plugins/admin-sql-threaded.sp
author Michael McKoy <ferret99gt@gmail.com>
Fri Nov 09 23:46:05 2007 +0000 (2007-11-09)
changeset 1664 e054be79e28a
parent 1403 ecb9c66fd4bb
child 1874 6bd98dba0f2a
permissions -rw-r--r--
New adt_array functions: CloneArray, FindStringInArray, FindCellInArray
Adjusted mapchooser/randomcycle/rockthevote and LoadMaps stock to use new array functions
     1 /**
     2  * vim: set ts=4 :
     3  * =============================================================================
     4  * SourceMod SQL Admins Plugin (Threaded)
     5  * Fetches admins from an SQL database dynamically.
     6  *
     7  * SourceMod (C)2004-2007 AlliedModders LLC.  All rights reserved.
     8  * =============================================================================
     9  *
    10  * This program is free software; you can redistribute it and/or modify it under
    11  * the terms of the GNU General Public License, version 3.0, as published by the
    12  * Free Software Foundation.
    13  * 
    14  * This program is distributed in the hope that it will be useful, but WITHOUT
    15  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    16  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    17  * details.
    18  *
    19  * You should have received a copy of the GNU General Public License along with
    20  * this program.  If not, see <http://www.gnu.org/licenses/>.
    21  *
    22  * As a special exception, AlliedModders LLC gives you permission to link the
    23  * code of this program (as well as its derivative works) to "Half-Life 2," the
    24  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    25  * by the Valve Corporation.  You must obey the GNU General Public License in
    26  * all respects for all other code used.  Additionally, AlliedModders LLC grants
    27  * this exception to all derivative works.  AlliedModders LLC defines further
    28  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    29  * or <http://www.sourcemod.net/license.php>.
    30  *
    31  * Version: $Id$
    32  */
    33 
    34 /* We like semicolons */
    35 #pragma semicolon 1
    36 
    37 #include <sourcemod>
    38 
    39 public Plugin:myinfo = 
    40 {
    41 	name = "SQL Admins (Threaded)",
    42 	author = "AlliedModders LLC",
    43 	description = "Reads admins from SQL dynamically",
    44 	version = SOURCEMOD_VERSION,
    45 	url = "http://www.sourcemod.net/"
    46 };
    47 
    48 /**
    49  * Notes:
    50  *
    51  * 1) All queries in here are high priority.  This is because the admin stuff 
    52  *    is very important.  Do not take this to mean that in your script, 
    53  *    everything should be high priority.  
    54  *
    55  * 2) All callbacks are locked with "sequence numbers."  This is to make sure 
    56  *    that multiple calls to sm_reloadadmins and the like do not make us 
    57  *    store the results from two or more callbacks accidentally.  Instead, we 
    58  *    check the sequence number in each callback with the current "allowed" 
    59  *    sequence number, and if it doesn't match, the callback is cancelled.
    60  *
    61  * 3) Sequence numbers for groups and overrides are not cleared unless there 
    62  *    was a 100% success in the fetch.  This is so we can potentially implement 
    63  *    connection retries in the future.
    64  *
    65  * 4) Sequence numbers for the user cache are ignored except for being 
    66  *    non-zero, which means players in-game should be re-checked for admin 
    67  *    powers.
    68  */
    69 
    70 new Handle:hDatabase = INVALID_HANDLE;			/** Database connection */
    71 new g_sequence = 0;								/** Global unique sequence number */
    72 new ConnectLock = 0;							/** Connect sequence number */
    73 new RebuildCachePart[3] = {0};					/** Cache part sequence numbers */
    74 new PlayerSeq[MAXPLAYERS+1];					/** Player-specific sequence numbers */
    75 new bool:PlayerAuth[MAXPLAYERS+1];				/** Whether a player has been "pre-authed" */
    76 
    77 #define _DEBUG
    78 
    79 public OnMapEnd()
    80 {
    81 	/**
    82 	 * Clean up on map end just so we can start a fresh connection when we need it later.
