3 * =============================================================================
5 * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
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13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #ifndef _INCLUDE_SOURCEMOD_HANDLESYSTEM_H_
33 #define _INCLUDE_SOURCEMOD_HANDLESYSTEM_H_
35 #include <IHandleSys.h>
37 #include <sm_trie_tpl.h>
38 #include "sm_memtable.h"
39 #include "common_logic.h"
41 #define HANDLESYS_MAX_HANDLES (1<<14)
42 #define HANDLESYS_MAX_TYPES (1<<9)
43 #define HANDLESYS_MAX_SUBTYPES 0xF
44 #define HANDLESYS_SUBTYPE_MASK 0xF
45 #define HANDLESYS_TYPEARRAY_SIZE (HANDLESYS_MAX_TYPES * (HANDLESYS_MAX_SUBTYPES + 1))
46 #define HANDLESYS_MAX_SERIALS 0xFFFF
47 #define HANDLESYS_SERIAL_MASK 0xFFFF0000
48 #define HANDLESYS_HANDLE_MASK 0x0000FFFF
50 #define HANDLESYS_MEMUSAGE_MIN_VERSION 3
53 * The QHandle is a nasty structure that compacts the handle system into a big vector.
54 * The members of the vector each encapsulate one Handle, however, they also act as nodes
55 * in an inlined linked list and an inlined vector.
57 * The first of these lists is the 'freeID' list. Each node from 1 to N (where N
58 * is the number of free nodes) has a 'freeID' that specifies a free Handle ID. This
59 * is a quick hack to get around allocating a second base vector.
61 * The second vector is the identity linked list. An identity has its own handle, so
62 * these handles are used as sentinel nodes for index linking. They point to the first and last
63 * index into the handle array. Each subsequent Handle who is owned by that identity is mapped into
64 * that list. This lets owning identities be unloaded in O(n) time.
66 * Eventually, there may be a third list for type chains.
72 HandleSet_Used, /* The Handle is in use */
73 HandleSet_Freed, /* The "master" Handle of a clone chain is freed */
74 HandleSet_Identity, /* The Handle is a special identity */
79 HandleType_t type; /* Handle type */
80 void *object; /* Unmaintained object pointer */
81 IdentityToken_t *owner; /* Identity of object which owns this */
82 unsigned int serial; /* Serial no. for sanity checking */
83 unsigned int refcount; /* Reference count for safe destruction */
84 unsigned int clone; /* If non-zero, this is our cloned parent index */
85 HandleSet set; /* Information about the handle's state */
86 bool access_special; /* Whether or not access rules are special or type-derived */
87 bool is_destroying; /* Whether or not the handle is being destroyed */
88 HandleAccess sec; /* Security rules */
89 /* The following variables are unrelated to the Handle array, and used
90 * as an inlined chain of information */
91 unsigned int freeID; /* ID of a free handle in the free handle chain */
92 /* Indexes into the handle array for owner membership.
93 * For identity roots, these are treated as the head/tail. */
94 unsigned int ch_prev; /* chained previous handle */
95 unsigned int ch_next; /* chained next handle */
100 IHandleTypeDispatch *dispatch;
102 unsigned int children;
104 HandleAccess hndlSec;
109 typedef void (HANDLE_REPORTER)(const char *str, ...);
114 friend HandleError IdentityHandle(IdentityToken_t *token, unsigned int *index);
115 friend class ShareSystem;
119 public: //IHandleSystem
121 HandleType_t CreateType(const char *name,
122 IHandleTypeDispatch *dispatch,
124 const TypeAccess *typeAccess,
125 const HandleAccess *hndlAccess,
126 IdentityToken_t *ident,
129 bool RemoveType(HandleType_t type, IdentityToken_t *ident);
131 bool FindHandleType(const char *name, HandleType_t *type);
133 Handle_t CreateHandle(HandleType_t type,
135 IdentityToken_t *owner,
136 IdentityToken_t *ident,
139 HandleError FreeHandle(Handle_t handle, const HandleSecurity *pSecurity);
141 HandleError CloneHandle(Handle_t handle,
143 IdentityToken_t *newOwner,
144 const HandleSecurity *pSecurity);
146 HandleError ReadHandle(Handle_t handle,
148 const HandleSecurity *pSecurity,
151 bool InitAccessDefaults(TypeAccess *pTypeAccess, HandleAccess *pHandleAccess);
153 bool TypeCheck(HandleType_t intype, HandleType_t outtype);
155 virtual Handle_t CreateHandleEx(HandleType_t type,
157 const HandleSecurity *pSec,
158 const HandleAccess *pAccess,
161 void Dump(HANDLE_REPORTER rep);
163 /* Bypasses security checks. */
164 Handle_t FastCloneHandle(Handle_t hndl);
167 * Decodes a handle with sanity and security checking.
169 HandleError GetHandle(Handle_t handle,
170 IdentityToken_t *ident,
173 bool ignoreFree=false);
175 Handle_t FastCloneHandle(QHandle *pHandle, unsigned int index);
176 void GetHandleUnchecked(Handle_t hndl, QHandle *& pHandle, unsigned int &index);
179 * Creates a basic handle and sets its reference count to 1.
180 * Does not do any type or security checking.
182 HandleError MakePrimHandle(HandleType_t type,
185 HandleType_t *handle,
186 IdentityToken_t *owner,
187 bool identity=false);
190 * Frees a primitive handle. Does no object freeing, only reference count, bookkeeping,
191 * and linked list maintenance.
192 * If used on an Identity handle, destroys all Handles under that identity.
194 void ReleasePrimHandle(unsigned int index);
197 * Sets the security owner of a type.
199 void SetTypeSecurityOwner(HandleType_t type, IdentityToken_t *pToken);
202 * Helper function to check access rights.
204 bool CheckAccess(QHandle *pHandle, HandleAccessRight right, const HandleSecurity *pSecurity);
207 * Some wrappers for internal functions, so we can pass indexes instead of encoded handles.
209 HandleError FreeHandle(QHandle *pHandle, unsigned int index);
210 void UnlinkHandleFromOwner(QHandle *pHandle, unsigned int index);
211 HandleError CloneHandle(QHandle *pHandle, unsigned int index, Handle_t *newhandle, IdentityToken_t *newOwner);
212 Handle_t CreateHandleInt(HandleType_t type, void *object, const HandleSecurity *pSec, HandleError *err, const HandleAccess *pAccess, bool identity);
214 bool TryAndFreeSomeHandles();
215 HandleError TryAllocHandle(unsigned int *handle);
218 QHandleType *m_Types;
219 KTrie<QHandleType *> m_TypeLookup;
220 unsigned int m_TypeTail;
221 unsigned int m_FreeTypes;
222 unsigned int m_HandleTail;
223 unsigned int m_FreeHandles;
224 unsigned int m_HSerial;
225 BaseStringTable *m_strtab;
228 extern HandleSystem g_HandleSys;
230 struct AutoHandleRooter
233 AutoHandleRooter(Handle_t hndl)
235 if (hndl != BAD_HANDLE)
236 this->hndl = g_HandleSys.FastCloneHandle(hndl);
238 this->hndl = BAD_HANDLE;
243 if (hndl != BAD_HANDLE)
245 HandleSecurity sec(g_pCoreIdent, g_pCoreIdent);
246 g_HandleSys.FreeHandle(hndl, &sec);
253 #endif //_INCLUDE_SOURCEMOD_HANDLESYSTEM_H_