configs/core.cfg
author Matt Woodrow <pred@alliedmods.net>
Sun Jul 06 03:30:06 2008 +0000 (2008-07-06)
changeset 2165 ca3757e676f6
parent 2142 d9d876e97a66
child 2247 da4a6d013772
permissions -rw-r--r--
Fixed requiring dependencies at the wrong time.
     1 /**
     2  * This file is used to set various options that are important to SourceMod's core.
     3  * If this file is missing or an option in this file is missing, then the default values will be used.
     4  */
     5 "Core"
     6 {
     7 	/**
     8 	 * Relative path to SourceMod's base directory. This is relative to the game/mod directory.
     9 	 * Only change this if you have installed SourceMod in a non-default location.
    10 	 *
    11 	 * The default value is "addons/sourcemod"
    12 	 */
    13 	"BasePath"		"addons/sourcemod"
    14 	
    15 	/**
    16 	 * This option determines if SourceMod logging is enabled.
    17 	 *
    18 	 * "on"		- Logging is enabled (default)
    19 	 * "off"	- Logging is disabled
    20 	 */
    21 	"Logging"		"on"
    22 	
    23 	/**
    24 	 * This option determines how SourceMod logging should be handled.
    25 	 *
    26 	 * "daily"	- New log file is created for each day (default)
    27 	 * "map"	- New log file is created for each map change
    28 	 * "game"	- Use game's log files
    29 	 */
    30 	"LogMode"		"daily"
    31 	
    32 	/**
    33 	 * Language that multilingual enabled plugins and extensions will use to print messages.
    34 	 * Only languages listed in languages.cfg are valid.
    35 	 *
    36 	 * The default value is "en"
    37 	 */
    38 	"ServerLang"	"en"
    39 	
    40 	/**
    41 	 * String to use as the public chat trigger.  Set an empty string to disable.
    42 	 */
    43 	"PublicChatTrigger"		"!"
    44 	
    45 	/**
    46 	 * String to use as the silent chat trigger.  Set an empty string to disable.
    47 	 */
    48 	"SilentChatTrigger"		"/"
    49 	
    50 	/**
    51 	 * If a say command is a silent chat trigger, and is used by an admin, 
    52 	 * but it does not evaluate to an actual command, it will be displayed 
    53 	 * publicly.  This setting allows you to suppress accidental typings.
    54 	 *
    55 	 * The default value is "no".  A value of "yes" will supress.
    56 	 */
    57 	"SilentFailSuppress"	"no"
    58 	
    59 	/**
    60 	 * Password setinfo key that clients must set.  You must change this in order for
    61 	 * passwords to work, for security reasons.
    62 	 */
    63 	"PassInfoVar"			"_password"
    64 	
    65 	/**
    66 	 * Specifies the sound that gets played when an item is selected from a menu.
    67 	 */
    68 	"MenuItemSound"			"buttons/button14.wav"
    69 
    70 	/**
    71 	 * Specifies the sound that gets played when an "Exit" button is selected 
    72 	 * from a menu.
    73 	 */
    74 	"MenuExitSound"			"buttons/combine_button7.wav"
    75 	
    76 	/**
    77 	 * Specifies the sound that gets played when an "Exit Back" button is selected 
    78 	 * from a menu.  This is the special "Back" button that is intended to roll back
    79 	 * to a previous menu.
    80 	 */
    81 	"MenuExitBackSound"		"buttons/combine_button7.wav"
    82 
    83 	/**
    84 	 * Enables or disables whether SourceMod reads a client's cl_language cvar to set 
    85 	 * their language for server-side phrase translation.
    86 	 *
    87 	 * "on"		- Translate using the client's language (default)
    88 	 * "off"	- Translate using default server's language
    89 	 */
    90 	"AllowClLanguageVar"		"On"
    91 
    92 	/**
    93 	 * Enables or Disables SourceMod's automatic gamedata updating.
    94 	 *
    95 	 * The default value is "no". A value of "yes" will block the Auto Updater.
    96 	 */
    97 	"DisableAutoUpdate"		"no"
    98 
    99 	/**
   100 	 * Enables or disables automatic restarting of the server after a successful update.
   101 	 *
   102 	 * The default value is "no". A value of "yes" will let the server automatically restart.
   103 	 */
   104 	"ForceRestartAfterUpdate"		"no"
   105 }