Updated credits. (r=psychonic)
2 * vim: set ts=4 sw=4 tw=99 noet :
3 * =============================================================================
5 * Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #include "PlayerManager.h"
33 #include "ForwardSys.h"
35 #include "AdminCache.h"
36 #include "ConCmdManager.h"
37 #include "MenuStyle_Valve.h"
38 #include "MenuStyle_Radio.h"
39 #include "sm_stringutil.h"
40 #include "CoreConfig.h"
43 #include "ChatTriggers.h"
44 #include "HalfLife2.h"
45 #include <inetchannel.h>
47 #include <IGameConfigs.h>
48 #include "ExtensionSys.h"
49 #include <sourcemod_version.h>
50 #include "ConsoleDetours.h"
51 #include "logic_bridge.h"
53 PlayerManager g_Players;
54 bool g_OnMapStarted = false;
55 IForward *PreAdminCheck = NULL;
56 IForward *PostAdminCheck = NULL;
57 IForward *PostAdminFilter = NULL;
59 const unsigned int *g_NumPlayersToAuth = NULL;
60 int lifestate_offset = -1;
61 List<ICommandTargetProcessor *> target_processors;
63 SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char *, const char *, char *, int);
64 SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, const char *);
65 SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, edict_t *);
66 #if SOURCE_ENGINE >= SE_ORANGEBOX
67 SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
69 SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
71 SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
72 SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
74 #if SOURCE_ENGINE >= SE_ORANGEBOX
75 SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
76 #elif SOURCE_ENGINE == SE_DARKMESSIAH
77 SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
79 # if SH_IMPL_VERSION >= 4
80 extern int __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
82 extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
84 extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
87 ConCommand *maxplayersCmd = NULL;
89 unsigned int g_PlayerSerialCount = 0;
91 class KickPlayerTimer : public ITimedEvent
94 ResultType OnTimer(ITimer *pTimer, void *pData)
96 int userid = (int)pData;
97 int client = g_Players.GetClientOfUserId(userid);
100 CPlayer *player = g_Players.GetPlayerByIndex(client);
101 player->Kick("Your name is reserved by SourceMod; set your password to use it.");
105 void OnTimerEnd(ITimer *pTimer, void *pData)
110 PlayerManager::PlayerManager()
116 m_SourceTVUserId = -1;
119 m_bUseSteamAdminAuth = true; // use steam auth by default
121 m_UserIdLookUp = new int[USHRT_MAX+1];
122 memset(m_UserIdLookUp, 0, sizeof(int) * (USHRT_MAX+1));
125 PlayerManager::~PlayerManager()
127 g_NumPlayersToAuth = NULL;
129 delete [] m_AuthQueue;
130 delete [] m_UserIdLookUp;
133 void PlayerManager::OnSourceModAllInitialized()
135 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
136 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
137 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
138 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
139 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
140 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
141 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
142 SH_ADD_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
144 g_ShareSys.AddInterface(NULL, this);
146 ParamType p1[] = {Param_Cell, Param_String, Param_Cell};
147 ParamType p2[] = {Param_Cell};
149 m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_LowEvent, 3, p1);
150 m_clconnect_post = g_Forwards.CreateForward("OnClientConnected", ET_Ignore, 1, p2);
151 m_clputinserver = g_Forwards.CreateForward("OnClientPutInServer", ET_Ignore, 1, p2);
152 m_cldisconnect = g_Forwards.CreateForward("OnClientDisconnect", ET_Ignore, 1, p2);
153 m_cldisconnect_post = g_Forwards.CreateForward("OnClientDisconnect_Post", ET_Ignore, 1, p2);
154 m_clcommand = g_Forwards.CreateForward("OnClientCommand", ET_Hook, 2, NULL, Param_Cell, Param_Cell);
155 m_clinfochanged = g_Forwards.CreateForward("OnClientSettingsChanged", ET_Ignore, 1, p2);
156 m_clauth = g_Forwards.CreateForward("OnClientAuthorized", ET_Ignore, 2, NULL, Param_Cell, Param_String);
157 m_onActivate = g_Forwards.CreateForward("OnServerLoad", ET_Ignore, 0, NULL);
158 m_onActivate2 = g_Forwards.CreateForward("OnMapStart", ET_Ignore, 0, NULL);
160 PreAdminCheck = g_Forwards.CreateForward("OnClientPreAdminCheck", ET_Event, 1, p1);
161 PostAdminCheck = g_Forwards.CreateForward("OnClientPostAdminCheck", ET_Ignore, 1, p1);
162 PostAdminFilter = g_Forwards.CreateForward("OnClientPostAdminFilter", ET_Ignore, 1, p1);
164 m_bIsListenServer = !engine->IsDedicatedServer();
167 ConCommand *pCmd = FindCommand("maxplayers");
170 SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pCmd, CmdMaxplayersCallback, true);
171 maxplayersCmd = pCmd;
175 void PlayerManager::OnSourceModShutdown()
177 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
178 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
179 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
180 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
181 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
182 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
183 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
184 SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
186 /* Release forwards */
187 g_Forwards.ReleaseForward(m_clconnect);
188 g_Forwards.ReleaseForward(m_clconnect_post);
189 g_Forwards.ReleaseForward(m_clputinserver);
190 g_Forwards.ReleaseForward(m_cldisconnect);
191 g_Forwards.ReleaseForward(m_cldisconnect_post);
192 g_Forwards.ReleaseForward(m_clcommand);
193 g_Forwards.ReleaseForward(m_clinfochanged);
