dvander@1488: /** dvander@1488: * vim: set ts=4 : dvander@1488: * ============================================================================= dvander@1488: * SourceMod Sample Extension dvander@1488: * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved. dvander@1488: * ============================================================================= dvander@1488: * dvander@1488: * This program is free software; you can redistribute it and/or modify it under dvander@1488: * the terms of the GNU General Public License, version 3.0, as published by the dvander@1488: * Free Software Foundation. dvander@1488: * dvander@1488: * This program is distributed in the hope that it will be useful, but WITHOUT dvander@1488: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS dvander@1488: * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more dvander@1488: * details. dvander@1488: * dvander@1488: * You should have received a copy of the GNU General Public License along with dvander@1488: * this program. If not, see . dvander@1488: * dvander@1488: * As a special exception, AlliedModders LLC gives you permission to link the dvander@1488: * code of this program (as well as its derivative works) to "Half-Life 2," the dvander@1488: * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software dvander@1488: * by the Valve Corporation. You must obey the GNU General Public License in dvander@1488: * all respects for all other code used. Additionally, AlliedModders LLC grants dvander@1488: * this exception to all derivative works. AlliedModders LLC defines further dvander@1488: * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), dvander@1488: * or . dvander@1488: * dvander@1491: * Version: $Id$ dvander@1488: */ dvander@1488: dvander@1488: #include dvander@1489: #include dvander@1488: #include "TopMenu.h" dvander@1488: dvander@1488: struct obj_by_name_t dvander@1488: { dvander@1488: unsigned int obj_index; dvander@1488: char name[64]; dvander@1488: }; dvander@1488: dvander@1488: int _SortObjectNamesDescending(const void *ptr1, const void *ptr2); dvander@1488: unsigned int strncopy(char *dest, const char *src, size_t count); dvander@1488: size_t UTIL_Format(char *buffer, size_t maxlength, const char *fmt, ...); dvander@1488: dvander@1488: TopMenu::TopMenu(ITopMenuObjectCallbacks *callbacks) dvander@1488: { dvander@1488: m_clients = NULL; dvander@1488: m_SerialNo = 1; dvander@1488: m_pTitle = callbacks; dvander@1488: m_max_clients = 0; dvander@1488: dvander@1488: if (playerhelpers->IsServerActivated()) dvander@1488: { dvander@1488: CreatePlayers(playerhelpers->GetMaxClients()); dvander@1488: } dvander@1488: } dvander@1488: dvander@1488: TopMenu::~TopMenu() dvander@1488: { dvander@1488: /* Delete all categories */ dvander@1497: while (m_Categories.size()) dvander@1488: { dvander@1497: RemoveFromMenu(m_Categories[0]->obj->object_id); dvander@1488: } dvander@1488: dvander@1495: /* Remove all objects */ dvander@1497: for (size_t i = 0; i < m_Objects.size(); i++) dvander@1488: { dvander@1495: assert(m_Objects[i]->is_free == true); dvander@1488: delete m_Objects[i]; dvander@1488: } dvander@1488: dvander@1495: m_pTitle->OnTopMenuObjectRemoved(this, 0); dvander@1495: dvander@1488: /* Delete all cached config entries */ dvander@1497: for (size_t i = 0; i < m_Config.cats.size(); i++) dvander@1488: { dvander@1488: delete m_Config.cats[i]; dvander@1488: } dvander@1488: dvander@1488: /* Sweep players */ dvander@1497: for (size_t i = 0; i <= (size_t)m_max_clients; i++) dvander@1488: { dvander@1488: TearDownClient(&m_clients[i]); dvander@1488: } dvander@1488: delete [] m_clients; dvander@1488: } dvander@1488: dvander@1488: void TopMenu::OnClientConnected(int client) dvander@1488: { dvander@1488: if (m_clients == NULL) dvander@1488: { dvander@1488: return; dvander@1488: } dvander@1488: dvander@1488: topmenu_player_t *player = &m_clients[client]; dvander@1488: TearDownClient(player); dvander@1488: } dvander@1488: dvander@1488: void TopMenu::OnClientDisconnected(int client) dvander@1488: { dvander@1488: if (m_clients == NULL) dvander@1488: { dvander@1488: return; dvander@1488: } dvander@1488: dvander@1488: topmenu_player_t *player = &m_clients[client]; dvander@1488: TearDownClient(player); dvander@1488: } dvander@1488: dvander@1488: void TopMenu::OnServerActivated(int max_clients) dvander@1488: { dvander@1488: if (m_clients == NULL) dvander@1488: { dvander@1488: CreatePlayers(max_clients); dvander@1488: } dvander@1488: } dvander@1488: dvander@1488: unsigned int TopMenu::AddToMenu(const char *name, dvander@1488: TopMenuObjectType type, dvander@1488: ITopMenuObjectCallbacks *callbacks, dvander@1488: IdentityToken_t *owner, dvander@1488: const char *cmdname, dvander@1488: FlagBits flags, dvander@1488: unsigned int parent) dvander@1488: { dvander@1488: /* Sanity checks */ dvander@1488: if (type == TopMenuObject_Category && parent != 0) dvander@1488: { dvander@1488: return 0; dvander@1488: } dvander@1488: else if (type == TopMenuObject_Item && parent == 0) dvander@1488: { dvander@1488: return 0; dvander@1488: } dvander@1488: else if (m_ObjLookup.retrieve(name) != NULL) dvander@1488: { dvander@1488: return 0; dvander@1488: } dvander@1495: else if (type != TopMenuObject_Item && type != TopMenuObject_Category) dvander@1495: { dvander@1495: return 0; dvander@1495: } dvander@1488: dvander@1488: /* If we're adding an item, make sure the parent is valid, dvander@1488: * and that the parent is a category. dvander@1488: */ dvander@1488: topmenu_object_t *parent_obj = NULL; dvander@1488: topmenu_category_t *parent_cat = NULL; dvander@1488: if (type == TopMenuObject_Item) dvander@1488: { dvander@1488: /* Check parent index. Note it will be >= 1 here. */ dvander@1488: if (parent > m_Objects.size() || m_Objects[parent - 1]->is_free) dvander@1488: { dvander@1488: return 0; dvander@1488: } dvander@1488: parent_obj = m_Objects[parent - 1]; dvander@1488: dvander@1488: /* Find an equivalent pointer in the category array. */ dvander@1488: for (size_t i = 0; i < m_Categories.size(); i++) dvander@1488: { dvander@1488: if (m_Categories[i]->obj == parent_obj) dvander@1488: { dvander@1488: parent_cat = m_Categories[i]; dvander@1488: break; dvander@1488: } dvander@1488: } dvander@1488: dvander@1488: /* If none was found, leave. */ dvander@1488: if (parent_cat == NULL) dvander@1488: { dvander@1488: return 0; dvander@1488: } dvander@1488: } dvander@1488: dvander@1488: /* Re-use an old object pointer if we can. */ dvander@1488: topmenu_object_t *obj = NULL; dvander@1488: for (size_t i = 0; i < m_Objects.size(); i++) dvander@1488: { dvander@1488: if (m_Objects[i]->is_free == true) dvander@1488: { dvander@1488: obj = m_Objects[i]; dvander@1488: break; dvander@1488: } dvander@1488: } dvander@1488: dvander@1488: /* Otherwise, allocate a new one. */ dvander@1488: if (obj == NULL) dvander@1488: { dvander@1488: obj = new topmenu_object_t; dvander@1488: obj->object_id = ((unsigned int)m_Objects.size()) + 1; dvander@1488: m_Objects.push_back(obj); dvander@1488: } dvander@1488: dvander@1488: /* Initialize the object's properties. */ dvander@1488: obj->callbacks = callbacks; dvander@1488: obj->flags = flags; dvander@1488: obj->owner = owner; dvander@1488: obj->type = type; dvander@1488: obj->is_free = false; dvander@1488: obj->parent = parent_obj; dvander@1488: strncopy(obj->name, name, sizeof(obj->name)); dvander@1488: strncopy(obj->cmdname, cmdname ? cmdname : "", sizeof(obj->cmdname)); dvander@1488: dvander@1488: if (obj->type == TopMenuObject_Category) dvander@1488: { dvander@1488: /* Create a new category entry */ dvander@1488: topmenu_category_t *cat = new topmenu_category_t; dvander@1488: cat->obj = obj; dvander@1488: cat->reorder = false; dvander@1488: cat->serial = 1; dvander@1488: dvander@1488: /* Add it, then update our serial change number. */ dvander@1488: m_Categories.push_back(cat); dvander@1488: m_SerialNo++; dvander@1488: dvander@1488: /* Updating sorting info */ dvander@1488: m_bCatsNeedResort = true; dvander@1488: } dvander@1488: else if (obj->type == TopMenuObject_Item) dvander@1488: { dvander@1488: /* Update the category, mark it as needing changes */ dvander@1488: parent_cat->obj_list.push_back(obj); dvander@1488: parent_cat->reorder = true; dvander@1488: parent_cat->serial++; dvander@1496: dvander@1496: /* If the category just went from 0 to 1 items, mark it as dvander@1496: * changed, so clients get the category drawn. dvander@1496: */ dvander@1496: if (parent_cat->obj_list.size() == 1) dvander@1496: { dvander@1496: m_SerialNo++; dvander@1496: } dvander@1488: } dvander@1488: dvander@1488: m_ObjLookup.insert(name, obj); dvander@1488: dvander@1488: return obj->object_id; dvander@1488: } dvander@1488: dvander@1488: void TopMenu::RemoveFromMenu(unsigned int object_id) dvander@1488: { dvander@1488: if (object_id == 0 dvander@1488: || object_id > m_Objects.size() dvander@1488: || m_Objects[object_id - 1]->is_free) dvander@1488: { dvander@1488: return; dvander@1488: } dvander@1488: dvander@1488: topmenu_object_t *obj = m_Objects[object_id - 1]; dvander@1488: dvander@1488: m_ObjLookup.remove(obj->name); dvander@1488: dvander@1488: if (obj->type == TopMenuObject_Category) dvander@1488: { dvander@1495: /* Find it in the category list. */ dvander@1488: for (size_t i = 0; i < m_Categories.size(); i++) dvander@1488: { dvander@1488: if (m_Categories[i]->obj == obj) dvander@1488: { dvander@1495: /* Mark all children as removed + free. Note we could dvander@1495: * call into RemoveMenuItem() for this, but it'd be very dvander@1495: * inefficient! dvander@1495: */ dvander@1495: topmenu_category_t *cat = m_Categories[i]; dvander@1495: for (size_t j = 0; j < m_Categories[i]->obj_list.size(); j++) dvander@1495: { dvander@1495: cat->obj_list[j]->callbacks->OnTopMenuObjectRemoved(this, cat->obj_list[j]->object_id); dvander@1495: cat->obj_list[j]->is_free = true; dvander@1495: } dvander@1495: dvander@1495: /* Remove the category from the list, then delete it. */ dvander@1488: m_Categories.erase(m_Categories.iterAt(i)); dvander@1495: delete cat; dvander@1488: break; dvander@1488: } dvander@1488: } dvander@1495: dvander@1495: /* Update the root as changed. */ dvander@1488: m_SerialNo++; dvander@1488: m_bCatsNeedResort = true; dvander@1488: } dvander@1488: else if (obj->type == TopMenuObject_Item) dvander@1488: { dvander@1488: /* Find the category this item is in. */ dvander@1488: topmenu_category_t *parent_cat = NULL; dvander@1488: for (size_t i = 0; i < m_Categories.size(); i++) dvander@1488: { dvander@1488: if (m_Categories[i]->obj == obj->parent) dvander@1488: { dvander@1488: parent_cat = m_Categories[i]; dvander@1488: break; dvander@1488: } dvander@1488: } dvander@1488: dvander@1488: /* Erase it from the category's lists. */ dvander@1488: if (parent_cat) dvander@1488: { dvander@1488: for (size_t i = 0; i < parent_cat->obj_list.size(); i++) dvander@1488: { dvander@1488: if (parent_cat->obj_list[i] == obj) dvander@1488: { dvander@1488: parent_cat->obj_list.erase(parent_cat->obj_list.iterAt(i)); dvander@1496: dvander@1496: /* If this category now has no items, mark root as changed dvander@1496: * so clients won't get the category drawn anymore. dvander@1496: */ dvander@1496: if (parent_cat->obj_list.size() == 0) dvander@1496: { dvander@1496: m_SerialNo++; dvander@1496: } dvander@1488: break; dvander@1488: } dvander@1488: } dvander@1495: dvander@1495: /* Update the category as changed. */ dvander@1488: parent_cat->reorder = true; dvander@1488: parent_cat->serial++; dvander@1488: } dvander@1488: } dvander@1488: dvander@1488: /* Finally, mark the object as free. */ dvander@1488: obj->is_free = true; dvander@1495: dvander@1495: /* The callbacks pointer is still valid, so fire away! */ dvander@1495: obj->callbacks->OnTopMenuObjectRemoved(this, object_id); dvander@1488: } dvander@1488: dvander@1488: bool TopMenu::DisplayMenu(int client, unsigned int hold_time, TopMenuPosition position) dvander@1488: { dvander@1488: if (m_clients == NULL) dvander@1488: { dvander@1488: return false; dvander@1488: } dvander@1488: dvander@1488: IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client); dvander@1488: if (!pPlayer->IsInGame()) dvander@1488: { dvander@1488: return false; dvander@1488: } dvander@1488: dvander@1488: UpdateClientRoot(client, pPlayer); dvander@1488: dvander@1488: topmenu_player_t *pClient = &m_clients[client]; dvander@1488: if (pClient->root == NULL) dvander@1488: { dvander@1488: return false; dvander@1488: } dvander@1488: dvander@1488: bool return_value = false; dvander@1488: dvander@1488: if (position == TopMenuPosition_LastCategory && dvander@1488: pClient->last_category < m_Categories.size()) dvander@1488: { dvander@1488: return_value = DisplayCategory(client, pClient->last_category, hold_time, true); dvander@1488: } dvander@1488: else if (position == TopMenuPosition_LastRoot) dvander@1488: { dvander@1488: pClient->root->DisplayAtItem(client, hold_time, pClient->last_root_pos); dvander@1488: } dvander@1488: else if (position == TopMenuPosition_Start) dvander@1488: { dvander@1488: pClient->last_position = 0; dvander@1488: pClient->last_category = 0; dvander@1488: return_value = pClient->root->Display(client, hold_time); dvander@1488: } dvander@1488: dvander@1488: return return_value; dvander@1488: } dvander@1488: dvander@1488: bool TopMenu::DisplayCategory(int client, unsigned int category, unsigned int hold_time, bool last_position) dvander@1488: { dvander@1488: UpdateClientCategory(client, category); dvander@1488: dvander@1488: topmenu_player_t *pClient = &m_clients[client]; dvander@1488: if (category >= pClient->cat_count dvander@1488: || pClient->cats[category].menu == NULL) dvander@1488: { dvander@1488: return false; dvander@1488: } dvander@1488: dvander@1488: bool return_value = false; dvander@1488: dvander@1488: topmenu_player_category_t *player_cat = &(pClient->cats[category]); dvander@1488: dvander@1488: pClient->last_category = category; dvander@1488: if (last_position) dvander@1488: { dvander@1488: return_value = player_cat->menu->DisplayAtItem(client, hold_time, pClient->last_position); dvander@1488: } dvander@1488: else dvander@1488: { dvander@1488: return_value = player_cat->menu->Display(client, hold_time); dvander@1488: } dvander@1488: dvander@1488: return return_value; dvander@1488: } dvander@1488: dvander@1488: void TopMenu::OnMenuSelect2(IBaseMenu *menu, int client, unsigned int item, unsigned int item_on_page) dvander@1488: { dvander@1488: const char *item_name = menu->GetItemInfo(item, NULL); dvander@1488: if (!item_name) dvander@1488: { dvander@1488: return; dvander@1488: } dvander@1488: dvander@1488: topmenu_object_t *obj; dvander@1488: topmenu_player_t *pClient = &m_clients[client]; dvander@1488: topmenu_object_t **pObject = m_ObjLookup.retrieve(item_name); dvander@1488: if (pObject == NULL) dvander@1488: { dvander@1488: return; dvander@1488: } dvander@1488: dvander@1488: obj = *pObject; dvander@1488: dvander@1488: /* We now have the object... what do we do with it? */ dvander@1488: if (obj->type == TopMenuObject_Category) dvander@1488: { dvander@1488: /* If it's a category, the user wants to view it.. */ dvander@1488: for (size_t i = 0; i < m_Categories.size(); i++) dvander@1488: { dvander@1488: if (m_Categories[i]->obj == obj) dvander@1488: { dvander@1488: pClient->last_root_pos = item_on_page; dvander@1488: DisplayCategory(client, (unsigned int)i, MENU_TIME_FOREVER, false); dvander@1488: break; dvander@1488: } dvander@1488: } dvander@1488: } dvander@1488: else dvander@1488: { dvander@1488: pClient->last_position = item_on_page; dvander@1488: dvander@1488: /* Re-check access in case this user had their credentials revoked */ dvander@1488: if (obj->cmdname[0] != '\0' && !adminsys->CheckAccess(client, obj->cmdname, obj->flags, false)) dvander@1488: { dvander@1488: DisplayMenu(client, 0, TopMenuPosition_LastCategory); dvander@1488: return; dvander@1488: } dvander@1488: dvander@1488: /* Pass the information on to the callback */ dvander@1495: obj->callbacks->OnTopMenuSelectOption(this, client, obj->object_id); dvander@1488: } dvander@1488: } dvander@1488: dvander@1488: void TopMenu::OnMenuDrawItem(IBaseMenu *menu, int client, unsigned int item, unsigned int &style) dvander@1488: { dvander@1488: const char *item_name = menu->GetItemInfo(item, NULL); dvander@1488: if (!item_name) dvander@1488: { dvander@1488: return; dvander@1488: } dvander@1488: dvander@1488: topmenu_object_t *obj; dvander@1488: topmenu_object_t **pObject = m_ObjLookup.retrieve(item_name); dvander@1488: if (pObject == NULL) dvander@1488: { dvander@1488: return; dvander@1488: } dvander@1488: dvander@1488: obj = *pObject; dvander@1488: dvander@1488: if (obj->cmdname[0] == '\0') dvander@1488: { dvander@1488: return; dvander@1488: } dvander@1488: dvander@1488: if (!adminsys->CheckAccess(client, obj->cmdname, obj->flags, false)) dvander@1488: { dvander@1488: style = ITEMDRAW_IGNORE; dvander@1488: } dvander@1488: } dvander@1488: dvander@1488: unsigned int