell};
142 ParamType p2[] = {Param_Cell};
144 m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_LowEvent, 3, p1);
145 m_clputinserver = g_Forwards.CreateForward("OnClientPutInServer", ET_Ignore, 1, p2);
146 m_cldisconnect = g_Forwards.CreateForward("OnClientDisconnect", ET_Ignore, 1, p2);
147 m_cldisconnect_post = g_Forwards.CreateForward("OnClientDisconnect_Post", ET_Ignore, 1, p2);
148 m_clcommand = g_Forwards.CreateForward("OnClientCommand", ET_Hook, 2, NULL, Param_Cell, Param_Cell);
149 m_clinfochanged = g_Forwards.CreateForward("OnClientSettingsChanged", ET_Ignore, 1, p2);
150 m_clauth = g_Forwards.CreateForward("OnClientAuthorized", ET_Ignore, 2, NULL, Param_Cell, Param_String);
151 m_onActivate = g_Forwards.CreateForward("OnServerLoad", ET_Ignore, 0, NULL);
152 m_onActivate2 = g_Forwards.CreateForward("OnMapStart", ET_Ignore, 0, NULL);
153 OnClientConnected = g_Forwards.CreateForward("OnClientConnected", ET_Ignore, 1, p2);
155 PreAdminCheck = g_Forwards.CreateForward("OnClientPreAdminCheck", ET_Event, 1, p1);
156 PostAdminCheck = g_Forwards.CreateForward("OnClientPostAdminCheck", ET_Ignore, 1, p1);
157 PostAdminFilter = g_Forwards.CreateForward("OnClientPostAdminFilter", ET_Ignore, 1, p1);
159 m_bIsListenServer = !engine->IsDedicatedServer();
162 g_ConVarManager.AddConVarChangeListener("tv_enable", this);
164 ConCommand *pCmd = FindCommand("maxplayers");
167 SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pCmd, CmdMaxplayersCallback, true);
168 maxplayersCmd = pCmd;
172 void PlayerManager::OnSourceModShutdown()
174 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
175 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
176 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
177 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
178 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
179 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
180 SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
182 /* Release forwards */
183 g_Forwards.ReleaseForward(m_clconnect);
184 g_Forwards.ReleaseForward(m_clputinserver);
185 g_Forwards.ReleaseForward(m_cldisconnect);
186 g_Forwards.ReleaseForward(m_cldisconnect_post);
187 g_Forwards.ReleaseForward(m_clcommand);
188 g_Forwards.ReleaseForward(m_clinfochanged);
189 g_Forwards.ReleaseForward(m_clauth);
190 g_Forwards.ReleaseForward(m_onActivate);
191 g_Forwards.ReleaseForward(m_onActivate2);
192 g_Forwards.ReleaseForward(OnClientConnected);
194 g_Forwards.ReleaseForward(PreAdminCheck);
195 g_Forwards.ReleaseForward(PostAdminCheck);
196 g_Forwards.ReleaseForward(PostAdminFilter);
200 g_ConVarManager.RemoveConVarChangeListener("tv_enable", this);
202 if (maxplayersCmd != NULL)
204 SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, maxplayersCmd, CmdMaxplayersCallback, true);
208 ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key,
214 if (strcmp(key, "PassInfoVar") == 0)
216 if (strcmp(value, "_password") != 0)
218 m_PassInfoVar.assign(value);
220 return ConfigResult_Accept;
221 } else if (strcmp(key, "AllowClLanguageVar") == 0) {
222 if (strcasecmp(value, "on") == 0)
225 } else if (strcasecmp(value, "off") == 0) {
228 UTIL_Format(error, maxlength, "Invalid value: must be \"on\" or \"off\"");
229 return ConfigResult_Reject;
231 return ConfigResult_Accept;
233 return ConfigResult_Ignore;
236 void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
240 /* Initialize all players */
241 m_maxClients = clientMax;
243 m_Players = new CPlayer[ABSOLUTE_PLAYER_LIMIT + 1];
244 m_AuthQueue = new unsigned int[ABSOLUTE_PLAYER_LIMIT + 1];
247 memset(m_AuthQueue, 0, sizeof(unsigned int) * (ABSOLUTE_PLAYER_LIMIT + 1));
249 g_NumPlayersToAuth = &m_AuthQueue[0];
251 g_PluginSys.SyncMaxClients(clientMax);
253 g_Extensions.CallOnCoreMapStart(pEdictList, edictCount, clientMax);
254 m_onActivate->Execute(NULL);
255 m_onActivate2->Execute(NULL);
257 List<IClientListener *>::iterator iter;
