3 * =============================================================================
5 * Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #ifndef _INCLUDE_SOURCEMOD_PLUGINSYSTEM_H_
33 #define _INCLUDE_SOURCEMOD_PLUGINSYSTEM_H_
38 #include <IPluginSys.h>
39 #include <IHandleSys.h>
40 #include <IForwardSys.h>
43 #include <sh_vector.h>
44 #include <sh_string.h>
45 #include "sm_globals.h"
47 #include "sourcemod.h"
48 #include <IRootConsoleMenu.h>
49 #if SOURCE_ENGINE >= SE_ALIENSWARM
50 #include "convar_sm_swarm.h"
51 #elif SOURCE_ENGINE >= SE_LEFT4DEAD
52 #include "convar_sm_l4d.h"
53 #elif SOURCE_ENGINE >= SE_ORANGEBOX
54 #include "convar_sm_ob.h"
56 #include "convar_sm.h"
58 #include "ITranslator.h"
59 #include "IGameConfigs.h"
60 #include "NativeOwner.h"
65 using namespace SourceHook;
70 * UPDATE 2008-03-11: These comments are horribly out of date. They paint a good overall
71 * picture of how PluginSys works, but things like dependencies and fake natives have
72 * complicated things quite a bit.
74 * Currently this system needs a lot of work but it's good skeletally. Plugin creation
75 * is done without actually compiling anything. This is done by Load functions in the
76 * manager. This will need a rewrite when we add context switching.
78 * The plugin object itself has a few things to note. The most important is that it stores
79 * a table of function objects. The manager marshals allocation and freeing of these objects.
80 * The plugin object can be in erroneous states, they are:
81 * Plugin_Error --> Some error occurred any time during or after compilation.
82 * This error can be cleared since the plugin itself is valid.
83 * However, the state itself being set prevents any runtime action.
84 * Plugin_BadLoad --> The plugin failed to load entirely and nothing can be done to save it.
86 * If a plugin fails to load externally, it is never added to the internal tracker. However,
87 * plugins that failed to load from the internal loading mechanism are always tracked. This
88 * allows users to see which automatically loaded plugins failed, and makes the interface a bit
91 * Once a plugin is compiled, it sets its own state to Plugin_Created. This state is still invalid
92 * for execution. SourceMod is a two pass system, and even though the second pass is not implemented
93 * yet, it is structured so Plugin_Created must be switched to Plugin_Running in the second pass. When
94 * implemented, a Created plugin will be switched to Error in the second pass if it not loadable.
96 * The two pass loading mechanism is described below. Modules/natives are not implemented yet.
97 * PASS ONE: All loadable plugins are found and have the following steps performed:
98 * 1. Loading and compilation is attempted.
99 * 2. If successful, all natives from Core are added.
100 * 3. OnPluginLoad() is called.
101 * 4. If failed, any user natives are scrapped and the process halts here.
102 * 5. If successful, the plugin is ready for Pass 2.
104 * 1. All forced modules are loaded.
105 * PASS TWO: All loaded plugins are found and have these steps performed:
106 * 1. Any modules referenced in the plugin that are not already loaded, are loaded.
107 * 2. If any module fails to load and the plugin requires it, load fails and jump to step 6.
108 * 3. If any natives are unresolved, check if they are found in the user-natives pool.
109 * 4. If yes, load succeeds. If not, natives are passed through a native acceptance filter.
110 * 5. If the filter fails, the plugin is marked as failed.
111 * 6. If the plugin has failed to load at this point, any dynamic natives it has added are scrapped.
112 * Furthermore, any plugin that referenced these natives must now have pass 2 re-ran.
113 * PASS THREE (not a real pass):
114 * 7. Once all plugins are deemed to be loaded, OnPluginStart() is called
120 LoadRes_AlreadyLoaded,
122 LoadRes_SilentFailure,
135 LibraryAction_Removed,
152 friend class CPluginManager;
153 friend class CFunction;
155 CPlugin(const char *file);
158 PluginType GetType();
159 SourcePawn::IPluginContext *GetBaseContext();
160 sp_context_t *GetContext();
161 void *GetPluginStructure();
162 const char *GetFilename();
164 PluginStatus GetStatus();
165 bool IsSilentlyFailed();
166 void SetSilentlyFailed(bool sf);
167 const sm_plugininfo_t *GetPublicInfo();
168 bool SetPauseState(bool paused);
169 unsigned int GetSerial();
170 IdentityToken_t *GetIdentity();
171 unsigned int CalcMemUsage();
172 bool SetProperty(const char *prop, void *ptr);
173 bool GetProperty(const char *prop, void **ptr, bool remove=false);
174 void DropEverything();
175 SourcePawn::IPluginRuntime *GetRuntime();
178 * Creates a plugin object with default values.