    83 	 */
    84 	if (hDatabase != INVALID_HANDLE)
    85 	{
    86 		CloseHandle(hDatabase);
    87 		hDatabase = INVALID_HANDLE;
    88 	}
    89 }
    90 
    91 public bool:OnClientConnect(client, String:rejectmsg[], maxlen)
    92 {
    93 	PlayerSeq[client] = 0;
    94 	PlayerAuth[client] = false;
    95 	return true;
    96 }
    97 
    98 public OnClientDisconnect(client)
    99 {
   100 	PlayerSeq[client] = 0;
   101 	PlayerAuth[client] = false;
   102 }
   103 
   104 public OnDatabaseConnect(Handle:owner, Handle:hndl, const String:error[], any:data)
   105 {
   106 #if defined _DEBUG
   107 	PrintToServer("OnDatabaseConnect(%x,%x,%d) ConnectLock=%d", owner, hndl, data, ConnectLock);
   108 #endif
   109 
   110 	/**
   111 	 * If this happens to be an old connection request, ignore it.
   112 	 */
   113 	if (data != ConnectLock || hDatabase != INVALID_HANDLE)
   114 	{
   115 		if (hndl != INVALID_HANDLE)
   116 		{
   117 			CloseHandle(hndl);
   118 		}
   119 		return;
   120 	}
   121 	
   122 	ConnectLock = 0;
   123 	hDatabase = hndl;
   124 	
   125 	/**
   126 	 * See if the connection is valid.  If not, don't un-mark the caches
   127 	 * as needing rebuilding, in case the next connection request works.
   128 	 */
   129 	if (hDatabase == INVALID_HANDLE)
   130 	{
   131 		LogError("Failed to connect to database: %s", error);
   132 		return;
   133 	}
   134 	
   135 	/**
   136 	 * See if we need to get any of the cache stuff now.
   137 	 */
   138 	new sequence;
   139 	if ((sequence = RebuildCachePart[_:AdminCache_Overrides]) != 0)
   140 	{
   141 		FetchOverrides(hDatabase, sequence);
   142 	}
   143 	if ((sequence = RebuildCachePart[_:AdminCache_Groups]) != 0)
   144 	{
   145 		FetchGroups(hDatabase, sequence);
   146 	}
   147 	if ((sequence = RebuildCachePart[_:AdminCache_Admins]) != 0)
   148 	{
   149 		FetchUsersWeCan(hDatabase);
   150 	}
   151 }
   152 
   153 RequestDatabaseConnection()
   154 {
   155 	ConnectLock = ++g_sequence;
   156 	if (SQL_CheckConfig("admins"))
   157 	{
   158 		SQL_TConnect(OnDatabaseConnect, "admins", ConnectLock);
   159 	} else {
   160 		SQL_TConnect(OnDatabaseConnect, "default", ConnectLock);
   161 	}
   162 }
   163 
   164 public OnRebuildAdminCache(AdminCachePart:part)
   165 {
   166 	/**
   167 	 * Mark this part of the cache as being rebuilt.  This is used by the 
   168 	 * callback system to determine whether the results should still be 
   169 	 * used.
   170 	 */
   171 	new sequence = ++g_sequence;
   172 	RebuildCachePart[_:part] = sequence;
   173 	
   174 	/**
   175 	 * If we don't have a database connection, we can't do any lookups just yet.
   176 	 */
   177 	if (!hDatabase)
   178 	{
   179 		/**
   180 		 * Ask for a new connection if we need it.
   181 		 */
   182 		if (!ConnectLock)
   183 		{
   184 			RequestDatabaseConnection();
   185 		}
   186 		return;
   187 	}
   188 	
   189 	if (part == AdminCache_Overrides)
   190 	{
   191 		FetchOverrides(hDatabase, sequence);
   192 	} else if (part == AdminCache_Groups) {
   193 		FetchGroups(hDatabase, sequence);
   194 	} else if (part == AdminCache_Admins) {
   195 		FetchUsersWeCan(hDatabase);
   196 	}
   197 }
   198 
   199 public Action:OnClientPreAdminCheck(client)
   200 {
   201 	PlayerAuth[client] = true;
   202 	
   203 	/**
   204 	 * Play nice with other plugins.  If there's no database, don't delay the 
   205 	 * connection process.  Unfortunately, we can't attempt anything else and 
   206 	 * we just have to hope either the database is waiting or someone will type 
   207 	 * sm_reloadadmins.
