2 * vim: set ts=4 sw=4 tw=99 noet :
3 * =============================================================================
5 * Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #include "PlayerManager.h"
33 #include "ForwardSys.h"
35 #include "AdminCache.h"
36 #include "ConCmdManager.h"
37 #include "MenuStyle_Valve.h"
38 #include "MenuStyle_Radio.h"
39 #include "sm_stringutil.h"
40 #include "CoreConfig.h"
43 #include "ChatTriggers.h"
44 #include "HalfLife2.h"
45 #include <inetchannel.h>
47 #include <IGameConfigs.h>
48 #include "ExtensionSys.h"
49 #include <sourcemod_version.h>
50 #include "ConsoleDetours.h"
51 #include "logic_bridge.h"
53 PlayerManager g_Players;
54 bool g_OnMapStarted = false;
55 IForward *PreAdminCheck = NULL;
56 IForward *PostAdminCheck = NULL;
57 IForward *PostAdminFilter = NULL;
59 const unsigned int *g_NumPlayersToAuth = NULL;
60 int lifestate_offset = -1;
61 List<ICommandTargetProcessor *> target_processors;
63 SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char *, const char *, char *, int);
64 SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, const char *);
65 SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, edict_t *);
66 #if SOURCE_ENGINE >= SE_ORANGEBOX
67 SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
69 SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
71 SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
72 SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
74 #if SOURCE_ENGINE >= SE_ORANGEBOX
75 SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
76 #elif SOURCE_ENGINE == SE_DARKMESSIAH
77 SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
79 # if SH_IMPL_VERSION >= 4
80 extern int __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
82 extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
84 extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
87 ConCommand *maxplayersCmd = NULL;
89 unsigned int g_PlayerSerialCount = 0;
91 class KickPlayerTimer : public ITimedEvent
94 ResultType OnTimer(ITimer *pTimer, void *pData)
96 int userid = (int)pData;
97 int client = g_Players.GetClientOfUserId(userid);
100 CPlayer *player = g_Players.GetPlayerByIndex(client);
101 player->Kick("Your name is reserved by SourceMod; set your password to use it.");
105 void OnTimerEnd(ITimer *pTimer, void *pData)
110 PlayerManager::PlayerManager()
116 m_UserIdLookUp = new int[USHRT_MAX+1];
117 memset(m_UserIdLookUp, 0, sizeof(int) * (USHRT_MAX+1));
120 PlayerManager::~PlayerManager()
122 g_NumPlayersToAuth = NULL;
124 delete [] m_AuthQueue;
125 delete [] m_UserIdLookUp;
128 void PlayerManager::OnSourceModAllInitialized()
130 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
131 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
132 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
133 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
134 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
135 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
136 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
137 SH_ADD_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
139 g_ShareSys.AddInterface(NULL, this);
141 ParamType p1[] = {Param_Cell, Param_String, Param_Cell};
142 ParamType p2[] = {Param_Cell};
144 m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_LowEvent, 3, p1);
145 m_clconnect_post = g_Forwards.CreateForward("OnClientConnected", ET_Ignore, 1, p2);
146 m_clputinserver = g_Forwards.CreateForward("OnClientPutInServer", ET_Ignore, 1, p2);
147 m_cldisconnect = g_Forwards.CreateForward("OnClientDisconnect", ET_Ignore, 1, p2);
148 m_cldisconnect_post = g_Forwards.CreateForward("OnClientDisconnect_Post", ET_Ignore, 1, p2);
149 m_clcommand = g_Forwards.CreateForward("OnClientCommand", ET_Hook, 2, NULL, Param_Cell, Param_Cell);
150 m_clinfochanged = g_Forwards.CreateForward("OnClientSettingsChanged", ET_Ignore, 1, p2);
151 m_clauth = g_Forwards.CreateForward("OnClientAuthorized", ET_Ignore, 2, NULL, Param_Cell, Param_String);
152 m_onActivate = g_Forwards.CreateForward("OnServerLoad", ET_Ignore, 0, NULL);
153 m_onActivate2 = g_Forwards.CreateForward("OnMapStart", ET_Ignore, 0, NULL);
155 PreAdminCheck = g_Forwards.CreateForward("OnClientPreAdminCheck", ET_Event, 1, p1);
156 PostAdminCheck = g_Forwards.CreateForward("OnClientPostAdminCheck", ET_Ignore, 1, p1);
157 PostAdminFilter = g_Forwards.CreateForward("OnClientPostAdminFilter", ET_Ignore, 1, p1);
159 m_bIsListenServer = !engine->IsDedicatedServer();
162 ConCommand *pCmd = FindCommand("maxplayers");
165 SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pCmd, CmdMaxplayersCallback, true);
166 maxplayersCmd = pCmd;
170 void PlayerManager::OnSourceModShutdown()
172 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
173 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
