Fixed requiring dependencies at the wrong time.
2 // READ THIS CAREFULLY! SEE BOTTOM FOR EXAMPLES
4 // For each admin, you need three settings:
5 // "identity" "permissions" "password"
7 // For the Identity, you can use a SteamID or Name. To use an IP address, prepend a ! character.
8 // For the Permissions, you can use a flag string and an optional password.
11 // Flag definitions are in "admin_levels.cfg"
12 // You can combine flags into a string like this:
15 // If you want to specify a group instead of a flag, use an @ symbol. Example:
18 // You can also specify immunity values. Two examples:
19 // "83:abcdefg" //Immunity is 83, flags are abcefgh
20 // "6:@Full Admins" //Immunity is 6, group is "Full Admins"
22 // Immunity values can be any number. An admin cannot target an admin with
23 // a higher access value (see sm_immunity_mode to tweak the rules). Default
24 // immunity value is 0 (no immunity).
27 // Passwords are generally not needed unless you have name-based authentication.
28 // In this case, admins must type this in their console:
30 // setinfo "KEY" "PASSWORD"
32 // Where KEY is the "PassInfoVar" setting in your core.cfg file, and "PASSWORD"
33 // is their password. With name based authentication, this must be done before
34 // changing names or connecting. Otherwise, SourceMod will automatically detect
35 // the password being set.
37 ////////////////////////////////
38 // Examples: (do not put // in front of real lines, as // means 'comment')
40 // "STEAM_0:1:16" "bce" //kick, ban, slay for this steam ID, no immunity
41 // "!127.0.0.1" "99:z" //all permissions for this ip, immunity value is 99
42 // "BAILOPAN" "abc" "Gab3n" //name BAILOPAN, password "Gab3n": gets reservation, kick, ban
44 ////////////////////////////////