| author | Matt Woodrow <pred@alliedmods.net> |
| Sun Jul 06 03:30:06 2008 +0000 (2008-07-06) | |
| changeset 2165 | ca3757e676f6 |
| parent 2148 | 4202fd210f20 |
| child 2289 | 44045ead61cd |
| permissions | -rw-r--r-- |
1 "Games"
2 {
3 "#default"
4 {
5 "Offsets"
6 {
7 "GetDataDescMap"
8 {
9 "windows" "13"
10 "linux" "14"
11 }
13 "m_lifeState"
14 {
15 "class" "CBasePlayer"
16 "prop" "m_lifeState"
17 }
18 }
19 }
21 "dod"
22 {
23 "Keys"
24 {
25 "RadioMenuTimeout" "4"
26 }
27 "Offsets"
28 {
29 "GetDataDescMap"
30 {
31 "windows" "11"
32 "linux" "12"
33 }
34 }
35 }
37 "ship"
38 {
39 "Offsets"
40 {
41 "GetDataDescMap"
42 {
43 "windows" "18"
44 "linux" "19"
45 }
46 }
47 }
49 "tf"
50 {
51 "Offsets"
52 {
53 "GetDataDescMap"
54 {
55 "windows" "11"
56 "linux" "12"
57 }
58 }
59 }
61 /**
62 * Which games support ShowMenu?
63 */
64 "#default"
65 {
66 "#supported"
67 {
68 "game" "cstrike"
69 "game" "dod"
70 "game" "sourceforts"
71 "game" "insurgency"
72 "game" "Insurgency"
73 "game" "tf"
74 "game" "pvkii"
75 }
77 "Keys"
78 {
79 "HudRadioMenuMsg" "ShowMenu"
80 }
81 }
83 /**
84 * Which games support HudMsg?
85 */
86 "#default"
87 {
88 "#supported"
89 {
90 "game" "hl2mp"
91 "game" "sourceforts"
92 "game" "tf"
93 }
95 "Keys"
96 {
97 "HudTextMsg" "HudMsg"
98 }
99 }
101 /**
102 * Which games use an extra byte in the HintText
103 * message? Even though it's in the SDK, apparently
104 * only CS:S does this right now.
105 */
106 "#default"
107 {
108 "#supported"
109 {
110 "game" "cstrike"
111 }
113 "Keys"
114 {
115 "HintTextPreByte" "yes"
116 }
117 }
119 "cstrike"
120 {
121 "Keys"
122 {
123 "GameExtension" "game.cstrike"
124 }
125 }
127 "tf"
128 {
129 "Keys"
130 {
131 "GameExtension" "game.tf2"
132 "RadioMenuTimeout" "4"
133 }
134 }
135 }