Triggering build.
2 * vim: set ts=4 sw=4 tw=99 noet :
3 * =============================================================================
5 * Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #include "PlayerManager.h"
33 #include "ForwardSys.h"
34 #include "AdminCache.h"
35 #include "ConCmdManager.h"
36 #include "MenuStyle_Valve.h"
37 #include "MenuStyle_Radio.h"
38 #include "sm_stringutil.h"
39 #include "CoreConfig.h"
42 #include "ChatTriggers.h"
43 #include "HalfLife2.h"
44 #include <inetchannel.h>
46 #include <IGameConfigs.h>
47 #include <sourcemod_version.h>
48 #include "ConsoleDetours.h"
49 #include "logic_bridge.h"
51 PlayerManager g_Players;
52 bool g_OnMapStarted = false;
53 IForward *PreAdminCheck = NULL;
54 IForward *PostAdminCheck = NULL;
55 IForward *PostAdminFilter = NULL;
57 const unsigned int *g_NumPlayersToAuth = NULL;
58 int lifestate_offset = -1;
59 List<ICommandTargetProcessor *> target_processors;
61 #if SOURCE_ENGINE == SE_DOTA
62 SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, CEntityIndex, const char *, const char *, char *, int);
63 SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, CEntityIndex, const char *);
64 SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, CEntityIndex);
65 SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, CEntityIndex, const CCommand &);
66 SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, CEntityIndex);
68 SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char *, const char *, char *, int);
69 SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, const char *);
70 SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, edict_t *);
71 #if SOURCE_ENGINE >= SE_ORANGEBOX
72 SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
74 SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
76 SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
79 #if SOURCE_ENGINE == SE_DOTA
80 SH_DECL_HOOK0_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0);
82 SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
85 #if SOURCE_ENGINE == SE_DOTA
86 SH_DECL_EXTERN2_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommandContext &, const CCommand &);
87 #elif SOURCE_ENGINE >= SE_ORANGEBOX
88 SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
89 #elif SOURCE_ENGINE == SE_DARKMESSIAH
90 SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
92 # if SH_IMPL_VERSION >= 4
93 extern int __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
95 extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
97 extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
100 ConCommand *maxplayersCmd = NULL;
102 unsigned int g_PlayerSerialCount = 0;
104 class KickPlayerTimer : public ITimedEvent
107 ResultType OnTimer(ITimer *pTimer, void *pData)
109 int userid = (int)pData;
110 int client = g_Players.GetClientOfUserId(userid);
113 CPlayer *player = g_Players.GetPlayerByIndex(client);
114 player->Kick("Your name is reserved by SourceMod; set your password to use it.");
118 void OnTimerEnd(ITimer *pTimer, void *pData)
123 PlayerManager::PlayerManager()
129 m_SourceTVUserId = -1;
132 m_bAuthstringValidation = true; // use steam auth by default
134 m_UserIdLookUp = new int[USHRT_MAX+1];
135 memset(m_UserIdLookUp, 0, sizeof(int) * (USHRT_MAX+1));
138 PlayerManager::~PlayerManager()
140 g_NumPlayersToAuth = NULL;
142 delete [] m_AuthQueue;
143 delete [] m_UserIdLookUp;
146 void PlayerManager::OnSourceModAllInitialized()
148 SH_ADD_HOOK(IServerGameClients, ClientConnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientConnect), false);
149 SH_ADD_HOOK(IServerGameClients, ClientConnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientConnect_Post), true);
150 SH_ADD_HOOK(IServerGameClients, ClientPutInServer, serverClients, SH_MEMBER(this, &PlayerManager::OnClientPutInServer), true);
151 SH_ADD_HOOK(IServerGameClients, ClientDisconnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientDisconnect), false);
152 SH_ADD_HOOK(IServerGameClients, ClientDisconnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientDisconnect_Post), true);
153 SH_ADD_HOOK(IServerGameClients, ClientCommand, serverClients, SH_MEMBER(this, &PlayerManager::OnClientCommand), false);
154 SH_ADD_HOOK(IServerGameClients, ClientSettingsChanged, serverClients, SH_MEMBER(this, &PlayerManager::OnClientSettingsChanged), true);
155 SH_ADD_HOOK(IServerGameDLL, ServerActivate, gamedll, SH_MEMBER(this, &PlayerManager::OnServerActivate), true);
157 sharesys->AddInterface(NULL, this);
159 ParamType p1[] = {Param_Cell, Param_String, Param_Cell};
160 ParamType p2[] = {Param_Cell};
162 m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_LowEvent, 3, p1);
163 m_clconnect_post = g_Forwards.CreateForward("OnClientConnected", ET_Ignore, 1, p2);
164 m_clputinserver = g_Forwards.CreateForward("OnClientPutInServer", ET_Ignore, 1, p2);
165 m_cldisconnect = g_Forwards.CreateForward("OnClientDisconnect", ET_Ignore, 1, p2);
166 m_cldisconnect_post = g_Forwards.CreateForward("OnClientDisconnect_Post", ET_Ignore, 1, p2);
167 m_clcommand = g_Forwards.CreateForward("OnClientCommand", ET_Hook, 2, NULL, Param_Cell, Param_Cell);
168 m_clinfochanged = g_Forwards.CreateForward("OnClientSettingsChanged", ET_Ignore, 1, p2);
169 m_clauth = g_Forwards.CreateForward("OnClientAuthorized", ET_Ignore, 2, NULL, Param_Cell, Param_String);
170 m_onActivate = g_Forwards.CreateForward("OnServerLoad", ET_Ignore, 0, NULL);
171 m_onActivate2 = g_Forwards.CreateForward("OnMapStart", ET_Ignore, 0, NULL);
173 PreAdminCheck = g_Forwards.CreateForward("OnClientPreAdminCheck", ET_Event, 1, p1);
174 PostAdminCheck = g_Forwards.CreateForward("OnClientPostAdminCheck", ET_Ignore, 1, p1);
175 PostAdminFilter = g_Forwards.CreateForward("OnClientPostAdminFilter", ET_Ignore, 1, p1);
177 m_bIsListenServer = !engine->IsDedicatedServer();
180 ConCommand *pCmd = FindCommand("maxplayers");
183 SH_ADD_HOOK(ConCommand, Dispatch, pCmd, SH_STATIC(CmdMaxplayersCallback), true);
184 maxplayersCmd = pCmd;
188 void PlayerManager::OnSourceModShutdown()
190 SH_REMOVE_HOOK(IServerGameClients, ClientConnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientConnect), false);
191 SH_REMOVE_HOOK(IServerGameClients, ClientConnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientConnect_Post), true);
192 SH_REMOVE_HOOK(IServerGameClients, ClientPutInServer, serverClients, SH_MEMBER(this, &PlayerManager::OnClientPutInServer), true);
193 SH_REMOVE_HOOK(IServerGameClients, ClientDisconnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientDisconnect), false);
194 SH_REMOVE_HOOK(IServerGameClients, ClientDisconnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientDisconnect_Post), true);
195 SH_REMOVE_HOOK(IServerGameClients, ClientCommand, serverClients, SH_MEMBER(this, &PlayerManager::OnClientCommand), false);
196 SH_REMOVE_HOOK(IServerGameClients, ClientSettingsChanged, serverClients, SH_MEMBER(this, &PlayerManager::OnClientSettingsChanged), true);
197 SH_REMOVE_HOOK(IServerGameDLL, ServerActivate, gamedll, SH_MEMBER(this, &PlayerManager::OnServerActivate), true);
199 /* Release forwards */
200 g_Forwards.ReleaseForward(m_clconnect);
