dvander@2545: /**
dvander@2545: * vim: set ts=4 :
dvander@2545: * =============================================================================
dvander@2545: * SourceMod
dvander@2545: * Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
dvander@2545: * =============================================================================
dvander@2545: *
dvander@2545: * This program is free software; you can redistribute it and/or modify it under
dvander@2545: * the terms of the GNU General Public License, version 3.0, as published by the
dvander@2545: * Free Software Foundation.
dvander@2545: *
dvander@2545: * This program is distributed in the hope that it will be useful, but WITHOUT
dvander@2545: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
dvander@2545: * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
dvander@2545: * details.
dvander@2545: *
dvander@2545: * You should have received a copy of the GNU General Public License along with
dvander@2545: * this program. If not, see .
dvander@2545: *
dvander@2545: * As a special exception, AlliedModders LLC gives you permission to link the
dvander@2545: * code of this program (as well as its derivative works) to "Half-Life 2," the
dvander@2545: * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
dvander@2545: * by the Valve Corporation. You must obey the GNU General Public License in
dvander@2545: * all respects for all other code used. Additionally, AlliedModders LLC grants
dvander@2545: * this exception to all derivative works. AlliedModders LLC defines further
dvander@2545: * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
dvander@2545: * or .
dvander@2545: *
dvander@2545: * Version: $Id$
dvander@2545: */
dvander@2545:
dvander@2545: #ifndef _INCLUDE_SOURCEMOD_INATIVEINVOKER_H_
dvander@2545: #define _INCLUDE_SOURCEMOD_INATIVEINVOKER_H_
dvander@2545:
dvander@2545: /**
dvander@2545: * @file INativeInvoker.h
dvander@2545: * @brief Interface for invoking natives.
dvander@2545: */
dvander@2545:
dvander@2545: #include
theY4Kman@3176: #include
dvander@2545:
dvander@2545: #define SMINTERFACE_NINVOKE_NAME "INativeInterface"
dvander@2545: #define SMINTERFACE_NINVOKE_VERSION 1
dvander@2545:
dvander@2545: #define NINVOKE_DEFAULT_MEMORY 16384
dvander@2545:
dvander@2545: namespace SourceMod
dvander@2545: {
dvander@2545: class INativeInvoker : public SourcePawn::ICallable
dvander@2545: {
dvander@2545: public:
dvander@2545: /**
dvander@2545: * @brief Virtual destructor - use delete to free this.
dvander@2545: */
dvander@2545: virtual ~INativeInvoker()
dvander@2545: {
dvander@2545: }
dvander@2545: public:
dvander@2545: /**
dvander@2545: * @brief Begins a native call.
dvander@2545: *
dvander@2545: * During a call's preparation, no new calls may be started.
dvander@2545: *
dvander@2545: * @param pContext Context to invoke native under.
dvander@2545: * @param name Name of native.
dvander@2545: * @return True if native was found, false otherwise.
dvander@2545: */
theY4Kman@3176: virtual bool Start(SourcePawn::IPluginContext *pContext, const char *name) = 0;
dvander@2545:
dvander@2545: /**
dvander@2545: * @brief Invokes the native. The preparation state is cleared immediately, meaning that
dvander@2545: * this object can be re-used after or even from inside the native being called.
dvander@2545: *
dvander@2545: * @param result Optional pointer to retrieve a result.
dvander@2545: * @return SP_ERROR return code.
dvander@2545: */
dvander@2545: virtual int Invoke(cell_t *result) = 0;
dvander@2545: };
dvander@2545:
dvander@2545: /**
dvander@2545: * @brief Factory for dealing with native invocations.
dvander@2545: */
dvander@2545: class INativeInterface : public SMInterface
dvander@2545: {
dvander@2545: public:
dvander@2545: /**
dvander@2545: * @brief Creates a virtual plugin. This can be used as an environment to invoke natives.
dvander@2545: *
dvander@2545: * IPluginRuntime objects must be freed with the delete operator.
dvander@2545: *
dvander@2545: * @param name Name, or NULL for anonymous.
dvander@2545: * @param bytes Number of bytes for memory (NINVOKE_DEFAULT_MEMORY recommended).
dvander@2545: * @return New runtime, or NULL on failure.
dvander@2545: */
theY4Kman@3176: virtual SourcePawn::IPluginRuntime *CreateRuntime(const char *name, size_t bytes) = 0;
dvander@2545:
dvander@2545: /**
dvander@2545: * @brief Creates an object that can be used to invoke a single native code.
dvander@2545: *
dvander@2545: * @return New native invoker (free with delete).
dvander@2545: */
dvander@2545: virtual INativeInvoker *CreateInvoker() = 0;
dvander@2545: };
dvander@2545: }
dvander@2545:
dvander@2545: #endif /* _INCLUDE_SOURCEMOD_INATIVEINVOKER_H_ */