174 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
175 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
176 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
177 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
178 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
179 SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
181 /* Release forwards */
182 g_Forwards.ReleaseForward(m_clconnect);
183 g_Forwards.ReleaseForward(m_clconnect_post);
184 g_Forwards.ReleaseForward(m_clputinserver);
185 g_Forwards.ReleaseForward(m_cldisconnect);
186 g_Forwards.ReleaseForward(m_cldisconnect_post);
187 g_Forwards.ReleaseForward(m_clcommand);
188 g_Forwards.ReleaseForward(m_clinfochanged);
189 g_Forwards.ReleaseForward(m_clauth);
190 g_Forwards.ReleaseForward(m_onActivate);
191 g_Forwards.ReleaseForward(m_onActivate2);
193 g_Forwards.ReleaseForward(PreAdminCheck);
194 g_Forwards.ReleaseForward(PostAdminCheck);
195 g_Forwards.ReleaseForward(PostAdminFilter);
199 if (maxplayersCmd != NULL)
201 SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, maxplayersCmd, CmdMaxplayersCallback, true);
205 ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key,
211 if (strcmp(key, "PassInfoVar") == 0)
213 if (strcmp(value, "_password") != 0)
215 m_PassInfoVar.assign(value);
217 return ConfigResult_Accept;
218 } else if (strcmp(key, "AllowClLanguageVar") == 0) {
219 if (strcasecmp(value, "on") == 0)
222 } else if (strcasecmp(value, "off") == 0) {
225 UTIL_Format(error, maxlength, "Invalid value: must be \"on\" or \"off\"");
226 return ConfigResult_Reject;
228 return ConfigResult_Accept;
230 return ConfigResult_Ignore;
233 void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
237 /* Initialize all players */
238 m_maxClients = clientMax;
240 m_Players = new CPlayer[ABSOLUTE_PLAYER_LIMIT + 1];
241 m_AuthQueue = new unsigned int[ABSOLUTE_PLAYER_LIMIT + 1];
244 memset(m_AuthQueue, 0, sizeof(unsigned int) * (ABSOLUTE_PLAYER_LIMIT + 1));
246 g_NumPlayersToAuth = &m_AuthQueue[0];
248 g_PluginSys.SyncMaxClients(clientMax);
250 g_Extensions.CallOnCoreMapStart(pEdictList, edictCount, clientMax);
251 m_onActivate->Execute(NULL);
252 m_onActivate2->Execute(NULL);
254 List<IClientListener *>::iterator iter;
255 for (iter = m_hooks.begin(); iter != m_hooks.end(); iter++)
257 if ((*iter)->GetClientListenerVersion() >= 5)
259 (*iter)->OnServerActivated(clientMax);
263 g_OnMapStarted = true;
265 SMGlobalClass *cls = SMGlobalClass::head;
268 cls->OnSourceModLevelActivated();
269 cls = cls->m_pGlobalClassNext;
272 SM_ExecuteAllConfigs();
275 bool PlayerManager::IsServerActivated()
280 bool PlayerManager::CheckSetAdmin(int index, CPlayer *pPlayer, AdminId id)
282 const char *password = g_Admins.GetAdminPassword(id);
283 if (password != NULL)
285 if (m_PassInfoVar.size() < 1)
290 /* Whoa... the user needs a password! */
291 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
292 if (!given || strcmp(given, password) != 0)
298 pPlayer->SetAdminId(id, false);
303 bool PlayerManager::CheckSetAdminName(int index, CPlayer *pPlayer, AdminId id)
305 const char *password = g_Admins.GetAdminPassword(id);
306 if (password == NULL)
311 if (m_PassInfoVar.size() < 1)
316 /* Whoa... the user needs a password! */
317 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
318 if (!given || strcmp(given, password) != 0)
323 pPlayer->SetAdminId(id, false);
328 void PlayerManager::RunAuthChecks()
332 unsigned int removed = 0;
333 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
335 pPlayer = &m_Players[m_AuthQueue[i]];
336 authstr = engine->GetPlayerNetworkIDString(pPlayer->m_pEdict);
337 if (authstr && authstr[0] != '\0'
338 && (strcmp(authstr, "STEAM_ID_PENDING") != 0))
340 /* Set authorization */
341 pPlayer->Authorize(authstr);
343 /* Mark as removed from queue */
344 unsigned int client = m_AuthQueue[i];
348 /* Send to extensions */
349 List<IClientListener *>::iterator iter;
350 IClientListener *pListener;
351 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
354 pListener->OnClientAuthorized(client, authstr);
355 if (!pPlayer->IsConnected())
361 /* Send to plugins if player is still connected */
362 if (pPlayer->IsConnected() && m_clauth->GetFunctionCount())
364 /* :TODO: handle the case of a player disconnecting in the middle */
365 m_clauth->PushCell(client);
366 m_clauth->PushString(authstr);
367 m_clauth->Execute(NULL);
370 if (pPlayer->IsConnected())
372 pPlayer->Authorize_Post();
377 /* Clean up the queue */
380 /* We don't have to compact the list if it's empty */
381 if (removed != m_AuthQueue[0])
383 unsigned int diff = 0;
384 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
386 /* If this member is removed... */
387 if (m_AuthQueue[i] == 0)
389 /* Increase the differential */