201 g_Forwards.ReleaseForward(m_clconnect_post);
202 g_Forwards.ReleaseForward(m_clputinserver);
203 g_Forwards.ReleaseForward(m_cldisconnect);
204 g_Forwards.ReleaseForward(m_cldisconnect_post);
205 g_Forwards.ReleaseForward(m_clcommand);
206 g_Forwards.ReleaseForward(m_clinfochanged);
207 g_Forwards.ReleaseForward(m_clauth);
208 g_Forwards.ReleaseForward(m_onActivate);
209 g_Forwards.ReleaseForward(m_onActivate2);
211 g_Forwards.ReleaseForward(PreAdminCheck);
212 g_Forwards.ReleaseForward(PostAdminCheck);
213 g_Forwards.ReleaseForward(PostAdminFilter);
217 if (maxplayersCmd != NULL)
219 SH_REMOVE_HOOK(ConCommand, Dispatch, maxplayersCmd, SH_STATIC(CmdMaxplayersCallback), true);
223 ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key,
229 if (strcmp(key, "PassInfoVar") == 0)
231 if (strcmp(value, "_password") != 0)
233 m_PassInfoVar.assign(value);
235 return ConfigResult_Accept;
236 } else if (strcmp(key, "AllowClLanguageVar") == 0) {
237 if (strcasecmp(value, "on") == 0)
240 } else if (strcasecmp(value, "off") == 0) {
243 UTIL_Format(error, maxlength, "Invalid value: must be \"on\" or \"off\"");
244 return ConfigResult_Reject;
246 return ConfigResult_Accept;
247 } else if (strcmp( key, "SteamAuthstringValidation" ) == 0) {
248 if (strcasecmp(value, "yes") == 0)
250 m_bAuthstringValidation = true;
251 } else if ( strcasecmp(value, "no") == 0) {
252 m_bAuthstringValidation = false;
254 UTIL_Format(error, maxlength, "Invalid value: must be \"yes\" or \"no\"");
255 return ConfigResult_Reject;
257 return ConfigResult_Accept;
259 return ConfigResult_Ignore;
262 #if SOURCE_ENGINE == SE_DOTA
263 void PlayerManager::OnServerActivate()
265 void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
268 static ConVar *tv_enable = icvar->FindVar("tv_enable");
269 #if SOURCE_ENGINE == SE_TF2
270 static ConVar *replay_enable = icvar->FindVar("replay_enable");
273 // clientMax will not necessarily be correct here (such as on late SourceTV enable)
274 m_maxClients = gpGlobals->maxClients;
276 ICommandLine *commandLine = g_HL2.GetValveCommandLine();
277 m_bIsSourceTVActive = (tv_enable && tv_enable->GetBool() && (!commandLine || commandLine->FindParm("-nohltv") == 0));
278 m_bIsReplayActive = false;
279 #if SOURCE_ENGINE == SE_TF2
280 m_bIsReplayActive = (replay_enable && replay_enable->GetBool());
282 m_PlayersSinceActive = 0;
286 /* Initialize all players */
289 m_Players = new CPlayer[ABSOLUTE_PLAYER_LIMIT + 1];
290 m_AuthQueue = new unsigned int[ABSOLUTE_PLAYER_LIMIT + 1];
293 memset(m_AuthQueue, 0, sizeof(unsigned int) * (ABSOLUTE_PLAYER_LIMIT + 1));
295 g_NumPlayersToAuth = &m_AuthQueue[0];
298 scripts->SyncMaxClients(m_maxClients);
300 g_OnMapStarted = true;
302 #if SOURCE_ENGINE == SE_DOTA
303 extsys->CallOnCoreMapStart(gpGlobals->pEdicts, gpGlobals->maxEntities, gpGlobals->maxClients);
305 extsys->CallOnCoreMapStart(pEdictList, edictCount, m_maxClients);
308 m_onActivate->Execute(NULL);
309 m_onActivate2->Execute(NULL);
311 List<IClientListener *>::iterator iter;
312 for (iter = m_hooks.begin(); iter != m_hooks.end(); iter++)
314 if ((*iter)->GetClientListenerVersion() >= 5)
316 (*iter)->OnServerActivated(m_maxClients);
320 SMGlobalClass *cls = SMGlobalClass::head;
323 cls->OnSourceModLevelActivated();
324 cls = cls->m_pGlobalClassNext;
327 SM_ExecuteAllConfigs();
330 bool PlayerManager::IsServerActivated()
335 bool PlayerManager::CheckSetAdmin(int index, CPlayer *pPlayer, AdminId id)
337 const char *password = g_Admins.GetAdminPassword(id);
338 if (password != NULL)
340 if (m_PassInfoVar.size() < 1)
345 /* Whoa... the user needs a password! */
346 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
347 if (!given || strcmp(given, password) != 0)
353 pPlayer->SetAdminId(id, false);
358 bool PlayerManager::CheckSetAdminName(int index, CPlayer *pPlayer, AdminId id)
360 const char *password = g_Admins.GetAdminPassword(id);
361 if (password == NULL)
366 if (m_PassInfoVar.size() < 1)
371 /* Whoa... the user needs a password! */
372 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
373 if (!given || strcmp(given, password) != 0)
378 pPlayer->SetAdminId(id, false);
383 void PlayerManager::RunAuthChecks()
387 unsigned int removed = 0;
388 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
390 pPlayer = &m_Players[m_AuthQueue[i]];
391 #if SOURCE_ENGINE == SE_DOTA
392 authstr = engine->GetPlayerNetworkIDString(pPlayer->m_iIndex - 1);
394 authstr = engine->GetPlayerNetworkIDString(pPlayer->m_pEdict);
396 pPlayer->SetAuthString(authstr);
398 if (!pPlayer->IsAuthStringValidated())
400 continue; // we're using steam auth, and steam doesn't know about this player yet so we can't do anything about them for now
403 if (authstr && authstr[0] != '\0'
404 && (strcmp(authstr, "STEAM_ID_PENDING") != 0))
406 /* Set authorization */
407 pPlayer->Authorize();
409 /* Mark as removed from queue */
410 unsigned int client = m_AuthQueue[i];
414 /* Send to extensions */
415 List<IClientListener *>::iterator iter;
416 IClientListener *pListener;
417 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
420 pListener->OnClientAuthorized(client, authstr);
421 if (!pPlayer->IsConnected())
427 /* Send to plugins if player is still connected */
428 if (pPlayer->IsConnected() && m_clauth->GetFunctionCount())
430 /* :TODO: handle the case of a player disconnecting in the middle */
431 m_clauth->PushCell(client);
432 m_clauth->PushString(authstr);
433 m_clauth->Execute(NULL);
436 if (pPlayer->IsConnected())
438 pPlayer->Authorize_Post();
443 /* Clean up the queue */
446 /* We don't have to compact the list if it's empty */
447 if (removed != m_AuthQueue[0])
449 unsigned int diff = 0;
450 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
452 /* If this member is removed... */
453 if (m_AuthQueue[i] == 0)
455 /* Increase the differential */
458 /* diff cannot increase faster than i+1 */
460 assert(i - diff >= 1);
461 /* move this index down */
462 m_AuthQueue[i - diff] = m_AuthQueue[i];
465 m_AuthQueue[0] -= removed;
472 #if SOURCE_ENGINE == SE_DOTA
473 bool PlayerManager::OnClientConnect(CEntityIndex index, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
475 int client = index.Get();
476 edict_t *pEntity = PEntityOfEntIndex(client);
478 bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
480 int client = IndexOfEdict(pEntity);
482 CPlayer *pPlayer = &m_Players[client];
483 ++m_PlayersSinceActive;
485 pPlayer->Initialize(pszName, pszAddress, pEntity);
487 /* Get the client's language */
491 if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
494 pPlayer->m_LangId = (translator->GetLanguageByName(name, &langid)) ? langid : translator->GetServerLanguage();
496 pPlayer->m_LangId = translator->GetServerLanguage();
500 List<IClientListener *>::iterator iter;
501 IClientListener *pListener = NULL;
502 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
505 if (!pListener->InterceptClientConnect(client, reject, maxrejectlen))
507 RETURN_META_VALUE(MRES_SUPERCEDE, false);
513 m_clconnect->PushCell(client);
514 m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8 | SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
