core/EventManager.h
7a8ac1106ace
2007-04-30 22:53 +0000
Scott Ehlert - Added paramater to CreateEvent to determine whether or not creation should be forced even if nothing is hooking/listening to the event.
7accb9b0ae5d
2007-04-30 22:03 +0000
Scott Ehlert - Removed flags from FireEvent()
d9779d053851
2007-04-12 19:49 +0000
Scott Ehlert - CancelCreatedEvent actually does what it is supposed to do now...
6e46bb7aaf70
2007-04-12 07:51 +0000
Scott Ehlert - Fixed amb190 - Crash with Mani's spawn protection and GetEvent (which exposed re-entrancy problems in EventManager)
ef60870067ff
2007-03-22 21:50 +0000
Scott Ehlert - More consistency of some sort...
00c843a1bb18
2007-03-06 23:59 +0000
Scott Ehlert - Many things:
5716b2117a50
2007-03-06 07:38 +0000
Scott Ehlert - Redid case on some error messages
86663b24d7f7
2007-03-06 04:53 +0000
Scott Ehlert - Oh, this isn't needed anymore
39a746736a0f
2007-03-06 04:50 +0000
Scott Ehlert - Creating/Firing/Canceling events now use CStack to avoid the need to use new when possible
50696154c0b8
2007-03-04 04:05 +0000
Scott Ehlert - Initial import of event stuff: Natives to hook and fire game events