core/systems/HandleSys.h
author David Anderson <dvander@alliedmods.net>
Wed Dec 05 18:07:18 2007 +0000 (2007-12-05)
changeset 1766 d30c252089be
parent 1687 47cc645edce6
child 1947 e73a1e51833b
permissions -rw-r--r--
sm_dump_handles now shows memory usage
     1 /**
     2  * vim: set ts=4 :
     3  * =============================================================================
     4  * SourceMod
     5  * Copyright (C) 2004-2007 AlliedModders LLC.  All rights reserved.
     6  * =============================================================================
     7  *
     8  * This program is free software; you can redistribute it and/or modify it under
     9  * the terms of the GNU General Public License, version 3.0, as published by the
    10  * Free Software Foundation.
    11  * 
    12  * This program is distributed in the hope that it will be useful, but WITHOUT
    13  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    14  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    15  * details.
    16  *
    17  * You should have received a copy of the GNU General Public License along with
    18  * this program.  If not, see <http://www.gnu.org/licenses/>.
    19  *
    20  * As a special exception, AlliedModders LLC gives you permission to link the
    21  * code of this program (as well as its derivative works) to "Half-Life 2," the
    22  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    23  * by the Valve Corporation.  You must obey the GNU General Public License in
    24  * all respects for all other code used.  Additionally, AlliedModders LLC grants
    25  * this exception to all derivative works.  AlliedModders LLC defines further
    26  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    27  * or <http://www.sourcemod.net/license.php>.
    28  *
    29  * Version: $Id$
    30  */
    31 
    32 #ifndef _INCLUDE_SOURCEMOD_HANDLESYSTEM_H_
    33 #define _INCLUDE_SOURCEMOD_HANDLESYSTEM_H_
    34 
    35 #include <IHandleSys.h>
    36 #include <stdio.h>
    37 #include "sm_globals.h"
    38 #include "sm_trie.h"
    39 #include "sourcemod.h"
    40 #include "sm_memtable.h"
    41 
    42 #define HANDLESYS_MAX_HANDLES		(1<<14)
    43 #define HANDLESYS_MAX_TYPES			(1<<9)
    44 #define HANDLESYS_MAX_SUBTYPES		0xF
    45 #define HANDLESYS_SUBTYPE_MASK		0xF
    46 #define HANDLESYS_TYPEARRAY_SIZE	(HANDLESYS_MAX_TYPES * (HANDLESYS_MAX_SUBTYPES + 1))
    47 #define HANDLESYS_MAX_SERIALS		0xFFFF
    48 #define HANDLESYS_SERIAL_MASK		0xFFFF0000
    49 #define HANDLESYS_HANDLE_MASK		0x0000FFFF
    50 
    51 #define HANDLESYS_MEMUSAGE_MIN_VERSION		3
    52 
    53 /**
    54  *   The QHandle is a nasty structure that compacts the handle system into a big vector.
    55  * The members of the vector each encapsulate one Handle, however, they also act as nodes
    56  * in an inlined linked list and an inlined vector.
    57  *
    58  *   The first of these lists is the 'freeID' list.  Each node from 1 to N (where N
    59  * is the number of free nodes) has a 'freeID' that specifies a free Handle ID.  This
    60  * is a quick hack to get around allocating a second base vector.
    61  *
    62  *   The second vector is the identity linked list.  An identity has its own handle, so
    63  * these handles are used as sentinel nodes for index linking.  They point to the first and last
    64  * index into the handle array.  Each subsequent Handle who is owned by that identity is mapped into
    65  * that list.  This lets owning identities be unloaded in O(n) time.
    66  *
    67  *   Eventually, there may be a third list for type chains.
    68  */
    69 
    70 enum HandleSet
    71 {
    72 	HandleSet_None = 0,
    73 	HandleSet_Used,			/* The Handle is in use */
    74 	HandleSet_Freed,		/* The "master" Handle of a clone chain is freed */
    75 	HandleSet_Identity,		/* The Handle is a special identity */
    76 };
    77 
    78 struct QHandle
    79 {
    80 	HandleType_t type;			/* Handle type */
    81 	void *object;				/* Unmaintained object pointer */
    82 	IdentityToken_t *owner;		/* Identity of object which owns this */
    83 	unsigned int serial;		/* Serial no. for sanity checking */
    84 	unsigned int refcount;		/* Reference count for safe destruction */
    85 	unsigned int clone;			/* If non-zero, this is our cloned parent index */
    86 	HandleSet set;				/* Information about the handle's state */
    87 	bool access_special;		/* Whether or not access rules are special or type-derived */
    88 	bool is_destroying;			/* Whether or not the handle is being destroyed */
    89 	HandleAccess sec;			/* Security rules */
    90 	/* The following variables are unrelated to the Handle array, and used 
    91 	 * as an inlined chain of information */
    92 	unsigned int freeID;		/* ID of a free handle in the free handle chain */
    93 	/* Indexes into the handle array for owner membership.