   208 	 */
   209 	if (hDatabase == INVALID_HANDLE)
   210 	{
   211 		return Plugin_Continue;
   212 	}
   213 	
   214 	/**
   215 	 * Similarly, if the cache is in the process of being rebuilt, don't delay 
   216 	 * the user's normal connection flow.  The database will soon auth the user 
   217 	 * normally.
   218 	 */
   219 	if (RebuildCachePart[_:AdminCache_Admins] != 0)
   220 	{
   221 		return Plugin_Continue;
   222 	}
   223 	
   224 	/**
   225 	 * If someone has already assigned an admin ID (bad bad bad), don't 
   226 	 * bother waiting.
   227 	 */
   228 	if (GetUserAdmin(client) != INVALID_ADMIN_ID)
   229 	{
   230 		return Plugin_Continue;
   231 	}
   232 	
   233 	FetchUser(hDatabase, client);
   234 	
   235 	return Plugin_Handled;
   236 }
   237 
   238 public OnReceiveUserGroups(Handle:owner, Handle:hndl, const String:error[], any:data)
   239 {
   240 	new Handle:pk = Handle:data;
   241 	ResetPack(pk);
   242 	
   243 	new client = ReadPackCell(pk);
   244 	new sequence = ReadPackCell(pk);
   245 	
   246 	/**
   247 	 * Make sure it's the same client.
   248 	 */
   249 	if (PlayerSeq[client] != sequence)
   250 	{
   251 		CloseHandle(pk);
   252 		return;
   253 	}
   254 	
   255 	new AdminId:adm = AdminId:ReadPackCell(pk);
   256 	
   257 	/**
   258 	 * Someone could have sneakily changed the admin id while we waited.
   259 	 */
   260 	if (GetUserAdmin(client) != adm)
   261 	{
   262 		NotifyPostAdminCheck(client);
   263 		CloseHandle(pk);
   264 		return;
   265 	}
   266 	
   267 	/**
   268 	 * See if we got results.
   269 	 */
   270 	if (hndl == INVALID_HANDLE)
   271 	{
   272 		decl String:query[255];
   273 		ReadPackString(pk, query, sizeof(query));
   274 		LogError("SQL error receiving user: %s", error);
   275 		LogError("Query dump: %s", query);
   276 		NotifyPostAdminCheck(client);
   277 		CloseHandle(pk);
   278 		return;
   279 	}
   280 	
   281 	decl String:name[80];
   282 	new GroupId:gid;
   283 	
   284 	while (SQL_FetchRow(hndl))
   285 	{
   286 		SQL_FetchString(hndl, 0, name, sizeof(name));
   287 		
   288 		if ((gid = FindAdmGroup(name)) == INVALID_GROUP_ID)
   289 		{
   290 			continue;
   291 		}
   292 		
   293 #if defined _DEBUG
   294 		PrintToServer("Binding user group (%d, %d, %d, %s, %d)", client, sequence, adm, name, gid);
   295 #endif
   296 		
   297 		AdminInheritGroup(adm, gid);
   298 	}
   299 	
   300 	/**
   301 	 * We're DONE! Omg.
   302 	 */
   303 	NotifyPostAdminCheck(client);
   304 	CloseHandle(pk);
   305 }
   306 
   307 public OnReceiveUser(Handle:owner, Handle:hndl, const String:error[], any:data)
   308 {
   309 	new Handle:pk = Handle:data;
   310 	ResetPack(pk);
   311 	
   312 	new client = ReadPackCell(pk);
   313 	
   314 	/**
   315 	 * Check if this is the latest result request.
   316 	 */
   317 	new sequence = ReadPackCell(pk);
   318 	if (PlayerSeq[client] != sequence)
   319 	{
   320 		/* Discard everything, since we're out of sequence. */
   321 		CloseHandle(pk);
   322 		return;
   323 	}
   324 	
   325 	/**
   326 	 * If we need to use the results, make sure they succeeded.
