8e475210cd4d: added vector stuff
David Anderson <dvander@alliedmods.net> - Sun, 08 Jul 2007 17:33:10 +0000 - rev 1069
added vector stuff
3dc3b1fd2796: Added SDKTools support for PVKII (Pirates, Vikings, and Knights II) and The Ship
Scott Ehlert <ds@alliedmods.net> - Sun, 08 Jul 2007 11:24:28 +0000 - rev 1068
Added SDKTools support for PVKII (Pirates, Vikings, and Knights II) and The Ship
a83fa25530fb: Fixed Linux build of SDKTools
Scott Ehlert <ds@alliedmods.net> - Sun, 08 Jul 2007 10:36:43 +0000 - rev 1067
Fixed Linux build of SDKTools
c8e189bb9ee1: Oops, added some missing files for CGameRules support
Scott Ehlert <ds@alliedmods.net> - Sun, 08 Jul 2007 09:47:43 +0000 - rev 1066
Oops, added some missing files for CGameRules support
11756fc9fb63: Wowzers
Scott Ehlert <ds@alliedmods.net> - Sun, 08 Jul 2007 09:46:27 +0000 - rev 1065
Wowzers
-Added support for CGameRules calls to SDKTools
-Changed some game names in sdktools.games.txt to descriptions
726206725da8: Gameconfs now support descriptions to identify games with '!' at the beginning of the string
Scott Ehlert <ds@alliedmods.net> - Sun, 08 Jul 2007 09:34:20 +0000 - rev 1064
Gameconfs now support descriptions to identify games with '!' at the beginning of the string
2078b3a13b81: small hack so knagg0's stuff can compile
David Anderson <dvander@alliedmods.net> - Sun, 08 Jul 2007 05:20:54 +0000 - rev 1063
small hack so knagg0's stuff can compile
c6fd62f429fc: - added sourceforts support to sdktools
David Anderson <dvander@alliedmods.net> - Sun, 08 Jul 2007 04:39:13 +0000 - rev 1062
- added sourceforts support to sdktools
- added dystopia vtable stuff to sdktools
2f4060d4bf2e: removed a message that could have been spammed on mods with only one platform binary
David Anderson <dvander@alliedmods.net> - Sun, 08 Jul 2007 04:38:07 +0000 - rev 1061
removed a message that could have been spammed on mods with only one platform binary
03a042d4d608: fixed a small bug where trie replace didn't always work
David Anderson <dvander@alliedmods.net> - Sun, 08 Jul 2007 04:36:14 +0000 - rev 1060
fixed a small bug where trie replace didn't always work
255bb3a2f47b: removed 0 checks in case an offset will be 0
David Anderson <dvander@alliedmods.net> - Sun, 08 Jul 2007 04:15:00 +0000 - rev 1059
removed 0 checks in case an offset will be 0
3248bc6dbf60: a few little changes to tempent stocks
David Anderson <dvander@alliedmods.net> - Sun, 08 Jul 2007 03:17:55 +0000 - rev 1058
a few little changes to tempent stocks
de136462a416: gameconfs can now inherit properly with a new trie replace function
David Anderson <dvander@alliedmods.net> - Sun, 08 Jul 2007 03:17:29 +0000 - rev 1057
gameconfs can now inherit properly with a new trie replace function
78c16f695f24: - added radiomenu support for insurgency
David Anderson <dvander@alliedmods.net> - Sun, 08 Jul 2007 02:59:08 +0000 - rev 1056
- added radiomenu support for insurgency
- added dod, dystopia, hl2mp, and insurgency support to sdktools
7f329c30caec: vtable dumper for ida (not really an editor but i want this to be public)
David Anderson <dvander@alliedmods.net> - Sun, 08 Jul 2007 01:36:16 +0000 - rev 1055
vtable dumper for ida (not really an editor but i want this to be public)
70d735c2c3eb: removed errors on faulty gameconf sig finds - this sort of made partial inheritance awkward because an error could be thrown even if the signature was found later
David Anderson <dvander@alliedmods.net> - Sat, 07 Jul 2007 23:24:36 +0000 - rev 1054
removed errors on faulty gameconf sig finds - this sort of made partial inheritance awkward because an error could be thrown even if the signature was found later
6d642ebae456: renamed TE_SendToOne to TE_SendToClient
David Anderson <dvander@alliedmods.net> - Sat, 07 Jul 2007 20:48:20 +0000 - rev 1053
renamed TE_SendToOne to TE_SendToClient
a2de25952811: added some quick commands to dump te info
David Anderson <dvander@alliedmods.net> - Sat, 07 Jul 2007 20:45:48 +0000 - rev 1052
added some quick commands to dump te info
978fad727f69: fixed a bug where too many hex digits were read for \x
David Anderson <dvander@alliedmods.net> - Sat, 07 Jul 2007 18:46:40 +0000 - rev 1051
fixed a bug where too many hex digits were read for \x
cdae545c8c92: fixed bug amb569
David Anderson <dvander@alliedmods.net> - Sat, 07 Jul 2007 18:24:02 +0000 - rev 1050
9891871e223d: added amb543
David Anderson <dvander@alliedmods.net> - Sat, 07 Jul 2007 18:17:49 +0000 - rev 1049
9f5605daf52d: changed SOUND_FROM_PLAYER from -1 to -2 to maintain compatibility with SOUND_FROM_LOCAL_PLAYER
David Anderson <dvander@alliedmods.net> - Sat, 07 Jul 2007 17:51:29 +0000 - rev 1048
changed SOUND_FROM_PLAYER from -1 to -2 to maintain compatibility with SOUND_FROM_LOCAL_PLAYER
46da3a82493b: added enginesound support
David Anderson <dvander@alliedmods.net> - Sat, 07 Jul 2007 17:46:17 +0000 - rev 1047
added enginesound support
1072caab8a65: fixed amb514
David Anderson <dvander@alliedmods.net> - Sat, 07 Jul 2007 16:31:57 +0000 - rev 1046
b0a797575420: fixed a regression bug from the last commit
David Anderson <dvander@alliedmods.net> - Sat, 07 Jul 2007 16:21:34 +0000 - rev 1045
fixed a regression bug from the last commit
ff0047e53c65: added the ability for the compiler to directly reference another address in a default argument (for arrays only)
David Anderson <dvander@alliedmods.net> - Sat, 07 Jul 2007 15:36:54 +0000 - rev 1044
added the ability for the compiler to directly reference another address in a default argument (for arrays only)
6e253ddd10c4: Fixed bug where multiple "#default" sections in game config file would be ignored if the first section does not work for the running game/mod
Scott Ehlert <ds@alliedmods.net> - Sat, 07 Jul 2007 04:06:47 +0000 - rev 1043
Fixed bug where multiple "#default" sections in game config file would be ignored if the first section does not work for the running game/mod
a435a9c324df: Fixed bug where using vtable index 0 would cause call creation to fail
Scott Ehlert <ds@alliedmods.net> - Thu, 05 Jul 2007 20:17:08 +0000 - rev 1042
Fixed bug where using vtable index 0 would cause call creation to fail
f7b2073013df: added a time stamp argument to FormatTime
Borja Ferrer <faluco@alliedmods.net> - Thu, 05 Jul 2007 14:47:36 +0000 - rev 1041
added a time stamp argument to FormatTime
d6acd61136f2: added TE flags
Borja Ferrer <faluco@alliedmods.net> - Thu, 05 Jul 2007 00:45:56 +0000 - rev 1040
added TE flags
added some @section stuff to inc files.