    94 	 * For identity roots, these are treated as the head/tail. */
    95 	unsigned int ch_prev;		/* chained previous handle */
    96 	unsigned int ch_next;		/* chained next handle */
    97 };
    98 
    99 struct QHandleType
   100 {
   101 	IHandleTypeDispatch *dispatch;
   102 	unsigned int freeID;
   103 	unsigned int children;
   104 	TypeAccess typeSec;
   105 	HandleAccess hndlSec;
   106 	unsigned int opened;
   107 	int nameIdx;
   108 };
   109 
   110 typedef void (HANDLE_REPORTER)(const char *str, ...);
   111 
   112 class HandleSystem : 
   113 	public IHandleSys
   114 {
   115 	friend HandleError IdentityHandle(IdentityToken_t *token, unsigned int *index);
   116 	friend class ShareSystem;
   117 public:
   118 	HandleSystem();
   119 	~HandleSystem();
   120 public: //IHandleSystem
   121 
   122 	HandleType_t CreateType(const char *name,
   123 		IHandleTypeDispatch *dispatch,
   124 		HandleType_t parent,
   125 		const TypeAccess *typeAccess,
   126 		const HandleAccess *hndlAccess,
   127 		IdentityToken_t *ident,
   128 		HandleError *err);
   129 
   130 	bool RemoveType(HandleType_t type, IdentityToken_t *ident);
   131 
   132 	bool FindHandleType(const char *name, HandleType_t *type);
   133 
   134 	Handle_t CreateHandle(HandleType_t type, 
   135 		void *object,
   136 		IdentityToken_t *owner,
   137 		IdentityToken_t *ident,
   138 		HandleError *err);
   139 
   140 	HandleError FreeHandle(Handle_t handle, const HandleSecurity *pSecurity);
   141 
   142 	HandleError CloneHandle(Handle_t handle, 
   143 		Handle_t *newhandle, 
   144 		IdentityToken_t *newOwner,
   145 		const HandleSecurity *pSecurity);
   146 
   147 	HandleError ReadHandle(Handle_t handle, 
   148 		HandleType_t type, 
   149 		const HandleSecurity *pSecurity,
   150 		void **object);
   151 
   152 	bool InitAccessDefaults(TypeAccess *pTypeAccess, HandleAccess *pHandleAccess);
   153 
   154 	bool TypeCheck(HandleType_t intype, HandleType_t outtype);
   155 
   156 	virtual Handle_t CreateHandleEx(HandleType_t type, 
   157 		void *object,
   158 		const HandleSecurity *pSec,
   159 		const HandleAccess *pAccess,
   160 		HandleError *err);
   161 
   162 	void Dump(HANDLE_REPORTER rep);
   163 protected:
   164 	/**
   165 	 * Decodes a handle with sanity and security checking.
   166 	 */
   167 	HandleError GetHandle(Handle_t handle, 
   168 						  IdentityToken_t *ident, 
   169 						  QHandle **pHandle, 
   170 						  unsigned int *index,
   171 						  bool ignoreFree=false);
   172 
   173 	/**
   174 	 * Creates a basic handle and sets its reference count to 1.
   175 	 * Does not do any type or security checking.
   176 	 */
   177 	HandleError MakePrimHandle(HandleType_t type, 
   178 							   QHandle **pHandle, 
   179 							   unsigned int *index, 
   180 							   HandleType_t *handle,
   181 							   IdentityToken_t *owner,
   182 							   bool identity=false);
   183 
   184 	/**
   185 	 * Frees a primitive handle.  Does no object freeing, only reference count, bookkeeping, 
   186 	 * and linked list maintenance.
   187 	 * If used on an Identity handle, destroys all Handles under that identity.
   188 	 */
   189 	void ReleasePrimHandle(unsigned int index);
   190 
   191 	/**
   192 	 * Sets the security owner of a type.
   193 	 */
   194 	void SetTypeSecurityOwner(HandleType_t type, IdentityToken_t *pToken);
   195 
   196 	/**
   197 	 * Helper function to check access rights.
   198 	 */
   199 	bool CheckAccess(QHandle *pHandle, HandleAccessRight right, const HandleSecurity *pSecurity);
   200 
   201 	/** 
   202 	 * Some wrappers for internal functions, so we can pass indexes instead of encoded handles.
   203 	 */
   204 	HandleError FreeHandle(QHandle *pHandle, unsigned int index);
   205 	void UnlinkHandleFromOwner(QHandle *pHandle, unsigned int index);
   206 	HandleError CloneHandle(QHandle *pHandle, unsigned int index, Handle_t *newhandle, IdentityToken_t *newOwner);
   207 	Handle_t CreateHandleInt(HandleType_t type, void *object, const HandleSecurity *pSec, HandleError *err, const HandleAccess *pAccess, bool identity);
   208 
   209 	bool TryAndFreeSomeHandles();
   210 	HandleError TryAllocHandle(unsigned int *handle);
   211 private:
   212 	QHandle *m_Handles;
   213 	QHandleType *m_Types;
   214 	Trie *m_TypeLookup;
   215 	unsigned int m_TypeTail;
   216 	unsigned int m_FreeTypes;
   217 	unsigned int m_HandleTail;
   218 	unsigned int m_FreeHandles;
   219 	unsigned int m_HSerial;
   220 	BaseStringTable *m_strtab;
   221 };
   222 
   223 extern HandleSystem g_HandleSys;
   224 
   225 #endif //_INCLUDE_SOURCEMOD_HANDLESYSTEM_H_