179 * If an error buffer is specified, and an error occurs, the error will be copied to the buffer
180 * and NULL will be returned.
181 * If an error buffer is not specified, the error will be copied to an internal buffer and
182 * a valid (but error-stated) CPlugin will be returned.
184 static CPlugin *CreatePlugin(const char *file, char *error, size_t maxlength);
188 * Sets an error state on the plugin
190 void SetErrorState(PluginStatus status, const char *error_fmt, ...);
193 * Initializes the plugin's identity information
198 * Calls the OnPluginLoad function, and sets any failed states if necessary.
199 * NOTE: Valid pre-states are: Plugin_Created
200 * NOTE: If validated, plugin state is changed to Plugin_Loaded
202 * If the error buffer is NULL, the error message is cached locally.
204 APLRes Call_AskPluginLoad(char *error, size_t maxlength);
207 * Calls the OnPluginStart function.
208 * NOTE: Valid pre-states are: Plugin_Created
209 * NOTE: Post-state will be Plugin_Running
211 void Call_OnPluginStart();
214 * Calls the OnPluginEnd function.
216 void Call_OnPluginEnd();
219 * Calls the OnAllPluginsLoaded function.
221 void Call_OnAllPluginsLoaded();
224 * Returns true if a plugin is usable.
229 * Get languages info.
231 IPhraseCollection *GetPhrases();
234 * Returns the modification time during last plugin load.
236 time_t GetTimeStamp();
239 * Returns the current modification time of the plugin file.
241 time_t GetFileTimeStamp();
244 * Returns true if the plugin was running, but is now invalid.
248 Handle_t GetMyHandle();
250 bool AddFakeNative(IPluginFunction *pFunc, const char *name, SPVM_FAKENATIVE_FUNC func);
251 void AddConfig(bool autoCreate, const char *cfg, const char *folder);
252 unsigned int GetConfigCount();
253 AutoConfig *GetConfig(unsigned int i);
254 inline void AddLibrary(const char *name)
256 m_Libraries.push_back(name);
258 void LibraryActions(LibraryAction action);
259 void SyncMaxClients(int max_clients);
262 void SetTimeStamp(time_t t);
263 void DependencyDropped(CPlugin *pOwner);
266 char m_filename[PLATFORM_MAX_PATH];
267 PluginStatus m_status;
268 bool m_bSilentlyFailed;
269 unsigned int m_serial;
270 sm_plugininfo_t m_info;
271 char m_errormsg[256];
273 IdentityToken_t *m_ident;
276 IPhraseCollection *m_pPhrases;
277 List<String> m_RequiredLibs;
278 List<String> m_Libraries;
280 bool m_FakeNativesMissing;
281 bool m_LibraryMissing;
282 CVector<AutoConfig *> m_configs;
283 bool m_bGotAllLoaded;
285 char m_DateTime[256];
286 IPluginRuntime *m_pRuntime;
287 IPluginContext *m_pContext;
288 sp_pubvar_t *m_MaxClientsVar;
291 class CPluginManager :
292 public IPluginManager,
293 public SMGlobalClass,
294 public IHandleTypeDispatch,
295 public IRootConsoleCommand
297 friend class CPlugin;
302 /* Implements iterator class */
303 class CPluginIterator : public IPluginIterator
306 CPluginIterator(List<CPlugin *> *mylist);
307 virtual ~CPluginIterator();
308 virtual bool MorePlugins();
309 virtual IPlugin *GetPlugin();
310 virtual void NextPlugin();
315 List<CPlugin *> *mylist;
316 List<CPlugin *>::iterator current;
318 friend class CPluginManager::CPluginIterator;
319 public: //IPluginManager
320 IPlugin *LoadPlugin(const char *path,
326 bool UnloadPlugin(IPlugin *plugin);
327 IPlugin *FindPluginByContext(const sp_context_t *ctx);
328 unsigned int GetPluginCount();
329 IPluginIterator *GetPluginIterator();
330 void AddPluginsListener(IPluginsListener *listener);
331 void RemovePluginsListener(IPluginsListener *listener);
332 public: //SMGlobalClass
333 void OnSourceModAllInitialized();
334 void OnSourceModShutdown();
335 ConfigResult OnSourceModConfigChanged(const char *key, const char *value, ConfigSource source, char *error, size_t maxlength);
336 void OnSourceModMaxPlayersChanged(int newvalue);
337 public: //IHandleTypeDispatch
338 void OnHandleDestroy(HandleType_t type, void *object);
339 bool GetHandleApproxSize(HandleType_t type, void *object, unsigned int *pSize);
340 public: //IRootConsoleCommand
341 void OnRootConsoleCommand(const char *cmdname, const CCommand &command);
344 * Loads all plugins not yet loaded
346 void LoadAll_FirstPass(const char *config, const char *basedir);
349 * Runs the second loading pass for all plugins
351 void LoadAll_SecondPass();
354 * Tests a plugin file mask against a local folder.
