ds@1952: /** ds@1952: * vim: set ts=4 : ds@1952: * ============================================================================= pred@1963: * SourceMod Team Fortress 2 Extension ds@1952: * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. ds@1952: * ============================================================================= ds@1952: * ds@1952: * This program is free software; you can redistribute it and/or modify it under ds@1952: * the terms of the GNU General Public License, version 3.0, as published by the ds@1952: * Free Software Foundation. ds@1952: * ds@1952: * This program is distributed in the hope that it will be useful, but WITHOUT ds@1952: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS ds@1952: * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more ds@1952: * details. ds@1952: * ds@1952: * You should have received a copy of the GNU General Public License along with ds@1952: * this program. If not, see . ds@1952: * ds@1952: * As a special exception, AlliedModders LLC gives you permission to link the ds@1952: * code of this program (as well as its derivative works) to "Half-Life 2," the ds@1952: * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software ds@1952: * by the Valve Corporation. You must obey the GNU General Public License in ds@1952: * all respects for all other code used. Additionally, AlliedModders LLC grants ds@1952: * this exception to all derivative works. AlliedModders LLC defines further ds@1952: * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), ds@1952: * or . ds@1952: * ds@1952: * Version: $Id$ ds@1952: */ ds@1952: ds@1952: #include "extension.h" pred@1963: #include "util.h" pred@1963: #include "time.h" ds@1952: #include "RegNatives.h" ds@1952: ds@1952: pred@1963: // native TF2_Burn(client, target) ds@1952: cell_t TF2_Burn(IPluginContext *pContext, const cell_t *params) ds@1952: { ds@1952: static ICallWrapper *pWrapper = NULL; ds@1952: ds@1952: // CTFPlayerShared::Burn(CTFPlayer*) ds@1952: if (!pWrapper) ds@1952: { ds@1952: REGISTER_NATIVE_ADDR("Burn", ds@2097: PassInfo pass[2]; \ ds@1952: pass[0].flags = PASSFLAG_BYVAL; \ ds@1952: pass[0].size = sizeof(CBaseEntity *); \ ds@1952: pass[0].type = PassType_Basic; \ ds@2097: pass[1].flags = PASSFLAG_BYVAL; \ ds@2097: pass[1].size = sizeof(CBaseEntity *); \ ds@2097: pass[1].type = PassType_Basic; \ ds@2097: pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 2)) ds@1952: } ds@1952: ds@1952: CBaseEntity *pEntity; pred@1963: if (!(pEntity = UTIL_GetCBaseEntity(params[1], true))) ds@1952: { ds@1952: return pContext->ThrowNativeError("Client index %d is not valid", params[1]); ds@1952: } ds@1952: pred@1963: CBaseEntity *pTarget; pred@1963: if (!(pTarget = UTIL_GetCBaseEntity(params[2], true))) pred@1963: { pred@1963: return pContext->ThrowNativeError("Client index %d is not valid", params[2]); pred@1963: } pred@1963: pred@1963: void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset); ds@1952: ds@1952: unsigned char vstk[sizeof(void *) + sizeof(CBaseEntity *)]; ds@1952: unsigned char *vptr = vstk; ds@1952: ds@1952: *(void **)vptr = obj; ds@1952: vptr += sizeof(void *); pred@1963: *(CBaseEntity **)vptr = pTarget; ds@2097: vptr += sizeof(CBaseEntity *); ds@2097: *(CBaseEntity **)vptr = NULL; ds@1952: ds@1952: pWrapper->Execute(vstk, NULL); ds@1952: ds@1952: return 1; ds@1952: } ds@1952: pred@1963: // native TF2_Invuln(client, bool:enabled) ds@1952: cell_t TF2_Invuln(IPluginContext *pContext, const cell_t *params) ds@1952: { pred@2039: return pContext->ThrowNativeError("TF2_SetPlayerInvuln is no longer available"); pred@1963: } pred@1963: pred@1963: cell_t TF2_Disguise(IPluginContext *pContext, const cell_t *params) pred@1963: { pred@1963: static ICallWrapper *pWrapper = NULL; pred@1963: pred@1963: //CTFPlayerShared::Disguise(int, int) pred@1963: if (!pWrapper) pred@1963: { pred@1963: REGISTER_NATIVE_ADDR("Disguise", pred@1963: PassInfo pass[2]; \ pred@1963: pass[0].flags = PASSFLAG_BYVAL; \ pred@1963: pass[0].size = sizeof(int); \ pred@1963: pass[0].type = PassType_Basic; \ pred@1963: pass[1].flags = PASSFLAG_BYVAL; \ pred@1963: pass[1].size = sizeof(int); \ pred@1963: pass[1].type = PassType_Basic; \ pred@1963: pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 2)) pred@1963: } pred@1963: pred@1963: CBaseEntity *pEntity; pred@1963: if (!