core/logic/intercom.h
author Nicholas Hastings <skamonkey@gmail.com>
Wed Oct 09 08:43:08 2013 -0400 (2013-10-09)
changeset 4138 da768ad428cf
parent 4045 2891bbc5932b
child 4139 de7d1cd00703
permissions -rw-r--r--
Move DBManager and DB natives from core to logic (bug 5953, r=fyren).
     1 /**
     2  * vim: set ts=4 sw=4 tw=99 noet:
     3  * =============================================================================
     4  * SourceMod
     5  * Copyright (C) 2004-2009 AlliedModders LLC.  All rights reserved.
     6  * =============================================================================
     7  *
     8  * This program is free software; you can redistribute it and/or modify it under
     9  * the terms of the GNU General Public License, version 3.0, as published by the
    10  * Free Software Foundation.
    11  * 
    12  * This program is distributed in the hope that it will be useful, but WITHOUT
    13  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    14  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    15  * details.
    16  *
    17  * You should have received a copy of the GNU General Public License along with
    18  * this program.  If not, see <http://www.gnu.org/licenses/>.
    19  *
    20  * As a special exception, AlliedModders LLC gives you permission to link the
    21  * code of this program (as well as its derivative works) to "Half-Life 2," the
    22  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    23  * by the Valve Corporation.  You must obey the GNU General Public License in
    24  * all respects for all other code used.  Additionally, AlliedModders LLC grants
    25  * this exception to all derivative works.  AlliedModders LLC defines further
    26  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    27  * or <http://www.sourcemod.net/license.php>.
    28  *
    29  * Version: $Id$
    30  */
    31 
    32 #ifndef _INCLUDE_SOURCEMOD_INTERCOM_H_
    33 #define _INCLUDE_SOURCEMOD_INTERCOM_H_
    34 
    35 #include <sp_vm_api.h>
    36 #include <IHandleSys.h>
    37 #include <IShareSys.h>
    38 #include <IPluginSys.h>
    39 #include <IDBDriver.h>
    40 #include <sh_string.h>
    41 #include <sp_vm_api.h>
    42 #include <sh_vector.h>
    43 #include <IExtensionSys.h>
    44 
    45 using namespace SourceMod;
    46 using namespace SourcePawn;
    47 using namespace SourceHook;
    48 
    49 /**
    50  * Add 1 to the RHS of this expression to bump the intercom file
    51  * This is to prevent mismatching core/logic binaries
    52  */
    53 #define SM_LOGIC_MAGIC		(0x0F47C0DE - 24)
    54 
    55 #if defined SM_LOGIC
    56 class IVEngineServer
    57 #else
    58 class IVEngineServer_Logic
    59 #endif
    60 {
    61 public:
    62 	virtual bool IsMapValid(const char *map) = 0;
    63 	virtual void ServerCommand(const char *cmd) = 0;
    64 };
    65 
    66 typedef int FileFindHandle_t; 
    67 
    68 #if defined SM_LOGIC
    69 class IFileSystem
    70 #else
    71 class IFileSystem_Logic
    72 #endif
    73 {
    74 public:
    75 	virtual const char *FindFirstEx(const char *pWildCard, const char *pPathID, FileFindHandle_t *pHandle) = 0;
    76 	virtual const char *FindNext(FileFindHandle_t handle) = 0;
    77 	virtual void FindClose(FileFindHandle_t handle) = 0;
    78 };
    79 
    80 namespace SourceMod
    81 {
    82 	class ISourceMod;
    83 	class ILibrarySys;
    84 	class ITextParsers;
    85 	class IThreader;
    86 	class IRootConsole;
    87 	class IPluginManager;
    88 	class IForwardManager;
    89 	class ITimerSystem;
    90 	class IPlayerManager;
    91 	class IAdminSystem;
    92 	class IGameHelpers;
    93 	class IPhraseCollection;
    94 	class ITranslator;
    95 	class IGameConfig;
    96 }
    97 
    98 class IVEngineServer;
    99 class IFileSystem;
   100 class ConVar;
   101 class KeyValues;
   102 class SMGlobalClass;
   103 
   104 namespace SourceMod
   105 {
   106 	class IChangeableForward;
   107 }
   108 
   109 struct ServerGlobals
   110 {
