Fixed some gamedata lookups requiring symbols on linux/mac (
bug 4832, r=fyren).
3 * =============================================================================
4 * SourceMod SDKTools Extension
5 * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #include "extension.h"
34 void **g_pGameRules = NULL;
35 void *g_EntList = NULL;
38 void InitializeValveGlobals()
40 g_EntList = gamehelpers->GetGlobalEntityList();
45 * First try to lookup pointer directly for platforms with symbols.
46 * If symbols aren't present (Windows or stripped Linux/Mac),
47 * attempt find via CreateGameRulesObject + offset
51 if (g_pGameConf->GetMemSig("g_pGameRules", (void **)&addr) && addr)
53 g_pGameRules = reinterpret_cast<void **>(addr);
55 else if (g_pGameConf->GetMemSig("CreateGameRulesObject", (void **)&addr) && addr)
58 if (!g_pGameConf->GetOffset("g_pGameRules", &offset) || !offset)
62 g_pGameRules = *reinterpret_cast<void ***>(addr + offset);
66 size_t UTIL_StringToSignature(const char *str, char buffer[], size_t maxlength)
68 size_t real_bytes = 0;
69 size_t length = strlen(str);
71 for (size_t i=0; i<length; i++)
73 if (real_bytes >= maxlength)
77 buffer[real_bytes++] = (unsigned char)str[i];
85 /* Get the hex part */
91 /* Read it as an integer */
92 sscanf(s_byte, "%x", &r_byte);
94 buffer[real_bytes-1] = (unsigned char)r_byte;
103 bool UTIL_VerifySignature(const void *addr, const char *sig, size_t len)
105 unsigned char *addr1 = (unsigned char *) addr;
106 unsigned char *addr2 = (unsigned char *) sig;
108 for (size_t i = 0; i < len; i++)
112 if (addr1[i] != addr2[i])
119 #if defined PLATFORM_WINDOWS
128 #if defined METAMOD_PLAPI_VERSION || PLAPI_VERSION >= 11
129 /* Get the CreateFakeClient function pointer */
130 if (!(vfunc=SH_GET_ORIG_VFNPTR_ENTRY(engine, &IVEngineServer::CreateFakeClient)))
135 /* Get the interface manually */
136 SourceHook::MemFuncInfo info = {true, -1, 0, 0};
137 SourceHook::GetFuncInfo(&IVEngineServer::CreateFakeClient, info);
139 vfunc = enginePatch->GetOrigFunc(info.vtbloffs, info.vtblindex);
142 void **vtable = *reinterpret_cast<void ***>(enginePatch->GetThisPtr() + info.thisptroffs + info.vtbloffs);
143 vfunc = vtable[info.vtblindex];
147 /* Get signature string for IVEngineServer::CreateFakeClient() */
148 sigstr = g_pGameConf->GetKeyValue("CreateFakeClient_Windows");
155 /* Convert signature string to signature bytes */
156 siglen = UTIL_StringToSignature(sigstr, sig, sizeof(sig));
158 /* Check if we're on the expected function */
159 if (!UTIL_VerifySignature(vfunc, sig, siglen))
164 /* Get the offset into CreateFakeClient */
165 if (!g_pGameConf->GetOffset("sv", &offset))
170 /* Finally we have the interface we were looking for */
171 iserver = *reinterpret_cast<IServer **>(reinterpret_cast<unsigned char *>(vfunc) + offset);
173 #elif defined PLATFORM_POSIX
177 if (!g_pGameConf->GetMemSig("sv", &addr) || !addr)
182 iserver = reinterpret_cast<IServer *>(addr);