f2be3bdd5de8: Fixed basecomm description spelling (bug 4112, r=me).
David Anderson <dvander@alliedmods.net> - Mon, 14 Dec 2009 20:27:26 -0800 - rev 2872
Fixed basecomm description spelling (
bug 4112, r=me).
567ab48f27e4: Fixed CommitSuicide offset on DoD:S (bug 4109, r=dvander).
Dog <strontiumdog@boff.ca> - Mon, 14 Dec 2009 20:26:45 -0800 - rev 2871
Fixed CommitSuicide offset on DoD:S (
bug 4109, r=dvander).
28a6c9cc25c3: Merge
Fyren <fyrenmoo@gmail.com> - Mon, 23 Nov 2009 01:50:28 -0800 - rev 2870
Merge
300588d3ff32: Fix wonky handling of path separators for "sm plugins" commands (bug 3857, r=dvander)
Fyren <fyrenmoo@gmail.com> - Mon, 23 Nov 2009 01:47:32 -0800 - rev 2869
Fix wonky handling of path separators for "sm plugins" commands (
bug 3857, r=dvander)
cfed2165ecf2: Updated .hgignore to ignore some Windows and OS X files.
Scott Ehlert <ds@alliedmods.net> - Sun, 22 Nov 2009 01:39:29 -0600 - rev 2868
Updated .hgignore to ignore some Windows and OS X files.
b272b600ef34: Updated sample_ext and mms_sample_ext for Orange Box Valve and Left 4 Dead 2 (bug 4118, r=pred).
Scott Ehlert <ds@alliedmods.net> - Sun, 22 Nov 2009 01:33:08 -0600 - rev 2867
Updated sample_ext and mms_sample_ext for Orange Box Valve and Left 4 Dead 2 (
bug 4118, r=pred).
35da1c5c4538: Use GetVSPInfo() from MM:S 1.8 legacy API (bug 4081, r=ds).
David Anderson <dvander@alliedmods.net> - Fri, 20 Nov 2009 15:18:58 -0600 - rev 2866
Use GetVSPInfo() from MM:S 1.8 legacy API (
bug 4081, r=ds).
46801dbf4383: Fix leak in nominations plugin (bug 4104, r=pred)
Fyren <fyrenmoo@gmail.com> - Wed, 18 Nov 2009 15:44:51 -0800 - rev 2865
Fix leak in nominations plugin (
bug 4104, r=pred)
afdf8778b4fd: Fix rare basevotes map vote problem (bug 3905, r=dvander)
Fyren <fyrenmoo@gmail.com> - Wed, 18 Nov 2009 15:42:21 -0800 - rev 2864
Fix rare basevotes map vote problem (
bug 3905, r=dvander)
d740d9cdf53a: Added IMemoryUtils::ResolveSymbol() for resolving symbols hidden via GCC's -fvisibility=hidden (bug 4091, r=dvander,pred).
Scott Ehlert <ds@alliedmods.net> - Fri, 06 Nov 2009 16:24:40 -0600 - rev 2863
Added IMemoryUtils::ResolveSymbol() for resolving symbols hidden via GCC's -fvisibility=hidden (
bug 4091, r=dvander,pred).
Right now, this is only used on L4D2 where it is needed.