dvander@2545: /** dvander@2545: * vim: set ts=4 : dvander@2545: * ============================================================================= dvander@2545: * SourceMod dvander@2545: * Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved. dvander@2545: * ============================================================================= dvander@2545: * dvander@2545: * This program is free software; you can redistribute it and/or modify it under dvander@2545: * the terms of the GNU General Public License, version 3.0, as published by the dvander@2545: * Free Software Foundation. dvander@2545: * dvander@2545: * This program is distributed in the hope that it will be useful, but WITHOUT dvander@2545: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS dvander@2545: * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more dvander@2545: * details. dvander@2545: * dvander@2545: * You should have received a copy of the GNU General Public License along with dvander@2545: * this program. If not, see . dvander@2545: * dvander@2545: * As a special exception, AlliedModders LLC gives you permission to link the dvander@2545: * code of this program (as well as its derivative works) to "Half-Life 2," the dvander@2545: * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software dvander@2545: * by the Valve Corporation. You must obey the GNU General Public License in dvander@2545: * all respects for all other code used. Additionally, AlliedModders LLC grants dvander@2545: * this exception to all derivative works. AlliedModders LLC defines further dvander@2545: * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), dvander@2545: * or . dvander@2545: * dvander@2545: * Version: $Id$ dvander@2545: */ dvander@2545: dvander@2545: #ifndef _INCLUDE_SOURCEMOD_INATIVEINVOKER_H_ dvander@2545: #define _INCLUDE_SOURCEMOD_INATIVEINVOKER_H_ dvander@2545: dvander@2545: /** dvander@2545: * @file INativeInvoker.h dvander@2545: * @brief Interface for invoking natives. dvander@2545: */ dvander@2545: dvander@2545: #include theY4Kman@3176: #include dvander@2545: dvander@2545: #define SMINTERFACE_NINVOKE_NAME "INativeInterface" dvander@2545: #define SMINTERFACE_NINVOKE_VERSION 1 dvander@2545: dvander@2545: #define NINVOKE_DEFAULT_MEMORY 16384 dvander@2545: dvander@2545: namespace SourceMod dvander@2545: { dvander@2545: class INativeInvoker : public SourcePawn::ICallable dvander@2545: { dvander@2545: public: dvander@2545: /** dvander@2545: * @brief Virtual destructor - use delete to free this. dvander@2545: */ dvander@2545: virtual ~INativeInvoker() dvander@2545: { dvander@2545: } dvander@2545: public: dvander@2545: /** dvander@2545: * @brief Begins a native call. dvander@2545: * dvander@2545: * During a call's preparation, no new calls may be started. dvander@2545: * dvander@2545: * @param pContext Context to invoke native under. dvander@2545: * @param name Name of native. dvander@2545: * @return True if native was found, false otherwise. dvander@2545: */ theY4Kman@3176: virtual bool Start(SourcePawn::IPluginContext *pContext, const char *name) = 0; dvander@2545: dvander@2545: /** dvander@2545: * @brief Invokes the native. The preparation state is cleared immediately, meaning that dvander@2545: * this object can be re-used after or even from inside the native being called. dvander@2545: * dvander@2545: * @param result Optional pointer to retrieve a result. dvander@2545: * @return SP_ERROR return code. dvander@2545: */ dvander@2545: virtual int Invoke(cell_t *result) = 0; dvander@2545: }; dvander@2545: dvander@2545: /** dvander@2545: * @brief Factory for dealing with native invocations. dvander@2545: */ dvander@2545: class INativeInterface : public SMInterface dvander@2545: { dvander@2545: public: dvander@2545: /** dvander@2545: * @brief Creates a virtual plugin. This can be used as an environment to invoke natives. dvander@2545: * dvander@2545: * IPluginRuntime objects must be freed with the delete operator. dvander@2545: * dvander@2545: * @param name Name, or NULL for anonymous. dvander@2545: * @param bytes Number of bytes for memory (NINVOKE_DEFAULT_MEMORY recommended). dvander@2545: * @return New runtime, or NULL on failure. dvander@2545: */ theY4Kman@3176: virtual SourcePawn::IPluginRuntime *CreateRuntime(const char *name, size_t bytes) = 0; dvander@2545: dvander@2545: /** dvander@2545: * @brief Creates an object that can be used to invoke a single native code. dvander@2545: * dvander@2545: * @return New native invoker (free with delete). dvander@2545: */ dvander@2545: virtual INativeInvoker *CreateInvoker() = 0; dvander@2545: }; dvander@2545: } dvander@2545: dvander@2545: #endif /* _INCLUDE_SOURCEMOD_INATIVEINVOKER_H_ */