core/sm_globals.h
author David Anderson <dvander@alliedmods.net>
Sun Dec 28 01:02:05 2008 -0500 (2008-12-28)
changeset 2476 c21fd6e89ff5
parent 2323 efa6bfdd7571
child 2726 c96f3fab8211
permissions -rw-r--r--
Fixed threading issues in gamedata fetcher, new restart mechanism (bug 3351, r=pred).
     1 /**
     2  * vim: set ts=4 :
     3  * =============================================================================
     4  * SourceMod
     5  * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
     6  * =============================================================================
     7  *
     8  * This program is free software; you can redistribute it and/or modify it under
     9  * the terms of the GNU General Public License, version 3.0, as published by the
    10  * Free Software Foundation.
    11  * 
    12  * This program is distributed in the hope that it will be useful, but WITHOUT
    13  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    14  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    15  * details.
    16  *
    17  * You should have received a copy of the GNU General Public License along with
    18  * this program.  If not, see <http://www.gnu.org/licenses/>.
    19  *
    20  * As a special exception, AlliedModders LLC gives you permission to link the
    21  * code of this program (as well as its derivative works) to "Half-Life 2," the
    22  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    23  * by the Valve Corporation.  You must obey the GNU General Public License in
    24  * all respects for all other code used.  Additionally, AlliedModders LLC grants
    25  * this exception to all derivative works.  AlliedModders LLC defines further
    26  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    27  * or <http://www.sourcemod.net/license.php>.
    28  *
    29  * Version: $Id$
    30  */
    31 
    32 #ifndef _INCLUDE_SOURCEMOD_GLOBALS_H_
    33 #define _INCLUDE_SOURCEMOD_GLOBALS_H_
    34 
    35 /**
    36  * @file Contains global headers that most files in SourceMod will need.
    37  */
    38 
    39 #include <sp_vm_types.h>
    40 #include <sp_vm_api.h>
    41 #include "sm_platform.h"
    42 #include <IShareSys.h>
    43 
    44 using namespace SourcePawn;
    45 using namespace SourceMod;
    46 
    47 class IServerPluginCallbacks;
    48 
    49 /**
    50  * @brief Lists result codes possible from attempting to set a core configuration option.
    51  */
    52 enum ConfigResult
    53 {
    54 	ConfigResult_Accept = 0,	/**< Config option was successfully set */
    55 	ConfigResult_Reject = 1,	/**< Config option was given an invalid value and was rejected */
    56 	ConfigResult_Ignore = 2		/**< Config option was invalid, but ignored */
    57 };
    58 
    59 /**
    60  * @brief Lists possible sources of a config option change
    61  */
    62 enum ConfigSource
    63 {
    64 	ConfigSource_File = 0,		/**< Config option was set from config file (core.cfg) */
    65 	ConfigSource_Console = 1,	/**< Config option was set from console command (sm config) */
    66 };
    67 
    68 /** 
    69  * @brief Any class deriving from this will be automatically initiated/shutdown by SourceMod
    70  */
    71 class SMGlobalClass
    72 {
    73 	friend class SourceMod_Core;
    74 	friend class SourceModBase;
    75 	friend class CoreConfig;
    76 	friend class CExtensionManager;
    77 	friend class PlayerManager;
    78 public:
    79 	SMGlobalClass();
    80 public:
    81 	/**
    82 	 * @brief Called when SourceMod is initially loading
    83 	 */
    84 	virtual void OnSourceModStartup(bool late)
    85 	{
    86 	}
    87 
    88 	/**
    89 	 * @brief Called after all global classes have been started up
    90 	 */
    91 	virtual void OnSourceModAllInitialized()
    92 	{
    93 	}
    94 
    95 	/**
    96 	 * @brief Called after all global classes have initialized
    97 	 */
    98 	virtual void OnSourceModAllInitialized_Post()
    99 	{
   100 	}
   101 
   102 	/**
   103 	 * @brief Called when SourceMod is shutting down
   104 	 */
   105 	virtual void OnSourceModShutdown()
   106 	{
   107 	}
   108 
   109 	/**
   110 	 * @brief Called after SourceMod is completely shut down
   111 	 */
   112 	virtual void OnSourceModAllShutdown()
   113 	{
   114 	}
   115 
   116 	/**
   117 	 * @brief Called when a core config option is changed.
   118 	 * @note This is called once BEFORE OnSourceModStartup() when SourceMod is loading
   119 	 * @note It can then be called again when the 'sm config' command is used
   120 	 */
   121 	virtual ConfigResult OnSourceModConfigChanged(const char *key, 
   122 												  const char *value, 
   123 												  ConfigSource source,
   124 												  char *error, 
   125 												  size_t maxlength)
   126 	{
   127 		return ConfigResult_Ignore;
   128 	}
   129 
   130 	/**
   131 	 * @brief Called when the level changes.
   132 	 */
   133 	virtual void OnSourceModLevelChange(const char *mapName)
   134 	{
   135 	}
   136 
   137 	/**
   138 	 * @brief Called when the level has activated.
   139 	 */
   140 	virtual void OnSourceModLevelActivated()
   141 	{
   142 	}
   143 
   144 	/**
   145 	 * @brief Called when the level ends.
   146 	 */
   147 	virtual void OnSourceModLevelEnd()
   148 	{
   149 	}
   150 
   151 	/**
   152 	 * @brief Called after plugins are loaded on mapchange.
   153 	 */
   154 	virtual void OnSourceModPluginsLoaded()
   155 	{
   156 	}
   157 
   158 	/**
   159 	 * @brief Called when SourceMod receives a pointer to IServerPluginCallbacks from SourceMM
   160 	 */
   161 	virtual void OnSourceModVSPReceived()
   162 	{
   163 	}
   164 
   165 	/**
   166 	 * @brief Called once all MM:S plugins are loaded.
   167 	 */
   168 	virtual void OnSourceModGameInitialized()
   169 	{
   170 	}
   171 
   172 	/**
   173 	 * @brief Called when an identity is dropped (right now, extensions only)
   174 	 */
   175 	virtual void OnSourceModIdentityDropped(IdentityToken_t *pToken)
   176 	{
   177 	}
   178 
   179 	/**
   180 	 * @brief Called when the server maxplayers changes
   181 	 *
   182 	 * @param newvalue		New maxplayers value.
   183 	 */
   184 	virtual void OnSourceModMaxPlayersChanged(int newvalue)
   185 	{
   186 	}
   187 private:
   188 	SMGlobalClass *m_pGlobalClassNext;
   189 	static SMGlobalClass *head;
   190 };
   191 
   192 extern ISourcePawnEngine *g_pSourcePawn;
   193 extern ISourcePawnEngine2 *g_pSourcePawn2;
   194 extern IdentityToken_t *g_pCoreIdent;
   195 
   196 #include "sm_autonatives.h"
   197 
   198 #endif //_INCLUDE_SOURCEMOD_GLOBALS_H_