   327 	 */
   328 	if (hndl == INVALID_HANDLE)
   329 	{
   330 		decl String:query[255];
   331 		ReadPackString(pk, query, sizeof(query));
   332 		LogError("SQL error receiving user: %s", error);
   333 		LogError("Query dump: %s", query);
   334 		RunAdminCacheChecks(client);
   335 		NotifyPostAdminCheck(client);
   336 		CloseHandle(pk);
   337 		return;
   338 	}
   339 	
   340 	new num_accounts = SQL_GetRowCount(hndl);
   341 	if (num_accounts == 0)
   342 	{
   343 		RunAdminCacheChecks(client);
   344 		NotifyPostAdminCheck(client);
   345 		CloseHandle(pk);
   346 		return;
   347 	}
   348 	
   349 	decl String:authtype[16];
   350 	decl String:identity[80];
   351 	decl String:password[80];
   352 	decl String:flags[32];
   353 	decl String:name[80];
   354 	new AdminId:adm, id;
   355 	new immunity;
   356 	
   357 	/**
   358 	 * Cache user info -- [0] = db id, [1] = cache id, [2] = groups
   359 	 */
   360 	decl user_lookup[num_accounts][3];
   361 	new total_users = 0;
   362 	
   363 	while (SQL_FetchRow(hndl))
   364 	{
   365 		id = SQL_FetchInt(hndl, 0);
   366 		SQL_FetchString(hndl, 1, authtype, sizeof(authtype));
   367 		SQL_FetchString(hndl, 2, identity, sizeof(identity));
   368 		SQL_FetchString(hndl, 3, password, sizeof(password));
   369 		SQL_FetchString(hndl, 4, flags, sizeof(flags));
   370 		SQL_FetchString(hndl, 5, name, sizeof(name));
   371 		immunity = SQL_FetchInt(hndl, 7);
   372 		
   373 		/* For dynamic admins we clear anything already in the cache. */
   374 		if ((adm = FindAdminByIdentity(authtype, identity)) != INVALID_ADMIN_ID)
   375 		{
   376 			RemoveAdmin(adm);
   377 		}
   378 		
   379 		adm = CreateAdmin(name);
   380 		if (!BindAdminIdentity(adm, authtype, identity))
   381 		{
   382 			LogError("Could not bind prefetched SQL admin (authtype \"%s\") (identity \"%s\")", authtype, identity);
   383 			continue;
   384 		}
   385 		
   386 		user_lookup[total_users][0] = id;
   387 		user_lookup[total_users][1] = _:adm;
   388 		user_lookup[total_users][2] = SQL_FetchInt(hndl, 6);
   389 		total_users++;
   390 		
   391 #if defined _DEBUG
   392 		PrintToServer("Found SQL admin (%d,%s,%s,%s,%s,%s,%d):%d:%d", id, authtype, identity, password, flags, name, immunity, adm, user_lookup[total_users-1][2]);
   393 #endif
   394 		
   395 		/* See if this admin wants a password */
   396 		if (password[0] != '\0')
   397 		{
   398 			SetAdminPassword(adm, password);
   399 		}
   400 
   401 		SetAdminImmunityLevel(adm, immunity);
   402 		
   403 		/* Apply each flag */
   404 		new len = strlen(flags);
   405 		new AdminFlag:flag;
   406 		for (new i=0; i<len; i++)
   407 		{
   408 			if (!FindFlagByChar(flags[i], flag))
   409 			{
   410 				continue;
   411 			}
   412 			SetAdminFlag(adm, flag, true);
   413 		}
   414 	}
   415 	
   416 	/**
   417 	 * Try binding the user.
   418 	 */	
   419 	new group_count = 0;
   420 	RunAdminCacheChecks(client);
   421 	adm = GetUserAdmin(client);
   422 	id = 0;
   423 	
   424 	
   425 	for (new i=0; i<total_users; i++)
   426 	{
   427 		if (user_lookup[i][1] == _:adm)
   428 		{
   429 			id = user_lookup[i][0];
   430 			group_count = user_lookup[i][2];
   431 			break;
   432 		}
   433 	}
   434 	
   435 #if defined _DEBUG
   436 	PrintToServer("Binding client (%d, %d) resulted in: (%d, %d, %d)", client, sequence, id, adm, group_count);
   437 #endif
   438 	
   439 	/**
   440 	 * If we can't verify that we assigned a database admin, or the user has no 
   441 	 * groups, don't bother doing anything.