258 for (iter = m_hooks.begin(); iter != m_hooks.end(); iter++)
260 if ((*iter)->GetClientListenerVersion() >= 5)
262 (*iter)->OnServerActivated(clientMax);
266 g_OnMapStarted = true;
268 SMGlobalClass *cls = SMGlobalClass::head;
271 cls->OnSourceModLevelActivated();
272 cls = cls->m_pGlobalClassNext;
275 SM_ExecuteAllConfigs();
278 bool PlayerManager::IsServerActivated()
283 bool PlayerManager::CheckSetAdmin(int index, CPlayer *pPlayer, AdminId id)
285 const char *password = g_Admins.GetAdminPassword(id);
286 if (password != NULL)
288 if (m_PassInfoVar.size() < 1)
293 /* Whoa... the user needs a password! */
294 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
295 if (!given || strcmp(given, password) != 0)
301 pPlayer->SetAdminId(id, false);
306 bool PlayerManager::CheckSetAdminName(int index, CPlayer *pPlayer, AdminId id)
308 const char *password = g_Admins.GetAdminPassword(id);
309 if (password == NULL)
314 if (m_PassInfoVar.size() < 1)
319 /* Whoa... the user needs a password! */
320 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
321 if (!given || strcmp(given, password) != 0)
326 pPlayer->SetAdminId(id, false);
331 void PlayerManager::RunAuthChecks()
335 unsigned int removed = 0;
336 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
338 pPlayer = &m_Players[m_AuthQueue[i]];
339 authstr = engine->GetPlayerNetworkIDString(pPlayer->m_pEdict);
340 if (authstr && authstr[0] != '\0'
341 && (strcmp(authstr, "STEAM_ID_PENDING") != 0))
343 /* Set authorization */
344 pPlayer->Authorize(authstr);
346 /* Mark as removed from queue */
347 unsigned int client = m_AuthQueue[i];
351 /* Send to extensions */
352 List<IClientListener *>::iterator iter;
353 IClientListener *pListener;
354 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
357 pListener->OnClientAuthorized(client, authstr);
358 if (!pPlayer->IsConnected())
364 /* Send to plugins if player is still connected */
365 if (pPlayer->IsConnected() && m_clauth->GetFunctionCount())
367 /* :TODO: handle the case of a player disconnecting in the middle */
368 m_clauth->PushCell(client);
369 m_clauth->PushString(authstr);
370 m_clauth->Execute(NULL);
373 if (pPlayer->IsConnected())
375 pPlayer->Authorize_Post();
380 /* Clean up the queue */
383 /* We don't have to compact the list if it's empty */
384 if (removed != m_AuthQueue[0])
386 unsigned int diff = 0;
387 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
389 /* If this member is removed... */
390 if (m_AuthQueue[i] == 0)
392 /* Increase the differential */
395 /* diff cannot increase faster than i+1 */
397 assert(i - diff >= 1);
398 /* move this index down */
399 m_AuthQueue[i - diff] = m_AuthQueue[i];
402 m_AuthQueue[0] -= removed;
409 bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
411 int client = IndexOfEdict(pEntity);
412 CPlayer *pPlayer = &m_Players[client];
414 List<IClientListener *>::iterator iter;
415 IClientListener *pListener = NULL;
416 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
419 if (!pListener->InterceptClientConnect(client, reject, maxrejectlen))
427 pPlayer->Initialize(pszName, pszAddress, pEntity);
428 m_clconnect->PushCell(client);
429 m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8 | SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
430 m_clconnect->PushCell(maxrejectlen);
431 m_clconnect->Execute(&res);
435 if (!pPlayer->IsAuthorized())
437 m_AuthQueue[++m_AuthQueue[0]] = client;
440 m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = client;
444 if (!pPlayer->IsFakeClient())
446 RETURN_META_VALUE(MRES_SUPERCEDE, false);
453 bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
455 int client = IndexOfEdict(pEntity);
456 bool orig_value = META_RESULT_ORIG_RET(bool);
457 CPlayer *pPlayer = &m_Players[client];
461 List<IClientListener *>::iterator iter;
462 IClientListener *pListener = NULL;
463 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
466 pListener->OnClientConnected(client);
467 if (!pPlayer->IsConnected())
