4af1c2ab3816: Fixed crash in OnSayCommand_Post with console chat, pass console chat (bug 5864, r=voided);
Nicholas Hastings <skamonkey@gmail.com> - Thu, 22 Aug 2013 21:45:42 -0400 - rev 4037
Fixed crash in OnSayCommand_Post with console chat, pass console chat (
bug 5864, r=voided);
646b27d3d64a: Changed from RemoveEdict to using the Kill input for TF2_RemoveWeapon (r=voided).
Nicholas Hastings <skamonkey@gmail.com> - Thu, 22 Aug 2013 21:45:40 -0400 - rev 4036
Changed from RemoveEdict to using the Kill input for TF2_RemoveWeapon (r=voided).
24784617e0dd: Fixed SDKHooks thinking a hook type was supported when gamedata missing (r=voided).
Nicholas Hastings <skamonkey@gmail.com> - Thu, 22 Aug 2013 21:45:19 -0400 - rev 4035
Fixed SDKHooks thinking a hook type was supported when gamedata missing (r=voided).
2526f3a76ddc: Fix Linux build.
David Anderson <dvander@alliedmods.net> - Thu, 22 Aug 2013 18:03:00 -0700 - rev 4034
Fix Linux build.
48eaea10c202: Fix windows build.
David Anderson <dvander@alliedmods.net> - Thu, 22 Aug 2013 17:55:49 -0700 - rev 4033
Fix windows build.
978c540dc871: Make amtl headers BSD-licensed and clean up outstanding style issues.
David Anderson <dvander@alliedmods.net> - Thu, 22 Aug 2013 17:11:17 -0700 - rev 4032
Make amtl headers BSD-licensed and clean up outstanding style issues.
852cf4415d12: Rename ke_* headers to am-*
David Anderson <dvander@alliedmods.net> - Thu, 22 Aug 2013 17:10:59 -0700 - rev 4031
Rename ke_* headers to am-*
eb4df1f7ff3c: Move ke_ headers to new public/amtl folder.
David Anderson <dvander@alliedmods.net> - Thu, 22 Aug 2013 16:30:44 -0700 - rev 4030
Move ke_ headers to new public/amtl folder.
cf8bdfcf6503: Fix various problems with unloading ClientPrefs and SourceMod (bug 5874, r=ds).
David Anderson <dvander@alliedmods.net> - Thu, 22 Aug 2013 14:05:44 -0700 - rev 4029
Fix various problems with unloading ClientPrefs and SourceMod (
bug 5874, r=ds).
4b3d32330007: Fix weapon ID checks (bug 5872, r=Dr!fter)
Kyle Sanderson <kyle.leet@gmail.com> - Wed, 21 Aug 2013 10:55:12 -0400 - rev 4028
Fix weapon ID checks (
bug 5872, r=Dr!fter)