515 m_clconnect->PushCell(maxrejectlen);
516 m_clconnect->Execute(&res);
520 if (!pPlayer->IsAuthorized())
522 m_AuthQueue[++m_AuthQueue[0]] = client;
525 m_UserIdLookUp[GetPlayerUserId(pEntity)] = client;
529 if (!pPlayer->IsFakeClient())
531 RETURN_META_VALUE(MRES_SUPERCEDE, false);
538 #if SOURCE_ENGINE == SE_DOTA
539 bool PlayerManager::OnClientConnect_Post(CEntityIndex index, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
541 int client = index.Get();
542 edict_t *pEntity = PEntityOfEntIndex(client);
544 bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
546 int client = IndexOfEdict(pEntity);
549 bool orig_value = META_RESULT_ORIG_RET(bool);
550 CPlayer *pPlayer = &m_Players[client];
554 List<IClientListener *>::iterator iter;
555 IClientListener *pListener = NULL;
556 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
559 pListener->OnClientConnected(client);
560 if (!pPlayer->IsConnected())
566 if (!pPlayer->IsFakeClient()
568 && strncmp(pszAddress, "127.0.0.1", 9) == 0)
570 m_ListenClient = client;
574 m_clconnect_post->PushCell(client);
575 m_clconnect_post->Execute(&res, NULL);
579 InvalidatePlayer(pPlayer);
585 #if SOURCE_ENGINE == SE_DOTA
586 void PlayerManager::OnClientPutInServer(CEntityIndex index, const char *playername)
588 int client = index.Get();
589 edict_t *pEntity = PEntityOfEntIndex(client);
591 void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername)
593 int client = IndexOfEdict(pEntity);
597 CPlayer *pPlayer = &m_Players[client];
599 /* If they're not connected, they're a bot */
600 if (!pPlayer->IsConnected())
602 /* Run manual connection routines */
605 #if SOURCE_ENGINE == SE_DOTA
606 authid = engine->GetPlayerNetworkIDString(client - 1);
608 authid = engine->GetPlayerNetworkIDString(pEntity);
610 pPlayer->SetAuthString(authid);
611 pPlayer->Authorize();
612 pPlayer->m_bFakeClient = true;
615 * While we're already filtered to just bots, we'll do other checks to
616 * make sure that the requisite services are enabled and that the bots
617 * have joined at the expected time.
619 * Checking playerinfo's IsHLTV and IsReplay would be better and less
620 * error-prone but will always show false until later in the frame,
621 * after PutInServer and Activate, and we want it now!
623 * These checks are hairy as hell due to differences between engines and games.
625 * Most engines use "Replay" and "SourceTV" as bot names for these when they're
626 * created. EP2V, CSS and Nuclear Dawn (but not L4D2) differ from this by now using
627 * replay_/tv_name directly when creating the bot(s). To complicate it slightly
628 * further, the cvar can be empty and the engine's fallback to "unnamed" will be used.
629 * We can maybe just rip out the name checks at some point and rely solely on whether
630 * they're enabled and the join order.
633 // This doesn't actually get incremented until OnClientConnect. Fake it to check.
634 int newCount = m_PlayersSinceActive + 1;
636 int userId = GetPlayerUserId(pEntity);
637 #if (SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_NUCLEARDAWN || SOURCE_ENGINE == SE_LEFT4DEAD2)
638 static ConVar *tv_name = icvar->FindVar("tv_name");
640 #if SOURCE_ENGINE == SE_TF2
641 static ConVar *replay_name = icvar->FindVar("replay_name");
644 #if SOURCE_ENGINE == SE_TF2
645 if (m_bIsReplayActive && newCount == 1
646 && (m_ReplayUserId == userId
647 || (replay_name && strcmp(playername, replay_name->GetString()) == 0) || (replay_name && replay_name->GetString()[0] == 0 && strcmp(playername, "unnamed") == 0)
651 pPlayer->m_bIsReplay = true;
652 m_ReplayUserId = userId;
656 if (m_bIsSourceTVActive
657 && ((!m_bIsReplayActive && newCount == 1)
658 || (m_bIsReplayActive && newCount == 2))
659 && (m_SourceTVUserId == userId
660 #if SOURCE_ENGINE == SE_CSGO
661 || strcmp(playername, "GOTV") == 0
662 #elif (SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_NUCLEARDAWN)
663 || (tv_name && strcmp(playername, tv_name->GetString()) == 0) || (tv_name && tv_name->GetString()[0] == 0 && strcmp(playername, "unnamed") == 0)
665 || strcmp(playername, "SourceTV") == 0
670 pPlayer->m_bIsSourceTV = true;
671 m_SourceTVUserId = userId;
674 #if SOURCE_ENGINE == SE_DOTA
675 if (!OnClientConnect(client, playername, "127.0.0.1", error, sizeof(error)))
677 if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
680 /* :TODO: kick the bot if it's rejected */
683 List<IClientListener *>::iterator iter;
684 IClientListener *pListener = NULL;
685 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
688 pListener->OnClientConnected(client);
689 /* See if bot was kicked */
690 if (!pPlayer->IsConnected())
697 m_clconnect_post->PushCell(client);
698 m_clconnect_post->Execute(&res, NULL);
700 /* Now do authorization */
701 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
704 pListener->OnClientAuthorized(client, authid);
706 /* Finally, tell plugins */
707 if (m_clauth->GetFunctionCount())
709 m_clauth->PushCell(client);
710 m_clauth->PushString(authid);
711 m_clauth->Execute(NULL);
713 pPlayer->Authorize_Post();
718 pPlayer->m_Info = playerinfo->GetPlayerInfo(pEntity);
724 List<IClientListener *>::iterator iter;
725 IClientListener *pListener = NULL;
726 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
729 pListener->OnClientPutInServer(client);
732 m_clputinserver->PushCell(client);
733 m_clputinserver->Execute(&res, NULL);
735 if (pPlayer->IsAuthorized())
737 pPlayer->DoPostConnectAuthorization();
741 void PlayerManager::OnSourceModLevelEnd()
743 /* Disconnect all bots still in game */
744 for (int i=1; i<=m_maxClients; i++)
746 if (m_Players[i].IsConnected())
748 #if SOURCE_ENGINE == SE_DOTA
749 OnClientDisconnect(m_Players[i].GetIndex());
751 OnClientDisconnect(m_Players[i].GetEdict());
758 #if SOURCE_ENGINE == SE_DOTA
759 void PlayerManager::OnClientDisconnect(CEntityIndex index)
761 int client = index.Get();
762 edict_t *pEntity = PEntityOfEntIndex(client);
764 void PlayerManager::OnClientDisconnect(edict_t *pEntity)
766 int client = IndexOfEdict(pEntity);
770 CPlayer *pPlayer = &m_Players[client];
772 if (pPlayer->IsConnected())
774 m_cldisconnect->PushCell(client);
775 m_cldisconnect->Execute(&res, NULL);
779 /* We don't care, prevent a double call */
783 if (pPlayer->WasCountedAsInGame())
788 List<IClientListener *>::iterator iter;
789 IClientListener *pListener = NULL;
790 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
793 pListener->OnClientDisconnecting(client);
796 InvalidatePlayer(pPlayer);
798 if (m_ListenClient == client)
804 #if SOURCE_ENGINE == SE_DOTA
805 void PlayerManager::OnClientDisconnect_Post(CEntityIndex index)
807 int client = index.Get();
808 edict_t *pEntity = PEntityOfEntIndex(client);
810 void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
812 int client = IndexOfEdict(pEntity);
817 m_cldisconnect_post->PushCell(client);
818 m_cldisconnect_post->Execute(&res, NULL);
820 List<IClientListener *>::iterator iter;
821 IClientListener *pListener = NULL;
822 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
825 pListener->OnClientDisconnected(client);
829 void ClientConsolePrint(edict_t *e, const char *fmt, ...)
