Fixed build.
3 * =============================================================================
5 * Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
33 #include "sourcemod.h"
34 #include "sourcemm_api.h"
35 #include "sm_globals.h"
36 #include "sm_autonatives.h"
37 #include "logic/intercom.h"
38 #include "LibrarySys.h"
39 #include "sm_stringutil.h"
41 #include "sm_srvcmds.h"
42 #include "ForwardSys.h"
44 #include "logic_bridge.h"
45 #include "PlayerManager.h"
46 #include "AdminCache.h"
47 #include "HalfLife2.h"
48 #include "CoreConfig.h"
49 #if SOURCE_ENGINE == SE_DOTA
50 #include "convar_sm_dota.h"
51 #elif SOURCE_ENGINE >= SE_ALIENSWARM
52 #include "convar_sm_swarm.h"
53 #elif SOURCE_ENGINE >= SE_LEFT4DEAD
54 #include "convar_sm_l4d.h"
55 #elif SOURCE_ENGINE >= SE_ORANGEBOX
56 #include "convar_sm_ob.h"
58 #include "convar_sm.h"
62 #define MATCHMAKINGDS_SUFFIX ""
63 #define MATCHMAKINGDS_EXT "dll"
64 #elif defined __APPLE__
65 #define MATCHMAKINGDS_SUFFIX ""
66 #define MATCHMAKINGDS_EXT "dylib"
67 #elif defined __linux__
68 #if SOURCE_ENGINE < SE_LEFT4DEAD2
69 #define MATCHMAKINGDS_SUFFIX "_i486"
71 #define MATCHMAKINGDS_SUFFIX ""
73 #define MATCHMAKINGDS_EXT "so"
76 static ILibrary *g_pLogic = NULL;
77 static LogicInitFunction logic_init_fn;
79 IThreader *g_pThreader;
80 ITextParsers *textparsers;
82 ITranslator *translator;
83 IScriptManager *scripts;
85 IExtensionSys *extsys;
86 IHandleSys *handlesys;
88 class VEngineServer_Logic : public IVEngineServer_Logic
91 virtual bool IsMapValid(const char *map)
93 return !!engine->IsMapValid(map);
96 virtual void ServerCommand(const char *cmd)
98 engine->ServerCommand(cmd);
102 static VEngineServer_Logic logic_engine;
105 class VFileSystem_Logic : public IFileSystem_Logic
108 const char *FindFirstEx(const char *pWildCard, const char *pPathID, FileFindHandle_t *pHandle)
110 return filesystem->FindFirstEx(pWildCard, pPathID, pHandle);
112 const char *FindNext(FileFindHandle_t handle)
114 return filesystem->FindNext(handle);
116 void FindClose(FileFindHandle_t handle)
118 filesystem->FindClose(handle);
122 static VFileSystem_Logic logic_filesystem;
125 static ConVar *find_convar(const char *name)
127 return icvar->FindVar(name);
130 static void log_error(const char *fmt, ...)
135 g_Logger.LogErrorEx(fmt, ap);
139 static void log_fatal(const char *fmt, ...)
144 g_Logger.LogFatalEx(fmt, ap);
148 static void log_message(const char *fmt, ...)
152 g_Logger.LogMessageEx(fmt, ap);
156 static void log_to_file(FILE *fp, const char *fmt, ...)
