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04eedc849e41 2012-05-29 18:39 -0400 |
Nicholas Hastings - Added missing sprites for funcommands on some games (bug 5324, r=asherkin). |
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c81e3ec1123a 2011-10-11 19:47 -0400 |
Nicholas Hastings - Added better Nuclear Dawn compatibility to base plugins (bug 5117, r=fyren). |
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c044b2128731 2011-02-28 19:45 -0500 |
Nicholas Hastings - Fixed graphical glitches with funcommands effects in L4D1 (bug 3486, r=fyren). |
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f606f5c1dbca 2010-07-26 08:15 -0400 |
Nicholas Hastings - Fixed errors and missing effects caused by missing sprites on L4D2 (bug 4512, r=fyren). |
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d3b2571c378b 2009-02-18 02:19 -0600 |
Scott Ehlert - Added support for Dark Messiah engine and game. (no bug, r=me). |
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73a73b6e0dc8 2009-01-07 19:21 -0500 |
Liam - Rewrote timer system in funcommands. Cleaned up the code. Moved sounds to a seperate plugin. Misc code optimizations. (bug 3498 r=dvander) |
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44045ead61cd 2008-09-14 03:01 -0500 |
Scott Ehlert - Eliminated head: da55a80522cf, a remnant of sourcemod-1.1.0 branch |
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c24a6fa957db 2008-07-06 04:49 +0000 |
David Anderson - jit refactoring branch |
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87ea1cf0fe76 2008-04-22 00:44 +0000 |
David Anderson - amb1597 - renamed legacy translation files |
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b7aa2b626807 2008-03-30 07:00 +0000 |
Scott Ehlert - Spring Cleaning, Part Ichi (1) |
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e73a1e51833b 2008-03-27 04:54 +0000 |
Scott Ehlert - Updated copyright year |
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5b4d6acc4d82 2008-02-22 21:01 +0000 |
David Anderson - deprecated LoadMaps() and its usage in three plugins |