835 size_t len = vsnprintf(buffer, sizeof(buffer), fmt, ap);
838 if (len >= sizeof(buffer) - 1)
840 buffer[sizeof(buffer) - 2] = '\n';
841 buffer[sizeof(buffer) - 1] = '\0';
843 buffer[len++] = '\n';
847 #if SOURCE_ENGINE == SE_DOTA
848 engine->ClientPrintf(CEntityIndex(IndexOfEdict(e)), buffer);
850 engine->ClientPrintf(e, buffer);
854 void ListExtensionsToClient(CPlayer *player, const CCommand &args)
858 unsigned int start = 0;
860 AutoExtensionList extensions(extsys);
861 if (!extensions->size())
863 ClientConsolePrint(player->GetEdict(), "[SM] No extensions found.");
869 start = atoi(args.Arg(2));
873 for (; i < extensions->size(); i++)
875 IExtension *ext = extensions->at(i);
878 if (!ext->IsRunning(error, sizeof(error)))
894 IExtensionInterface *api = ext->GetAPI();
896 const char *name = api->GetExtensionName();
897 const char *version = api->GetExtensionVerString();
898 const char *author = api->GetExtensionAuthor();
899 const char *description = api->GetExtensionDescription();
901 size_t len = UTIL_Format(buffer, sizeof(buffer), " \"%s\"", name);
903 if (version != NULL && version[0])
905 len += UTIL_Format(&buffer[len], sizeof(buffer)-len, " (%s)", version);
908 if (author != NULL && author[0])
910 len += UTIL_Format(&buffer[len], sizeof(buffer)-len, " by %s", author);
913 if (description != NULL && description[0])
915 len += UTIL_Format(&buffer[len], sizeof(buffer)-len, ": %s", description);
919 ClientConsolePrint(player->GetEdict(), "%s", buffer);
922 for (; i < extensions->size(); i++)
925 if (extensions->at(i)->IsRunning(error, sizeof(error)))
931 if (i < extensions->size())
933 ClientConsolePrint(player->GetEdict(), "To see more, type \"sm exts %d\"", id);
937 void ListPluginsToClient(CPlayer *player, const CCommand &args)
941 edict_t *e = player->GetEdict();
942 unsigned int start = 0;
944 AutoPluginList plugins(scripts);
945 if (!plugins->size())
947 ClientConsolePrint(e, "[SM] No plugins found.");
953 start = atoi(args.Arg(2));
956 SourceHook::List<SMPlugin *> m_FailList;
959 for (; i < plugins->size(); i++)
961 SMPlugin *pl = plugins->at(i);
963 if (pl->GetStatus() != Plugin_Running)
968 /* Count valid plugins */
981 const sm_plugininfo_t *info = pl->GetPublicInfo();
982 len = UTIL_Format(buffer, sizeof(buffer), " \"%s\"", (IS_STR_FILLED(info->name)) ? info->name : pl->GetFilename());
983 if (IS_STR_FILLED(info->version))
985 len += UTIL_Format(&buffer[len], sizeof(buffer)-len, " (%s)", info->version);
987 if (IS_STR_FILLED(info->author))
989 UTIL_Format(&buffer[len], sizeof(buffer)-len, " by %s", info->author);
993 UTIL_Format(&buffer[len], sizeof(buffer)-len, " %s", pl->GetFilename());
995 ClientConsolePrint(e, "%s", buffer);
998 /* See if we can get more plugins */
999 for (; i < plugins->size(); i++)
1001 if (plugins->at(i)->GetStatus() == Plugin_Running)
1007 /* Do we actually have more plugins? */
1008 if (i < plugins->size())
1010 ClientConsolePrint(e, "To see more, type \"sm plugins %d\"", id);
1014 #if SOURCE_ENGINE == SE_DOTA
1015 void PlayerManager::OnClientCommand(CEntityIndex index, const CCommand &args)
1017 int client = index.Get();
1018 edict_t *pEntity = PEntityOfEntIndex(client);
1019 #elif SOURCE_ENGINE >= SE_ORANGEBOX
1020 void PlayerManager::OnClientCommand(edict_t *pEntity, const CCommand &args)
1022 int client = IndexOfEdict(pEntity);
1024 void PlayerManager::OnClientCommand(edict_t *pEntity)
1028 int client = IndexOfEdict(pEntity);
1031 cell_t res = Pl_Continue;
1032 CPlayer *pPlayer = &m_Players[client];
1034 if (!pPlayer->IsConnected())
1039 if (strcmp(args.Arg(0), "sm") == 0)
1041 if (args.ArgC() > 1 && strcmp(args.Arg(1), "plugins") == 0)
1043 ListPluginsToClient(pPlayer, args);
1044 RETURN_META(MRES_SUPERCEDE);
1046 else if (args.ArgC() > 1 && strcmp(args.Arg(1), "exts") == 0)
1048 ListExtensionsToClient(pPlayer, args);
1049 RETURN_META(MRES_SUPERCEDE);
1051 else if (args.ArgC() > 1 && strcmp(args.Arg(1), "credits") == 0)
1053 ClientConsolePrint(pEntity,
1054 "SourceMod would not be possible without:");
1055 ClientConsolePrint(pEntity,
1056 " David \"BAILOPAN\" Anderson, Matt \"pRED\" Woodrow");
1057 ClientConsolePrint(pEntity,
1058 " Scott \"DS\" Ehlert, Fyren");
1059 ClientConsolePrint(pEntity,
1060 " Nicholas \"psychonic\" Hastings, Asher \"asherkin\" Baker");
1061 ClientConsolePrint(pEntity,
1062 " Borja \"faluco\" Ferrer, Pavol \"PM OnoTo\" Marko");
1063 ClientConsolePrint(pEntity,
1064 "SourceMod is open source under the GNU General Public License.");
1065 RETURN_META(MRES_SUPERCEDE);
1068 ClientConsolePrint(pEntity,