   442 	 */
   443 	if (!id || !group_count)
   444 	{
   445 		NotifyPostAdminCheck(client);
   446 		CloseHandle(pk);
   447 		return;
   448 	}
   449 	
   450 	/**
   451 	 * The user has groups -- we need to fetch them!
   452 	 */
   453 	decl String:query[255];
   454 	Format(query, sizeof(query), "SELECT g.name FROM sm_admins_groups ag JOIN sm_groups g ON ag.group_id = g.id WHERE ag.admin_id = %d", id);
   455 	 
   456 	ResetPack(pk);
   457 	WritePackCell(pk, client);
   458 	WritePackCell(pk, sequence);
   459 	WritePackCell(pk, _:adm);
   460 	WritePackString(pk, query);
   461 	
   462 	SQL_TQuery(owner, OnReceiveUserGroups, query, pk, DBPrio_High);
   463 }
   464 
   465 FetchUser(Handle:db, client)
   466 {
   467 	decl String:name[65];
   468 	decl String:safe_name[140];
   469 	decl String:steamid[32];
   470 	decl String:ipaddr[24];
   471 	
   472 	/**
   473 	 * Get authentication information from the client.
   474 	 */
   475 	GetClientName(client, name, sizeof(name));
   476 	GetClientIP(client, ipaddr, sizeof(ipaddr));
   477 	
   478 	steamid[0] = '\0';
   479 	if (GetClientAuthString(client, steamid, sizeof(steamid)))
   480 	{
   481 		if (StrEqual(steamid, "STEAM_ID_LAN"))
   482 		{
   483 			steamid[0] = '\0';
   484 		}
   485 	}
   486 	
   487 	SQL_QuoteString(db, name, safe_name, sizeof(safe_name));
   488 	
   489 	/**
   490 	 * Construct the query using the information the user gave us.
   491 	 */
   492 	decl String:query[512];
   493 	new len = 0;
   494 	
   495 	len += Format(query[len], sizeof(query)-len, "SELECT a.id, a.authtype, a.identity, a.password, a.flags, a.name, COUNT(ag.group_id), immunity");
   496 	len += Format(query[len], sizeof(query)-len, " FROM sm_admins a LEFT JOIN sm_admins_groups ag ON a.id = ag.admin_id WHERE ");
   497 	len += Format(query[len], sizeof(query)-len, " (a.authtype = 'ip' AND a.identity = '%s')", ipaddr);
   498 	len += Format(query[len], sizeof(query)-len, " OR (a.authtype = 'name' AND a.identity = '%s')", safe_name);
   499 	if (steamid[0] != '\0')
   500 	{
   501 		len += Format(query[len], sizeof(query)-len, " OR (a.authtype = 'steam' AND a.identity = '%s')", steamid);
   502 	}
   503 	len += Format(query[len], sizeof(query)-len, " GROUP BY a.id");
   504 	
   505 	/**
   506 	 * Send the actual query.
   507 	 */	
   508 	PlayerSeq[client] = ++g_sequence;
   509 	
   510 	new Handle:pk;
   511 	pk = CreateDataPack();
   512 	WritePackCell(pk, client);
   513 	WritePackCell(pk, PlayerSeq[client]);
   514 	WritePackString(pk, query);
   515 	
   516 #if defined _DEBUG
   517 	PrintToServer("Sending user query: %s", query);
   518 #endif
   519 	
   520 	SQL_TQuery(db, OnReceiveUser, query, pk, DBPrio_High);
   521 }
   522 
   523 FetchUsersWeCan(Handle:db)
   524 {
   525 	new max_clients = GetMaxClients();
   526 	
   527 	for (new i=1; i<=max_clients; i++)
   528 	{
   529 		if (PlayerAuth[i] && GetUserAdmin(i) == INVALID_ADMIN_ID)
   530 		{
   531 			FetchUser(db, i);
   532 		}
   533 	}
   534 	
   535 	/**
   536 	 * This round of updates is done.  Go in peace.