194 g_Forwards.ReleaseForward(m_clauth);
195 g_Forwards.ReleaseForward(m_onActivate);
196 g_Forwards.ReleaseForward(m_onActivate2);
198 g_Forwards.ReleaseForward(PreAdminCheck);
199 g_Forwards.ReleaseForward(PostAdminCheck);
200 g_Forwards.ReleaseForward(PostAdminFilter);
204 if (maxplayersCmd != NULL)
206 SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, maxplayersCmd, CmdMaxplayersCallback, true);
210 ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key,
216 if (strcmp(key, "PassInfoVar") == 0)
218 if (strcmp(value, "_password") != 0)
220 m_PassInfoVar.assign(value);
222 return ConfigResult_Accept;
223 } else if (strcmp(key, "AllowClLanguageVar") == 0) {
224 if (strcasecmp(value, "on") == 0)
227 } else if (strcasecmp(value, "off") == 0) {
230 UTIL_Format(error, maxlength, "Invalid value: must be \"on\" or \"off\"");
231 return ConfigResult_Reject;
233 return ConfigResult_Accept;
234 } else if (strcmp( key, "SteamAuthstringValidation" ) == 0) {
235 if (strcasecmp(value, "yes") == 0)
237 m_bUseSteamAdminAuth = true;
238 } else if ( strcasecmp(value, "no") == 0) {
239 m_bUseSteamAdminAuth = false;
241 UTIL_Format(error, maxlength, "Invalid value: must be \"yes\" or \"no\"");
242 return ConfigResult_Reject;
244 return ConfigResult_Accept;
246 return ConfigResult_Ignore;
249 void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
251 static ConVar *tv_enable = icvar->FindVar("tv_enable");
252 #if SOURCE_ENGINE == SE_ORANGEBOXVALVE
253 static ConVar *replay_enable = icvar->FindVar("replay_enable");
256 // clientMax will not necessarily be correct here (such as on late SourceTV enable)
257 m_maxClients = gpGlobals->maxClients;
259 ICommandLine *commandLine = g_HL2.GetValveCommandLine();
260 m_bIsSourceTVActive = (tv_enable && tv_enable->GetBool() && (!commandLine || commandLine->FindParm("-nohltv") == 0));
261 m_bIsReplayActive = false;
262 #if SOURCE_ENGINE == SE_ORANGEBOXVALVE
263 m_bIsReplayActive = (replay_enable && replay_enable->GetBool());
265 m_PlayersSinceActive = 0;
269 /* Initialize all players */
272 m_Players = new CPlayer[ABSOLUTE_PLAYER_LIMIT + 1];
273 m_AuthQueue = new unsigned int[ABSOLUTE_PLAYER_LIMIT + 1];
276 memset(m_AuthQueue, 0, sizeof(unsigned int) * (ABSOLUTE_PLAYER_LIMIT + 1));
278 g_NumPlayersToAuth = &m_AuthQueue[0];
281 g_PluginSys.SyncMaxClients(m_maxClients);
283 g_OnMapStarted = true;
285 g_Extensions.CallOnCoreMapStart(pEdictList, edictCount, m_maxClients);
286 m_onActivate->Execute(NULL);
287 m_onActivate2->Execute(NULL);
289 List<IClientListener *>::iterator iter;
290 for (iter = m_hooks.begin(); iter != m_hooks.end(); iter++)
292 if ((*iter)->GetClientListenerVersion() >= 5)
294 (*iter)->OnServerActivated(m_maxClients);
298 SMGlobalClass *cls = SMGlobalClass::head;
301 cls->OnSourceModLevelActivated();
302 cls = cls->m_pGlobalClassNext;
305 SM_ExecuteAllConfigs();
308 bool PlayerManager::IsServerActivated()
313 bool PlayerManager::CheckSetAdmin(int index, CPlayer *pPlayer, AdminId id)
315 const char *password = g_Admins.GetAdminPassword(id);
316 if (password != NULL)
318 if (m_PassInfoVar.size() < 1)
323 /* Whoa... the user needs a password! */
324 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
325 if (!given || strcmp(given, password) != 0)
331 pPlayer->SetAdminId(id, false);
336 bool PlayerManager::CheckSetAdminName(int index, CPlayer *pPlayer, AdminId id)
338 const char *password = g_Admins.GetAdminPassword(id);
339 if (password == NULL)
344 if (m_PassInfoVar.size() < 1)
349 /* Whoa... the user needs a password! */
350 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
351 if (!given || strcmp(given, password) != 0)
356 pPlayer->SetAdminId(id, false);
361 void PlayerManager::RunAuthChecks()
365 unsigned int removed = 0;
366 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
368 pPlayer = &m_Players[m_AuthQueue[i]];
369 authstr = engine->GetPlayerNetworkIDString(pPlayer->m_pEdict);
371 #if SOURCE_ENGINE >= SE_ORANGEBOX
372 // we can only easily check if the client is fully authed if we're on a recent engine
373 if (m_bUseSteamAdminAuth && !g_HL2.IsLANServer())
375 if (!pPlayer->IsAuthedBySteam())
377 continue; // we're using steam auth, and steam doesn't know about this player yet so we can't do anything about them for now
382 if (authstr && authstr[0] != '\0'
383 && (strcmp(authstr, "STEAM_ID_PENDING") != 0))
385 /* Set authorization */
386 pPlayer->Authorize(authstr);
388 /* Mark as removed from queue */
389 unsigned int client = m_AuthQueue[i];
393 /* Send to extensions */
394 List<IClientListener *>::iterator iter;
395 IClientListener *pListener;
396 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
399 pListener->OnClientAuthorized(client, authstr);
400 if (!pPlayer->IsConnected())
406 /* Send to plugins if player is still connected */
407 if (pPlayer->IsConnected() && m_clauth->GetFunctionCount())
409 /* :TODO: handle the case of a player disconnecting in the middle */
410 m_clauth->PushCell(client);
411 m_clauth->PushString(authstr);
412 m_clauth->Execute(NULL);
415 if (pPlayer->IsConnected())
417 pPlayer->Authorize_Post();
422 /* Clean up the queue */
425 /* We don't have to compact the list if it's empty */
426 if (removed != m_AuthQueue[0])
428 unsigned int diff = 0;
429 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
431 /* If this member is removed... */
432 if (m_AuthQueue[i] == 0)
434 /* Increase the differential */
437 /* diff cannot increase faster than i+1 */
439 assert(i - diff >= 1);
440 /* move this index down */
441 m_AuthQueue[i - diff] = m_AuthQueue[i];
444 m_AuthQueue[0] -= removed;
451 bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