473 if (!pPlayer->IsFakeClient()
475 && strncmp(pszAddress, "127.0.0.1", 9) == 0)
477 m_ListenClient = client;
481 OnClientConnected->PushCell(client);
482 OnClientConnected->Execute(&res, NULL);
486 InvalidatePlayer(pPlayer);
492 void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername)
495 int client = IndexOfEdict(pEntity);
496 CPlayer *pPlayer = &m_Players[client];
498 /* If they're not connected, they're a bot */
499 if (!pPlayer->IsConnected())
501 /* Run manual connection routines */
503 const char *authid = engine->GetPlayerNetworkIDString(pEntity);
504 pPlayer->Authorize(authid);
505 pPlayer->m_bFakeClient = true;
506 if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
508 /* :TODO: kick the bot if it's rejected */
511 List<IClientListener *>::iterator iter;
512 IClientListener *pListener = NULL;
513 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
516 pListener->OnClientConnected(client);
517 /* See if bot was kicked */
518 if (!pPlayer->IsConnected())
523 /* Now do authorization */
524 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
527 pListener->OnClientAuthorized(client, authid);
529 /* Finally, tell plugins */
530 if (m_clauth->GetFunctionCount())
532 m_clauth->PushCell(client);
533 m_clauth->PushString(authid);
534 m_clauth->Execute(NULL);
536 pPlayer->Authorize_Post();
541 pPlayer->m_Info = playerinfo->GetPlayerInfo(pEntity);
544 /* Get the client's language */
548 if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
551 pPlayer->m_LangId = (g_Translator.GetLanguageByName(name, &langid)) ? langid : g_Translator.GetServerLanguage();
553 pPlayer->m_LangId = g_Translator.GetServerLanguage();
560 List<IClientListener *>::iterator iter;
561 IClientListener *pListener = NULL;
562 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
565 pListener->OnClientPutInServer(client);
568 m_clputinserver->PushCell(client);
569 m_clputinserver->Execute(&res, NULL);
571 if (pPlayer->IsAuthorized())
573 pPlayer->DoPostConnectAuthorization();
577 void PlayerManager::OnSourceModLevelEnd()
579 /* Disconnect all bots still in game */
580 for (int i=1; i<=m_maxClients; i++)
582 if (m_Players[i].IsConnected())
584 OnClientDisconnect(m_Players[i].GetEdict());
590 void PlayerManager::OnClientDisconnect(edict_t *pEntity)
593 int client = IndexOfEdict(pEntity);
594 CPlayer *pPlayer = &m_Players[client];
596 if (pPlayer->IsConnected())
598 m_cldisconnect->PushCell(client);
599 m_cldisconnect->Execute(&res, NULL);
603 /* We don't care, prevent a double call */
607 if (pPlayer->WasCountedAsInGame())
612 List<IClientListener *>::iterator iter;
613 IClientListener *pListener = NULL;
614 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
617 pListener->OnClientDisconnecting(client);
620 InvalidatePlayer(pPlayer);
622 if (m_ListenClient == client)
628 void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
631 int client = IndexOfEdict(pEntity);
633 m_cldisconnect_post->PushCell(client);
634 m_cldisconnect_post->Execute(&res, NULL);
636 List<IClientListener *>::iterator iter;
637 IClientListener *pListener = NULL;
638 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
641 pListener->OnClientDisconnected(client);
645 void ClientConsolePrint(edict_t *e, const char *fmt, ...)
651 size_t len = vsnprintf(buffer, sizeof(buffer), fmt, ap);
654 if (len >= sizeof(buffer) - 1)
656 buffer[sizeof(buffer) - 2] = '\n';
657 buffer[sizeof(buffer) - 1] = '\0';
659 buffer[len++] = '\n';
663 engine->ClientPrintf(e, buffer);
666 #if SOURCE_ENGINE >= SE_ORANGEBOX
667 void PlayerManager::OnClientCommand(edict_t *pEntity, const CCommand &args)
670 void PlayerManager::OnClientCommand(edict_t *pEntity)
674 int client = IndexOfEdict(pEntity);
675 cell_t res = Pl_Continue;
676 CPlayer *pPlayer = &m_Players[client];
678 if (!pPlayer->IsConnected())
683 if (strcmp(args.Arg(0), "sm") == 0)
685 if (args.ArgC() > 1 && strcmp(args.Arg(1), "plugins") == 0)
687 g_PluginSys.ListPluginsToClient(pPlayer, args);
