attempted fix for
amb243, timers now simulate ticks if gameframe doesn't give changed curtimes
3 * ===============================================================
4 * SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
5 * ===============================================================
7 * This file is not open source and may not be copied without explicit
8 * written permission of AlliedModders LLC. This file may not be redistributed
9 * in whole or significant part.
10 * For information, see LICENSE.txt or http://www.sourcemod.net/license.php
15 #ifndef _INCLUDE_SOURCEMOD_MEMORYUTILS_H_
16 #define _INCLUDE_SOURCEMOD_MEMORYUTILS_H_
18 #include <IMemoryUtils.h>
19 #include "sm_globals.h"
21 using namespace SourceMod;
33 public: // SMGlobalClass
34 void OnSourceModAllInitialized();
35 public: // IMemoryUtils
36 void *FindPattern(const void *libPtr, const char *pattern, size_t len);
38 bool GetLibraryInfo(const void *libPtr, DynLibInfo &lib);
41 extern MemoryUtils g_MemUtils;
43 #endif // _INCLUDE_SOURCEMOD_MEMORYUTILS_H_