3 * =============================================================================
5 * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #ifndef _INCLUDE_SOURCEMOD_CGAMECONFIGS_H_
33 #define _INCLUDE_SOURCEMOD_CGAMECONFIGS_H_
35 #include <IGameConfigs.h>
36 #include <ITextParsers.h>
39 #include "sm_globals.h"
40 #include "sm_memtable.h"
42 using namespace SourceMod;
43 using namespace SourceHook;
48 public ITextListener_SMC,
51 friend class GameConfigManager;
53 CGameConfig(const char *file);
56 bool Reparse(char *error, size_t maxlength);
57 public: //ITextListener_SMC
58 SMCParseResult ReadSMC_NewSection(const char *name, bool opt_quotes);
59 SMCParseResult ReadSMC_KeyValue(const char *key, const char *value, bool key_quotes, bool value_quotes);
60 SMCParseResult ReadSMC_LeavingSection();
62 const char *GetKeyValue(const char *key);
63 bool GetOffset(const char *key, int *value);
64 SendProp *GetSendProp(const char *key);
65 bool GetMemSig(const char *key, void **addr);
68 unsigned int DecRefCount();
70 BaseStringTable *m_pStrings;
76 unsigned int m_RefCount;
79 unsigned int m_IgnoreLevel;
84 bool bShouldBeReadingDefault;
87 class GameConfigManager :
88 public IGameConfigManager,
94 public: //IGameConfigManager
95 bool LoadGameConfigFile(const char *file, IGameConfig **pConfig, char *error, size_t maxlength);
96 void CloseGameConfigFile(IGameConfig *cfg);
97 IGameConfig *ReadHandle(Handle_t hndl,
98 IdentityToken_t *ident,
100 public: //SMGlobalClass
101 void OnSourceModStartup(bool late);
102 void OnSourceModAllInitialized();
103 void OnSourceModAllShutdown();
105 List<CGameConfig *> m_cfgs;
109 extern GameConfigManager g_GameConfigs;
110 extern IGameConfig *g_pGameConf;
112 #endif //_INCLUDE_SOURCEMOD_CGAMECONFIGS_H_