dvander@1111: /** dvander@1111: * vim: set ts=4 : dvander@1231: * ================================================================ dvander@1231: * SourceMod dvander@1231: * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved. dvander@1231: * ================================================================ dvander@1111: * dvander@1231: * This program is free software; you can redistribute it and/or dvander@1231: * modify it under the terms of the GNU General Public License, dvander@1231: * version 3.0, as published by the Free Software Foundation. dvander@1231: * dvander@1231: * This program is distributed in the hope that it will be useful, dvander@1231: * but WITHOUT ANY WARRANTY; without even the implied warranty of dvander@1231: * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the dvander@1231: * GNU General Public License for more details. dvander@1231: * dvander@1231: * You should have received a copy of the GNU General Public License dvander@1231: * along with this program. If not, see . dvander@1231: * dvander@1231: * As a special exception, AlliedModders LLC gives you permission to dvander@1231: * link the code of this program (as well as its derivative works) to dvander@1231: * "Half-Life 2," the "Source Engine," the "SourcePawn JIT," and any dvander@1231: * Game MODs that run on software by the Valve Corporation. You must dvander@1231: * obey the GNU General Public License in all respects for all other dvander@1231: * code used. Additionally, AlliedModders LLC grants this exception dvander@1231: * to all derivative works. AlliedModders LLC defines further dvander@1231: * exceptions, found in LICENSE.txt (as of this writing, version dvander@1231: * JULY-31-2007), or . dvander@1111: * dvander@1111: * Version: $Id$ dvander@1111: */ dvander@1231: dvander@1111: #if defined CRAZY_DEBUG dvander@1111: #include "sm_globals.h" dvander@1111: #include "sourcemm_api.h" dvander@1111: #include "Tlhelp32.h" dvander@1111: #include "LibrarySys.h" dvander@1111: #include "minidump.h" dvander@1111: dvander@1111: BOOL dvander@1111: WINAPI dvander@1111: MiniDumpWriteDump2( dvander@1111: IN HANDLE hProcess, dvander@1111: IN DWORD ProcessId, dvander@1111: IN HANDLE hFile, dvander@1111: IN MINIDUMP_TYPE DumpType, dvander@1111: IN CONST PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam, OPTIONAL dvander@1111: IN CONST PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam, OPTIONAL dvander@1111: IN CONST PMINIDUMP_CALLBACK_INFORMATION CallbackParam OPTIONAL dvander@1111: ) dvander@1111: { dvander@1111: DumpType = (MINIDUMP_TYPE)((int)DumpType|MiniDumpWithFullMemory|MiniDumpWithHandleData); dvander@1111: return MiniDumpWriteDump(hProcess, ProcessId, hFile, DumpType, ExceptionParam, UserStreamParam, CallbackParam); dvander@1111: } dvander@1111: dvander@1111: FARPROC WINAPI GetProcAddress2(HMODULE hModule, LPCSTR lpProcName) dvander@1111: { dvander@1111: if (strcmp(lpProcName, "MiniDumpWriteDump") == 0) dvander@1111: { dvander@1111: return (FARPROC)MiniDumpWriteDump2; dvander@1111: } dvander@1111: dvander@1111: return GetProcAddress(hModule, lpProcName); dvander@1111: } dvander@1111: dvander@1111: class CrazyWindowsDebugger : public SMGlobalClass dvander@1111: { dvander@1111: public: dvander@1111: void OnSourceModAllInitialized() dvander@1111: { dvander@1111: HANDLE hModuleList = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE, GetCurrentProcessId()); dvander@1111: MODULEENTRY32 me32; dvander@1111: dvander@1111: me32.dwSize = sizeof(MODULEENTRY32); dvander@1111: dvander@1111: if (!Module32First(hModuleList, &me32)) dvander@1111: { dvander@1111: Error("Could not initialize crazy debugger!"); dvander@1111: } dvander@1111: dvander@1111: bool found = false; dvander@1111: dvander@1111: do dvander@1111: { dvander@1111: if (strcasecmp(me32.szModule, "steam.dll") == 0) dvander@1111: { dvander@1111: IMAGE_DOS_HEADER *dos = (IMAGE_DOS_HEADER *)me32.modBaseAddr; dvander@1111: if (dos->e_magic != IMAGE_DOS_SIGNATURE) dvander@1111: { dvander@1111: Error("[SM] Could not detect steam.dll with valid DOS signature"); dvander@1111: } dvander@1111: char *base = (char *)dos; dvander@1111: IMAGE_NT_HEADERS *nt = (IMAGE_NT_HEADERS *)(base + dos->e_lfanew); dvander@1111: if (nt->Signature != IMAGE_NT_SIGNATURE) dvander@1111: { dvander@1111: Error("[SM] Could not detect steam.dll with valid NT signature"); dvander@1111: } dvander@1111: IMAGE_IMPORT_DESCRIPTOR *desc = dvander@1111: (IMAGE_IMPORT_DESCRIPTOR *) dvander@1111: (base + nt->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress); dvander@1111: if (base == (char *)desc) dvander@1111: { dvander@1111: Error("[SM] Could not find the steam.dll IAT"); dvander@1111: } dvander@1111: while (desc->Name) dvander@1111: { dvander@1111: if (desc->FirstThunk != 0) dvander@1111: { dvander@1111: IMAGE_THUNK_DATA *data = (IMAGE_THUNK_DATA *)(base + desc->OriginalFirstThunk); dvander@1111: DWORD *iat = (DWORD *)(base + desc->FirstThunk); dvander@1111: while (data->u1.Function) dvander@1111: { dvander@1111: if ((data->u1.Ordinal & IMAGE_ORDINAL_FLAG32) != IMAGE_ORDINAL_FLAG32) dvander@1111: { dvander@1111: IMAGE_IMPORT_BY_NAME *import = (IMAGE_IMPORT_BY_NAME *)(base + data->u1.AddressOfData); dvander@1111: if (strcmp((char *)import->Name, "GetProcAddress") == 0) dvander@1111: { dvander@1111: DWORD oldprot, oldprot2; dvander@1111: VirtualProtect(iat, 4, PAGE_READWRITE, &oldprot); dvander@1111: *iat = (DWORD)GetProcAddress2; dvander@1111: VirtualProtect(iat, 4, oldprot, &oldprot2); dvander@1111: found = true; dvander@1111: goto _end; dvander@1111: } dvander@1111: } dvander@1111: data++; dvander@1111: iat++; dvander@1111: } dvander@1111: } dvander@1111: desc++; dvander@1111: } dvander@1111: break; dvander@1111: } dvander@1111: } while (Module32Next(hModuleList, &me32)); dvander@1111: dvander@1111: _end: dvander@1111: dvander@1111: if (!found) dvander@1111: { dvander@1111: Error("Could not find steam.dll's GetProcAddress IAT entry"); dvander@1111: } dvander@1111: dvander@1111: CloseHandle(hModuleList); dvander@1111: } dvander@1111: } s_CrazyDebugger; dvander@1111: #endif