attempted fix for
amb243, timers now simulate ticks if gameframe doesn't give changed curtimes
3 * ===============================================================
4 * SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
5 * ===============================================================
7 * This file is not open source and may not be copied without explicit
8 * written permission of AlliedModders LLC. This file may not be redistributed
9 * in whole or significant part.
10 * For information, see LICENSE.txt or http://www.sourcemod.net/license.php
15 #ifndef _INCLUDE_SOURCEMOD_CDBGREPORTER_H_
16 #define _INCLUDE_SOURCEMOD_CDBGREPORTER_H_
18 #include "sp_vm_api.h"
19 #include "sm_globals.h"
25 public: // SMGlobalClass
26 void OnSourceModAllInitialized();
27 public: // IDebugListener
28 void OnContextExecuteError(IPluginContext *ctx, IContextTrace *error);
30 int _GetPluginIndex(IPluginContext *ctx);
33 extern DebugReport g_DbgReporter;
35 #endif // _INCLUDE_SOURCEMOD_CDBGREPORTER_H_