Merge changes from 1.1 branch.
3 * =============================================================================
5 * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #ifndef _INCLUDE_SOURCEMOD_PLUGINSYSTEM_H_
33 #define _INCLUDE_SOURCEMOD_PLUGINSYSTEM_H_
38 #include <IPluginSys.h>
39 #include <IHandleSys.h>
40 #include <IForwardSys.h>
43 #include <sh_vector.h>
44 #include <sh_string.h>
45 #include "sm_globals.h"
46 #include "PluginInfoDatabase.h"
48 #include "sourcemod.h"
49 #include <IRootConsoleMenu.h>
50 #if SOURCE_ENGINE == SE_LEFT4DEAD
51 #include "convar_sm_l4d.h"
52 #elif SOURCE_ENGINE == SE_ORANGEBOX
53 #include "convar_sm_ob.h"
55 #include "convar_sm.h"
57 #include "ITranslator.h"
58 #include "NativeOwner.h"
61 using namespace SourceHook;
66 * UPDATE 2008-03-11: These comments are horribly out of date. They paint a good overall
67 * picture of how PluginSys works, but things like dependencies and fake natives have
68 * complicated things quite a bit.
70 * Currently this system needs a lot of work but it's good skeletally. Plugin creation
71 * is done without actually compiling anything. This is done by Load functions in the
72 * manager. This will need a rewrite when we add context switching.
74 * The plugin object itself has a few things to note. The most important is that it stores
75 * a table of function objects. The manager marshals allocation and freeing of these objects.
76 * The plugin object can be in erroneous states, they are:
77 * Plugin_Error --> Some error occurred any time during or after compilation.
78 * This error can be cleared since the plugin itself is valid.
79 * However, the state itself being set prevents any runtime action.
80 * Plugin_BadLoad --> The plugin failed to load entirely and nothing can be done to save it.
82 * If a plugin fails to load externally, it is never added to the internal tracker. However,
83 * plugins that failed to load from the internal loading mechanism are always tracked. This
84 * allows users to see which automatically loaded plugins failed, and makes the interface a bit
87 * Once a plugin is compiled, it sets its own state to Plugin_Created. This state is still invalid
88 * for execution. SourceMod is a two pass system, and even though the second pass is not implemented
89 * yet, it is structured so Plugin_Created must be switched to Plugin_Running in the second pass. When
90 * implemented, a Created plugin will be switched to Error in the second pass if it not loadable.
92 * The two pass loading mechanism is described below. Modules/natives are not implemented yet.
93 * PASS ONE: All loadable plugins are found and have the following steps performed:
94 * 1. Loading and compilation is attempted.
95 * 2. If successful, all natives from Core are added.
96 * 3. OnPluginLoad() is called.
97 * 4. If failed, any user natives are scrapped and the process halts here.
98 * 5. If successful, the plugin is ready for Pass 2.
100 * 1. All forced modules are loaded.
101 * PASS TWO: All loaded plugins are found and have these steps performed:
102 * 1. Any modules referenced in the plugin that are not already loaded, are loaded.
103 * 2. If any module fails to load and the plugin requires it, load fails and jump to step 6.
104 * 3. If any natives are unresolved, check if they are found in the user-natives pool.
105 * 4. If yes, load succeeds. If not, natives are passed through a native acceptance filter.
106 * 5. If the filter fails, the plugin is marked as failed.
107 * 6. If the plugin has failed to load at this point, any dynamic natives it has added are scrapped.
108 * Furthermore, any plugin that referenced these natives must now have pass 2 re-ran.
109 * PASS THREE (not a real pass):
110 * 7. Once all plugins are deemed to be loaded, OnPluginStart() is called
116 LoadRes_AlreadyLoaded,
134 friend class CPluginManager;
135 friend class CFunction;
137 CPlugin(const char *file);
140 PluginType GetType();
141 SourcePawn::IPluginContext *GetBaseContext();
142 sp_context_t *GetContext();
143 void *GetPluginStructure();
144 const char *GetFilename();
146 PluginStatus GetStatus();
147 const sm_plugininfo_t *GetPublicInfo();
148 bool SetPauseState(bool paused);
149 unsigned int GetSerial();
150 IdentityToken_t *GetIdentity();
151 unsigned int CalcMemUsage();
152 bool SetProperty(const char *prop, void *ptr);
153 bool GetProperty(const char *prop, void **ptr, bool remove=false);
154 void DropEverything();
155 SourcePawn::IPluginRuntime *GetRuntime();
158 * Creates a plugin object with default values.
