gamedata/sdktools.games/game.hl2ctf.txt
author Peace-Maker <januk@freenet.de>
Mon Oct 10 15:59:48 2011 -0400 (2011-10-10)
changeset 3395 c32a00266a02
child 4117 34801001399a
permissions -rw-r--r--
Added gamedata for HL2CTF (bug 5114, r=psychonic).
     1 /**
     2  * Do not edit this file.  Any changes will be overwritten by the gamedata
     3  * updater or by upgrading your SourceMod install.
     4  *
     5  * To override data in this file, create a subdirectory named "custom" and
     6  * place your own gamedata file(s) inside of it.  Such files will be parsed
     7  * after SM's own.
     8  *
     9  * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
    10  */
    11 
    12 "Games"
    13 {
    14 	/* HL2:CTF 2.0 RC1 */
    15 	"hl2ctf"
    16 	{
    17 
    18 		"Offsets"
    19 		{
    20 			"GiveNamedItem"
    21 			{
    22 				"windows"	"296"
    23 				"linux"		"297"
    24 			}
    25 			"RemovePlayerItem"
    26 			{
    27 				"windows"	"209"
    28 				"linux"		"210"
    29 			}
    30 			"Weapon_GetSlot"
    31 			{
    32 				"windows"	"207"
    33 				"linux"		"208"
    34 			}
    35 			"Ignite"
    36 			{
    37 				"windows"	"170"
    38 				"linux"		"171"
    39 			}
    40 			"Extinguish"
    41 			{
    42 				"windows"	"171"
    43 				"linux"		"172"
    44 			}
    45 			"Teleport"
    46 			{
    47 				"windows"	"90"
    48 				"linux"		"91"
    49 			}
    50 			"GetVelocity"
    51 			{
    52 				"windows"	"114"
    53 				"linux"		"115"
    54 			}
    55 			"EyeAngles"
    56 			{
    57 				"windows"	"106"
    58 				"linux"		"107"
    59 			}
    60 			"AcceptInput"
    61 			{
    62 				"windows"	"34"
    63 				"linux"		"35"
    64 			}
    65 			"Activate"
    66 			{
    67 				"windows"	"32"
    68 				"linux"		"33"
    69 			}
    70 			"SetEntityModel"
    71 			{
    72 				"windows"	"25"
    73 				"linux"		"26"
    74 			}
    75 			"WeaponEquip"
    76 			{
    77 				"windows"	"200"
    78 				"linux"		"201"
    79 			}
    80 			"PlayerRunCmd"
    81 			{
    82 				"windows"	"312"
    83 				"linux"		"313"
    84 			}
    85 			"TE_GetServerClass"
    86 			{
    87 				"windows"	"0"
    88 				"linux"		"0"
    89 			}
    90 		}
    91 		"Signatures"
    92 		{
    93 			"DispatchSpawn"
    94 			{
    95 				"library"	"server"
    96 				"windows"	"\x53\x56\x8B\x74\x24\x0C\x85\xF6\x57\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\xCB"
    97 				"linux"		"@_Z13DispatchSpawnP11CBaseEntity"
    98 			}
    99 			"CreateEntityByName"
   100 			{
   101 				"library"	"server"
   102 				"windows"	"\x56\x8B\x74\x24\x0C\x83\xFE\xFF\x57\x8B\x7C\x24\x0C\x74\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x56\xFF\x2A\x2A\x85\xC0"
   103 				"linux"		"@_Z18CreateEntityByNamePKci"
   104 			}
   105 			"FireOutput"
   106 			{
   107 				"library"	"server"
   108 				"windows"	"\x83\xEC\x1C\x53\x55\x56\x8B\x71\x14\x85\xF6\x57\x89\x2A\x2A\x2A\xC7"
   109 				"linux"		"@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
   110 			}
   111 			"CommitSuicide"
   112 			{
   113 				"library"   "server"
   114 				"windows"   "\x83\xEC\x44\x56\x8B\xF1\x83\xBE\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x8B\x0D\x2A\x2A\x2A\x2A\xD9\x86\x2A\x2A\x2A\x2A\xD8\x2A\x2A\xDF\xE0\xF6\xC4\x41"
   115 				"linux"     "@_ZN11CBasePlayer13CommitSuicideEv"
   116 			}
   117 		}
   118 		"Keys"
   119 		{
   120 			"GameRulesProxy"	"CHL2MPGameRulesProxy"
   121 		}
   122 	}
   123 }