   537 	 */
   538 	RebuildCachePart[_:AdminCache_Admins] = 0;
   539 }
   540 
   541 
   542 public OnReceiveGroupImmunity(Handle:owner, Handle:hndl, const String:error[], any:data)
   543 {
   544 	new Handle:pk = Handle:data;
   545 	ResetPack(pk);
   546 	
   547 	/**
   548 	 * Check if this is the latest result request.
   549 	 */
   550 	new sequence = ReadPackCell(pk);
   551 	if (RebuildCachePart[_:AdminCache_Groups] != sequence)
   552 	{
   553 		/* Discard everything, since we're out of sequence. */
   554 		CloseHandle(pk);
   555 		return;
   556 	}
   557 	
   558 	/**
   559 	 * If we need to use the results, make sure they succeeded.
   560 	 */
   561 	if (hndl == INVALID_HANDLE)
   562 	{
   563 		decl String:query[255];
   564 		ReadPackString(pk, query, sizeof(query));		
   565 		LogError("SQL error receiving group immunity: %s", error);
   566 		LogError("Query dump: %s", query);
   567 		CloseHandle(pk);	
   568 		return;
   569 	}
   570 	
   571 	/* We're done with the pack forever. */
   572 	CloseHandle(pk);
   573 	
   574 	while (SQL_FetchRow(hndl))
   575 	{
   576 		decl String:group1[80];
   577 		decl String:group2[80];
   578 		new GroupId:gid1, GroupId:gid2;
   579 		
   580 		SQL_FetchString(hndl, 0, group1, sizeof(group1));
   581 		SQL_FetchString(hndl, 1, group2, sizeof(group2));
   582 		
   583 		if (((gid1 = FindAdmGroup(group1)) == INVALID_GROUP_ID)
   584 			|| (gid2 = FindAdmGroup(group2)) == INVALID_GROUP_ID)
   585 		{
   586 			continue;
   587 		}
   588 		
   589 		SetAdmGroupImmuneFrom(gid1, gid2);
   590 #if defined _DEBUG
   591 		PrintToServer("SetAdmGroupImmuneFrom(%d, %d)", gid1, gid2);
   592 #endif
   593 	}
   594 	
   595 	/* Clear the sequence so another connect doesn't refetch */
   596 	RebuildCachePart[_:AdminCache_Groups] = 0;
   597 }
   598 
   599 public OnReceiveGroupOverrides(Handle:owner, Handle:hndl, const String:error[], any:data)
   600 {
   601 	new Handle:pk = Handle:data;
   602 	ResetPack(pk);
   603 	
   604 	/**
   605 	 * Check if this is the latest result request.
   606 	 */
   607 	new sequence = ReadPackCell(pk);
   608 	if (RebuildCachePart[_:AdminCache_Groups] != sequence)
   609 	{
   610 		/* Discard everything, since we're out of sequence. */
   611 		CloseHandle(pk);
   612 		return;
   613 	}
   614 	
   615 	/**
   616 	 * If we need to use the results, make sure they succeeded.
   617 	 */
   618 	if (hndl == INVALID_HANDLE)
   619 	{
   620 		decl String:query[255];
   621 		ReadPackString(pk, query, sizeof(query));		
   622 		LogError("SQL error receiving group overrides: %s", error);
   623 		LogError("Query dump: %s", query);
   624 		CloseHandle(pk);	
   625 		return;
   626 	}
   627 	
   628 	/**
   629 	 * Fetch the overrides.