159 * If an error buffer is specified, and an error occurs, the error will be copied to the buffer
160 * and NULL will be returned.
161 * If an error buffer is not specified, the error will be copied to an internal buffer and
162 * a valid (but error-stated) CPlugin will be returned.
164 static CPlugin *CreatePlugin(const char *file, char *error, size_t maxlength);
168 * Sets an error state on the plugin
170 void SetErrorState(PluginStatus status, const char *error_fmt, ...);
173 * Initializes the plugin's identity information
178 * Calls the OnPluginLoad function, and sets any failed states if necessary.
179 * NOTE: Valid pre-states are: Plugin_Created
180 * NOTE: If validated, plugin state is changed to Plugin_Loaded
182 * If the error buffer is NULL, the error message is cached locally.
184 bool Call_AskPluginLoad(char *error, size_t maxlength);
187 * Calls the OnPluginStart function.
188 * NOTE: Valid pre-states are: Plugin_Created
189 * NOTE: Post-state will be Plugin_Running
191 void Call_OnPluginStart();
194 * Calls the OnPluginEnd function.
196 void Call_OnPluginEnd();
199 * Calls the OnAllPluginsLoaded function.
201 void Call_OnAllPluginsLoaded();
204 * Returns true if a plugin is usable.
209 * Get languages info.
211 IPhraseCollection *GetPhrases();
214 * Returns the modification time during last plugin load.
216 time_t GetTimeStamp();
219 * Returns the current modification time of the plugin file.
221 time_t GetFileTimeStamp();
224 * Returns true if the plugin was running, but is now invalid.
228 Handle_t GetMyHandle();
230 bool AddFakeNative(IPluginFunction *pFunc, const char *name, SPVM_FAKENATIVE_FUNC func);
231 void AddConfig(bool autoCreate, const char *cfg, const char *folder);
232 unsigned int GetConfigCount();
233 AutoConfig *GetConfig(unsigned int i);
234 inline void AddLibrary(const char *name)
236 m_Libraries.push_back(name);
238 void LibraryActions(bool dropping);
239 void SyncMaxClients(int max_clients);
242 void SetTimeStamp(time_t t);
243 void DependencyDropped(CPlugin *pOwner);
246 char m_filename[PLATFORM_MAX_PATH];
247 PluginStatus m_status;
248 unsigned int m_serial;
249 sm_plugininfo_t m_info;
250 char m_errormsg[256];
252 IdentityToken_t *m_ident;
255 IPhraseCollection *m_pPhrases;
256 List<String> m_RequiredLibs;
257 List<String> m_Libraries;
259 bool m_FakeNativesMissing;
260 bool m_LibraryMissing;
261 CVector<AutoConfig *> m_configs;
262 bool m_bGotAllLoaded;
264 char m_DateTime[256];
265 IPluginRuntime *m_pRuntime;
266 IPluginContext *m_pContext;
267 sp_pubvar_t *m_MaxClientsVar;
270 class CPluginManager :
271 public IPluginManager,
272 public SMGlobalClass,
273 public IHandleTypeDispatch,
274 public IRootConsoleCommand
276 friend class CPlugin;
281 /* Implements iterator class */
282 class CPluginIterator : public IPluginIterator
285 CPluginIterator(List<CPlugin *> *mylist);
286 virtual ~CPluginIterator();
287 virtual bool MorePlugins();
288 virtual IPlugin *GetPlugin();
289 virtual void NextPlugin();
294 List<CPlugin *> *mylist;
295 List<CPlugin *>::iterator current;
297 friend class CPluginManager::CPluginIterator;
298 public: //IPluginManager
299 IPlugin *LoadPlugin(const char *path,
305 bool UnloadPlugin(IPlugin *plugin);
306 IPlugin *FindPluginByContext(const sp_context_t *ctx);
307 unsigned int GetPluginCount();
308 IPluginIterator *GetPluginIterator();
309 void AddPluginsListener(IPluginsListener *listener);
310 void RemovePluginsListener(IPluginsListener *listener);
311 public: //SMGlobalClass
312 void OnSourceModAllInitialized();
313 void OnSourceModShutdown();
314 void OnSourceModMaxPlayersChanged(int newvalue);
315 public: //IHandleTypeDispatch
316 void OnHandleDestroy(HandleType_t type, void *object);
317 bool GetHandleApproxSize(HandleType_t type, void *object, unsigned int *pSize);
318 public: //IRootConsoleCommand
319 void OnRootConsoleCommand(const char *cmdname, const CCommand &command);
322 * Loads all plugins not yet loaded
324 void LoadAll_FirstPass(const char *config, const char *basedir);
327 * Runs the second loading pass for all plugins
329 void LoadAll_SecondPass();
332 * Tests a plugin file mask against a local folder.