688 RETURN_META(MRES_SUPERCEDE);
690 else if (args.ArgC() > 1 && strcmp(args.Arg(1), "credits") == 0)
692 ClientConsolePrint(pEntity,
693 "SourceMod would not be possible without:");
694 ClientConsolePrint(pEntity,
695 " David \"BAILOPAN\" Anderson, Borja \"faluco\" Ferrer");
696 ClientConsolePrint(pEntity,
697 " Scott \"Damaged Soul\" Ehlert, Matt \"pRED\" Woodrow");
698 ClientConsolePrint(pEntity,
699 " Michael \"ferret\" McKoy, Pavol \"PM OnoTo\" Marko");
700 ClientConsolePrint(pEntity,
701 "SourceMod is open source under the GNU General Public License.");
702 RETURN_META(MRES_SUPERCEDE);
705 ClientConsolePrint(pEntity,
706 "SourceMod %s, by AlliedModders LLC", SM_FULL_VERSION);
707 ClientConsolePrint(pEntity,
708 "To see running plugins, type \"sm plugins\"");
709 ClientConsolePrint(pEntity,
710 "To see credits, type \"sm credits\"");
711 ClientConsolePrint(pEntity,
712 "Visit http://www.sourcemod.net/");
713 RETURN_META(MRES_SUPERCEDE);
716 g_HL2.PushCommandStack(&args);
718 int argcount = args.ArgC() - 1;
719 const char *cmd = g_HL2.CurrentCommandName();
721 bool result = g_ValveMenuStyle.OnClientCommand(client, cmd, args);
726 result = g_RadioMenuStyle.OnClientCommand(client, cmd, args);
733 if (g_ConsoleDetours.IsEnabled())
735 cell_t res2 = g_ConsoleDetours.InternalDispatch(client, args);
738 g_HL2.PopCommandStack();
739 RETURN_META(MRES_SUPERCEDE);
747 cell_t res2 = Pl_Continue;
748 if (pPlayer->IsInGame())
750 m_clcommand->PushCell(client);
751 m_clcommand->PushCell(argcount);
752 m_clcommand->Execute(&res2, NULL);
762 g_HL2.PopCommandStack();
763 RETURN_META(MRES_SUPERCEDE);
766 res = g_ConCmds.DispatchClientCommand(client, cmd, argcount, (ResultType)res);
768 g_HL2.PopCommandStack();
770 if (res >= Pl_Handled)
772 RETURN_META(MRES_SUPERCEDE);
776 void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
779 int client = IndexOfEdict(pEntity);
780 CPlayer *pPlayer = &m_Players[client];
782 if (!pPlayer->IsConnected())
787 m_clinfochanged->PushCell(client);
788 m_clinfochanged->Execute(&res, NULL);
790 if (pPlayer->IsFakeClient())
795 IPlayerInfo *info = pPlayer->GetPlayerInfo();
796 const char *new_name = info ? info->GetName() : engine->GetClientConVarValue(client, "name");
797 const char *old_name = pPlayer->m_Name.c_str();
799 if (strcmp(old_name, new_name) != 0)
801 AdminId id = g_Admins.FindAdminByIdentity("name", new_name);
802 if (id != INVALID_ADMIN_ID && pPlayer->GetAdminId() != id)
804 if (!CheckSetAdminName(client, pPlayer, id))
806 pPlayer->Kick("Your name is reserved by SourceMod; set your password to use it.");
807 RETURN_META(MRES_IGNORED);
809 } else if ((id = g_Admins.FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
810 if (id == pPlayer->GetAdminId())
812 /* This player is changing their name; force them to drop admin privileges! */
813 pPlayer->SetAdminId(INVALID_ADMIN_ID, false);
816 pPlayer->SetName(new_name);
819 if (m_PassInfoVar.size() > 0)
821 /* Try for a password change */
822 const char *old_pass = pPlayer->m_LastPassword.c_str();
823 const char *new_pass = engine->GetClientConVarValue(client, m_PassInfoVar.c_str());
824 if (strcmp(old_pass, new_pass) != 0)
826 pPlayer->m_LastPassword.assign(new_pass);
827 if (pPlayer->IsInGame() && pPlayer->IsAuthorized())
829 /* If there is already an admin id assigned, this will just bail out. */
830 pPlayer->DoBasicAdminChecks();
836 int PlayerManager::GetMaxClients()
841 CPlayer *PlayerManager::GetPlayerByIndex(int client) const
843 if (client > m_maxClients || client < 1)
847 return &m_Players[client];
850 int PlayerManager::GetNumPlayers()
852 return m_PlayerCount;
855 int PlayerManager::GetClientOfUserId(int userid)
857 if (userid < 0 || userid > USHRT_MAX)
862 int client = m_UserIdLookUp[userid];
864 /* Verify the userid. The cache can get messed up with older
865 * Valve engines. :TODO: If this gets fixed, do an old engine
866 * check before invoking this backwards compat code.