   111 	const double *universalTime;
   112 	float *interval_per_tick;
   113 	float *frametime;
   114 };
   115 
   116 struct AutoConfig
   117 {
   118 	SourceHook::String autocfg;
   119 	SourceHook::String folder;
   120 	bool create;
   121 };
   122 
   123 enum LibraryAction
   124 {
   125 	LibraryAction_Removed,
   126 	LibraryAction_Added
   127 };
   128 
   129 class CNativeOwner;
   130 
   131 class SMPlugin : public IPlugin
   132 {
   133 public:
   134 	virtual size_t GetConfigCount() = 0;
   135 	virtual AutoConfig *GetConfig(size_t i) = 0;
   136 	virtual void AddLibrary(const char *name) = 0;
   137 	virtual void AddConfig(bool create, const char *cfg, const char *folder) = 0;
   138 	virtual void SetErrorState(PluginStatus status, const char *fmt, ...) = 0;
   139 };
   140 
   141 class IScriptManager
   142 {
   143 public:
   144 	virtual void LoadAll(const char *config_path, const char *plugins_path) = 0;
   145 	virtual void RefreshAll() = 0;
   146 	virtual void Shutdown() = 0;
   147 	virtual IdentityToken_t *GetIdentity() = 0;
   148 	virtual void SyncMaxClients(int maxClients) = 0;
   149 	virtual void AddPluginsListener(IPluginsListener *listener) = 0;
   150 	virtual void RemovePluginsListener(IPluginsListener *listener) = 0;
   151 	virtual IPluginIterator *GetPluginIterator() = 0;
   152 	virtual void OnLibraryAction(const char *name, LibraryAction action) = 0;
   153 	virtual bool LibraryExists(const char *name) = 0;
   154 	virtual SMPlugin *FindPluginByOrder(unsigned num) = 0;
   155 	virtual SMPlugin *FindPluginByIdentity(IdentityToken_t *ident) = 0;
   156 	virtual SMPlugin *FindPluginByContext(IPluginContext *ctx) = 0;
   157 	virtual SMPlugin *FindPluginByContext(sp_context_t *ctx) = 0;
   158 	virtual SMPlugin *FindPluginByConsoleArg(const char *text) = 0;
   159 	virtual SMPlugin *FindPluginByHandle(Handle_t hndl, HandleError *errp) = 0;
   160 	virtual bool UnloadPlugin(IPlugin *plugin) = 0;
   161 	virtual const CVector<SMPlugin *> *ListPlugins() = 0;
   162 	virtual void FreePluginList(const CVector<SMPlugin *> *list) = 0;
   163 	virtual void AddFunctionsToForward(const char *name, IChangeableForward *fwd) = 0;
   164 };
   165 
   166 class IExtensionSys : public IExtensionManager
   167 {
   168 public:
   169 	virtual IExtension *LoadAutoExtension(const char *name, bool bErrorOnMissing=true) = 0;
   170 	virtual void TryAutoload() = 0;
   171 	virtual void Shutdown() = 0;
   172 	virtual IExtension *FindExtensionByFile(const char *name) = 0;
   173 	virtual bool LibraryExists(const char *name) = 0;
   174 	virtual void CallOnCoreMapStart(edict_t *edictList, int edictCount, int maxClients) = 0;
   175 	virtual IExtension *GetExtensionFromIdent(IdentityToken_t *token) = 0;
   176 	virtual void BindChildPlugin(IExtension *ext, SMPlugin *plugin) = 0;
   177 	virtual void AddRawDependency(IExtension *myself, IdentityToken_t *token, void *iface) = 0;
   178 	virtual const CVector<IExtension *> *ListExtensions() = 0;
   179 	virtual void FreeExtensionList(const CVector<IExtension *> *list) = 0;
   180 };
   181 
   182 class AutoPluginList
   183 {
   184 public:
   185 	AutoPluginList(IScriptManager *scripts)
   186 		: scripts_(scripts), list_(scripts->ListPlugins())
   187 	{
   188 	}
   189 	~AutoPluginList()
   190 	{
   191 		scripts_->FreePluginList(list_);
   192 	}
   193 	const CVector<SMPlugin *> *operator ->()
   194 	{
   195 		return list_;
   196 	}
   197 private:
   198 	IScriptManager *scripts_;
   199 	const CVector<SMPlugin *> *list_;
   200 };
   201 
   202 class AutoExtensionList
   203 {
   204 public:
   205 	AutoExtensionList(IExtensionSys *extensions)
   206 		: extensions_(extensions), list_(extensions_->ListExtensions())
   207 	{
   208 	}
   209 	~AutoExtensionList()
   210 	{
   211 		extensions_->FreeExtensionList(list_);
   212 	}
   213 	const CVector<IExtension *> *operator ->()
   214 	{
   215 		return list_;
   216 	}
   217 private:
   218 	IExtensionSys *extensions_;