453 int client = IndexOfEdict(pEntity);
454 CPlayer *pPlayer = &m_Players[client];
455 ++m_PlayersSinceActive;
457 pPlayer->Initialize(pszName, pszAddress, pEntity);
459 /* Get the client's language */
463 if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
466 pPlayer->m_LangId = (translator->GetLanguageByName(name, &langid)) ? langid : translator->GetServerLanguage();
468 pPlayer->m_LangId = translator->GetServerLanguage();
472 List<IClientListener *>::iterator iter;
473 IClientListener *pListener = NULL;
474 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
477 if (!pListener->InterceptClientConnect(client, reject, maxrejectlen))
485 m_clconnect->PushCell(client);
486 m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8 | SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
487 m_clconnect->PushCell(maxrejectlen);
488 m_clconnect->Execute(&res);
492 if (!pPlayer->IsAuthorized())
494 m_AuthQueue[++m_AuthQueue[0]] = client;
497 m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = client;
501 if (!pPlayer->IsFakeClient())
503 RETURN_META_VALUE(MRES_SUPERCEDE, false);
510 bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
512 int client = IndexOfEdict(pEntity);
513 bool orig_value = META_RESULT_ORIG_RET(bool);
514 CPlayer *pPlayer = &m_Players[client];
518 List<IClientListener *>::iterator iter;
519 IClientListener *pListener = NULL;
520 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
523 pListener->OnClientConnected(client);
524 if (!pPlayer->IsConnected())
530 if (!pPlayer->IsFakeClient()
532 && strncmp(pszAddress, "127.0.0.1", 9) == 0)
534 m_ListenClient = client;
538 m_clconnect_post->PushCell(client);
539 m_clconnect_post->Execute(&res, NULL);
543 InvalidatePlayer(pPlayer);
549 void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername)
552 int client = IndexOfEdict(pEntity);
553 CPlayer *pPlayer = &m_Players[client];
555 /* If they're not connected, they're a bot */
556 if (!pPlayer->IsConnected())
558 /* Run manual connection routines */
560 const char *authid = engine->GetPlayerNetworkIDString(pEntity);
561 pPlayer->Authorize(authid);
562 pPlayer->m_bFakeClient = true;
565 * While we're already filtered to just bots, we'll do other checks to
566 * make sure that the requisite services are enabled and that the bots
567 * have joined at the expected time.
569 * Checking playerinfo's IsHLTV and IsReplay would be better and less
570 * error-prone but will always show false until later in the frame,
571 * after PutInServer and Activate, and we want it now!
574 // This doesn't actually get incremented until OnClientConnect. Fake it to check.
575 int newCount = m_PlayersSinceActive + 1;
576 int userId = engine->GetPlayerUserId(pEntity);
578 #if SOURCE_ENGINE == SE_ORANGEBOXVALVE
579 if (m_bIsReplayActive && newCount == 1
580 && (m_ReplayUserId == userId || strcmp(playername, "Replay") == 0))
582 pPlayer->m_bIsReplay = true;
583 m_ReplayUserId = userId;
587 if (m_bIsSourceTVActive
588 && ((!m_bIsReplayActive && newCount == 1)
589 || (m_bIsReplayActive && newCount == 2))
590 && (m_SourceTVUserId == userId || strcmp(playername, "SourceTV") == 0)
593 pPlayer->m_bIsSourceTV = true;
594 m_SourceTVUserId = userId;
597 if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
599 /* :TODO: kick the bot if it's rejected */
602 List<IClientListener *>::iterator iter;
603 IClientListener *pListener = NULL;
604 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
607 pListener->OnClientConnected(client);
608 /* See if bot was kicked */
609 if (!pPlayer->IsConnected())
616 m_clconnect_post->PushCell(client);
617 m_clconnect_post->Execute(&res, NULL);
619 /* Now do authorization */
620 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
623 pListener->OnClientAuthorized(client, authid);
625 /* Finally, tell plugins */
626 if (m_clauth->GetFunctionCount())
628 m_clauth->PushCell(client);
629 m_clauth->PushString(authid);
630 m_clauth->Execute(NULL);
632 pPlayer->Authorize_Post();
637 pPlayer->m_Info = playerinfo->GetPlayerInfo(pEntity);
643 List<IClientListener *>::iterator iter;
644 IClientListener *pListener = NULL;
645 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
648 pListener->OnClientPutInServer(client);
651 m_clputinserver->PushCell(client);
652 m_clputinserver->Execute(&res, NULL);
654 if (pPlayer->IsAuthorized())
656 pPlayer->DoPostConnectAuthorization();
660 void PlayerManager::OnSourceModLevelEnd()
662 /* Disconnect all bots still in game */
663 for (int i=1; i<=m_maxClients; i++)
665 if (m_Players[i].IsConnected())
667 OnClientDisconnect(m_Players[i].GetEdict());
673 void PlayerManager::OnClientDisconnect(edict_t *pEntity)
676 int client = IndexOfEdict(pEntity);
677 CPlayer *pPlayer = &m_Players[client];
679 if (pPlayer->IsConnected())
681 m_cldisconnect->PushCell(client);
682 m_cldisconnect->Execute(&res, NULL);
686 /* We don't care, prevent a double call */
690 if (pPlayer->WasCountedAsInGame())
695 List<IClientListener *>::iterator iter;
696 IClientListener *pListener = NULL;
697 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
700 pListener->OnClientDisconnecting(client);
703 InvalidatePlayer(pPlayer);
705 if (m_ListenClient == client)
711 void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
714 int client = IndexOfEdict(pEntity);
716 m_cldisconnect_post->PushCell(client);
717 m_cldisconnect_post->Execute(&res, NULL);
719 List<IClientListener *>::iterator iter;
720 IClientListener *pListener = NULL;
721 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
724 pListener->OnClientDisconnected(client);
728 void ClientConsolePrint(edict_t *e, const char *fmt, ...)
