gamedata/core.games.txt
author David Anderson <dvander@alliedmods.net>
Wed Feb 25 20:07:12 2009 -0500 (2009-02-25)
changeset 2607 f3b8bbe17f85
parent 2512 101b480a83e8
child 2516 f31dc92c3066
permissions -rw-r--r--
Backed out changeset fa286305bd3f
     1 "Games"
     2 {
     3 	"#default"
     4 	{
     5 		"Offsets"
     6 		{
     7 			"GetDataDescMap"
     8 			{
     9 				"windows"		"13"
    10 				"linux"			"14"
    11 			}
    12 
    13 			"m_lifeState"
    14 			{
    15 				"class"			"CBasePlayer"
    16 				"prop"			"m_lifeState"
    17 			}
    18 		}
    19 	}
    20 	
    21 	"dod"
    22 	{
    23 		"Keys"
    24 		{
    25 			"RadioMenuTimeout"		"4"
    26 		}
    27 		"Offsets"
    28 		{
    29 			"GetDataDescMap"
    30 			{
    31 				"windows"		"11"
    32 				"linux"			"12"
    33 			}
    34 		}
    35 	}
    36 	
    37 	"ship"
    38 	{
    39 		"Offsets"
    40 		{
    41 			"GetDataDescMap"
    42 			{
    43 				"windows"		"18"
    44 				"linux"			"19"
    45 			}
    46 		}
    47 	}
    48 
    49 	"tf"
    50 	{
    51 		"Offsets"
    52 		{
    53 			"GetDataDescMap"
    54 			{
    55 				"windows"		"11"
    56 				"linux"			"12"
    57 			}
    58 		}
    59 	}
    60 
    61 	"ageofchivalry"
    62 	{
    63 		"Keys"
    64 		{
    65 			"RadioMenuTimeout"	"4"
    66 		}
    67 
    68 		"Offsets"
    69 		{
    70 			"GetDataDescMap"
    71 			{
    72 				"windows"		"11"
    73 				"linux"			"12"
    74 			}
    75 		}
    76 	}
    77 
    78 	/**
    79 	 * Which games support ShowMenu?
    80 	 */
    81 	"#default"
    82 	{
    83 		"#supported"
    84 		{
    85 			"game"		"cstrike"
    86 			"game"		"dod"
    87 			"game"		"sourceforts"
    88 			"game"		"insurgency"
    89 			"game"		"Insurgency"
    90 			"game"		"tf"
    91 			"game"		"pvkii"
    92 			"game"		"diprip"
    93 			"game"		"synergy"
    94 			"game"		"FortressForever"
    95 			"game"		"ageofchivalry"
    96 			"game"		"obsidian"
    97 		}
    98 
    99 		"Keys"
   100 		{
   101 			"HudRadioMenuMsg"		"ShowMenu"
   102 		}
   103 	}
   104 	
   105 	/**
   106 	 * Which games support HudMsg?
   107 	 */
   108 	"#default"
   109 	{
   110 		"#supported"
   111 		{
   112 			"game"		"hl2mp"
   113 			"game"		"sourceforts"
   114 			"game"		"tf"
   115 			"game"		"ageofchivalry"
   116 			"game"		"obsidian"
   117 		}
   118 		
   119 		"Keys"
   120 		{
   121 			"HudTextMsg"			"HudMsg"
   122 		}
   123 	}
   124 
   125 	/**
   126 	 * Which games use an extra byte in the HintText 
   127 	 * message? Even though it's in the SDK, apparently 
   128 	 * only CS:S does this right now.
   129 	 */
   130 	"#default"
   131 	{
   132 		"#supported"
   133 		{
   134 			"game"		"cstrike"
   135 		}
   136 
   137 		"Keys"
   138 		{
   139 			"HintTextPreByte"		"yes"
   140 		}
   141 	}
   142 
   143 	"cstrike"
   144 	{
   145 		"Keys"
   146 		{
   147 			"GameExtension"			"game.cstrike"
   148 		}
   149 	}
   150 
   151 	"tf"
   152 	{
   153 		"Keys"
   154 		{
   155 			"GameExtension"			"game.tf2"
   156 			"RadioMenuTimeout"		"4"
   157 		}
   158 	}
   159 
   160 	"synergy"
   161 	{
   162 		"Keys"
   163 		{
   164 			"RadioMenuTimeout"        "4"
   165 		}
   166 	}
   167 }