355 * The alias is searched backwards from localdir - i.e., given this input:
358 * csdm/ban optional/csdm/ban
359 * All of these will return true for an alias match.
360 * Wildcards are allowed in the filename.
362 bool TestAliasMatch(const char *alias, const char *localdir);
365 * Returns whether anything loaded will be a late load.
367 bool IsLateLoadTime() const;
370 * Converts a Handle to an IPlugin if possible.
372 IPlugin *PluginFromHandle(Handle_t handle, HandleError *err);
375 * Finds a plugin based on its index. (starts on index 1)
377 CPlugin *GetPluginByOrder(int num);
379 int GetOrderOfPlugin(IPlugin *pl);
382 * Internal version of FindPluginByContext()
384 CPlugin *GetPluginByCtx(const sp_context_t *ctx);
387 * Gets status text for a status code
389 const char *GetStatusText(PluginStatus status);
392 * Reload or update plugins on level shutdown.
394 void ReloadOrUnloadPlugins();
397 * Add public functions from all running or paused
398 * plugins to the specified forward if the names match.
400 void AddFunctionsToForward(const char *name, IChangeableForward *pForward);
403 * Iterates through plugins to call OnAllPluginsLoaded.
405 void AllPluginsLoaded();
407 CPlugin *GetPluginFromIdentity(IdentityToken_t *pToken);
411 void OnLibraryAction(const char *lib, LibraryAction action);
413 bool LibraryExists(const char *lib);
415 bool ReloadPlugin(CPlugin *pl);
419 CPlugin *FindPluginByConsoleArg(const char *arg);
421 void SyncMaxClients(int max_clients);
423 void ListPluginsToClient(CPlayer *player, const CCommand &args);
425 LoadRes _LoadPlugin(CPlugin **pPlugin, const char *path, bool debug, PluginType type, char error[], size_t maxlength);
427 void LoadAutoPlugin(const char *plugin);
430 * Recursively loads all plugins in the given directory.
432 void LoadPluginsFromDir(const char *basedir, const char *localdir);
435 * Adds a plugin object. This is wrapped by LoadPlugin functions.
437 void AddPlugin(CPlugin *pPlugin);
440 * Runs the second loading pass on a plugin.
442 bool RunSecondPass(CPlugin *pPlugin, char *error, size_t maxlength);
445 * Runs an extension pass on a plugin.
447 bool LoadOrRequireExtensions(CPlugin *pPlugin, unsigned int pass, char *error, size_t maxlength);
450 * Manages required natives.
452 bool FindOrRequirePluginDeps(CPlugin *pPlugin, char *error, size_t maxlength);
454 void _SetPauseState(CPlugin *pPlugin, bool pause);
457 * Caching internal objects
459 void ReleaseIterator(CPluginIterator *iter);
461 inline IdentityToken_t *GetIdentity()
466 void TryRefreshDependencies(CPlugin *pOther);
468 List<IPluginsListener *> m_listeners;
469 List<CPlugin *> m_plugins;
470 CStack<CPluginManager::CPluginIterator *> m_iters;
472 bool m_AllPluginsLoaded;
473 IdentityToken_t *m_MyIdent;
475 /* Dynamic native stuff */
476 List<FakeNative *> m_Natives;
478 bool m_LoadingLocked;
481 bool m_bBlockBadPlugins;
484 IForward *m_pOnLibraryAdded;
485 IForward *m_pOnLibraryRemoved;
488 extern CPluginManager g_PluginSys;
490 #endif //_INCLUDE_SOURCEMOD_PLUGINSYSTEM_H_