(pEntity = UTIL_GetCBaseEntity(params[1], true))) pred@1963: { pred@1963: return pContext->ThrowNativeError("Client index %d is not valid", params[1]); pred@1963: } pred@1963: pred@1963: void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset); pred@1963: pred@1963: unsigned char vstk[sizeof(void *) + 2*sizeof(int)]; pred@1963: unsigned char *vptr = vstk; pred@1963: pred@1963: pred@1963: *(void **)vptr = obj; pred@1963: vptr += sizeof(void *); pred@1963: *(int *)vptr = params[2]; pred@1963: vptr += sizeof(int); pred@1963: *(int *)vptr = params[3]; ds@1952: ds@1952: pWrapper->Execute(vstk, NULL); ds@1952: ds@1952: return 1; ds@1952: } ds@1952: pred@1963: cell_t TF2_RemoveDisguise(IPluginContext *pContext, const cell_t *params) pred@1963: { pred@1963: static ICallWrapper *pWrapper = NULL; pred@1963: pred@1963: //CTFPlayerShared::RemoveDisguise() pred@1963: if (!pWrapper) pred@1963: { pred@1963: REGISTER_NATIVE_ADDR("RemoveDisguise", pred@1963: pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, NULL, 0)) pred@1963: } pred@1963: pred@1963: CBaseEntity *pEntity; pred@1963: if (!(pEntity = UTIL_GetCBaseEntity(params[1], true))) pred@1963: { pred@1963: return pContext->ThrowNativeError("Client index %d is not valid", params[1]); pred@1963: } pred@1963: pred@1963: void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset); pred@1963: pred@1963: unsigned char vstk[sizeof(void *)]; pred@1963: unsigned char *vptr = vstk; pred@1963: pred@1963: pred@1963: *(void **)vptr = obj; pred@1963: pred@1963: pWrapper->Execute(vstk, NULL); pred@1963: pred@1963: return 1; pred@1963: } pred@1963: pred@1963: cell_t TF2_Respawn(IPluginContext *pContext, const cell_t *params) pred@1963: { pred@1963: static ICallWrapper *pWrapper = NULL; pred@1963: pred@1963: //CTFPlayer::ForceRespawn() pred@1963: pred@1963: if (!pWrapper) pred@1963: { pred@1963: int offset; pred@1963: pred@1963: if (!g_pGameConf->GetOffset("ForceRespawn", &offset)) pred@1963: { pred@1963: return pContext->ThrowNativeError("Failed to locate function"); pred@1963: } pred@1963: pred@1963: pWrapper = g_pBinTools->CreateVCall(offset, pred@1963: 0, pred@1963: 0, pred@1963: NULL, pred@1963: NULL, pred@1963: 0); pred@1963: pred@1963: g_RegNatives.Register(pWrapper); pred@1963: } pred@1963: pred@1963: CBaseEntity *pEntity; pred@1963: if (!(pEntity = UTIL_GetCBaseEntity(params[1], true))) pred@1963: { pred@1963: return pContext->ThrowNativeError("Client index %d is not valid", params[1]); pred@1963: } pred@1963: pred@1963: unsigned char vstk[sizeof(void *)]; pred@1963: unsigned char *vptr = vstk; pred@1963: pred@1963: pred@1963: *(void **)vptr = (void *)pEntity; pred@1963: pred@1963: pWrapper->Execute(vstk, NULL); pred@1963: pred@1963: return 1; pred@1963: } pred@1963: pred@1963: cell_t TF2_GetResourceEntity(IPluginContext *pContext, const cell_t *params) pred@1963: { pred@1963: return g_resourceEntity; pred@1963: } pred@1963: pred@1963: cell_t TF2_GetClass(IPluginContext *pContext, const cell_t *params) pred@1963: { pred@1963: char *str; pred@1963: pContext->LocalToString(params[1], &str); pred@1963: pred@1963: return (cell_t)ClassnameToType(str); pred@1963: } ds@1952: ds@1952: sp_nativeinfo_t g_TFNatives[] = ds@1952: { pred@1963: {"TF2_IgnitePlayer", TF2_Burn}, pred@1963: {"TF2_SetPlayerInvuln", TF2_Invuln}, pred@1963: {"TF2_RespawnPlayer", TF2_Respawn}, pred@1963: {"TF2_DisguisePlayer", TF2_Disguise}, pred@1963: {"TF2_RemovePlayerDisguise", TF2_RemoveDisguise}, pred@1963: {"TF2_GetResourceEntity", TF2_GetResourceEntity}, pred@1963: {"TF2_GetClass", TF2_GetClass}, ds@1952: {NULL, NULL} ds@1952: };