333 * The alias is searched backwards from localdir - i.e., given this input:
336 * csdm/ban optional/csdm/ban
337 * All of these will return true for an alias match.
338 * Wildcards are allowed in the filename.
340 bool TestAliasMatch(const char *alias, const char *localdir);
343 * Returns whether anything loaded will be a late load.
345 bool IsLateLoadTime() const;
348 * Converts a Handle to an IPlugin if possible.
350 IPlugin *PluginFromHandle(Handle_t handle, HandleError *err);
353 * Finds a plugin based on its index. (starts on index 1)
355 CPlugin *GetPluginByOrder(int num);
357 int GetOrderOfPlugin(IPlugin *pl);
360 * Internal version of FindPluginByContext()
362 CPlugin *GetPluginByCtx(const sp_context_t *ctx);
365 * Gets status text for a status code
367 const char *GetStatusText(PluginStatus status);
370 * Reload or update plugins on level shutdown.
372 void ReloadOrUnloadPlugins();
375 * Add public functions from all running or paused
376 * plugins to the specified forward if the names match.
378 void AddFunctionsToForward(const char *name, IChangeableForward *pForward);
381 * Iterates through plugins to call OnAllPluginsLoaded.
383 void AllPluginsLoaded();
385 CPlugin *GetPluginFromIdentity(IdentityToken_t *pToken);
389 void OnLibraryAction(const char *lib, bool is_a_plugin, bool drop);
391 bool LibraryExists(const char *lib);
393 bool ReloadPlugin(CPlugin *pl);
397 CPlugin *FindPluginByConsoleArg(const char *arg);
399 void SyncMaxClients(int max_clients);
401 LoadRes _LoadPlugin(CPlugin **pPlugin, const char *path, bool debug, PluginType type, char error[], size_t maxlength);
403 void LoadAutoPlugin(const char *plugin);
406 * Recursively loads all plugins in the given directory.
408 void LoadPluginsFromDir(const char *basedir, const char *localdir);
411 * Adds a plugin object. This is wrapped by LoadPlugin functions.
413 void AddPlugin(CPlugin *pPlugin);
416 * Runs the second loading pass on a plugin.
418 bool RunSecondPass(CPlugin *pPlugin, char *error, size_t maxlength);
421 * Runs an extension pass on a plugin.
423 bool LoadOrRequireExtensions(CPlugin *pPlugin, unsigned int pass, char *error, size_t maxlength);
426 * Manages required natives.
428 bool FindOrRequirePluginDeps(CPlugin *pPlugin, char *error, size_t maxlength);
430 void _SetPauseState(CPlugin *pPlugin, bool pause);
433 * Caching internal objects
435 void ReleaseIterator(CPluginIterator *iter);
437 inline IdentityToken_t *GetIdentity()
442 void TryRefreshDependencies(CPlugin *pOther);
444 List<IPluginsListener *> m_listeners;
445 List<CPlugin *> m_plugins;
446 CStack<CPluginManager::CPluginIterator *> m_iters;
447 CPluginInfoDatabase m_PluginInfo;
449 bool m_AllPluginsLoaded;
450 IdentityToken_t *m_MyIdent;
452 /* Dynamic native stuff */
453 List<FakeNative *> m_Natives;
455 bool m_LoadingLocked;
458 extern CPluginManager g_PluginSys;
460 #endif //_INCLUDE_SOURCEMOD_PLUGINSYSTEM_H_