734 size_t len = vsnprintf(buffer, sizeof(buffer), fmt, ap);
737 if (len >= sizeof(buffer) - 1)
739 buffer[sizeof(buffer) - 2] = '\n';
740 buffer[sizeof(buffer) - 1] = '\0';
742 buffer[len++] = '\n';
746 engine->ClientPrintf(e, buffer);
749 #if SOURCE_ENGINE >= SE_ORANGEBOX
750 void PlayerManager::OnClientCommand(edict_t *pEntity, const CCommand &args)
753 void PlayerManager::OnClientCommand(edict_t *pEntity)
757 int client = IndexOfEdict(pEntity);
758 cell_t res = Pl_Continue;
759 CPlayer *pPlayer = &m_Players[client];
761 if (!pPlayer->IsConnected())
766 if (strcmp(args.Arg(0), "sm") == 0)
768 if (args.ArgC() > 1 && strcmp(args.Arg(1), "plugins") == 0)
770 g_PluginSys.ListPluginsToClient(pPlayer, args);
771 RETURN_META(MRES_SUPERCEDE);
773 else if (args.ArgC() > 1 && strcmp(args.Arg(1), "exts") == 0)
775 g_Extensions.ListExtensionsToClient(pPlayer, args);
776 RETURN_META(MRES_SUPERCEDE);
778 else if (args.ArgC() > 1 && strcmp(args.Arg(1), "credits") == 0)
780 ClientConsolePrint(pEntity,
781 "SourceMod would not be possible without:");
782 ClientConsolePrint(pEntity,
783 " David \"BAILOPAN\" Anderson, Matt \"pRED\" Woodrow");
784 ClientConsolePrint(pEntity,
785 " Scott \"DS\" Ehlert, Fyren");
786 ClientConsolePrint(pEntity,
787 " Nicholas \"psychonic\" Hastings, Asher \"asherkin\" Baker");
788 ClientConsolePrint(pEntity,
789 " Borja \"faluco\" Ferrer, Pavol \"PM OnoTo\" Marko");
790 ClientConsolePrint(pEntity,
791 "SourceMod is open source under the GNU General Public License.");
792 RETURN_META(MRES_SUPERCEDE);
795 ClientConsolePrint(pEntity,
796 "SourceMod %s, by AlliedModders LLC", SM_FULL_VERSION);
797 ClientConsolePrint(pEntity,
798 "To see running plugins, type \"sm plugins\"");
799 ClientConsolePrint(pEntity,
800 "To see credits, type \"sm credits\"");
801 ClientConsolePrint(pEntity,
802 "Visit http://www.sourcemod.net/");
803 RETURN_META(MRES_SUPERCEDE);
806 g_HL2.PushCommandStack(&args);
808 int argcount = args.ArgC() - 1;
809 const char *cmd = g_HL2.CurrentCommandName();
811 bool result = g_ValveMenuStyle.OnClientCommand(client, cmd, args);
816 result = g_RadioMenuStyle.OnClientCommand(client, cmd, args);
823 if (g_ConsoleDetours.IsEnabled())
825 cell_t res2 = g_ConsoleDetours.InternalDispatch(client, args);
828 g_HL2.PopCommandStack();
829 RETURN_META(MRES_SUPERCEDE);
837 cell_t res2 = Pl_Continue;
838 if (pPlayer->IsInGame())
840 m_clcommand->PushCell(client);
841 m_clcommand->PushCell(argcount);
842 m_clcommand->Execute(&res2, NULL);
852 g_HL2.PopCommandStack();
853 RETURN_META(MRES_SUPERCEDE);
856 res = g_ConCmds.DispatchClientCommand(client, cmd, argcount, (ResultType)res);
858 g_HL2.PopCommandStack();
860 if (res >= Pl_Handled)
862 RETURN_META(MRES_SUPERCEDE);
866 void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
869 int client = IndexOfEdict(pEntity);
870 CPlayer *pPlayer = &m_Players[client];
872 if (!pPlayer->IsConnected())
877 m_clinfochanged->PushCell(client);
878 m_clinfochanged->Execute(&res, NULL);
880 if (pPlayer->IsFakeClient())
885 IPlayerInfo *info = pPlayer->GetPlayerInfo();
886 const char *new_name = info ? info->GetName() : engine->GetClientConVarValue(client, "name");
887 const char *old_name = pPlayer->m_Name.c_str();
889 #if SOURCE_ENGINE >= SE_LEFT4DEAD
890 const char *networkid_force;
891 if ((networkid_force = engine->GetClientConVarValue(client, "networkid_force")) && networkid_force[0] != '\0')
893 unsigned long long *steamId = (unsigned long long *)engine->GetClientSteamID(pEntity);
894 unsigned int accountId = steamId ? (*steamId & 0xFFFFFFFF) : 0;
895 g_Logger.LogMessage("\"%s<%d><STEAM_1:%d:%d><>\" has bad networkid (id \"%s\") (ip \"%s\")",
896 new_name, pPlayer->GetUserId(), accountId & 1, accountId >> 1, networkid_force, pPlayer->GetIPAddress());
898 pPlayer->Kick("NetworkID spoofing detected.");
899 RETURN_META(MRES_IGNORED);
903 if (strcmp(old_name, new_name) != 0)
905 AdminId id = g_Admins.FindAdminByIdentity("name", new_name);
906 if (id != INVALID_ADMIN_ID && pPlayer->GetAdminId() != id)
908 if (!CheckSetAdminName(client, pPlayer, id))
910 pPlayer->Kick("Your name is reserved by SourceMod; set your password to use it.");
911 RETURN_META(MRES_IGNORED);
913 } else if ((id = g_Admins.FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
914 if (id == pPlayer->GetAdminId())
916 /* This player is changing their name; force them to drop admin privileges! */
917 pPlayer->SetAdminId(INVALID_ADMIN_ID, false);
920 pPlayer->SetName(new_name);
923 if (m_PassInfoVar.size() > 0)
925 /* Try for a password change */
926 const char *old_pass = pPlayer->m_LastPassword.c_str();