392 /* diff cannot increase faster than i+1 */
394 assert(i - diff >= 1);
395 /* move this index down */
396 m_AuthQueue[i - diff] = m_AuthQueue[i];
399 m_AuthQueue[0] -= removed;
406 bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
408 int client = IndexOfEdict(pEntity);
409 CPlayer *pPlayer = &m_Players[client];
411 List<IClientListener *>::iterator iter;
412 IClientListener *pListener = NULL;
413 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
416 if (!pListener->InterceptClientConnect(client, reject, maxrejectlen))
424 pPlayer->Initialize(pszName, pszAddress, pEntity);
425 m_clconnect->PushCell(client);
426 m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8 | SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
427 m_clconnect->PushCell(maxrejectlen);
428 m_clconnect->Execute(&res);
432 if (!pPlayer->IsAuthorized())
434 m_AuthQueue[++m_AuthQueue[0]] = client;
437 m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = client;
441 if (!pPlayer->IsFakeClient())
443 RETURN_META_VALUE(MRES_SUPERCEDE, false);
450 bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
452 int client = IndexOfEdict(pEntity);
453 bool orig_value = META_RESULT_ORIG_RET(bool);
454 CPlayer *pPlayer = &m_Players[client];
458 List<IClientListener *>::iterator iter;
459 IClientListener *pListener = NULL;
460 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
463 pListener->OnClientConnected(client);
464 if (!pPlayer->IsConnected())
470 if (!pPlayer->IsFakeClient()
472 && strncmp(pszAddress, "127.0.0.1", 9) == 0)
474 m_ListenClient = client;
478 m_clconnect_post->PushCell(client);
479 m_clconnect_post->Execute(&res, NULL);
483 InvalidatePlayer(pPlayer);
489 void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername)
492 int client = IndexOfEdict(pEntity);
493 CPlayer *pPlayer = &m_Players[client];
495 /* If they're not connected, they're a bot */
496 if (!pPlayer->IsConnected())
498 /* Run manual connection routines */
500 const char *authid = engine->GetPlayerNetworkIDString(pEntity);
501 pPlayer->Authorize(authid);
502 pPlayer->m_bFakeClient = true;
503 if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
505 /* :TODO: kick the bot if it's rejected */
508 List<IClientListener *>::iterator iter;
509 IClientListener *pListener = NULL;
510 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
513 pListener->OnClientConnected(client);
514 /* See if bot was kicked */
515 if (!pPlayer->IsConnected())
522 m_clconnect_post->PushCell(client);
523 m_clconnect_post->Execute(&res, NULL);
525 /* Now do authorization */
526 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
529 pListener->OnClientAuthorized(client, authid);
531 /* Finally, tell plugins */
532 if (m_clauth->GetFunctionCount())
534 m_clauth->PushCell(client);
535 m_clauth->PushString(authid);
536 m_clauth->Execute(NULL);
538 pPlayer->Authorize_Post();
543 pPlayer->m_Info = playerinfo->GetPlayerInfo(pEntity);
546 /* Get the client's language */
550 if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
553 pPlayer->m_LangId = (translator->GetLanguageByName(name, &langid)) ? langid : translator->GetServerLanguage();
555 pPlayer->m_LangId = translator->GetServerLanguage();
562 List<IClientListener *>::iterator iter;
563 IClientListener *pListener = NULL;
564 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
567 pListener->OnClientPutInServer(client);
570 m_clputinserver->PushCell(client);
571 m_clputinserver->Execute(&res, NULL);
573 if (pPlayer->IsAuthorized())
575 pPlayer->DoPostConnectAuthorization();
579 void PlayerManager::OnSourceModLevelEnd()
581 /* Disconnect all bots still in game */
582 for (int i=1; i<=m_maxClients; i++)
584 if (m_Players[i].IsConnected())
586 OnClientDisconnect(m_Players[i].GetEdict());
592 void PlayerManager::OnClientDisconnect(edict_t *pEntity)
595 int client = IndexOfEdict(pEntity);
596 CPlayer *pPlayer = &m_Players[client];
598 if (pPlayer->IsConnected())
600 m_cldisconnect->PushCell(client);
601 m_cldisconnect->Execute(&res, NULL);
605 /* We don't care, prevent a double call */
609 if (pPlayer->WasCountedAsInGame())
614 List<IClientListener *>::iterator iter;
615 IClientListener *pListener = NULL;
616 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
619 pListener->OnClientDisconnecting(client);
622 InvalidatePlayer(pPlayer);
624 if (m_ListenClient == client)
630 void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
633 int client = IndexOfEdict(pEntity);
635 m_cldisconnect_post->PushCell(client);
636 m_cldisconnect_post->Execute(&res, NULL);
638 List<IClientListener *>::iterator iter;
639 IClientListener *pListener = NULL;
640 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
643 pListener->OnClientDisconnected(client);
647 void ClientConsolePrint(edict_t *e, const char *fmt, ...)