870 CPlayer *player = GetPlayerByIndex(client);
871 if (player && player->IsConnected())
873 int realUserId = engine->GetPlayerUserId(player->GetEdict());
874 if (realUserId == userid)
881 /* If we can't verify the userid, we have to do a manual loop */
883 for (int i = 1; i <= m_maxClients; i++)
885 player = GetPlayerByIndex(i);
886 if (!player || !player->IsConnected())
890 if (engine->GetPlayerUserId(player->GetEdict()) == userid)
892 m_UserIdLookUp[userid] = i;
900 void PlayerManager::AddClientListener(IClientListener *listener)
902 m_hooks.push_back(listener);
905 void PlayerManager::RemoveClientListener(IClientListener *listener)
907 m_hooks.remove(listener);
910 IGamePlayer *PlayerManager::GetGamePlayer(edict_t *pEdict)
912 int index = IndexOfEdict(pEdict);
913 return GetGamePlayer(index);
916 IGamePlayer *PlayerManager::GetGamePlayer(int client)
918 return GetPlayerByIndex(client);
921 void PlayerManager::ClearAdminId(AdminId id)
923 for (int i=1; i<=m_maxClients; i++)
925 if (m_Players[i].m_Admin == id)
927 m_Players[i].DumpAdmin(true);
932 void PlayerManager::ClearAllAdmins()
934 for (int i=1; i<=m_maxClients; i++)
936 m_Players[i].DumpAdmin(true);
940 const char *PlayerManager::GetPassInfoVar()
942 return m_PassInfoVar.c_str();
945 void PlayerManager::RecheckAnyAdmins()
947 for (int i=1; i<=m_maxClients; i++)
949 if (m_Players[i].IsInGame() && m_Players[i].IsAuthorized())
951 m_Players[i].DoBasicAdminChecks();
956 unsigned int PlayerManager::GetReplyTo()
958 return g_ChatTriggers.GetReplyTo();
961 unsigned int PlayerManager::SetReplyTo(unsigned int reply)
963 return g_ChatTriggers.SetReplyTo(reply);
966 int PlayerManager::FilterCommandTarget(IGamePlayer *pAdmin, IGamePlayer *pTarget, int flags)
968 return InternalFilterCommandTarget((CPlayer *)pAdmin, (CPlayer *)pTarget, flags);
971 void PlayerManager::RegisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
973 target_processors.push_back(pHandler);
976 void PlayerManager::UnregisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
978 target_processors.remove(pHandler);
981 void PlayerManager::InvalidatePlayer(CPlayer *pPlayer)
984 * Remove client from auth queue if necessary
986 if (!pPlayer->IsAuthorized())
988 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
990 if (m_AuthQueue[i] == (unsigned)pPlayer->m_iIndex)
992 /* Move everything ahead of us back by one */
993 for (unsigned int j=i+1; j<=m_AuthQueue[0]; j++)
995 m_AuthQueue[j-1] = m_AuthQueue[j];
997 /* Remove us and break */
1004 m_UserIdLookUp[engine->GetPlayerUserId(pPlayer->m_pEdict)] = 0;
1005 pPlayer->Disconnect();
1008 int PlayerManager::InternalFilterCommandTarget(CPlayer *pAdmin, CPlayer *pTarget, int flags)
1010 if ((flags & COMMAND_FILTER_CONNECTED) == COMMAND_FILTER_CONNECTED
1011 && !pTarget->IsConnected())
1013 return COMMAND_TARGET_NONE;
1015 else if ((flags & COMMAND_FILTER_CONNECTED) != COMMAND_FILTER_CONNECTED &&
1016 !pTarget->IsInGame())
1018 return COMMAND_TARGET_NOT_IN_GAME;
1021 if ((flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS
1022 && pTarget->IsFakeClient())
1024 return COMMAND_TARGET_NOT_HUMAN;
1029 if ((flags & COMMAND_FILTER_NO_IMMUNITY) != COMMAND_FILTER_NO_IMMUNITY
1030 && !g_Admins.CanAdminTarget(pAdmin->GetAdminId(), pTarget->GetAdminId()))
1032 return COMMAND_TARGET_IMMUNE;
1036 if ((flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE
1037 && pTarget->GetLifeState() != PLAYER_LIFE_ALIVE)
1039 return COMMAND_TARGET_NOT_ALIVE;
1042 if ((flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD
1043 && pTarget->GetLifeState() != PLAYER_LIFE_DEAD)
1045 return COMMAND_TARGET_NOT_DEAD;
1048 return COMMAND_TARGET_VALID;
1051 void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
1053 CPlayer *pTarget, *pAdmin;
1054 int max_clients, total = 0;
1056 max_clients = GetMaxClients();
1058 if (info->max_targets < 1)
1060 info->reason = COMMAND_TARGET_NONE;
1061 info->num_targets = 0;
1064 if (info->admin == 0)
1070 pAdmin = GetPlayerByIndex(info->admin);
1073 if (info->pattern[0] == '#')
1075 int userid = atoi(&info->pattern[1]);
1076 int client = GetClientOfUserId(userid);
1078 /* See if a valid userid matched */
1081 IGamePlayer *pTarget = GetPlayerByIndex(client);
1082 if (pTarget != NULL)