927 const char *new_pass = engine->GetClientConVarValue(client, m_PassInfoVar.c_str());
928 if (strcmp(old_pass, new_pass) != 0)
930 pPlayer->m_LastPassword.assign(new_pass);
931 if (pPlayer->IsInGame() && pPlayer->IsAuthorized())
933 /* If there is already an admin id assigned, this will just bail out. */
934 pPlayer->DoBasicAdminChecks();
938 /* Notify Extensions */
939 List<IClientListener *>::iterator iter;
940 IClientListener *pListener = NULL;
941 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
944 if (pListener->GetClientListenerVersion() >= 13)
946 pListener->OnClientSettingsChanged(client);
951 int PlayerManager::GetMaxClients()
956 CPlayer *PlayerManager::GetPlayerByIndex(int client) const
958 if (client > m_maxClients || client < 1)
962 return &m_Players[client];
965 int PlayerManager::GetNumPlayers()
967 return m_PlayerCount;
970 int PlayerManager::GetClientOfUserId(int userid)
972 if (userid < 0 || userid > USHRT_MAX)
977 int client = m_UserIdLookUp[userid];
979 /* Verify the userid. The cache can get messed up with older
980 * Valve engines. :TODO: If this gets fixed, do an old engine
981 * check before invoking this backwards compat code.
985 CPlayer *player = GetPlayerByIndex(client);
986 if (player && player->IsConnected())
988 int realUserId = engine->GetPlayerUserId(player->GetEdict());
989 if (realUserId == userid)
996 /* If we can't verify the userid, we have to do a manual loop */
998 for (int i = 1; i <= m_maxClients; i++)
1000 player = GetPlayerByIndex(i);
1001 if (!player || !player->IsConnected())
1005 if (engine->GetPlayerUserId(player->GetEdict()) == userid)
1007 m_UserIdLookUp[userid] = i;
1015 void PlayerManager::AddClientListener(IClientListener *listener)
1017 m_hooks.push_back(listener);
1020 void PlayerManager::RemoveClientListener(IClientListener *listener)
1022 m_hooks.remove(listener);
1025 IGamePlayer *PlayerManager::GetGamePlayer(edict_t *pEdict)
1027 int index = IndexOfEdict(pEdict);
1028 return GetGamePlayer(index);
1031 IGamePlayer *PlayerManager::GetGamePlayer(int client)
1033 return GetPlayerByIndex(client);
1036 void PlayerManager::ClearAdminId(AdminId id)
1038 for (int i=1; i<=m_maxClients; i++)
1040 if (m_Players[i].m_Admin == id)
1042 m_Players[i].DumpAdmin(true);
1047 void PlayerManager::ClearAllAdmins()
1049 for (int i=1; i<=m_maxClients; i++)
1051 m_Players[i].DumpAdmin(true);
1055 const char *PlayerManager::GetPassInfoVar()
1057 return m_PassInfoVar.c_str();
1060 void PlayerManager::RecheckAnyAdmins()
1062 for (int i=1; i<=m_maxClients; i++)
1064 if (m_Players[i].IsInGame() && m_Players[i].IsAuthorized())
1066 m_Players[i].DoBasicAdminChecks();
1071 unsigned int PlayerManager::GetReplyTo()
1073 return g_ChatTriggers.GetReplyTo();
1076 unsigned int PlayerManager::SetReplyTo(unsigned int reply)
1078 return g_ChatTriggers.SetReplyTo(reply);
1081 int PlayerManager::FilterCommandTarget(IGamePlayer *pAdmin, IGamePlayer *pTarget, int flags)
1083 return InternalFilterCommandTarget((CPlayer *)pAdmin, (CPlayer *)pTarget, flags);
1086 void PlayerManager::RegisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
1088 target_processors.push_back(pHandler);
1091 void PlayerManager::UnregisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
1093 target_processors.remove(pHandler);
1096 void PlayerManager::InvalidatePlayer(CPlayer *pPlayer)
1099 * Remove client from auth queue if necessary
1101 if (!pPlayer->IsAuthorized())
1103 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
1105 if (m_AuthQueue[i] == (unsigned)pPlayer->m_iIndex)
1107 /* Move everything ahead of us back by one */
1108 for (unsigned int j=i+1; j<=m_AuthQueue[0]; j++)
1110 m_AuthQueue[j-1] = m_AuthQueue[j];
1112 /* Remove us and break */
1119 m_UserIdLookUp[engine->GetPlayerUserId(pPlayer->m_pEdict)] = 0;
1120 pPlayer->Disconnect();
1123 int PlayerManager::InternalFilterCommandTarget(CPlayer *pAdmin, CPlayer *pTarget, int flags)
1125 if ((flags & COMMAND_FILTER_CONNECTED) == COMMAND_FILTER_CONNECTED
1126 && !pTarget->IsConnected())
1128 return COMMAND_TARGET_NONE;
1130 else if ((flags & COMMAND_FILTER_CONNECTED) != COMMAND_FILTER_CONNECTED &&
1131 !pTarget->IsInGame())
1133 return COMMAND_TARGET_NOT_IN_GAME;
1136 if ((flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS
1137 && pTarget->IsFakeClient())
1139 return COMMAND_TARGET_NOT_HUMAN;
1144 if ((flags & COMMAND_FILTER_NO_IMMUNITY) != COMMAND_FILTER_NO_IMMUNITY
1145 && !g_Admins.CanAdminTarget(pAdmin->GetAdminId(), pTarget->GetAdminId()))
1147 return COMMAND_TARGET_IMMUNE;
1151 if ((flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE
1152 && pTarget->GetLifeState() != PLAYER_LIFE_ALIVE)
1154 return COMMAND_TARGET_NOT_ALIVE;