1069 "SourceMod %s, by AlliedModders LLC", SM_VERSION_STRING);
1070 ClientConsolePrint(pEntity,
1071 "To see running plugins, type \"sm plugins\"");
1072 ClientConsolePrint(pEntity,
1073 "To see credits, type \"sm credits\"");
1074 ClientConsolePrint(pEntity,
1075 "Visit http://www.sourcemod.net/");
1076 RETURN_META(MRES_SUPERCEDE);
1079 g_HL2.PushCommandStack(&args);
1081 int argcount = args.ArgC() - 1;
1082 const char *cmd = g_HL2.CurrentCommandName();
1084 bool result = g_ValveMenuStyle.OnClientCommand(client, cmd, args);
1089 result = g_RadioMenuStyle.OnClientCommand(client, cmd, args);
1096 if (g_ConsoleDetours.IsEnabled())
1098 cell_t res2 = g_ConsoleDetours.InternalDispatch(client, args);
1099 if (res2 >= Pl_Stop)
1101 g_HL2.PopCommandStack();
1102 RETURN_META(MRES_SUPERCEDE);
1104 else if (res2 > res)
1110 cell_t res2 = Pl_Continue;
1111 if (pPlayer->IsInGame())
1113 m_clcommand->PushCell(client);
1114 m_clcommand->PushCell(argcount);
1115 m_clcommand->Execute(&res2, NULL);
1125 g_HL2.PopCommandStack();
1126 RETURN_META(MRES_SUPERCEDE);
1129 res = g_ConCmds.DispatchClientCommand(client, cmd, argcount, (ResultType)res);
1131 g_HL2.PopCommandStack();
1133 if (res >= Pl_Handled)
1135 RETURN_META(MRES_SUPERCEDE);
1139 #if SOURCE_ENGINE == SE_DOTA
1140 void PlayerManager::OnClientSettingsChanged(CEntityIndex index)
1142 int client = index.Get();
1143 edict_t *pEntity = PEntityOfEntIndex(client);
1145 void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
1147 int client = IndexOfEdict(pEntity);
1151 CPlayer *pPlayer = &m_Players[client];
1153 if (!pPlayer->IsConnected())
1158 m_clinfochanged->PushCell(client);
1159 m_clinfochanged->Execute(&res, NULL);
1161 if (pPlayer->IsFakeClient())
1166 IPlayerInfo *info = pPlayer->GetPlayerInfo();
1167 const char *new_name = info ? info->GetName() : engine->GetClientConVarValue(client, "name");
1168 const char *old_name = pPlayer->m_Name.c_str();
1170 #if SOURCE_ENGINE >= SE_LEFT4DEAD
1171 const char *networkid_force;
1172 if ((networkid_force = engine->GetClientConVarValue(client, "networkid_force")) && networkid_force[0] != '\0')
1174 unsigned int accountId = pPlayer->GetSteamAccountID();
1175 g_Logger.LogMessage("\"%s<%d><STEAM_1:%d:%d><>\" has bad networkid (id \"%s\") (ip \"%s\")",
1176 new_name, pPlayer->GetUserId(), accountId & 1, accountId >> 1, networkid_force, pPlayer->GetIPAddress());
1178 pPlayer->Kick("NetworkID spoofing detected.");
1179 RETURN_META(MRES_IGNORED);
1183 if (strcmp(old_name, new_name) != 0)
1185 AdminId id = g_Admins.FindAdminByIdentity("name", new_name);
1186 if (id != INVALID_ADMIN_ID && pPlayer->GetAdminId() != id)
1188 if (!CheckSetAdminName(client, pPlayer, id))
1191 logicore.CoreTranslate(kickMsg, sizeof(kickMsg), "%T", 2, NULL, "Name Reserved", &client);
1192 pPlayer->Kick(kickMsg);
1193 RETURN_META(MRES_IGNORED);
1195 } else if ((id = g_Admins.FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
1196 if (id == pPlayer->GetAdminId())
1198 /* This player is changing their name; force them to drop admin privileges! */
1199 pPlayer->SetAdminId(INVALID_ADMIN_ID, false);
1202 pPlayer->SetName(new_name);
1205 if (m_PassInfoVar.size() > 0)
1207 /* Try for a password change */
1208 const char *old_pass = pPlayer->m_LastPassword.c_str();
1209 const char *new_pass = engine->GetClientConVarValue(client, m_PassInfoVar.c_str());
1210 if (strcmp(old_pass, new_pass) != 0)
1212 pPlayer->m_LastPassword.assign(new_pass);
1213 if (pPlayer->IsInGame() && pPlayer->IsAuthorized())
1215 /* If there is already an admin id assigned, this will just bail out. */
1216 pPlayer->DoBasicAdminChecks();
1220 /* Notify Extensions */
1221 List<IClientListener *>::iterator iter;
1222 IClientListener *pListener = NULL;
1223 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
1225 pListener = (*iter);
1226 if (pListener->GetClientListenerVersion() >= 13)
1228 pListener->OnClientSettingsChanged(client);
1233 int PlayerManager::GetMaxClients()
1235 return m_maxClients;
1238 CPlayer *PlayerManager::GetPlayerByIndex(int client) const
1240 if (client > m_maxClients || client < 1)
1244 return &m_Players[client];
1247 int PlayerManager::GetNumPlayers()
1249 return m_PlayerCount;
1252 int PlayerManager::GetClientOfUserId(int userid)
1254 if (userid < 0 || userid > USHRT_MAX)
1259 int client = m_UserIdLookUp[userid];
1261 /* Verify the userid. The cache can get messed up with older
1262 * Valve engines. :TODO: If this gets fixed, do an old engine
1263 * check before invoking this backwards compat code.