1084 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags)) == COMMAND_TARGET_VALID)
1086 info->targets[0] = client;
1087 info->num_targets = 1;
1088 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1089 info->target_name_style = COMMAND_TARGETNAME_RAW;
1093 info->num_targets = 0;
1099 /* Do we need to look for a steam id? */
1100 if (strncmp(&info->pattern[1], "STEAM_", 6) == 0)
1103 char new_pattern[256];
1105 strcpy(new_pattern, "STEAM_");
1106 len = strlen(&info->pattern[7]);
1107 for (p = 0; p < len; p++)
1109 new_pattern[6 + p] = info->pattern[7 + p];
1110 if (new_pattern[6 + p] == '_')
1112 new_pattern[6 + p] = ':';
1115 new_pattern[6 + p] = '\0';
1117 for (int i = 1; i <= max_clients; i++)
1119 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1123 if (!pTarget->IsConnected() || !pTarget->IsAuthorized())
1127 if (strcmp(pTarget->GetAuthString(), new_pattern) == 0)
1129 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1130 == COMMAND_TARGET_VALID)
1132 info->targets[0] = i;
1133 info->num_targets = 1;
1134 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1135 info->target_name_style = COMMAND_TARGETNAME_RAW;
1139 info->num_targets = 0;
1146 /* See if an exact name matches */
1147 for (int i = 1; i <= max_clients; i++)
1149 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1153 if (!pTarget->IsConnected())
1157 if (strcmp(pTarget->GetName(), &info->pattern[1]) == 0)
1159 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1160 == COMMAND_TARGET_VALID)
1162 info->targets[0] = i;
1163 info->num_targets = 1;
1164 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1165 info->target_name_style = COMMAND_TARGETNAME_RAW;
1169 info->num_targets = 0;
1176 if (strcmp(info->pattern, "@me") == 0 && info->admin != 0)
1178 info->reason = FilterCommandTarget(pAdmin, pAdmin, info->flags);
1179 if (info->reason == COMMAND_TARGET_VALID)
1181 info->targets[0] = info->admin;
1182 info->num_targets = 1;
1183 strncopy(info->target_name, pAdmin->GetName(), info->target_name_maxlength);
1184 info->target_name_style = COMMAND_TARGETNAME_RAW;
1188 info->num_targets = 0;
1193 if ((info->flags & COMMAND_FILTER_NO_MULTI) != COMMAND_FILTER_NO_MULTI)
1195 bool is_multi = false;
1196 bool bots_only = false;
1197 int skip_client = -1;
1199 if (strcmp(info->pattern, "@all") == 0)
1202 strncopy(info->target_name, "all players", info->target_name_maxlength);
1203 info->target_name_style = COMMAND_TARGETNAME_ML;
1205 else if (strcmp(info->pattern, "@dead") == 0)
1208 if ((info->flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE)
1210 info->num_targets = 0;
1211 info->reason = COMMAND_TARGET_NOT_ALIVE;
1214 info->flags |= COMMAND_FILTER_DEAD;
1215 strncopy(info->target_name, "all dead players", info->target_name_maxlength);
1216 info->target_name_style = COMMAND_TARGETNAME_ML;
1218 else if (strcmp(info->pattern, "@alive") == 0)
1221 if ((info->flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD)
1223 info->num_targets = 0;
1224 info->reason = COMMAND_TARGET_NOT_DEAD;
1227 strncopy(info->target_name, "all alive players", info->target_name_maxlength);
1228 info->target_name_style = COMMAND_TARGETNAME_ML;
1229 info->flags |= COMMAND_FILTER_ALIVE;
1231 else if (strcmp(info->pattern, "@bots") == 0)
1234 if ((info->flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS)
1236 info->num_targets = 0;
1237 info->reason = COMMAND_FILTER_NO_BOTS;
1240 strncopy(info->target_name, "all bots", info->target_name_maxlength);
1241 info->target_name_style = COMMAND_TARGETNAME_ML;
1244 else if (strcmp(info->pattern, "@humans") == 0)
1247 strncopy(info->target_name, "all humans", info->target_name_maxlength);
1248 info->target_name_style = COMMAND_TARGETNAME_ML;
1249 info->flags |= COMMAND_FILTER_NO_BOTS;
1251 else if (strcmp(info->pattern, "@!me") == 0)
1254 strncopy(info->target_name, "all players", info->target_name_maxlength);
1255 info->target_name_style = COMMAND_TARGETNAME_ML;
1256 skip_client = info->admin;
1261 for (int i = 1; i <= max_clients && total < info->max_targets; i++)
1263 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1267 if (FilterCommandTarget(pAdmin, pTarget, info->flags) > 0)
1269 if ((!bots_only || pTarget->IsFakeClient())