653 size_t len = vsnprintf(buffer, sizeof(buffer), fmt, ap);
656 if (len >= sizeof(buffer) - 1)
658 buffer[sizeof(buffer) - 2] = '\n';
659 buffer[sizeof(buffer) - 1] = '\0';
661 buffer[len++] = '\n';
665 engine->ClientPrintf(e, buffer);
668 #if SOURCE_ENGINE >= SE_ORANGEBOX
669 void PlayerManager::OnClientCommand(edict_t *pEntity, const CCommand &args)
672 void PlayerManager::OnClientCommand(edict_t *pEntity)
676 int client = IndexOfEdict(pEntity);
677 cell_t res = Pl_Continue;
678 CPlayer *pPlayer = &m_Players[client];
680 if (!pPlayer->IsConnected())
685 if (strcmp(args.Arg(0), "sm") == 0)
687 if (args.ArgC() > 1 && strcmp(args.Arg(1), "plugins") == 0)
689 g_PluginSys.ListPluginsToClient(pPlayer, args);
690 RETURN_META(MRES_SUPERCEDE);
692 else if (args.ArgC() > 1 && strcmp(args.Arg(1), "credits") == 0)
694 ClientConsolePrint(pEntity,
695 "SourceMod would not be possible without:");
696 ClientConsolePrint(pEntity,
697 " David \"BAILOPAN\" Anderson, Borja \"faluco\" Ferrer");
698 ClientConsolePrint(pEntity,
699 " Scott \"DS\" Ehlert, Matt \"pRED\" Woodrow");
700 ClientConsolePrint(pEntity,
701 " Michael \"ferret\" McKoy, Pavol \"PM OnoTo\" Marko");
702 ClientConsolePrint(pEntity,
703 "SourceMod is open source under the GNU General Public License.");
704 RETURN_META(MRES_SUPERCEDE);
707 ClientConsolePrint(pEntity,
708 "SourceMod %s, by AlliedModders LLC", SM_FULL_VERSION);
709 ClientConsolePrint(pEntity,
710 "To see running plugins, type \"sm plugins\"");
711 ClientConsolePrint(pEntity,
712 "To see credits, type \"sm credits\"");
713 ClientConsolePrint(pEntity,
714 "Visit http://www.sourcemod.net/");
715 RETURN_META(MRES_SUPERCEDE);
718 g_HL2.PushCommandStack(&args);
720 int argcount = args.ArgC() - 1;
721 const char *cmd = g_HL2.CurrentCommandName();
723 bool result = g_ValveMenuStyle.OnClientCommand(client, cmd, args);
728 result = g_RadioMenuStyle.OnClientCommand(client, cmd, args);
735 if (g_ConsoleDetours.IsEnabled())
737 cell_t res2 = g_ConsoleDetours.InternalDispatch(client, args);
740 g_HL2.PopCommandStack();
741 RETURN_META(MRES_SUPERCEDE);
749 cell_t res2 = Pl_Continue;
750 if (pPlayer->IsInGame())
752 m_clcommand->PushCell(client);
753 m_clcommand->PushCell(argcount);
754 m_clcommand->Execute(&res2, NULL);
764 g_HL2.PopCommandStack();
765 RETURN_META(MRES_SUPERCEDE);
768 res = g_ConCmds.DispatchClientCommand(client, cmd, argcount, (ResultType)res);
770 g_HL2.PopCommandStack();
772 if (res >= Pl_Handled)
774 RETURN_META(MRES_SUPERCEDE);
778 void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
781 int client = IndexOfEdict(pEntity);
782 CPlayer *pPlayer = &m_Players[client];
784 if (!pPlayer->IsConnected())
789 m_clinfochanged->PushCell(client);
790 m_clinfochanged->Execute(&res, NULL);
792 if (pPlayer->IsFakeClient())
797 IPlayerInfo *info = pPlayer->GetPlayerInfo();
798 const char *new_name = info ? info->GetName() : engine->GetClientConVarValue(client, "name");
799 const char *old_name = pPlayer->m_Name.c_str();
801 if (strcmp(old_name, new_name) != 0)
803 AdminId id = g_Admins.FindAdminByIdentity("name", new_name);
804 if (id != INVALID_ADMIN_ID && pPlayer->GetAdminId() != id)
806 if (!CheckSetAdminName(client, pPlayer, id))
808 pPlayer->Kick("Your name is reserved by SourceMod; set your password to use it.");
809 RETURN_META(MRES_IGNORED);
811 } else if ((id = g_Admins.FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
812 if (id == pPlayer->GetAdminId())
814 /* This player is changing their name; force them to drop admin privileges! */
815 pPlayer->SetAdminId(INVALID_ADMIN_ID, false);
818 pPlayer->SetName(new_name);
821 if (m_PassInfoVar.size() > 0)
823 /* Try for a password change */
824 const char *old_pass = pPlayer->m_LastPassword.c_str();
825 const char *new_pass = engine->GetClientConVarValue(client, m_PassInfoVar.c_str());
826 if (strcmp(old_pass, new_pass) != 0)
828 pPlayer->m_LastPassword.assign(new_pass);
829 if (pPlayer->IsInGame() && pPlayer->IsAuthorized())
831 /* If there is already an admin id assigned, this will just bail out. */
832 pPlayer->DoBasicAdminChecks();
836 /* Notify Extensions */
837 List<IClientListener *>::iterator iter;
838 IClientListener *pListener = NULL;
839 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
842 if (pListener->GetClientListenerVersion() >= 13)
844 pListener->OnClientSettingsChanged(client);
849 int PlayerManager::GetMaxClients()
854 CPlayer *PlayerManager::GetPlayerByIndex(int client) const
856 if (client > m_maxClients || client < 1)
860 return &m_Players[client];
863 int PlayerManager::GetNumPlayers()
865 return m_PlayerCount;
868 int PlayerManager::GetClientOfUserId(int userid)
870 if (userid < 0 || userid > USHRT_MAX)
875 int client = m_UserIdLookUp[userid];
877 /* Verify the userid. The cache can get messed up with older
878 * Valve engines. :TODO: If this gets fixed, do an old engine
879 * check before invoking this backwards compat code.