160 g_Logger.LogToOpenFileEx(fp, fmt, ap);
164 static void log_to_game(const char *message)
166 Engine_LogPrintWrapper(message);
169 static bool file_exists(const char *path)
171 return basefilesystem->FileExists(path);
174 static const char *get_cvar_string(ConVar* cvar)
176 return cvar->GetString();
179 static bool get_game_name(char *buffer, size_t maxlength)
181 KeyValues *pGameInfo = new KeyValues("GameInfo");
182 if (g_HL2.KVLoadFromFile(pGameInfo, basefilesystem, "gameinfo.txt"))
185 if ((str = pGameInfo->GetString("game", NULL)) != NULL)
187 strncopy(buffer, str, maxlength);
191 pGameInfo->deleteThis();
195 static const char *get_game_description()
197 return SERVER_CALL(GetGameDescription)();
200 static const char *get_source_engine_name()
202 #if !defined SOURCE_ENGINE
203 # error "Unknown engine type"
205 #if SOURCE_ENGINE == SE_EPISODEONE
207 #elif SOURCE_ENGINE == SE_DARKMESSIAH
208 return "darkmessiah";
209 #elif SOURCE_ENGINE == SE_ORANGEBOX
211 #elif SOURCE_ENGINE == SE_BLOODYGOODTIME
212 return "bloodygoodtime";
213 #elif SOURCE_ENGINE == SE_EYE
215 #elif SOURCE_ENGINE == SE_CSS
217 #elif SOURCE_ENGINE == SE_HL2DM
219 #elif SOURCE_ENGINE == SE_DODS
221 #elif SOURCE_ENGINE == SE_TF2
223 #elif SOURCE_ENGINE == SE_LEFT4DEAD
225 #elif SOURCE_ENGINE == SE_NUCLEARDAWN
226 return "nucleardawn";
227 #elif SOURCE_ENGINE == SE_LEFT4DEAD2
229 #elif SOURCE_ENGINE == SE_ALIENSWARM
231 #elif SOURCE_ENGINE == SE_PORTAL2
233 #elif SOURCE_ENGINE == SE_CSGO
235 #elif SOURCE_ENGINE == SE_DOTA
240 static bool symbols_are_hidden()
242 #if (SOURCE_ENGINE == SE_CSS) || (SOURCE_ENGINE == SE_HL2DM) || (SOURCE_ENGINE == SE_DODS) || (SOURCE_ENGINE == SE_TF2) || (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_NUCLEARDAWN) || (SOURCE_ENGINE == SE_LEFT4DEAD2) || (SOURCE_ENGINE == SE_CSGO) || (SOURCE_ENGINE == SE_DOTA)
249 static const char* get_core_config_value(const char* key)
251 return g_CoreConfig.GetCoreConfigValue(key);
254 static bool is_map_loading()
256 return g_SourceMod.IsMapLoading();
259 static bool is_map_running()
261 return g_SourceMod.IsMapRunning();
264 int read_cmd_argc(const CCommand &args)
269 static const char *read_cmd_arg(const CCommand &args, int arg)
271 return args.Arg(arg);
274 static int load_mms_plugin(const char *file, bool *ok, char *error, size_t maxlength)
277 PluginId id = g_pMMPlugins->Load(file, g_PLID, ignore_already, error, maxlength);
281 #ifndef METAMOD_PLAPI_VERSION
287 #ifndef METAMOD_PLAPI_VERSION
288 g_pMMPlugins->Query(id, filep, status, source)
290 g_pMMPlugins->Query(id, NULL, &status, NULL)
292 && status < Pl_Paused))
304 static void unload_mms_plugin(int id)
307 g_pMMPlugins->Unload(id, true, ignore, sizeof(ignore));
310 void do_global_plugin_loads()
312 g_SourceMod.DoGlobalPluginLoads();
315 #if defined METAMOD_PLAPI_VERSION
316 #if SOURCE_ENGINE == SE_LEFT4DEAD
317 #define GAMEFIX "2.l4d"
318 #elif SOURCE_ENGINE == SE_LEFT4DEAD2
319 #define GAMEFIX "2.l4d2"
320 #elif SOURCE_ENGINE == SE_ALIENSWARM
321 #define GAMEFIX "2.swarm"
322 #elif SOURCE_ENGINE == SE_ORANGEBOX
323 #define GAMEFIX "2.ep2"
324 #elif SOURCE_ENGINE == SE_BLOODYGOODTIME
325 #define GAMEFIX "2.bgt"
326 #elif SOURCE_ENGINE == SE_EYE