   630 	 */
   631 	decl String:name[80];
   632 	decl String:type[16];
   633 	decl String:command[64];
   634 	decl String:access[16];
   635 	new GroupId:gid;
   636 	while (SQL_FetchRow(hndl))
   637 	{
   638 		SQL_FetchString(hndl, 0, name, sizeof(name));
   639 		SQL_FetchString(hndl, 1, type, sizeof(type));
   640 		SQL_FetchString(hndl, 2, command, sizeof(command));
   641 		SQL_FetchString(hndl, 3, access, sizeof(access));
   642 		
   643 		/* Find the group.  This is actually faster than doing the ID lookup. */
   644 		if ((gid = FindAdmGroup(name)) == INVALID_GROUP_ID)
   645 		{
   646 			/* Oh well, just ignore it. */
   647 			continue;
   648 		}
   649 		
   650 		new OverrideType:o_type = Override_Command;
   651 		if (StrEqual(type, "group"))
   652 		{
   653 			o_type = Override_CommandGroup;
   654 		}
   655 				
   656 		new OverrideRule:o_rule = Command_Deny;
   657 		if (StrEqual(access, "allow"))
   658 		{
   659 			o_rule = Command_Allow;
   660 		}
   661 				
   662 #if defined _DEBUG
   663 		PrintToServer("AddAdmGroupCmdOverride(%d, %s, %d, %d)", gid, command, o_type, o_rule);
   664 #endif
   665 				
   666 		AddAdmGroupCmdOverride(gid, command, o_type, o_rule);
   667 	}
   668 	
   669 	/**
   670 	 * It's time to get the group immunity list.
   671 	 */
   672 	new len = 0;
   673 	decl String:query[256];
   674 	len += Format(query[len], sizeof(query)-len, "SELECT g1.name, g2.name FROM sm_group_immunity gi");
   675 	len += Format(query[len], sizeof(query)-len, " LEFT JOIN sm_groups g1 ON g1.id = gi.group_id ");
   676 	len += Format(query[len], sizeof(query)-len, " LEFT JOIN sm_groups g2 ON g2.id = gi.other_id");
   677 
   678 	ResetPack(pk);
   679 	WritePackCell(pk, sequence);
   680 	WritePackString(pk, query);
   681 	
   682 	SQL_TQuery(owner, OnReceiveGroupImmunity, query, pk, DBPrio_High);
   683 }
   684 
   685 public OnReceiveGroups(Handle:owner, Handle:hndl, const String:error[], any:data)
   686 {
   687 	new Handle:pk = Handle:data;
   688 	ResetPack(pk);
   689 	
   690 	/**
   691 	 * Check if this is the latest result request.
   692 	 */
   693 	new sequence = ReadPackCell(pk);
   694 	if (RebuildCachePart[_:AdminCache_Groups] != sequence)
   695 	{
   696 		/* Discard everything, since we're out of sequence. */
   697 		CloseHandle(pk);
   698 		return;
   699 	}
   700 	
   701 	/**
   702 	 * If we need to use the results, make sure they succeeded.
   703 	 */
   704 	if (hndl == INVALID_HANDLE)
   705 	{
   706 		decl String:query[255];
   707 		ReadPackString(pk, query, sizeof(query));
   708 		LogError("SQL error receiving groups: %s", error);
   709 		LogError("Query dump: %s", query);
   710 		CloseHandle(pk);
   711 		return;
   712 	}
   713 	
   714 	/**
   715 	 * Now start fetching groups.
   716 	 */
   717 	decl String:flags[32];
   718 	decl String:name[128];
   719 	new immunity;
   720 	while (SQL_FetchRow(hndl))
   721 	{
   722 		SQL_FetchString(hndl, 0, flags, sizeof(flags));
   723 		SQL_FetchString(hndl, 1, name, sizeof(name));
   724 		immunity = SQL_FetchInt(hndl, 2);
   725 		
   726 #if defined _DEBUG
   727 		PrintToServer("Adding group (%d, %s, %s)", immunity, flags, name);
   728 #endif
   729 		
   730 		/* Find or create the group */
   731 		new GroupId:gid;
   732 		if ((gid = FindAdmGroup(name)) == INVALID_GROUP_ID)
   733 		{
   734 			gid = CreateAdmGroup(name);
   735 		}
   736 
   737 		/* Add flags from the database to the group */
   738 		new num_flag_chars = strlen(flags);
   739 		for (new i=0; i<num_flag_chars; i++)
   740 		{
   741 			decl AdminFlag:flag;
   742 			if (!FindFlagByChar(flags[i], flag))
   743 			{
   744 				continue;
   745 			}
   746 			SetAdmGroupAddFlag(gid, flag, true);
   747 		}
   748 		
   749 		SetAdmGroupImmunityLevel(gid, immunity);
   750 	}
   751 	
   752 	/**
   753 	 * It's time to get the group override list.
