Added support for Dark Messiah engine and game. (no bug, r=me).
The development of this feature would not be possible without the support of the following people from the game's community:
Dylan Riggs, Carl Pettengill, Ed Moreland, and Christian.
2 Microsoft Visual Studio Solution File, Format Version 10.00
4 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "bintools", "bintools.vcproj", "{E38F65D9-74B2-4373-B46A-DBB76F579F98}"
7 GlobalSection(SolutionConfigurationPlatforms) = preSolution
8 Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
9 Debug - Episode 1|Win32 = Debug - Episode 1|Win32
10 Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
11 Debug - Old Metamod|Win32 = Debug - Old Metamod|Win32
12 Debug - Orange Box|Win32 = Debug - Orange Box|Win32
13 Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
14 Release - Episode 1|Win32 = Release - Episode 1|Win32
15 Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
16 Release - Old Metamod|Win32 = Release - Old Metamod|Win32
17 Release - Orange Box|Win32 = Release - Orange Box|Win32
19 GlobalSection(ProjectConfigurationPlatforms) = postSolution
20 {E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
21 {E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
22 {E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Episode 1|Win32.ActiveCfg = Debug - Episode 1|Win32
23 {E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Episode 1|Win32.Build.0 = Debug - Episode 1|Win32
24 {E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Left 4 Dead|Win32.ActiveCfg = Debug - Left 4 Dead|Win32
25 {E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Left 4 Dead|Win32.Build.0 = Debug - Left 4 Dead|Win32
26 {E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Old Metamod|Win32.ActiveCfg = Debug - Old Metamod|Win32
27 {E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Old Metamod|Win32.Build.0 = Debug - Old Metamod|Win32
28 {E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Orange Box|Win32.ActiveCfg = Debug - Orange Box|Win32
29 {E38F65D9-74B2-4373-B46A-DBB76F579F98}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
30 {E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
31 {E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
32 {E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Episode 1|Win32.ActiveCfg = Release - Episode 1|Win32
33 {E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Episode 1|Win32.Build.0 = Release - Episode 1|Win32
34 {E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Left 4 Dead|Win32.ActiveCfg = Release - Left 4 Dead|Win32
35 {E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Left 4 Dead|Win32.Build.0 = Release - Left 4 Dead|Win32
36 {E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Old Metamod|Win32.ActiveCfg = Release - Old Metamod|Win32
37 {E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Old Metamod|Win32.Build.0 = Release - Old Metamod|Win32
38 {E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Orange Box|Win32.ActiveCfg = Release - Orange Box|Win32
39 {E38F65D9-74B2-4373-B46A-DBB76F579F98}.Release - Orange Box|Win32.Build.0 = Release - Orange Box|Win32
41 GlobalSection(SolutionProperties) = preSolution
42 HideSolutionNode = FALSE