883 CPlayer *player = GetPlayerByIndex(client);
884 if (player && player->IsConnected())
886 int realUserId = engine->GetPlayerUserId(player->GetEdict());
887 if (realUserId == userid)
894 /* If we can't verify the userid, we have to do a manual loop */
896 for (int i = 1; i <= m_maxClients; i++)
898 player = GetPlayerByIndex(i);
899 if (!player || !player->IsConnected())
903 if (engine->GetPlayerUserId(player->GetEdict()) == userid)
905 m_UserIdLookUp[userid] = i;
913 void PlayerManager::AddClientListener(IClientListener *listener)
915 m_hooks.push_back(listener);
918 void PlayerManager::RemoveClientListener(IClientListener *listener)
920 m_hooks.remove(listener);
923 IGamePlayer *PlayerManager::GetGamePlayer(edict_t *pEdict)
925 int index = IndexOfEdict(pEdict);
926 return GetGamePlayer(index);
929 IGamePlayer *PlayerManager::GetGamePlayer(int client)
931 return GetPlayerByIndex(client);
934 void PlayerManager::ClearAdminId(AdminId id)
936 for (int i=1; i<=m_maxClients; i++)
938 if (m_Players[i].m_Admin == id)
940 m_Players[i].DumpAdmin(true);
945 void PlayerManager::ClearAllAdmins()
947 for (int i=1; i<=m_maxClients; i++)
949 m_Players[i].DumpAdmin(true);
953 const char *PlayerManager::GetPassInfoVar()
955 return m_PassInfoVar.c_str();
958 void PlayerManager::RecheckAnyAdmins()
960 for (int i=1; i<=m_maxClients; i++)
962 if (m_Players[i].IsInGame() && m_Players[i].IsAuthorized())
964 m_Players[i].DoBasicAdminChecks();
969 unsigned int PlayerManager::GetReplyTo()
971 return g_ChatTriggers.GetReplyTo();
974 unsigned int PlayerManager::SetReplyTo(unsigned int reply)
976 return g_ChatTriggers.SetReplyTo(reply);
979 int PlayerManager::FilterCommandTarget(IGamePlayer *pAdmin, IGamePlayer *pTarget, int flags)
981 return InternalFilterCommandTarget((CPlayer *)pAdmin, (CPlayer *)pTarget, flags);
984 void PlayerManager::RegisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
986 target_processors.push_back(pHandler);
989 void PlayerManager::UnregisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
991 target_processors.remove(pHandler);
994 void PlayerManager::InvalidatePlayer(CPlayer *pPlayer)
997 * Remove client from auth queue if necessary
999 if (!pPlayer->IsAuthorized())
1001 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
1003 if (m_AuthQueue[i] == (unsigned)pPlayer->m_iIndex)
1005 /* Move everything ahead of us back by one */
1006 for (unsigned int j=i+1; j<=m_AuthQueue[0]; j++)
1008 m_AuthQueue[j-1] = m_AuthQueue[j];
1010 /* Remove us and break */
1017 m_UserIdLookUp[engine->GetPlayerUserId(pPlayer->m_pEdict)] = 0;
1018 pPlayer->Disconnect();
1021 int PlayerManager::InternalFilterCommandTarget(CPlayer *pAdmin, CPlayer *pTarget, int flags)
1023 if ((flags & COMMAND_FILTER_CONNECTED) == COMMAND_FILTER_CONNECTED
1024 && !pTarget->IsConnected())
1026 return COMMAND_TARGET_NONE;
1028 else if ((flags & COMMAND_FILTER_CONNECTED) != COMMAND_FILTER_CONNECTED &&
1029 !pTarget->IsInGame())
1031 return COMMAND_TARGET_NOT_IN_GAME;
1034 if ((flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS
1035 && pTarget->IsFakeClient())
1037 return COMMAND_TARGET_NOT_HUMAN;
1042 if ((flags & COMMAND_FILTER_NO_IMMUNITY) != COMMAND_FILTER_NO_IMMUNITY
1043 && !g_Admins.CanAdminTarget(pAdmin->GetAdminId(), pTarget->GetAdminId()))
1045 return COMMAND_TARGET_IMMUNE;
1049 if ((flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE
1050 && pTarget->GetLifeState() != PLAYER_LIFE_ALIVE)
1052 return COMMAND_TARGET_NOT_ALIVE;
1055 if ((flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD
1056 && pTarget->GetLifeState() != PLAYER_LIFE_DEAD)
1058 return COMMAND_TARGET_NOT_DEAD;
1061 return COMMAND_TARGET_VALID;
1064 void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
1066 CPlayer *pTarget, *pAdmin;
1067 int max_clients, total = 0;
1069 max_clients = GetMaxClients();
1071 if (info->max_targets < 1)
1073 info->reason = COMMAND_TARGET_NONE;
1074 info->num_targets = 0;
1077 if (info->admin == 0)
1083 pAdmin = GetPlayerByIndex(info->admin);
1086 if (info->pattern[0] == '#')
1088 int userid = atoi(&info->pattern[1]);
1089 int client = GetClientOfUserId(userid);
1091 /* See if a valid userid matched */
1094 IGamePlayer *pTarget = GetPlayerByIndex(client);
1095 if (pTarget != NULL)