   754 	 */
   755 	decl String:query[255];
   756 	Format(query, 
   757 		sizeof(query), 
   758 		"SELECT g.name, og.type, og.name, og.access FROM sm_group_overrides og JOIN sm_groups g ON og.group_id = g.id ORDER BY g.id DESC");
   759 
   760 	ResetPack(pk);
   761 	WritePackCell(pk, sequence);
   762 	WritePackString(pk, query);
   763 	
   764 	SQL_TQuery(owner, OnReceiveGroupOverrides, query, pk, DBPrio_High);
   765 }
   766 
   767 FetchGroups(Handle:db, sequence)
   768 {
   769 	decl String:query[255];
   770 	new Handle:pk;
   771 	
   772 	Format(query, sizeof(query), "SELECT flags, name, immunity_level FROM sm_groups");
   773 
   774 	pk = CreateDataPack();
   775 	WritePackCell(pk, sequence);
   776 	WritePackString(pk, query);
   777 	
   778 	SQL_TQuery(db, OnReceiveGroups, query, pk, DBPrio_High);
   779 }
   780 
   781 public OnReceiveOverrides(Handle:owner, Handle:hndl, const String:error[], any:data)
   782 {
   783 	new Handle:pk = Handle:data;
   784 	ResetPack(pk);
   785 	
   786 	/**
   787 	 * Check if this is the latest result request.
   788 	 */
   789 	new sequence = ReadPackCell(pk);
   790 	if (RebuildCachePart[_:AdminCache_Overrides] != sequence)
   791 	{
   792 		/* Discard everything, since we're out of sequence. */
   793 		CloseHandle(pk);
   794 		return;
   795 	}
   796 	
   797 	/**
   798 	 * If we need to use the results, make sure they succeeded.
   799 	 */
   800 	if (hndl == INVALID_HANDLE)
   801 	{
   802 		decl String:query[255];
   803 		ReadPackString(pk, query, sizeof(query));
   804 		LogError("SQL error receiving overrides: %s", error);
   805 		LogError("Query dump: %s", query);
   806 		CloseHandle(pk);
   807 		return;
   808 	}
   809 	
   810 	/**
   811 	 * We're done with you, now.
   812 	 */
   813 	CloseHandle(pk);
   814 	
   815 	decl String:type[64];
   816 	decl String:name[64];
   817 	decl String:flags[32];
   818 	new flag_bits;
   819 	while (SQL_FetchRow(hndl))
   820 	{
   821 		SQL_FetchString(hndl, 0, type, sizeof(type));
   822 		SQL_FetchString(hndl, 1, name, sizeof(name));
   823 		SQL_FetchString(hndl, 2, flags, sizeof(flags));
   824 		
   825 #if defined _DEBUG
   826 		PrintToServer("Adding override (%s, %s, %s)", type, name, flags);
   827 #endif
   828 		
   829 		flag_bits = ReadFlagString(flags);
   830 		if (StrEqual(type, "command"))
   831 		{
   832 			AddCommandOverride(name, Override_Command, flag_bits);
   833 		} else if (StrEqual(type, "group")) {
   834 			AddCommandOverride(name, Override_CommandGroup, flag_bits);
   835 		}
   836 	}
   837 	
   838 	/* Clear the sequence so another connect doesn't refetch */
   839 	RebuildCachePart[_:AdminCache_Overrides] = 0;
   840 }
   841 
   842 FetchOverrides(Handle:db, sequence)
   843 {
   844 	decl String:query[255];
   845 	new Handle:pk;
   846 	
   847 	Format(query, sizeof(query), "SELECT type, name, flags FROM sm_overrides");
   848 
   849 	pk = CreateDataPack();
   850 	WritePackCell(pk, sequence);
   851 	WritePackString(pk, query);
   852 	
   853 	SQL_TQuery(db, OnReceiveOverrides, query, pk, DBPrio_High);
   854 }
   855