1157 if ((flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD
1158 && pTarget->GetLifeState() != PLAYER_LIFE_DEAD)
1160 return COMMAND_TARGET_NOT_DEAD;
1163 return COMMAND_TARGET_VALID;
1166 void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
1168 CPlayer *pTarget, *pAdmin;
1169 int max_clients, total = 0;
1171 max_clients = GetMaxClients();
1173 if (info->max_targets < 1)
1175 info->reason = COMMAND_TARGET_NONE;
1176 info->num_targets = 0;
1179 if (info->admin == 0)
1185 pAdmin = GetPlayerByIndex(info->admin);
1188 if (info->pattern[0] == '#')
1190 int userid = atoi(&info->pattern[1]);
1191 int client = GetClientOfUserId(userid);
1193 /* See if a valid userid matched */
1196 IGamePlayer *pTarget = GetPlayerByIndex(client);
1197 if (pTarget != NULL)
1199 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags)) == COMMAND_TARGET_VALID)
1201 info->targets[0] = client;
1202 info->num_targets = 1;
1203 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1204 info->target_name_style = COMMAND_TARGETNAME_RAW;
1208 info->num_targets = 0;
1214 /* Do we need to look for a steam id? */
1215 if (strncmp(&info->pattern[1], "STEAM_", 6) == 0)
1218 char new_pattern[256];
1220 strcpy(new_pattern, "STEAM_");
1221 len = strlen(&info->pattern[7]);
1222 for (p = 0; p < len; p++)
1224 new_pattern[6 + p] = info->pattern[7 + p];
1225 if (new_pattern[6 + p] == '_')
1227 new_pattern[6 + p] = ':';
1230 new_pattern[6 + p] = '\0';
1232 for (int i = 1; i <= max_clients; i++)
1234 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1238 if (!pTarget->IsConnected() || !pTarget->IsAuthorized())
1242 if (strcmp(pTarget->GetAuthString(), new_pattern) == 0)
1244 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1245 == COMMAND_TARGET_VALID)
1247 info->targets[0] = i;
1248 info->num_targets = 1;
1249 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1250 info->target_name_style = COMMAND_TARGETNAME_RAW;
1254 info->num_targets = 0;
1261 /* See if an exact name matches */
1262 for (int i = 1; i <= max_clients; i++)
1264 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1268 if (!pTarget->IsConnected())
1272 if (strcmp(pTarget->GetName(), &info->pattern[1]) == 0)
1274 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1275 == COMMAND_TARGET_VALID)
1277 info->targets[0] = i;
1278 info->num_targets = 1;
1279 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1280 info->target_name_style = COMMAND_TARGETNAME_RAW;
1284 info->num_targets = 0;
1291 if (strcmp(info->pattern, "@me") == 0 && info->admin != 0)
1293 info->reason = FilterCommandTarget(pAdmin, pAdmin, info->flags);
1294 if (info->reason == COMMAND_TARGET_VALID)
1296 info->targets[0] = info->admin;
1297 info->num_targets = 1;
1298 strncopy(info->target_name, pAdmin->GetName(), info->target_name_maxlength);
1299 info->target_name_style = COMMAND_TARGETNAME_RAW;
1303 info->num_targets = 0;
1308 if ((info->flags & COMMAND_FILTER_NO_MULTI) != COMMAND_FILTER_NO_MULTI)
1310 bool is_multi = false;
1311 bool bots_only = false;
1312 int skip_client = -1;
1314 if (strcmp(info->pattern, "@all") == 0)
1317 strncopy(info->target_name, "all players", info->target_name_maxlength);
1318 info->target_name_style = COMMAND_TARGETNAME_ML;
1320 else if (strcmp(info->pattern, "@dead") == 0)
1323 if ((info->flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE)
1325 info->num_targets = 0;
1326 info->reason = COMMAND_TARGET_NOT_ALIVE;
1329 info->flags |= COMMAND_FILTER_DEAD;
1330 strncopy(info->target_name, "all dead players", info->target_name_maxlength);
1331 info->target_name_style = COMMAND_TARGETNAME_ML;
1333 else if (strcmp(info->pattern, "@alive") == 0)
1336 if ((info->flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD)
1338 info->num_targets = 0;
1339 info->reason = COMMAND_TARGET_NOT_DEAD;
1342 strncopy(info->target_name, "all alive players", info->target_name_maxlength);
1343 info->target_name_style = COMMAND_TARGETNAME_ML;
1344 info->flags |= COMMAND_FILTER_ALIVE;
1346 else if (strcmp(info->pattern, "@bots") == 0)
1349 if ((info->flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS)
1351 info->num_targets = 0;
1352 info->reason = COMMAND_FILTER_NO_BOTS;
1355 strncopy(info->target_name, "all bots", info->target_name_maxlength);
1356 info->target_name_style = COMMAND_TARGETNAME_ML;
1359 else if (strcmp(info->pattern, "@humans") == 0)
1362 strncopy(info->target_name, "all humans", info->target_name_maxlength);
1363 info->target_name_style = COMMAND_TARGETNAME_ML;
1364 info->flags |= COMMAND_FILTER_NO_BOTS;
1366 else if (strcmp(info->pattern, "@!me") == 0)
1369 strncopy(info->target_name, "all players", info->target_name_maxlength);