1097 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags)) == COMMAND_TARGET_VALID)
1099 info->targets[0] = client;
1100 info->num_targets = 1;
1101 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1102 info->target_name_style = COMMAND_TARGETNAME_RAW;
1106 info->num_targets = 0;
1112 /* Do we need to look for a steam id? */
1113 if (strncmp(&info->pattern[1], "STEAM_", 6) == 0)
1116 char new_pattern[256];
1118 strcpy(new_pattern, "STEAM_");
1119 len = strlen(&info->pattern[7]);
1120 for (p = 0; p < len; p++)
1122 new_pattern[6 + p] = info->pattern[7 + p];
1123 if (new_pattern[6 + p] == '_')
1125 new_pattern[6 + p] = ':';
1128 new_pattern[6 + p] = '\0';
1130 for (int i = 1; i <= max_clients; i++)
1132 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1136 if (!pTarget->IsConnected() || !pTarget->IsAuthorized())
1140 if (strcmp(pTarget->GetAuthString(), new_pattern) == 0)
1142 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1143 == COMMAND_TARGET_VALID)
1145 info->targets[0] = i;
1146 info->num_targets = 1;
1147 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1148 info->target_name_style = COMMAND_TARGETNAME_RAW;
1152 info->num_targets = 0;
1159 /* See if an exact name matches */
1160 for (int i = 1; i <= max_clients; i++)
1162 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1166 if (!pTarget->IsConnected())
1170 if (strcmp(pTarget->GetName(), &info->pattern[1]) == 0)
1172 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1173 == COMMAND_TARGET_VALID)
1175 info->targets[0] = i;
1176 info->num_targets = 1;
1177 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1178 info->target_name_style = COMMAND_TARGETNAME_RAW;
1182 info->num_targets = 0;
1189 if (strcmp(info->pattern, "@me") == 0 && info->admin != 0)
1191 info->reason = FilterCommandTarget(pAdmin, pAdmin, info->flags);
1192 if (info->reason == COMMAND_TARGET_VALID)
1194 info->targets[0] = info->admin;
1195 info->num_targets = 1;
1196 strncopy(info->target_name, pAdmin->GetName(), info->target_name_maxlength);
1197 info->target_name_style = COMMAND_TARGETNAME_RAW;
1201 info->num_targets = 0;
1206 if ((info->flags & COMMAND_FILTER_NO_MULTI) != COMMAND_FILTER_NO_MULTI)
1208 bool is_multi = false;
1209 bool bots_only = false;
1210 int skip_client = -1;
1212 if (strcmp(info->pattern, "@all") == 0)
1215 strncopy(info->target_name, "all players", info->target_name_maxlength);
1216 info->target_name_style = COMMAND_TARGETNAME_ML;
1218 else if (strcmp(info->pattern, "@dead") == 0)
1221 if ((info->flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE)
1223 info->num_targets = 0;
1224 info->reason = COMMAND_TARGET_NOT_ALIVE;
1227 info->flags |= COMMAND_FILTER_DEAD;
1228 strncopy(info->target_name, "all dead players", info->target_name_maxlength);
1229 info->target_name_style = COMMAND_TARGETNAME_ML;
1231 else if (strcmp(info->pattern, "@alive") == 0)
1234 if ((info->flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD)
1236 info->num_targets = 0;
1237 info->reason = COMMAND_TARGET_NOT_DEAD;
1240 strncopy(info->target_name, "all alive players", info->target_name_maxlength);
1241 info->target_name_style = COMMAND_TARGETNAME_ML;
1242 info->flags |= COMMAND_FILTER_ALIVE;
1244 else if (strcmp(info->pattern, "@bots") == 0)
1247 if ((info->flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS)
1249 info->num_targets = 0;
1250 info->reason = COMMAND_FILTER_NO_BOTS;
1253 strncopy(info->target_name, "all bots", info->target_name_maxlength);
1254 info->target_name_style = COMMAND_TARGETNAME_ML;
1257 else if (strcmp(info->pattern, "@humans") == 0)
1260 strncopy(info->target_name, "all humans", info->target_name_maxlength);
1261 info->target_name_style = COMMAND_TARGETNAME_ML;
1262 info->flags |= COMMAND_FILTER_NO_BOTS;
1264 else if (strcmp(info->pattern, "@!me") == 0)
1267 strncopy(info->target_name, "all players", info->target_name_maxlength);
1268 info->target_name_style = COMMAND_TARGETNAME_ML;
1269 skip_client = info->admin;
1274 for (int i = 1; i <= max_clients && total < info->max_targets; i++)
1276 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1280 if (FilterCommandTarget(pAdmin, pTarget, info->flags) > 0)
1282 if ((!bots_only || pTarget->IsFakeClient())
1283 && skip_client != i)