327 #define GAMEFIX "2.eye"
328 #elif SOURCE_ENGINE == SE_CSS
329 #define GAMEFIX "2.css"
330 #elif SOURCE_ENGINE == SE_HL2DM
331 #define GAMEFIX "2.hl2dm"
332 #elif SOURCE_ENGINE == SE_DODS
333 #define GAMEFIX "2.dods"
334 #elif SOURCE_ENGINE == SE_TF2
335 #define GAMEFIX "2.tf2"
336 #elif SOURCE_ENGINE == SE_DARKMESSIAH
337 #define GAMEFIX "2.darkm"
338 #elif SOURCE_ENGINE == SE_PORTAL2
339 #define GAMEFIX "2.portal2"
340 #elif SOURCE_ENGINE == SE_CSGO
341 #define GAMEFIX "2.csgo"
342 #elif SOURCE_ENGINE == SE_DOTA
343 #define GAMEFIX "2.dota"
345 #define GAMEFIX "2.ep1"
346 #endif //(SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
347 #else //METAMOD_PLAPI_VERSION
348 #define GAMEFIX "1.ep1"
349 #endif //METAMOD_PLAPI_VERSION
351 static ServerGlobals serverGlobals;
353 static sm_core_t core_bridge =
358 reinterpret_cast<IVEngineServer*>(&logic_engine),
359 reinterpret_cast<IFileSystem*>(&logic_filesystem),
384 get_game_description,
385 get_source_engine_name,
387 get_core_config_value,
394 do_global_plugin_loads,
395 SM_AreConfigsExecuted,
401 void InitLogicBridge()
403 serverGlobals.universalTime = g_pUniversalTime;
404 serverGlobals.frametime = &gpGlobals->frametime;
405 serverGlobals.interval_per_tick = &gpGlobals->interval_per_tick;
407 core_bridge.engineFactory = (void *)g_SMAPI->GetEngineFactory(false);
408 core_bridge.serverFactory = (void *)g_SMAPI->GetServerFactory(false);
411 char path[PLATFORM_MAX_PATH];
413 g_LibSys.PathFormat(path, sizeof(path), "%s/bin/matchmaking_ds%s.%s", g_SMAPI->GetBaseDir(), MATCHMAKINGDS_SUFFIX, MATCHMAKINGDS_EXT);
415 if ((mmlib = g_LibSys.OpenLibrary(path, NULL, 0)))
417 core_bridge.matchmakingDSFactory = mmlib->GetSymbolAddress("CreateInterface");
418 mmlib->CloseLibrary();
421 logic_init_fn(&core_bridge, &logicore);
423 /* Add SMGlobalClass instances */
424 SMGlobalClass* glob = SMGlobalClass::head;
425 while (glob->m_pGlobalClassNext != NULL)
427 glob = glob->m_pGlobalClassNext;
429 assert(glob->m_pGlobalClassNext == NULL);
430 glob->m_pGlobalClassNext = logicore.head;
432 g_pThreader = logicore.threader;
433 g_pSourcePawn2->SetProfiler(logicore.profiler);
434 translator = logicore.translator;
435 scripts = logicore.scripts;
436 sharesys = logicore.sharesys;
437 extsys = logicore.extsys;
438 g_pCoreIdent = logicore.core_ident;
439 handlesys = logicore.handlesys;
442 bool StartLogicBridge(char *error, size_t maxlength)
444 char file[PLATFORM_MAX_PATH];
446 /* Now it's time to load the logic binary */
447 g_SMAPI->PathFormat(file,
449 "%s/bin/sourcemod.logic." PLATFORM_LIB_EXT,
450 g_SourceMod.GetSourceModPath());
453 g_pLogic = g_LibSys.OpenLibrary(file, myerror, sizeof(myerror));
457 if (error && maxlength)
459 UTIL_Format(error, maxlength, "failed to load %s: %s", file, myerror);
464 LogicLoadFunction llf = (LogicLoadFunction)g_pLogic->GetSymbolAddress("logic_load");
467 g_pLogic->CloseLibrary();
468 if (error && maxlength)
470 UTIL_Format(error, maxlength, "could not find logic_load function");
475 GetITextParsers getitxt = (GetITextParsers)g_pLogic->GetSymbolAddress("get_textparsers");
476 textparsers = getitxt();
478 logic_init_fn = llf(SM_LOGIC_MAGIC);
483 void ShutdownLogicBridge()
485 g_pLogic->CloseLibrary();