1370 info->target_name_style = COMMAND_TARGETNAME_ML;
1371 skip_client = info->admin;
1376 for (int i = 1; i <= max_clients && total < info->max_targets; i++)
1378 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1382 if (FilterCommandTarget(pAdmin, pTarget, info->flags) > 0)
1384 if ((!bots_only || pTarget->IsFakeClient())
1385 && skip_client != i)
1387 info->targets[total++] = i;
1392 info->num_targets = total;
1393 info->reason = (info->num_targets) ? COMMAND_TARGET_VALID : COMMAND_TARGET_EMPTY_FILTER;
1398 List<ICommandTargetProcessor *>::iterator iter;
1399 for (iter = target_processors.begin(); iter != target_processors.end(); iter++)
1401 ICommandTargetProcessor *pProcessor = (*iter);
1402 if (pProcessor->ProcessCommandTarget(info))
1408 /* Check partial names */
1409 int found_client = 0;
1410 CPlayer *pFoundClient = NULL;
1411 for (int i = 1; i <= max_clients; i++)
1413 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1418 if (logicore.stristr(pTarget->GetName(), info->pattern) != NULL)
1422 info->num_targets = 0;
1423 info->reason = COMMAND_TARGET_AMBIGUOUS;
1429 pFoundClient = pTarget;
1436 if ((info->reason = FilterCommandTarget(pAdmin, pFoundClient, info->flags))
1437 == COMMAND_TARGET_VALID)
1439 info->targets[0] = found_client;
1440 info->num_targets = 1;
1441 strncopy(info->target_name, pFoundClient->GetName(), info->target_name_maxlength);
1442 info->target_name_style = COMMAND_TARGETNAME_RAW;
1446 info->num_targets = 0;
1451 info->num_targets = 0;
1452 info->reason = COMMAND_TARGET_NONE;
1456 void PlayerManager::OnSourceModMaxPlayersChanged( int newvalue )
1458 m_maxClients = newvalue;
1461 void PlayerManager::MaxPlayersChanged( int newvalue /*= -1*/ )
1470 newvalue = gpGlobals->maxClients;
1473 if (newvalue == MaxClients())
1478 /* Notify the rest of core */
1479 SMGlobalClass *pBase = SMGlobalClass::head;
1482 pBase->OnSourceModMaxPlayersChanged(newvalue);
1483 pBase = pBase->m_pGlobalClassNext;
1486 /* Notify Extensions */
1487 List<IClientListener *>::iterator iter;
1488 IClientListener *pListener = NULL;
1489 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
1491 pListener = (*iter);
1492 if (pListener->GetClientListenerVersion() >= 8)
1494 pListener->OnMaxPlayersChanged(newvalue);
1499 int PlayerManager::GetClientFromSerial(unsigned int serial)
1504 int client = s.bits.index;
1506 IGamePlayer *pPlayer = GetGamePlayer(client);
1513 if (serial == pPlayer->GetSerial())
1521 #if SOURCE_ENGINE >= SE_ORANGEBOX
1522 void CmdMaxplayersCallback(const CCommand &command)
1525 void CmdMaxplayersCallback()
1529 g_Players.MaxPlayersChanged();
1533 /*******************
1535 *******************/
1539 m_IsConnected = false;
1541 m_IsAuthorized = false;
1543 m_Admin = INVALID_ADMIN_ID;
1544 m_TempAdmin = false;
1546 m_bAdminCheckSignalled = false;
1548 m_bIsInKickQueue = false;
1549 m_LastPassword.clear();
1550 m_LangId = SOURCEMOD_LANGUAGE_ENGLISH;
1551 m_bFakeClient = false;
1552 m_bIsSourceTV = false;
1553 m_bIsReplay = false;
1554 m_Serial.value = -1;
1557 void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
1559 m_IsConnected = true;
1560 m_Name.assign(name);
1563 m_iIndex = IndexOfEdict(pEntity);
1564 m_LangId = translator->GetServerLanguage();
1566 m_Serial.bits.index = m_iIndex;
1567 m_Serial.bits.serial = g_PlayerSerialCount++;
1570 strncopy(ip2, ip, sizeof(ip2));
1571 if ((ptr = strchr(ip2, ':')) != NULL)
1575 m_IpNoPort.assign(ip2);
1578 void CPlayer::Connect()
1587 const char *var = g_Players.GetPassInfoVar();
1588 int client = IndexOfEdict(m_pEdict);
1591 const char *pass = engine->GetClientConVarValue(client, var);
1592 m_LastPassword.assign(pass ? pass : "");
1596 m_LastPassword.assign("");
1600 void CPlayer::Authorize(const char *steamid)
1607 m_IsAuthorized = true;
1608 m_AuthID.assign(steamid);
1611 void CPlayer::Disconnect()
1614 m_IsConnected = false;
1616 m_IsAuthorized = false;
1622 m_bAdminCheckSignalled = false;
1624 m_bIsInKickQueue = false;
1625 m_bFakeClient = false;
1626 m_bIsSourceTV = false;
1627 m_bIsReplay = false;
1628 m_Serial.value = -1;
1631 void CPlayer::SetName(const char *name)
1633 m_Name.assign(name);
1636 const char *CPlayer::GetName()
1638 if (m_Info && m_pEdict->GetUnknown())
1640 return m_Info->GetName();
1643 return m_Name.c_str();
1646 const char *CPlayer::GetIPAddress()
1648 return m_Ip.c_str();
1651 const char *CPlayer::GetAuthString()
1653 return m_AuthID.c_str();
1656 edict_t *CPlayer::GetEdict()
1661 bool CPlayer::IsInGame()
1663 return m_IsInGame && (m_pEdict->GetUnknown() != NULL);
1666 bool CPlayer::WasCountedAsInGame()
1671 bool CPlayer::IsConnected()