1285 info->targets[total++] = i;
1290 info->num_targets = total;
1291 info->reason = (info->num_targets) ? COMMAND_TARGET_VALID : COMMAND_TARGET_EMPTY_FILTER;
1296 List<ICommandTargetProcessor *>::iterator iter;
1297 for (iter = target_processors.begin(); iter != target_processors.end(); iter++)
1299 ICommandTargetProcessor *pProcessor = (*iter);
1300 if (pProcessor->ProcessCommandTarget(info))
1306 /* Check partial names */
1307 int found_client = 0;
1308 CPlayer *pFoundClient = NULL;
1309 for (int i = 1; i <= max_clients; i++)
1311 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1316 if (logicore.stristr(pTarget->GetName(), info->pattern) != NULL)
1320 info->num_targets = 0;
1321 info->reason = COMMAND_TARGET_AMBIGUOUS;
1327 pFoundClient = pTarget;
1334 if ((info->reason = FilterCommandTarget(pAdmin, pFoundClient, info->flags))
1335 == COMMAND_TARGET_VALID)
1337 info->targets[0] = found_client;
1338 info->num_targets = 1;
1339 strncopy(info->target_name, pFoundClient->GetName(), info->target_name_maxlength);
1340 info->target_name_style = COMMAND_TARGETNAME_RAW;
1344 info->num_targets = 0;
1349 info->num_targets = 0;
1350 info->reason = COMMAND_TARGET_NONE;
1354 void PlayerManager::OnSourceModMaxPlayersChanged( int newvalue )
1356 m_maxClients = newvalue;
1359 void PlayerManager::MaxPlayersChanged( int newvalue /*= -1*/ )
1368 newvalue = gpGlobals->maxClients;
1371 if (newvalue == MaxClients())
1376 /* Notify the rest of core */
1377 SMGlobalClass *pBase = SMGlobalClass::head;
1380 pBase->OnSourceModMaxPlayersChanged(newvalue);
1381 pBase = pBase->m_pGlobalClassNext;
1384 /* Notify Extensions */
1385 List<IClientListener *>::iterator iter;
1386 IClientListener *pListener = NULL;
1387 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
1389 pListener = (*iter);
1390 if (pListener->GetClientListenerVersion() >= 8)
1392 pListener->OnMaxPlayersChanged(newvalue);
1397 int PlayerManager::GetClientFromSerial(unsigned int serial)
1402 int client = s.bits.index;
1404 IGamePlayer *pPlayer = GetGamePlayer(client);
1411 if (serial == pPlayer->GetSerial())
1419 #if SOURCE_ENGINE >= SE_ORANGEBOX
1420 void CmdMaxplayersCallback(const CCommand &command)
1423 void CmdMaxplayersCallback()
1427 g_Players.MaxPlayersChanged();
1431 /*******************
1433 *******************/
1437 m_IsConnected = false;
1439 m_IsAuthorized = false;
1441 m_Admin = INVALID_ADMIN_ID;
1442 m_TempAdmin = false;
1444 m_bAdminCheckSignalled = false;
1446 m_bIsInKickQueue = false;
1447 m_LastPassword.clear();
1448 m_LangId = SOURCEMOD_LANGUAGE_ENGLISH;
1449 m_bFakeClient = false;
1452 void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
1454 m_IsConnected = true;
1455 m_Name.assign(name);
1458 m_iIndex = IndexOfEdict(pEntity);
1459 m_LangId = translator->GetServerLanguage();
1461 m_Serial.bits.index = m_iIndex;
1462 m_Serial.bits.serial = g_PlayerSerialCount++;
1465 strncopy(ip2, ip, sizeof(ip2));
1466 if ((ptr = strchr(ip2, ':')) != NULL)
1470 m_IpNoPort.assign(ip2);
1473 void CPlayer::Connect()
1482 const char *var = g_Players.GetPassInfoVar();
1483 int client = IndexOfEdict(m_pEdict);
1486 const char *pass = engine->GetClientConVarValue(client, var);
1487 m_LastPassword.assign(pass ? pass : "");
1491 m_LastPassword.assign("");
1495 void CPlayer::Authorize(const char *steamid)
1502 m_IsAuthorized = true;
1503 m_AuthID.assign(steamid);
1506 void CPlayer::Disconnect()
1509 m_IsConnected = false;
1511 m_IsAuthorized = false;
1517 m_bAdminCheckSignalled = false;
1519 m_bIsInKickQueue = false;
1520 m_bFakeClient = false;
1523 void CPlayer::SetName(const char *name)
1525 m_Name.assign(name);
1528 const char *CPlayer::GetName()
1530 if (m_Info && m_pEdict->GetUnknown())
1532 return m_Info->GetName();
1535 return m_Name.c_str();
1538 const char *CPlayer::GetIPAddress()
1540 return m_Ip.c_str();
1543 const char *CPlayer::GetAuthString()
1545 return m_AuthID.c_str();
1548 edict_t *CPlayer::GetEdict()
1553 bool CPlayer::IsInGame()
1555 return m_IsInGame && (m_pEdict->GetUnknown() != NULL);
1558 bool CPlayer::WasCountedAsInGame()
1563 bool CPlayer::IsConnected()
1565 return m_IsConnected;
1568 bool CPlayer::IsAuthorized()
1570 return m_IsAuthorized;
1573 IPlayerInfo *CPlayer::GetPlayerInfo()
