46da3a82493b: added enginesound support
David Anderson <dvander@alliedmods.net> - Sat, 07 Jul 2007 17:46:17 +0000 - rev 1047
added enginesound support
1072caab8a65: fixed amb514
David Anderson <dvander@alliedmods.net> - Sat, 07 Jul 2007 16:31:57 +0000 - rev 1046
b0a797575420: fixed a regression bug from the last commit
David Anderson <dvander@alliedmods.net> - Sat, 07 Jul 2007 16:21:34 +0000 - rev 1045
fixed a regression bug from the last commit
ff0047e53c65: added the ability for the compiler to directly reference another address in a default argument (for arrays only)
David Anderson <dvander@alliedmods.net> - Sat, 07 Jul 2007 15:36:54 +0000 - rev 1044
added the ability for the compiler to directly reference another address in a default argument (for arrays only)
6e253ddd10c4: Fixed bug where multiple "#default" sections in game config file would be ignored if the first section does not work for the running game/mod
Scott Ehlert <ds@alliedmods.net> - Sat, 07 Jul 2007 04:06:47 +0000 - rev 1043
Fixed bug where multiple "#default" sections in game config file would be ignored if the first section does not work for the running game/mod
a435a9c324df: Fixed bug where using vtable index 0 would cause call creation to fail
Scott Ehlert <ds@alliedmods.net> - Thu, 05 Jul 2007 20:17:08 +0000 - rev 1042
Fixed bug where using vtable index 0 would cause call creation to fail
f7b2073013df: added a time stamp argument to FormatTime
Borja Ferrer <faluco@alliedmods.net> - Thu, 05 Jul 2007 14:47:36 +0000 - rev 1041
added a time stamp argument to FormatTime
d6acd61136f2: added TE flags
Borja Ferrer <faluco@alliedmods.net> - Thu, 05 Jul 2007 00:45:56 +0000 - rev 1040
added TE flags
added some @section stuff to inc files.
71e55e3fd8f7: finalized TE setup stocks
Borja Ferrer <faluco@alliedmods.net> - Thu, 05 Jul 2007 00:21:59 +0000 - rev 1039
finalized TE setup stocks
added TE_SetEntDataFloatArray native to sdktools
52bf057e8bb8: fixed amb532
Borja Ferrer <faluco@alliedmods.net> - Wed, 04 Jul 2007 12:34:57 +0000 - rev 1038