1267 CPlayer *player = GetPlayerByIndex(client);
1268 if (player && player->IsConnected())
1270 int realUserId = GetPlayerUserId(player->GetEdict());
1271 if (realUserId == userid)
1278 /* If we can't verify the userid, we have to do a manual loop */
1280 for (int i = 1; i <= m_maxClients; i++)
1282 player = GetPlayerByIndex(i);
1283 if (!player || !player->IsConnected())
1287 if (GetPlayerUserId(player->GetEdict()) == userid)
1289 m_UserIdLookUp[userid] = i;
1297 void PlayerManager::AddClientListener(IClientListener *listener)
1299 m_hooks.push_back(listener);
1302 void PlayerManager::RemoveClientListener(IClientListener *listener)
1304 m_hooks.remove(listener);
1307 IGamePlayer *PlayerManager::GetGamePlayer(edict_t *pEdict)
1309 int index = IndexOfEdict(pEdict);
1310 return GetGamePlayer(index);
1313 IGamePlayer *PlayerManager::GetGamePlayer(int client)
1315 return GetPlayerByIndex(client);
1318 void PlayerManager::ClearAdminId(AdminId id)
1320 for (int i=1; i<=m_maxClients; i++)
1322 if (m_Players[i].m_Admin == id)
1324 m_Players[i].DumpAdmin(true);
1329 void PlayerManager::ClearAllAdmins()
1331 for (int i=1; i<=m_maxClients; i++)
1333 m_Players[i].DumpAdmin(true);
1337 const char *PlayerManager::GetPassInfoVar()
1339 return m_PassInfoVar.c_str();
1342 void PlayerManager::RecheckAnyAdmins()
1344 for (int i=1; i<=m_maxClients; i++)
1346 if (m_Players[i].IsInGame() && m_Players[i].IsAuthorized())
1348 m_Players[i].DoBasicAdminChecks();
1353 unsigned int PlayerManager::GetReplyTo()
1355 return g_ChatTriggers.GetReplyTo();
1358 unsigned int PlayerManager::SetReplyTo(unsigned int reply)
1360 return g_ChatTriggers.SetReplyTo(reply);
1363 int PlayerManager::FilterCommandTarget(IGamePlayer *pAdmin, IGamePlayer *pTarget, int flags)
1365 return InternalFilterCommandTarget((CPlayer *)pAdmin, (CPlayer *)pTarget, flags);
1368 void PlayerManager::RegisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
1370 target_processors.push_back(pHandler);
1373 void PlayerManager::UnregisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
1375 target_processors.remove(pHandler);
1378 void PlayerManager::InvalidatePlayer(CPlayer *pPlayer)
1381 * Remove client from auth queue if necessary
1383 if (!pPlayer->IsAuthorized())
1385 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
1387 if (m_AuthQueue[i] == (unsigned)pPlayer->m_iIndex)
1389 /* Move everything ahead of us back by one */
1390 for (unsigned int j=i+1; j<=m_AuthQueue[0]; j++)
1392 m_AuthQueue[j-1] = m_AuthQueue[j];
1394 /* Remove us and break */
1401 m_UserIdLookUp[GetPlayerUserId(pPlayer->m_pEdict)] = 0;
1402 pPlayer->Disconnect();
1405 int PlayerManager::InternalFilterCommandTarget(CPlayer *pAdmin, CPlayer *pTarget, int flags)
1407 if ((flags & COMMAND_FILTER_CONNECTED) == COMMAND_FILTER_CONNECTED
1408 && !pTarget->IsConnected())
1410 return COMMAND_TARGET_NONE;
1412 else if ((flags & COMMAND_FILTER_CONNECTED) != COMMAND_FILTER_CONNECTED &&
1413 !pTarget->IsInGame())
1415 return COMMAND_TARGET_NOT_IN_GAME;
1418 if ((flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS
1419 && pTarget->IsFakeClient())
1421 return COMMAND_TARGET_NOT_HUMAN;
1426 if ((flags & COMMAND_FILTER_NO_IMMUNITY) != COMMAND_FILTER_NO_IMMUNITY
1427 && !g_Admins.CanAdminTarget(pAdmin->GetAdminId(), pTarget->GetAdminId()))
1429 return COMMAND_TARGET_IMMUNE;
1433 if ((flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE
1434 && pTarget->GetLifeState() != PLAYER_LIFE_ALIVE)
1436 return COMMAND_TARGET_NOT_ALIVE;
1439 if ((flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD
1440 && pTarget->GetLifeState() != PLAYER_LIFE_DEAD)
1442 return COMMAND_TARGET_NOT_DEAD;
1445 return COMMAND_TARGET_VALID;
1448 void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
1450 CPlayer *pTarget, *pAdmin;
1451 int max_clients, total = 0;
1453 max_clients = GetMaxClients();
1455 if (info->max_targets < 1)
1457 info->reason = COMMAND_TARGET_NONE;
1458 info->num_targets = 0;
1461 if (info->admin == 0)
1467 pAdmin = GetPlayerByIndex(info->admin);
1470 if (info->pattern[0] == '#')
1472 int userid = atoi(&info->pattern[1]);
1473 int client = GetClientOfUserId(userid);
1475 /* See if a valid userid matched */
1478 IGamePlayer *pTarget = GetPlayerByIndex(client);
1479 if (pTarget != NULL)
1481 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags)) == COMMAND_TARGET_VALID)
1483 info->targets[0] = client;
1484 info->num_targets = 1;
1485 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1486 info->target_name_style = COMMAND_TARGETNAME_RAW;
1490 info->num_targets = 0;
1496 /* Do we need to look for a steam id? */
1497 if (strncmp(&info->pattern[1], "STEAM_", 6) == 0)
1500 char new_pattern[256];
1502 strcpy(new_pattern, "STEAM_");
1503 len = strlen(&info->pattern[7]);
1504 for (p = 0; p < len; p++)
1506 new_pattern[6 + p] = info->pattern[7 + p];
1507 if (new_pattern[6 + p] == '_')
1509 new_pattern[6 + p] = ':';
1512 new_pattern[6 + p] = '\0';
1514 for (int i = 1; i <= max_clients; i++)
1516 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1520 if (!pTarget->IsConnected())
1524 const char *authstr = pTarget->GetAuthString(false); // We want to make it easy for people to be kicked/banned, so don't require validation for command targets.
1525 if (authstr && strcmp(authstr, new_pattern) == 0)
1527 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1528 == COMMAND_TARGET_VALID)
1530 info->targets[0] = i;
1531 info->num_targets = 1;
1532 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1533 info->target_name_style = COMMAND_TARGETNAME_RAW;
1537 info->num_targets = 0;
1544 /* See if an exact name matches */
1545 for (int i = 1; i <= max_clients; i++)
1547 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1551 if (!pTarget->IsConnected())
1555 if (strcmp(pTarget->GetName(), &info->pattern[1]) == 0)
1557 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1558 == COMMAND_TARGET_VALID)
1560 info->targets[0] = i;
1561 info->num_targets = 1;
1562 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1563 info->target_name_style = COMMAND_TARGETNAME_RAW;
1567 info->num_targets = 0;
1574 if (strcmp(info->pattern, "@me") == 0 && info->admin != 0)