1575 if (m_pEdict->GetUnknown())
1583 bool CPlayer::IsFakeClient()
1585 return m_bFakeClient;
1588 void CPlayer::SetAdminId(AdminId id, bool temporary)
1598 m_TempAdmin = temporary;
1601 AdminId CPlayer::GetAdminId()
1606 void CPlayer::DumpAdmin(bool deleting)
1608 if (m_Admin != INVALID_ADMIN_ID)
1610 if (m_TempAdmin && !deleting)
1612 g_Admins.InvalidateAdmin(m_Admin);
1614 m_Admin = INVALID_ADMIN_ID;
1615 m_TempAdmin = false;
1619 void CPlayer::Kick(const char *str)
1621 MarkAsBeingKicked();
1622 INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(m_iIndex));
1623 if (pNetChan == NULL)
1625 /* What does this even mean? Hell if I know. */
1626 int userid = GetUserId();
1630 UTIL_Format(buffer, sizeof(buffer), "kickid %d %s\n", userid, str);
1631 engine->ServerCommand(buffer);
1636 IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
1637 pClient->Disconnect("%s", str);
1641 void CPlayer::Authorize_Post()
1645 DoPostConnectAuthorization();
1649 void CPlayer::DoPostConnectAuthorization()
1653 List<IClientListener *>::iterator iter;
1654 for (iter = g_Players.m_hooks.begin();
1655 iter != g_Players.m_hooks.end();
1658 IClientListener *pListener = (*iter);
1659 #if defined MIN_API_FOR_ADMINCALLS
1660 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1665 if (!pListener->OnClientPreAdminCheck(m_iIndex))
1672 PreAdminCheck->PushCell(m_iIndex);
1673 PreAdminCheck->Execute(&result);
1675 /* Defer, for better or worse */
1676 if (delay || (ResultType)result >= Pl_Handled)
1687 /* Otherwise, go ahead and do admin checks */
1688 DoBasicAdminChecks();
1690 /* Send the notification out */
1691 NotifyPostAdminChecks();
1694 bool CPlayer::RunAdminCacheChecks()
1696 AdminId old_id = GetAdminId();
1698 DoBasicAdminChecks();
1700 return (GetAdminId() != old_id);
1703 void CPlayer::NotifyPostAdminChecks()
1705 if (m_bAdminCheckSignalled)
1710 /* Block beforehand so they can't double-call */
1711 m_bAdminCheckSignalled = true;
1713 List<IClientListener *>::iterator iter;
1714 for (iter = g_Players.m_hooks.begin();
1715 iter != g_Players.m_hooks.end();
1718 IClientListener *pListener = (*iter);
1719 #if defined MIN_API_FOR_ADMINCALLS
1720 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1725 pListener->OnClientPostAdminCheck(m_iIndex);
1728 PostAdminFilter->PushCell(m_iIndex);
1729 PostAdminFilter->Execute(NULL);
1731 PostAdminCheck->PushCell(m_iIndex);
1732 PostAdminCheck->Execute(NULL);
1735 void CPlayer::DoBasicAdminChecks()
1737 if (GetAdminId() != INVALID_ADMIN_ID)
1742 /* First check the name */
1744 int client = IndexOfEdict(m_pEdict);
1746 if ((id = g_Admins.FindAdminByIdentity("name", GetName())) != INVALID_ADMIN_ID)
1748 if (!g_Players.CheckSetAdminName(client, this, id))
1750 int userid = engine->GetPlayerUserId(m_pEdict);
1751 g_Timers.CreateTimer(&s_KickPlayerTimer, 0.1f, (void *)userid, 0);
1757 if ((id = g_Admins.FindAdminByIdentity("ip", m_IpNoPort.c_str())) != INVALID_ADMIN_ID)
1759 if (g_Players.CheckSetAdmin(client, this, id))
1765 /* Check steam id */
1766 if ((id = g_Admins.FindAdminByIdentity("steam", m_AuthID.c_str())) != INVALID_ADMIN_ID)
1768 if (g_Players.CheckSetAdmin(client, this, id))
1775 unsigned int CPlayer::GetLanguageId()
1780 void CPlayer::SetLanguageId(unsigned int id)
1785 int CPlayer::GetUserId()
1789 m_UserId = engine->GetPlayerUserId(GetEdict());
1795 bool CPlayer::IsInKickQueue()
1797 return m_bIsInKickQueue;
1800 void CPlayer::MarkAsBeingKicked()
1802 m_bIsInKickQueue = true;
1805 int CPlayer::GetLifeState()
1807 if (lifestate_offset == -1)
1809 if (!g_pGameConf->GetOffset("m_lifeState", &lifestate_offset))
1811 lifestate_offset = -2;
1815 if (lifestate_offset < 0)
1817 IPlayerInfo *info = GetPlayerInfo();
1820 return PLAYER_LIFE_UNKNOWN;
1822 return info->IsDead() ? PLAYER_LIFE_DEAD : PLAYER_LIFE_ALIVE;
1825 if (m_pEdict == NULL)
1827 return PLAYER_LIFE_UNKNOWN;
1830 CBaseEntity *pEntity;
1831 IServerUnknown *pUnknown = m_pEdict->GetUnknown();
1832 if (pUnknown == NULL || (pEntity = pUnknown->GetBaseEntity()) == NULL)
1834 return PLAYER_LIFE_UNKNOWN;
1837 if (*((uint8_t *)pEntity + lifestate_offset) == LIFE_ALIVE)
1839 return PLAYER_LIFE_ALIVE;
1843 return PLAYER_LIFE_DEAD;
1847 unsigned int CPlayer::GetSerial()
1849 return m_Serial.value;