gamedata/sdktools.games/game.empires.txt
author Matt Woodrow <pred@alliedmods.net>
Fri Apr 24 18:20:55 2009 +1200 (2009-04-24)
changeset 2701 d1b1494bb260
parent 2690 e3906d051a3b
child 2755 5b47cfec5fa8
permissions -rw-r--r--
l2merge Fyren
     1 /**
     2  * Do not edit this file.  Any changes will be overwritten by the gamedata
     3  * updater or by upgrading your SourceMod install.
     4  *
     5  * To override data in this file, create a subdirectory named "custom" and
     6  * place your own gamedata file(s) inside of it.  Such files will be parsed
     7  * after SM's own.
     8  *
     9  * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
    10  */
    11 
    12 "Games"
    13 {
    14 	/* Empires 2 */
    15 	"empires"
    16 	{
    17 
    18 		"Offsets"
    19 		{
    20 			"GiveNamedItem"
    21 			{
    22 				"windows"	"332"
    23 				"linux"		"333"
    24 			}
    25 			"RemovePlayerItem"
    26 			{
    27 				"windows"	"230"
    28 				"linux"		"231"
    29 			}
    30 			"Weapon_GetSlot"
    31 			{
    32 				"windows"	"228"
    33 				"linux"		"229"
    34 			}
    35 			"Ignite"
    36 			{
    37 				"windows"	"192"
    38 				"linux"		"193"
    39 			}
    40 			"Extinguish"
    41 			{
    42 				"windows"	"193"
    43 				"linux"		"194"
    44 			}
    45 			"Teleport"
    46 			{
    47 				"windows"	"102"
    48 				"linux"		"103"
    49 			}
    50 			"CommitSuicide"
    51 			{
    52 				"windows"	"360"
    53 				"linux"		"361"
    54 			}
    55 			"GetVelocity"
    56 			{
    57 				"windows"	"130"
    58 				"linux"		"131"
    59 			}
    60 			"EyeAngles"
    61 			{
    62 				"windows"	"122"
    63 				"linux"		"123"
    64 			}
    65 			"AcceptInput"
    66 			{
    67 				"windows"	"36"
    68 				"linux"		"37"
    69 			}
    70 			"DispatchKeyValue"
    71 			{
    72 				"windows"	"31"
    73 				"linux"		"30"
    74 			}
    75 			"DispatchKeyValueFloat"
    76 			{
    77 				"windows"	"30"
    78 				"linux"		"31"
    79 			}
    80 			"DispatchKeyValueVector"
    81 			{
    82 				"windows"	"29"
    83 				"linux"		"32"
    84 			}
    85 			"SetEntityModel"
    86 			{
    87 				"windows"	"25"
    88 				"linux"		"26"
    89 			}
    90 			"WeaponEquip"
    91 			{
    92 				"windows"	"221"
    93 				"linux"		"222"
    94 			}
    95 			"Activate"
    96 			{
    97 				"windows"	"32"
    98 				"linux"		"33"
    99 			}
   100 
   101 			/* Offset into LevelShutdown for CGlobalEntList */
   102 			"gEntList"
   103 			{
   104 				"windows"	"64"
   105 			}
   106 		}
   107 		
   108 		"Signatures"
   109 		{
   110 			"LevelShutdown"
   111 			{
   112 				"library"	"server"
   113 				"windows"	"\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2B\x56\xE8\x2A\x2A\x2A\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x8B\xF1\x74\x0E"
   114 			}
   115 		}
   116 	}
   117 }