1270 && skip_client != i)
1272 info->targets[total++] = i;
1277 info->num_targets = total;
1278 info->reason = (info->num_targets) ? COMMAND_TARGET_VALID : COMMAND_TARGET_EMPTY_FILTER;
1283 List<ICommandTargetProcessor *>::iterator iter;
1284 for (iter = target_processors.begin(); iter != target_processors.end(); iter++)
1286 ICommandTargetProcessor *pProcessor = (*iter);
1287 if (pProcessor->ProcessCommandTarget(info))
1293 /* Check partial names */
1294 int found_client = 0;
1295 CPlayer *pFoundClient = NULL;
1296 for (int i = 1; i <= max_clients; i++)
1298 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1303 if (stristr(pTarget->GetName(), info->pattern) != NULL)
1307 info->num_targets = 0;
1308 info->reason = COMMAND_TARGET_AMBIGUOUS;
1314 pFoundClient = pTarget;
1321 if ((info->reason = FilterCommandTarget(pAdmin, pFoundClient, info->flags))
1322 == COMMAND_TARGET_VALID)
1324 info->targets[0] = found_client;
1325 info->num_targets = 1;
1326 strncopy(info->target_name, pFoundClient->GetName(), info->target_name_maxlength);
1327 info->target_name_style = COMMAND_TARGETNAME_RAW;
1331 info->num_targets = 0;
1336 info->num_targets = 0;
1337 info->reason = COMMAND_TARGET_NONE;
1341 void PlayerManager::OnConVarChanged( ConVar *pConVar, const char *oldValue, float flOldValue )
1343 if (pConVar->GetBool() && !atoi(oldValue))
1345 MaxPlayersChanged(gpGlobals->maxClients + 1);
1349 MaxPlayersChanged();
1353 void PlayerManager::OnSourceModMaxPlayersChanged( int newvalue )
1355 m_maxClients = newvalue;
1358 void PlayerManager::MaxPlayersChanged( int newvalue /*= -1*/ )
1367 newvalue = gpGlobals->maxClients;
1370 if (newvalue == MaxClients())
1375 /* Notify the rest of core */
1376 SMGlobalClass *pBase = SMGlobalClass::head;
1379 pBase->OnSourceModMaxPlayersChanged(newvalue);
1380 pBase = pBase->m_pGlobalClassNext;
1383 /* Notify Extensions */
1384 List<IClientListener *>::iterator iter;
1385 IClientListener *pListener = NULL;
1386 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
1388 pListener = (*iter);
1389 if (pListener->GetClientListenerVersion() >= 8)
1391 pListener->OnMaxPlayersChanged(newvalue);
1396 int PlayerManager::GetClientFromSerial(unsigned int serial)
1401 int client = s.bits.index;
1403 IGamePlayer *pPlayer = GetGamePlayer(client);
1410 if (serial == pPlayer->GetSerial())
1418 #if SOURCE_ENGINE >= SE_ORANGEBOX
1419 void CmdMaxplayersCallback(const CCommand &command)
1422 void CmdMaxplayersCallback()
1426 g_Players.MaxPlayersChanged();
1430 /*******************
1432 *******************/
1436 m_IsConnected = false;
1438 m_IsAuthorized = false;
1440 m_Admin = INVALID_ADMIN_ID;
1441 m_TempAdmin = false;
1443 m_bAdminCheckSignalled = false;
1444 m_bIsInKickQueue = false;
1445 m_LastPassword.clear();
1446 m_LangId = SOURCEMOD_LANGUAGE_ENGLISH;
1447 m_bFakeClient = false;
1450 void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
1452 m_IsConnected = true;
1453 m_Name.assign(name);
1456 m_iIndex = IndexOfEdict(pEntity);
1457 m_LangId = g_Translator.GetServerLanguage();
1459 m_Serial.bits.index = m_iIndex;
1460 m_Serial.bits.serial = g_PlayerSerialCount++;
1463 strncopy(ip2, ip, sizeof(ip2));
1464 if ((ptr = strchr(ip2, ':')) != NULL)
1468 m_IpNoPort.assign(ip2);
1471 void CPlayer::Connect()
1480 const char *var = g_Players.GetPassInfoVar();
1481 int client = IndexOfEdict(m_pEdict);
1484 const char *pass = engine->GetClientConVarValue(client, var);
1485 m_LastPassword.assign(pass ? pass : "");
1489 m_LastPassword.assign("");
1493 void CPlayer::Authorize(const char *steamid)
1500 m_IsAuthorized = true;
1501 m_AuthID.assign(steamid);
1504 void CPlayer::Disconnect()
1507 m_IsConnected = false;
1509 m_IsAuthorized = false;
1515 m_bAdminCheckSignalled = false;
1517 m_bIsInKickQueue = false;
1518 m_bFakeClient = false;
1521 void CPlayer::SetName(const char *name)
1523 m_Name.assign(name);
1526 const char *CPlayer::GetName()
1528 if (m_Info && m_pEdict->GetUnknown())
1530 return m_Info->GetName();
1533 return m_Name.c_str();
1536 const char *CPlayer::GetIPAddress()
1538 return m_Ip.c_str();
1541 const char *CPlayer::GetAuthString()
1543 return m_AuthID.c_str();
1546 edict_t *CPlayer::GetEdict()
1551 bool CPlayer::IsInGame()