1576 info->reason = FilterCommandTarget(pAdmin, pAdmin, info->flags);
1577 if (info->reason == COMMAND_TARGET_VALID)
1579 info->targets[0] = info->admin;
1580 info->num_targets = 1;
1581 strncopy(info->target_name, pAdmin->GetName(), info->target_name_maxlength);
1582 info->target_name_style = COMMAND_TARGETNAME_RAW;
1586 info->num_targets = 0;
1591 if ((info->flags & COMMAND_FILTER_NO_MULTI) != COMMAND_FILTER_NO_MULTI)
1593 bool is_multi = false;
1594 bool bots_only = false;
1595 int skip_client = -1;
1597 if (strcmp(info->pattern, "@all") == 0)
1600 strncopy(info->target_name, "all players", info->target_name_maxlength);
1601 info->target_name_style = COMMAND_TARGETNAME_ML;
1603 else if (strcmp(info->pattern, "@dead") == 0)
1606 if ((info->flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE)
1608 info->num_targets = 0;
1609 info->reason = COMMAND_TARGET_NOT_ALIVE;
1612 info->flags |= COMMAND_FILTER_DEAD;
1613 strncopy(info->target_name, "all dead players", info->target_name_maxlength);
1614 info->target_name_style = COMMAND_TARGETNAME_ML;
1616 else if (strcmp(info->pattern, "@alive") == 0)
1619 if ((info->flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD)
1621 info->num_targets = 0;
1622 info->reason = COMMAND_TARGET_NOT_DEAD;
1625 strncopy(info->target_name, "all alive players", info->target_name_maxlength);
1626 info->target_name_style = COMMAND_TARGETNAME_ML;
1627 info->flags |= COMMAND_FILTER_ALIVE;
1629 else if (strcmp(info->pattern, "@bots") == 0)
1632 if ((info->flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS)
1634 info->num_targets = 0;
1635 info->reason = COMMAND_TARGET_NOT_HUMAN;
1638 strncopy(info->target_name, "all bots", info->target_name_maxlength);
1639 info->target_name_style = COMMAND_TARGETNAME_ML;
1642 else if (strcmp(info->pattern, "@humans") == 0)
1645 strncopy(info->target_name, "all humans", info->target_name_maxlength);
1646 info->target_name_style = COMMAND_TARGETNAME_ML;
1647 info->flags |= COMMAND_FILTER_NO_BOTS;
1649 else if (strcmp(info->pattern, "@!me") == 0)
1652 strncopy(info->target_name, "all players", info->target_name_maxlength);
1653 info->target_name_style = COMMAND_TARGETNAME_ML;
1654 skip_client = info->admin;
1659 for (int i = 1; i <= max_clients && total < info->max_targets; i++)
1661 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1665 if (FilterCommandTarget(pAdmin, pTarget, info->flags) > 0)
1667 if ((!bots_only || pTarget->IsFakeClient())
1668 && skip_client != i)
1670 info->targets[total++] = i;
1675 info->num_targets = total;
1676 info->reason = (info->num_targets) ? COMMAND_TARGET_VALID : COMMAND_TARGET_EMPTY_FILTER;
1681 List<ICommandTargetProcessor *>::iterator iter;
1682 for (iter = target_processors.begin(); iter != target_processors.end(); iter++)
1684 ICommandTargetProcessor *pProcessor = (*iter);
1685 if (pProcessor->ProcessCommandTarget(info))
1691 /* Check partial names */
1692 int found_client = 0;
1693 CPlayer *pFoundClient = NULL;
1694 for (int i = 1; i <= max_clients; i++)
1696 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1701 if (logicore.stristr(pTarget->GetName(), info->pattern) != NULL)
1705 info->num_targets = 0;
1706 info->reason = COMMAND_TARGET_AMBIGUOUS;
1712 pFoundClient = pTarget;
1719 if ((info->reason = FilterCommandTarget(pAdmin, pFoundClient, info->flags))
1720 == COMMAND_TARGET_VALID)
1722 info->targets[0] = found_client;
1723 info->num_targets = 1;
1724 strncopy(info->target_name, pFoundClient->GetName(), info->target_name_maxlength);
1725 info->target_name_style = COMMAND_TARGETNAME_RAW;
1729 info->num_targets = 0;
1734 info->num_targets = 0;
1735 info->reason = COMMAND_TARGET_NONE;
1739 void PlayerManager::OnSourceModMaxPlayersChanged( int newvalue )
1741 m_maxClients = newvalue;
1744 void PlayerManager::MaxPlayersChanged( int newvalue /*= -1*/ )
1753 newvalue = gpGlobals->maxClients;
1756 if (newvalue == MaxClients())
1761 /* Notify the rest of core */
1762 SMGlobalClass *pBase = SMGlobalClass::head;
1765 pBase->OnSourceModMaxPlayersChanged(newvalue);
1766 pBase = pBase->m_pGlobalClassNext;
1769 /* Notify Extensions */
1770 List<IClientListener *>::iterator iter;
1771 IClientListener *pListener = NULL;
1772 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
1774 pListener = (*iter);
1775 if (pListener->GetClientListenerVersion() >= 8)
1777 pListener->OnMaxPlayersChanged(newvalue);
1782 int PlayerManager::GetClientFromSerial(unsigned int serial)
1787 int client = s.bits.index;
1789 IGamePlayer *pPlayer = GetGamePlayer(client);
1796 if (serial == pPlayer->GetSerial())
1804 #if SOURCE_ENGINE == SE_DOTA
1805 void CmdMaxplayersCallback(const CCommandContext &context, const CCommand &command)
1807 #elif SOURCE_ENGINE >= SE_ORANGEBOX
1808 void CmdMaxplayersCallback(const CCommand &command)
1811 void CmdMaxplayersCallback()
1815 g_Players.MaxPlayersChanged();
1819 /*******************
1821 *******************/
1825 m_IsConnected = false;
1827 m_IsAuthorized = false;
1829 m_Admin = INVALID_ADMIN_ID;
1830 m_TempAdmin = false;
1832 m_bAdminCheckSignalled = false;
1834 m_bIsInKickQueue = false;
1835 m_LastPassword.clear();
1836 m_LangId = SOURCEMOD_LANGUAGE_ENGLISH;
1837 m_bFakeClient = false;
1838 m_bIsSourceTV = false;
1839 m_bIsReplay = false;
1840 m_Serial.value = -1;
1841 m_SteamAccountID = 0;
1844 void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
1846 m_IsConnected = true;
1847 m_Name.assign(name);
1850 m_iIndex = IndexOfEdict(pEntity);
1851 m_LangId = translator->GetServerLanguage();
1853 m_Serial.bits.index = m_iIndex;
1854 m_Serial.bits.serial = g_PlayerSerialCount++;
1857 strncopy(ip2, ip, sizeof(ip2));
1858 if ((ptr = strchr(ip2, ':')) != NULL)
1862 m_IpNoPort.assign(ip2);
1865 void CPlayer::Connect()
1874 const char *var = g_Players.GetPassInfoVar();
1875 int client = IndexOfEdict(m_pEdict);
1878 const char *pass = engine->GetClientConVarValue(client, var);
1879 m_LastPassword.assign(pass ? pass : "");
1883 m_LastPassword.assign("");
1887 void CPlayer::SetAuthString(const char *steamid)
1894 m_AuthID.assign(steamid);
1897 // Ensure a valid AuthString is set before calling.