1673 return m_IsConnected;
1676 bool CPlayer::IsAuthorized()
1678 return m_IsAuthorized;
1681 #if SOURCE_ENGINE >= SE_ORANGEBOX
1682 bool CPlayer::IsAuthedBySteam()
1684 return engine->IsClientFullyAuthenticated( m_pEdict );
1688 IPlayerInfo *CPlayer::GetPlayerInfo()
1690 if (m_pEdict->GetUnknown())
1698 bool CPlayer::IsFakeClient()
1700 return m_bFakeClient;
1703 bool CPlayer::IsSourceTV() const
1705 return m_bIsSourceTV;
1708 bool CPlayer::IsReplay() const
1713 void CPlayer::SetAdminId(AdminId id, bool temporary)
1723 m_TempAdmin = temporary;
1726 AdminId CPlayer::GetAdminId()
1731 void CPlayer::DumpAdmin(bool deleting)
1733 if (m_Admin != INVALID_ADMIN_ID)
1735 if (m_TempAdmin && !deleting)
1737 g_Admins.InvalidateAdmin(m_Admin);
1739 m_Admin = INVALID_ADMIN_ID;
1740 m_TempAdmin = false;
1744 void CPlayer::Kick(const char *str)
1746 MarkAsBeingKicked();
1747 INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(m_iIndex));
1748 if (pNetChan == NULL)
1750 /* What does this even mean? Hell if I know. */
1751 int userid = GetUserId();
1755 UTIL_Format(buffer, sizeof(buffer), "kickid %d %s\n", userid, str);
1756 engine->ServerCommand(buffer);
1761 IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
1762 pClient->Disconnect("%s", str);
1766 void CPlayer::Authorize_Post()
1770 DoPostConnectAuthorization();
1774 void CPlayer::DoPostConnectAuthorization()
1778 List<IClientListener *>::iterator iter;
1779 for (iter = g_Players.m_hooks.begin();
1780 iter != g_Players.m_hooks.end();
1783 IClientListener *pListener = (*iter);
1784 #if defined MIN_API_FOR_ADMINCALLS
1785 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1790 if (!pListener->OnClientPreAdminCheck(m_iIndex))
1797 PreAdminCheck->PushCell(m_iIndex);
1798 PreAdminCheck->Execute(&result);
1800 /* Defer, for better or worse */
1801 if (delay || (ResultType)result >= Pl_Handled)
1812 /* Otherwise, go ahead and do admin checks */
1813 DoBasicAdminChecks();
1815 /* Send the notification out */
1816 NotifyPostAdminChecks();
1819 bool CPlayer::RunAdminCacheChecks()
1821 AdminId old_id = GetAdminId();
1823 DoBasicAdminChecks();
1825 return (GetAdminId() != old_id);
1828 void CPlayer::NotifyPostAdminChecks()
1830 if (m_bAdminCheckSignalled)
1835 /* Block beforehand so they can't double-call */
1836 m_bAdminCheckSignalled = true;
1838 List<IClientListener *>::iterator iter;
1839 for (iter = g_Players.m_hooks.begin();
1840 iter != g_Players.m_hooks.end();
1843 IClientListener *pListener = (*iter);
1844 #if defined MIN_API_FOR_ADMINCALLS
1845 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1850 pListener->OnClientPostAdminCheck(m_iIndex);
1853 PostAdminFilter->PushCell(m_iIndex);
1854 PostAdminFilter->Execute(NULL);
1856 PostAdminCheck->PushCell(m_iIndex);
1857 PostAdminCheck->Execute(NULL);
1860 void CPlayer::DoBasicAdminChecks()
1862 if (GetAdminId() != INVALID_ADMIN_ID)
1867 /* First check the name */
1869 int client = IndexOfEdict(m_pEdict);
1871 if ((id = g_Admins.FindAdminByIdentity("name", GetName())) != INVALID_ADMIN_ID)
1873 if (!g_Players.CheckSetAdminName(client, this, id))
1875 int userid = engine->GetPlayerUserId(m_pEdict);
1876 g_Timers.CreateTimer(&s_KickPlayerTimer, 0.1f, (void *)userid, 0);
1882 if ((id = g_Admins.FindAdminByIdentity("ip", m_IpNoPort.c_str())) != INVALID_ADMIN_ID)
1884 if (g_Players.CheckSetAdmin(client, this, id))
1890 /* Check steam id */
1891 if ((id = g_Admins.FindAdminByIdentity("steam", m_AuthID.c_str())) != INVALID_ADMIN_ID)
1893 if (g_Players.CheckSetAdmin(client, this, id))
1900 unsigned int CPlayer::GetLanguageId()
1905 void CPlayer::SetLanguageId(unsigned int id)
1910 int CPlayer::GetUserId()
1914 m_UserId = engine->GetPlayerUserId(GetEdict());
1920 bool CPlayer::IsInKickQueue()
1922 return m_bIsInKickQueue;
1925 void CPlayer::MarkAsBeingKicked()
1927 m_bIsInKickQueue = true;
1930 int CPlayer::GetLifeState()
1932 if (lifestate_offset == -1)
1934 if (!g_pGameConf->GetOffset("m_lifeState", &lifestate_offset))
1936 lifestate_offset = -2;
1940 if (lifestate_offset < 0)
1942 IPlayerInfo *info = GetPlayerInfo();
1945 return PLAYER_LIFE_UNKNOWN;
1947 return info->IsDead() ? PLAYER_LIFE_DEAD : PLAYER_LIFE_ALIVE;
1950 if (m_pEdict == NULL)
1952 return PLAYER_LIFE_UNKNOWN;
1955 CBaseEntity *pEntity;
1956 IServerUnknown *pUnknown = m_pEdict->GetUnknown();
1957 if (pUnknown == NULL || (pEntity = pUnknown->GetBaseEntity()) == NULL)
1959 return PLAYER_LIFE_UNKNOWN;
1962 if (*((uint8_t *)pEntity + lifestate_offset) == LIFE_ALIVE)
1964 return PLAYER_LIFE_ALIVE;
1968 return PLAYER_LIFE_DEAD;
1972 unsigned int CPlayer::GetSerial()
1974 return m_Serial.value;