1553 return m_IsInGame && (m_pEdict->GetUnknown() != NULL);
1556 bool CPlayer::WasCountedAsInGame()
1561 bool CPlayer::IsConnected()
1563 return m_IsConnected;
1566 bool CPlayer::IsAuthorized()
1568 return m_IsAuthorized;
1571 IPlayerInfo *CPlayer::GetPlayerInfo()
1573 if (m_pEdict->GetUnknown())
1581 bool CPlayer::IsFakeClient()
1583 return m_bFakeClient;
1586 void CPlayer::SetAdminId(AdminId id, bool temporary)
1596 m_TempAdmin = temporary;
1599 AdminId CPlayer::GetAdminId()
1604 void CPlayer::DumpAdmin(bool deleting)
1606 if (m_Admin != INVALID_ADMIN_ID)
1608 if (m_TempAdmin && !deleting)
1610 g_Admins.InvalidateAdmin(m_Admin);
1612 m_Admin = INVALID_ADMIN_ID;
1613 m_TempAdmin = false;
1617 void CPlayer::Kick(const char *str)
1619 MarkAsBeingKicked();
1620 INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(m_iIndex));
1621 IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
1622 pClient->Disconnect("%s", str);
1625 void CPlayer::Authorize_Post()
1629 DoPostConnectAuthorization();
1633 void CPlayer::DoPostConnectAuthorization()
1637 List<IClientListener *>::iterator iter;
1638 for (iter = g_Players.m_hooks.begin();
1639 iter != g_Players.m_hooks.end();
1642 IClientListener *pListener = (*iter);
1643 #if defined MIN_API_FOR_ADMINCALLS
1644 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1649 if (!pListener->OnClientPreAdminCheck(m_iIndex))
1656 PreAdminCheck->PushCell(m_iIndex);
1657 PreAdminCheck->Execute(&result);
1659 /* Defer, for better or worse */
1660 if (delay || (ResultType)result >= Pl_Handled)
1671 /* Otherwise, go ahead and do admin checks */
1672 DoBasicAdminChecks();
1674 /* Send the notification out */
1675 NotifyPostAdminChecks();
1678 bool CPlayer::RunAdminCacheChecks()
1680 AdminId old_id = GetAdminId();
1682 DoBasicAdminChecks();
1684 return (GetAdminId() != old_id);
1687 void CPlayer::NotifyPostAdminChecks()
1689 if (m_bAdminCheckSignalled)
1694 /* Block beforehand so they can't double-call */
1695 m_bAdminCheckSignalled = true;
1697 List<IClientListener *>::iterator iter;
1698 for (iter = g_Players.m_hooks.begin();
1699 iter != g_Players.m_hooks.end();
1702 IClientListener *pListener = (*iter);
1703 #if defined MIN_API_FOR_ADMINCALLS
1704 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1709 pListener->OnClientPostAdminCheck(m_iIndex);
1712 PostAdminFilter->PushCell(m_iIndex);
1713 PostAdminFilter->Execute(NULL);
1715 PostAdminCheck->PushCell(m_iIndex);
1716 PostAdminCheck->Execute(NULL);
1719 void CPlayer::DoBasicAdminChecks()
1721 if (GetAdminId() != INVALID_ADMIN_ID)
1726 /* First check the name */
1728 int client = IndexOfEdict(m_pEdict);
1730 if ((id = g_Admins.FindAdminByIdentity("name", GetName())) != INVALID_ADMIN_ID)
1732 if (!g_Players.CheckSetAdminName(client, this, id))
1734 int userid = engine->GetPlayerUserId(m_pEdict);
1735 g_Timers.CreateTimer(&s_KickPlayerTimer, 0.1f, (void *)userid, 0);
1741 if ((id = g_Admins.FindAdminByIdentity("ip", m_IpNoPort.c_str())) != INVALID_ADMIN_ID)
1743 if (g_Players.CheckSetAdmin(client, this, id))
1749 /* Check steam id */
1750 if ((id = g_Admins.FindAdminByIdentity("steam", m_AuthID.c_str())) != INVALID_ADMIN_ID)
1752 if (g_Players.CheckSetAdmin(client, this, id))
1759 unsigned int CPlayer::GetLanguageId()
1764 int CPlayer::GetUserId()
1768 m_UserId = engine->GetPlayerUserId(GetEdict());
1774 bool CPlayer::IsInKickQueue()
1776 return m_bIsInKickQueue;
1779 void CPlayer::MarkAsBeingKicked()
1781 m_bIsInKickQueue = true;
1784 int CPlayer::GetLifeState()
1786 if (lifestate_offset == -1)
1788 if (!g_pGameConf->GetOffset("m_lifeState", &lifestate_offset))
1790 lifestate_offset = -2;
1794 if (lifestate_offset < 0)
1796 IPlayerInfo *info = GetPlayerInfo();
1799 return PLAYER_LIFE_UNKNOWN;
1801 return info->IsDead() ? PLAYER_LIFE_DEAD : PLAYER_LIFE_ALIVE;
1804 if (m_pEdict == NULL)
1806 return PLAYER_LIFE_UNKNOWN;
1809 CBaseEntity *pEntity;
1810 IServerUnknown *pUnknown = m_pEdict->GetUnknown();
1811 if (pUnknown == NULL || (pEntity = pUnknown->GetBaseEntity()) == NULL)
1813 return PLAYER_LIFE_UNKNOWN;
1816 if (*((uint8_t *)pEntity + lifestate_offset) == LIFE_ALIVE)
1818 return PLAYER_LIFE_ALIVE;
1822 return PLAYER_LIFE_DEAD;
1826 unsigned int CPlayer::GetSerial()
1828 return m_Serial.value;