1898 void CPlayer::Authorize()
1900 m_IsAuthorized = true;
1903 void CPlayer::Disconnect()
1906 m_IsConnected = false;
1908 m_IsAuthorized = false;
1914 m_bAdminCheckSignalled = false;
1916 m_bIsInKickQueue = false;
1917 m_bFakeClient = false;
1918 m_bIsSourceTV = false;
1919 m_bIsReplay = false;
1920 m_Serial.value = -1;
1921 m_SteamAccountID = 0;
1924 void CPlayer::SetName(const char *name)
1926 m_Name.assign(name);
1929 const char *CPlayer::GetName()
1931 if (m_Info && m_pEdict->GetUnknown())
1933 return m_Info->GetName();
1936 return m_Name.c_str();
1939 const char *CPlayer::GetIPAddress()
1941 return m_Ip.c_str();
1944 const char *CPlayer::GetAuthString(bool validated)
1946 if (validated && !IsAuthStringValidated())
1951 return m_AuthID.c_str();
1954 unsigned int CPlayer::GetSteamAccountID(bool validated)
1956 if (IsFakeClient() || (validated && !IsAuthStringValidated()))
1961 if (m_SteamAccountID != 0)
1963 return m_SteamAccountID;
1966 #if SOURCE_ENGINE < SE_ORANGEBOX
1967 const char * pAuth = GetAuthString();
1968 /* STEAM_0:1:123123 | STEAM_ID_LAN | STEAM_ID_PENDING */
1969 if (pAuth && (strlen(pAuth) > 10) && pAuth[8] != '_')
1971 m_SteamAccountID = (atoi(&pAuth[8]) | (atoi(&pAuth[10]) << 1));
1974 unsigned long long *steamId;
1975 #if SOURCE_ENGINE == SE_DOTA
1976 steamId = (unsigned long long *)engine->GetClientSteamID(m_iIndex);
1978 steamId = (unsigned long long *)engine->GetClientSteamID(m_pEdict);
1983 m_SteamAccountID = (*steamId & 0xFFFFFFFF);
1986 return m_SteamAccountID;
1989 edict_t *CPlayer::GetEdict()
1994 int CPlayer::GetIndex() const
1999 bool CPlayer::IsInGame()
2001 return m_IsInGame && (m_pEdict->GetUnknown() != NULL);
2004 bool CPlayer::WasCountedAsInGame()
2009 bool CPlayer::IsConnected()
2011 return m_IsConnected;
2014 bool CPlayer::IsAuthorized()
2016 return m_IsAuthorized;
2019 bool CPlayer::IsAuthStringValidated()
2021 #if SOURCE_ENGINE >= SE_ORANGEBOX
2022 if (g_Players.m_bAuthstringValidation && !g_HL2.IsLANServer())
2024 #if SOURCE_ENGINE == SE_DOTA
2025 return engine->IsClientFullyAuthenticated(m_iIndex);
2027 return engine->IsClientFullyAuthenticated(m_pEdict);
2035 IPlayerInfo *CPlayer::GetPlayerInfo()
2037 if (m_pEdict->GetUnknown())
2045 bool CPlayer::IsFakeClient()
2047 return m_bFakeClient;
2050 bool CPlayer::IsSourceTV() const
2052 return m_bIsSourceTV;
2055 bool CPlayer::IsReplay() const
2060 void CPlayer::SetAdminId(AdminId id, bool temporary)
2070 m_TempAdmin = temporary;
2073 AdminId CPlayer::GetAdminId()
2078 void CPlayer::DumpAdmin(bool deleting)
2080 if (m_Admin != INVALID_ADMIN_ID)
2082 if (m_TempAdmin && !deleting)
2084 g_Admins.InvalidateAdmin(m_Admin);
2086 m_Admin = INVALID_ADMIN_ID;
2087 m_TempAdmin = false;
2091 void CPlayer::Kick(const char *str)
2093 MarkAsBeingKicked();
2094 INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(m_iIndex));
2095 if (pNetChan == NULL)
2097 /* What does this even mean? Hell if I know. */
2098 int userid = GetUserId();
2102 UTIL_Format(buffer, sizeof(buffer), "kickid %d %s\n", userid, str);
2103 engine->ServerCommand(buffer);
2108 IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
2109 #if SOURCE_ENGINE == SE_DOTA
2110 pClient->Disconnect(str);
2112 pClient->Disconnect("%s", str);
2117 void CPlayer::Authorize_Post()
2121 DoPostConnectAuthorization();
2125 void CPlayer::DoPostConnectAuthorization()
2129 List<IClientListener *>::iterator iter;
2130 for (iter = g_Players.m_hooks.begin();
2131 iter != g_Players.m_hooks.end();
2134 IClientListener *pListener = (*iter);
2135 #if defined MIN_API_FOR_ADMINCALLS
2136 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
2141 if (!pListener->OnClientPreAdminCheck(m_iIndex))
2148 PreAdminCheck->PushCell(m_iIndex);
2149 PreAdminCheck->Execute(&result);
2151 /* Defer, for better or worse */
2152 if (delay || (ResultType)result >= Pl_Handled)
2163 /* Otherwise, go ahead and do admin checks */
2164 DoBasicAdminChecks();
2166 /* Send the notification out */
2167 NotifyPostAdminChecks();
2170 bool CPlayer::RunAdminCacheChecks()
2172 AdminId old_id = GetAdminId();
2174 DoBasicAdminChecks();
2176 return (GetAdminId() != old_id);
2179 void CPlayer::NotifyPostAdminChecks()
2181 if (m_bAdminCheckSignalled)
2186 /* Block beforehand so they can't double-call */
2187 m_bAdminCheckSignalled = true;
2189 List<IClientListener *>::iterator iter;
2190 for (iter = g_Players.m_hooks.begin();
2191 iter != g_Players.m_hooks.end();
2194 IClientListener *pListener = (*iter);
2195 #if defined MIN_API_FOR_ADMINCALLS
2196 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
2201 pListener->OnClientPostAdminCheck(m_iIndex);
2204 PostAdminFilter->PushCell(m_iIndex);
2205 PostAdminFilter->Execute(NULL);
2207 PostAdminCheck->PushCell(m_iIndex);
2208 PostAdminCheck->Execute(NULL);
2211 void CPlayer::DoBasicAdminChecks()
2213 if (GetAdminId() != INVALID_ADMIN_ID)
2218 /* First check the name */
2220 int client = IndexOfEdict(m_pEdict);
2222 if ((id = g_Admins.FindAdminByIdentity("name", GetName())) != INVALID_ADMIN_ID)
2224 if (!g_Players.CheckSetAdminName(client, this, id))
2226 int userid = GetPlayerUserId(m_pEdict);
2227 g_Timers.CreateTimer(&s_KickPlayerTimer, 0.1f, (void *)userid, 0);
2233 if ((id = g_Admins.FindAdminByIdentity("ip", m_IpNoPort.c_str())) != INVALID_ADMIN_ID)
2235 if (g_Players.CheckSetAdmin(client, this, id))
2241 /* Check steam id */
2242 if ((id = g_Admins.FindAdminByIdentity("steam", m_AuthID.c_str())) != INVALID_ADMIN_ID)
2244 if (g_Players.CheckSetAdmin(client, this, id))
2251 unsigned int CPlayer::GetLanguageId()
2256 void CPlayer::SetLanguageId(unsigned int id)
2261 int CPlayer::GetUserId()
2265 m_UserId = GetPlayerUserId(GetEdict());
2271 bool CPlayer::IsInKickQueue()
2273 return m_bIsInKickQueue;
2276 void CPlayer::MarkAsBeingKicked()
2278 m_bIsInKickQueue = true;
2281 int CPlayer::GetLifeState()
2283 if (lifestate_offset == -1)
2285 if (!g_pGameConf->GetOffset("m_lifeState", &lifestate_offset))
2287 lifestate_offset = -2;
2291 if (lifestate_offset < 0)
2293 IPlayerInfo *info = GetPlayerInfo();
2296 return PLAYER_LIFE_UNKNOWN;
2298 return info->IsDead() ? PLAYER_LIFE_DEAD : PLAYER_LIFE_ALIVE;
2301 if (m_pEdict == NULL)
2303 return PLAYER_LIFE_UNKNOWN;
2306 CBaseEntity *pEntity;
2307 IServerUnknown *pUnknown = m_pEdict->GetUnknown();
2308 if (pUnknown == NULL || (pEntity = pUnknown->GetBaseEntity()) == NULL)
2310 return PLAYER_LIFE_UNKNOWN;
2313 if (*((uint8_t *)pEntity + lifestate_offset) == LIFE_ALIVE)
2315 return PLAYER_LIFE_ALIVE;
2319 return PLAYER_LIFE_DEAD;
2323 unsigned int CPlayer::GetSerial()
2325 return m_Serial.value;