   219 	const CVector<IExtension *> *list_;
   220 };
   221 
   222 class CCommand;
   223 
   224 struct sm_core_t
   225 {
   226 	/* Objects */
   227 	ISourceMod		*sm;
   228 	ILibrarySys		*libsys;
   229 	IVEngineServer	*engine;
   230 	IFileSystem		*filesystem;
   231 	IRootConsole	*rootmenu;
   232 	IForwardManager	*forwardsys;
   233 	ITimerSystem    *timersys;
   234 	IPlayerManager  *playerhelpers;
   235 	IAdminSystem	*adminsys;
   236 	IGameHelpers    *gamehelpers;
   237 	ISourcePawnEngine **spe1;
   238 	ISourcePawnEngine2 **spe2;
   239 	/* Functions */
   240 	ConVar *		(*FindConVar)(const char*);
   241 	unsigned int	(*strncopy)(char*, const char*, size_t);
   242 	char *			(*TrimWhitespace)(char *, size_t &);
   243 	void			(*LogError)(const char*, ...);
   244 	void			(*LogFatal)(const char*, ...);
   245 	void			(*Log)(const char*, ...);
   246 	void			(*LogToFile)(FILE *fp, const char*, ...);
   247 	void			(*LogToGame)(const char *message);
   248 	bool			(*FileExists)(const char *path);
   249 	const char *	(*GetCvarString)(ConVar*);
   250 	size_t			(*Format)(char*, size_t, const char*, ...);
   251 	size_t			(*FormatArgs)(char*, size_t, const char*,va_list ap);
   252 	bool			(*gnprintf)(char *, size_t, const char *, IPhraseCollection *, void **,
   253 	                            unsigned int, unsigned int &, size_t *, const char **);
   254 	size_t			(*atcprintf)(char *, size_t, const char *, IPluginContext *, const cell_t *, int *);
   255 	bool            (*GetGameName)(char *buffer, size_t maxlength);
   256 	const char *    (*GetGameDescription)();
   257 	const char *    (*GetSourceEngineName)();
   258 	bool            (*SymbolsAreHidden)();
   259 	const char *	(*GetCoreConfigValue)(const char*);
   260 	bool			(*IsMapLoading)();
   261 	bool			(*IsMapRunning)();
   262 	int				(*Argc)(const CCommand &args);
   263 	const char *	(*Arg)(const CCommand &args, int arg);
   264 	int				(*LoadMMSPlugin)(const char *file, bool *ok, char *error, size_t maxlength);
   265 	void			(*UnloadMMSPlugin)(int id);
   266 	void			(*DoGlobalPluginLoads)();
   267 	bool			(*AreConfigsExecuted)();
   268 	void			(*ExecuteConfigs)(IPluginContext *ctx);
   269 	DatabaseInfo	(*GetDBInfoFromKeyValues)(KeyValues *);
   270 	const char		*gamesuffix;
   271 	/* Data */
   272 	ServerGlobals   *serverGlobals;
   273 	void *          serverFactory;
   274 	void *          engineFactory;
   275 	void *          matchmakingDSFactory;
   276 	SMGlobalClass *	listeners;
   277 };
   278 
   279 struct sm_logic_t
   280 {
   281 	SMGlobalClass	*head;
   282 	IThreader		*threader;
   283 	IProfiler		*profiler;
   284 	ITranslator		*translator;
   285 	const char      *(*stristr)(const char *, const char *);
   286 	bool			(*CoreTranslate)(char *,  size_t, const char *, unsigned int, size_t *, ...);
   287 	void            (*AddCorePhraseFile)(const char *filename);
   288 	unsigned int	(*ReplaceAll)(char*, size_t, const char *, const char *, bool);
   289 	char            *(*ReplaceEx)(char *, size_t, const char *, size_t, const char *, size_t, bool);
   290 	size_t          (*DecodeHexString)(unsigned char *, size_t, const char *);
   291 	IGameConfig *   (*GetCoreGameConfig)();
   292 	bool			(*OnLogPrint)(const char *msg);	// true to supercede
   293 	IDebugListener   *debugger;
   294 	void			(*GenerateError)(IPluginContext *, cell_t, int, const char *, ...);
   295 	void			(*AddNatives)(sp_nativeinfo_t *natives);
   296 	void			(*DumpHandles)(void (*dumpfn)(const char *fmt, ...));
   297 	IScriptManager	*scripts;
   298 	IShareSys		*sharesys;
   299 	IExtensionSys	*extsys;
   300 	IHandleSys		*handlesys;
   301 	IdentityToken_t *core_ident;
   302 	float			sentinel;
   303 };
   304 
   305 typedef void (*LogicInitFunction)(const sm_core_t *core, sm_logic_t *logic);
   306 typedef LogicInitFunction (*LogicLoadFunction)(uint32_t magic);
   307 typedef ITextParsers *(*GetITextParsers)();
   308 
   309 #endif /* _INCLUDE_SOURCEMOD_INTERCOM_H_ */