TopMenu::OnMenuDisplayItem(IBaseMenu *menu, dvander@1488: int client, dvander@1488: IMenuPanel *panel, dvander@1488: unsigned int item, dvander@1488: const ItemDrawInfo &dr) dvander@1488: { dvander@1488: const char *item_name = menu->GetItemInfo(item, NULL); dvander@1488: if (!item_name) dvander@1488: { dvander@1488: return 0; dvander@1488: } dvander@1488: dvander@1488: topmenu_object_t *obj; dvander@1488: topmenu_object_t **pObject = m_ObjLookup.retrieve(item_name); dvander@1488: if (pObject == NULL) dvander@1488: { dvander@1488: return 0; dvander@1488: } dvander@1488: dvander@1488: obj = *pObject; dvander@1488: dvander@1488: /* Ask the object to render the text for this client */ dvander@1488: char renderbuf[64]; dvander@1495: obj->callbacks->OnTopMenuDrawOption(this, client, obj->object_id, renderbuf, sizeof(renderbuf)); dvander@1488: dvander@1488: /* Build the new draw info */ dvander@1488: ItemDrawInfo new_dr = dr; dvander@1488: new_dr.display = renderbuf; dvander@1488: dvander@1488: /* Man I love the menu API. Ask the panel to draw the item and give the position dvander@1488: * back to Core's renderer. This way we don't have to worry about keeping the dvander@1488: * render buffer static! dvander@1488: */ dvander@1488: return panel->DrawItem(new_dr); dvander@1488: } dvander@1488: dvander@1488: void TopMenu::OnMenuCancel(IBaseMenu *menu, int client, MenuCancelReason reason) dvander@1488: { dvander@1488: if (reason == MenuCancel_ExitBack) dvander@1488: { dvander@1488: /* If the client chose exit back, they were on a category menu, and we can dvander@1488: * now display the root menu from the last known position. dvander@1488: */ dvander@1488: DisplayMenu(client, 0, TopMenuPosition_LastRoot); dvander@1488: } dvander@1488: } dvander@1488: dvander@1488: void TopMenu::UpdateClientRoot(int client, IGamePlayer *pGamePlayer) dvander@1488: { dvander@1488: topmenu_player_t *pClient = &m_clients[client]; dvander@1488: IGamePlayer *pPlayer = pGamePlayer ? pGamePlayer : playerhelpers->GetGamePlayer(client); dvander@1488: dvander@1488: /* Determine if an update is necessary */ dvander@1488: bool is_update_needed = false; dvander@1488: if (pClient->menu_serial != m_SerialNo) dvander@1488: { dvander@1488: is_update_needed = true; dvander@1488: } dvander@1488: else if (pPlayer->GetUserId() != pClient->user_id) dvander@1488: { dvander@1488: is_update_needed = true; dvander@1488: } dvander@1488: dvander@1488: /* If no update is needed at the root level, just leave now */ dvander@1488: if (!is_update_needed) dvander@1488: { dvander@1488: return; dvander@1488: } dvander@1488: dvander@1488: /* First we need to flush the cache... */ dvander@1488: TearDownClient(pClient); dvander@1488: dvander@1488: /* Now, rebuild the category list, but don't create menus */ dvander@1488: if (m_Categories.size() == 0) dvander@1488: { dvander@1488: pClient->cat_count = 0; dvander@1488: pClient->cats = NULL; dvander@1488: } dvander@1488: else dvander@1488: { dvander@1488: pClient->cat_count = (unsigned int)m_Categories.size(); dvander@1488: pClient->cats = new topmenu_player_category_t[pClient->cat_count]; dvander@1488: memset(pClient->cats, 0, sizeof(topmenu_player_category_t) * pClient->cat_count); dvander@1488: } dvander@1488: dvander@1488: /* Re-sort the root categories if needed */ dvander@1488: SortCategoriesIfNeeded(); dvander@1488: dvander@1488: /* Build the root menu */ dvander@1488: IBaseMenu *root_menu = menus->GetDefaultStyle()->CreateMenu(this, myself->GetIdentity()); dvander@1488: dvander@1488: /* Add the sorted items */ dvander@1488: for (size_t i = 0; i < m_SortedCats.size(); i++) dvander@1488: { dvander@1496: if (m_Categories[m_SortedCats[i]]->obj_list.size() == 0) dvander@1496: { dvander@1496: continue; dvander@1496: } dvander@1488: root_menu->AppendItem(m_Categories[m_SortedCats[i]]->obj->name, ItemDrawInfo("")); dvander@1488: } dvander@1488: dvander@1488: /* Now we need to handle un-sorted items. This is slightly trickier, as we need to dvander@1488: * pre-render each category name, and cache those names. Phew! dvander@1488: */ dvander@1488: if (m_UnsortedCats.size()) dvander@1488: { dvander@1488: obj_by_name_t *item_list = new obj_by_name_t[m_UnsortedCats.size()]; dvander@1488: for (size_t i = 0; i < m_UnsortedCats.size(); i++) dvander@1488: { dvander@1488: obj_by_name_t *temp_obj = &item_list[i]; dvander@1488: topmenu_object_t *obj = m_Categories[m_UnsortedCats[i]]->obj; dvander@1495: obj->callbacks->OnTopMenuDrawOption(this, dvander@1495: client, dvander@1488: obj->object_id, dvander@1488: temp_obj->name, dvander@1488: sizeof(temp_obj->name)); dvander@1488: temp_obj->obj_index = m_UnsortedCats[i]; dvander@1488: } dvander@1488: dvander@1488: /* Sort our temp list */ dvander@1488: qsort(item_list, m_UnsortedCats.size(), sizeof(obj_by_name_t), _SortObjectNamesDescending); dvander@1488: dvander@1488: /* Add the new sorted categories */ dvander@1497: for (size_t i = 0; i < m_UnsortedCats.size(); i++) dvander@1488: { dvander@1496: if (m_Categories[item_list[i].obj_index]->obj_list.size() == 0) dvander@1496: { dvander@1496: continue; dvander@1496: } dvander@1488: root_menu->AppendItem(m_Categories[item_list[i].obj_index]->obj->name, ItemDrawInfo("")); dvander@1488: } dvander@1488: dvander@1488: delete [] item_list; dvander@1488: } dvander@1488: dvander@1488: /* Set the menu's title */ dvander@1488: char renderbuf[128]; dvander@1495: m_pTitle->OnTopMenuDrawTitle(this, client, 0, renderbuf, sizeof(renderbuf)); dvander@1488: root_menu->SetDefaultTitle(renderbuf); dvander@1488: dvander@1488: /* The client is now fully updated */ dvander@1488: pClient->root = root_menu; dvander@1488: pClient->user_id = pPlayer->GetUserId(); dvander@1488: pClient->menu_serial = m_SerialNo; dvander@1488: pClient->last_position = 0; dvander@1488: pClient->last_category = 0; dvander@1488: pClient->last_root_pos = 0; dvander@1488: } dvander@1488: dvander@1488: void TopMenu::UpdateClientCategory(int client, unsigned int category) dvander@1488: { dvander@1488: /* Update the client's root menu just in case it needs it. This dvander@1488: * will validate that we have both a valid client and a valid dvander@1488: * category structure for that client. dvander@1488: */ dvander@1488: UpdateClientRoot(client); dvander@1488: dvander@1488: /* Now it's guaranteed that our category tables will be usable */ dvander@1488: topmenu_player_t *pClient = &m_clients[client]; dvander@1488: topmenu_category_t *cat = m_Categories[category]; dvander@1488: topmenu_player_category_t *player_cat = &(pClient->cats[category]); dvander@1488: dvander@1488: /* Does the category actually need updating? */ dvander@1488: if (player_cat->serial == cat->serial) dvander@1488: { dvander@1488: return; dvander@1488: } dvander@1488: dvander@1488: /* Destroy any existing menu */ dvander@1488: if (player_cat->menu) dvander@1488: { dvander@1488: player_cat->menu->Destroy(); dvander@1488: player_cat->menu = NULL; dvander@1488: } dvander@1488: dvander@1488: if (pClient->last_category == category) dvander@1488: { dvander@1488: pClient->last_position = 0; dvander@1488: } dvander@1488: dvander@1488: IBaseMenu *cat_menu = menus->GetDefaultStyle()->CreateMenu(this, myself->GetIdentity()); dvander@1488: dvander@1488: /* Categories get an "exit back" button */ dvander@1488: cat_menu->SetMenuOptionFlags(cat_menu->GetMenuOptionFlags() | MENUFLAG_BUTTON_EXITBACK); dvander@1488: dvander@1488: /* Re-sort the category if needed */ dvander@1488: SortCategoryIfNeeded(category); dvander@1488: dvander@1488: /* Build the menu with the sorted items first */ dvander@1488: for (size_t i = 0; i < cat->sorted.size(); i++) dvander@1488: { dvander@1488: cat_menu->AppendItem(cat->sorted[i]->name, ItemDrawInfo("")); dvander@1488: } dvander@1488: dvander@1488: /* Now handle unsorted items */ dvander@1488: if (cat->unsorted.size()) dvander@1488: { dvander@1488: /* Build a list of the item names */ dvander@1488: obj_by_name_t *item_list = new obj_by_name_t[cat->unsorted.size()]; dvander@1488: for (size_t i = 0; i < cat->unsorted.size(); i++) dvander@1488: { dvander@1488: obj_by_name_t *item = &item_list[i]; dvander@1488: topmenu_object_t *obj = cat->unsorted[i]; dvander@1495: obj->callbacks->OnTopMenuDrawOption(this, dvander@1495: client, dvander@1488: obj->object_id, dvander@1488: item->name, dvander@1488: sizeof(item->name)); dvander@1488: item->obj_index = (unsigned int)i; dvander@1488: } dvander@1488: dvander@1488: /* Sort the names */ dvander@1488: qsort(item_list, cat->unsorted.size(), sizeof(obj_by_name_t), _SortObjectNamesDescending); dvander@1488: dvander@1488: /* Add to the menu */ dvander@1488: for (size_t i = 0; i < cat->unsorted.size(); i++) dvander@1488: { dvander@1488: cat_menu->AppendItem(cat->unsorted[item_list[i].obj_index]->name, ItemDrawInfo("")); dvander@1488: } dvander@1488: dvander@1488: delete [] item_list; dvander@1488: } dvander@1488: dvander@1488: /* Set the menu's title */ dvander@1488: char renderbuf[128]; dvander@1495: cat->obj->callbacks->OnTopMenuDrawTitle(this, dvander@1495: client, dvander@1495: cat->obj->object_id, dvander@1495: renderbuf, dvander@1495: sizeof(renderbuf)); dvander@1488: cat_menu->SetDefaultTitle(renderbuf); dvander@1488: dvander@1488: /* We're done! */ dvander@1488: player_cat->menu = cat_menu; dvander@1488: player_cat->serial = cat->serial; dvander@1488: } dvander@1488: dvander@1488: void TopMenu::SortCategoryIfNeeded(unsigned int category) dvander@1488: { dvander@1488: topmenu_category_t *cat = m_Categories[category]; dvander@1488: if (!cat->reorder) dvander@1488: { dvander@1488: return; dvander@1488: } dvander@1488: dvander@1488: cat->sorted.clear(); dvander@1488: cat->unsorted.clear(); dvander@1488: dvander@1488: if (cat->obj_list.size() == 0) dvander@1488: { dvander@1488: cat->reorder = false; dvander@1488: return; dvander@1488: } dvander@1488: dvander@1488: CVector to_sort; dvander@1488: for (size_t i = 0; i < cat->obj_list.size(); i++) dvander@1488: { dvander@1488: to_sort.push_back(i); dvander@1488: } dvander@1488: dvander@1488: /* Find a matching category in the configs */ dvander@1488: config_category_t *config_cat = NULL; dvander@1488: for (size_t i = 0; i < m_Config.cats.size(); i++) dvander@1488: { dvander@1488: if (strcmp(m_Config.strings.GetString(m_Config.cats[i]->name), cat->obj->name) == 0) dvander@1488: { dvander@1488: config_cat = m_Config.cats[i]; dvander@1488: break; dvander@1488: } dvander@1488: } dvander@1488: dvander@1488: /* If there is a matching category, build a pre-sorted item list */ dvander@1488: if (config_cat != NULL) dvander@1488: { dvander@1488: /* Find matching objects in this category */ dvander@1488: for (size_t i = 0; i < config_cat->commands.size(); i++) dvander@1488: { dvander@1488: const char *config_name = m_Config.strings.GetString(config_cat->commands[i]); dvander@1488: for (size_t j = 0; j < to_sort.size(); j++) dvander@1488: { dvander@1488: if (strcmp(config_name, cat->obj_list[to_sort[j]]->name) == 0) dvander@1488: { dvander@1488: /* Place in the final list, then remove from the temporary list */ dvander@1488: cat->sorted.push_back(cat->obj_list[to_sort[j]]); dvander@1488: to_sort.erase(to_sort.iterAt(j)); dvander@1488: break; dvander@1488: } dvander@1488: } dvander@1488: } dvander@1488: } dvander@1488: dvander@1488: /* Push any remaining items onto the unsorted list */ dvander@1488: for (size_t i = 0; i < to_sort.size(); i++) dvander@1488: { dvander@1488: cat->unsorted.push_back(cat->obj_list[to_sort[i]]); dvander@1488: } dvander@1488: dvander@1488: cat->reorder = false; dvander@1488: } dvander@1488: dvander@1488: void TopMenu::SortCategoriesIfNeeded() dvander@1488: { dvander@1488: if (!m_bCatsNeedResort) dvander@1488: { dvander@1488: return; dvander@1488: } dvander@1488: dvander@1488: /* Clear sort results */ dvander@1488: m_SortedCats.clear(); dvander@1488: m_UnsortedCats.clear(); dvander@1488: dvander@1488: if (m_Categories.size() == 0) dvander@1488: { dvander@1488: m_bCatsNeedResort = false; dvander@1488: return; dvander@1488: } dvander@1488: dvander@1488: CVector to_sort; dvander@1488: for (unsigned int i = 0; i < (unsigned int)m_Categories.size(); i++) dvander@1488: { dvander@1488: to_sort.push_back(i); dvander@1488: } dvander@1488: dvander@1488: /* If we have any predefined categories, add them in as they appear. */ dvander@1488: for (size_t i= 0; i < m_Config.cats.size(); i++) dvander@1488: { dvander@1488: /* Find this category and map it in if we can */ dvander@1488: for (size_t j = 0; j < to_sort.size(); j++) dvander@1488: { dvander@1488: if (strcmp(m_Config.strings.GetString(m_Config.cats[i]->name), dvander@1488: m_Categories[to_sort[j]]->obj->name) == 0) dvander@1488: { dvander@1488: /* Add to the real list and remove from the temporary */ dvander@1488: m_SortedCats.push_back(to_sort[j]); dvander@1488: to_sort.erase(to_sort.iterAt(j)); dvander@1488: break; dvander@1488: } dvander@1488: } dvander@1488: } dvander@1488: dvander@1488: /* Push any remaining items onto the unsorted list */ dvander@1488: for (size_t i = 0; i < to_sort.size(); i++) dvander@1488: { dvander@1488: m_UnsortedCats.push_back(to_sort[i]); dvander@1488: } dvander@1488: dvander@1488: m_bCatsNeedResort = false; dvander@1488: } dvander@1488: dvander@1488: void TopMenu::CreatePlayers(int max_clients) dvander@1488: { dvander@1488: m_max_clients = max_clients; dvander@1488: m_clients = (topmenu_player_t *)malloc(sizeof(topmenu_player_t) * (max_clients + 1)); dvander@1488: memset(m_clients, 0, sizeof(topmenu_player_t) * (max_clients + 1)); dvander@1488: } dvander@1488: dvander@1488: void TopMenu::TearDownClient(topmenu_player_t *player) dvander@1488: { dvander@1488: if (player->cats != NULL) dvander@1488: { dvander@1488: for (unsigned int i = 0; i < player->cat_count; i++) dvander@1488: { dvander@1488: topmenu_player_category_t *player_cat = &(player->cats[i]); dvander@1488: if (player_cat->menu != NULL) dvander@1488: { dvander@1488: player_cat->menu->Destroy(); dvander@1488: } dvander@1488: } dvander@1488: delete [] player->cats; dvander@1488: } dvander@1488: dvander@1488: if (player->root != NULL) dvander@1488: { dvander@1488: player->root->Destroy(); dvander@1488: } dvander@1488: dvander@1488: memset(player, 0, sizeof(topmenu_player_t)); dvander@1488: } dvander@1488: dvander@1488: bool TopMenu::LoadConfiguration(const char *file, char *error, size_t maxlength) dvander@1488: { dvander@1488: SMCParseError err; dvander@1488: unsigned int line = 0, col = 0; dvander@1488: dvander@1488: if ((err = textparsers->ParseFile_SMC(file, this, &line, &col)) dvander@1488: != SMCParse_Okay) dvander@1488: { dvander@1488: const char *err_string = textparsers->GetSMCErrorString(err); dvander@1488: if (!err_string) dvander@1488: { dvander@1488: err_string = "Unknown"; dvander@1488: } dvander@1488: dvander@1488: UTIL_Format(error, maxlength, "%s", err_string); dvander@1488: dvander@1488: return false; dvander@1488: } dvander@1488: dvander@1488: return true; dvander@1488: } dvander@1488: dvander@1495: bool TopMenu::OnIdentityRemoval(IdentityToken_t *owner) dvander@1495: { dvander@1495: /* First sweep the categories owned by us */ dvander@1495: CVector obj_list; dvander@1495: for (size_t i = 0; i < m_Categories.size(); i++) dvander@1495: { dvander@1495: if (m_Categories[i]->obj->owner == owner) dvander@1495: { dvander@1495: obj_list.push_back(m_Categories[i]->obj->object_id); dvander@1495: } dvander@1495: } dvander@1495: dvander@1495: for (size_t i = 0; i < obj_list.size(); i++) dvander@1495: { dvander@1495: RemoveFromMenu(obj_list[i]); dvander@1495: } dvander@1495: dvander@1495: /* Now we can look for actual items */ dvander@1495: for (size_t i = 0; i < m_Objects.size(); i++) dvander@1495: { dvander@1495: if (m_Objects[i]->is_free) dvander@1495: { dvander@1495: continue; dvander@1495: } dvander@1495: if (m_Objects[i]->owner == owner) dvander@1495: { dvander@1495: assert(m_Objects[i]->type != TopMenuObject_Category); dvander@1495: RemoveFromMenu(m_Objects[i]->object_id); dvander@1495: } dvander@1495: } dvander@1495: dvander@1495: return true; dvander@1495: } dvander@1495: dvander@1488: #define PARSE_STATE_NONE 0 dvander@1488: #define PARSE_STATE_CATEGORY 1 dvander@1488: unsigned int ignore_parse_level = 0; dvander@1488: unsigned int current_parse_state = 0; dvander@1488: config_category_t *cur_cat = NULL; dvander@1488: dvander@1488: void TopMenu::ReadSMC_ParseStart() dvander@1488: { dvander@1488: current_parse_state = PARSE_STATE_NONE; dvander@1488: ignore_parse_level = 0; dvander@1488: cur_cat = NULL; dvander@1488: dvander@1488: /* Reset the old config */ dvander@1488: m_Config.strings.Reset(); dvander@1488: for (size_t i = 0; i < m_Config.cats.size(); i++) dvander@1488: { dvander@1488: delete m_Config.cats[i]; dvander@1488: } dvander@1488: m_Config.cats.clear(); dvander@1488: } dvander@1488: dvander@1488: SMCParseResult TopMenu::ReadSMC_NewSection(const char *name, bool opt_quotes) dvander@1488: { dvander@1488: if (ignore_parse_level) dvander@1488: { dvander@1488: ignore_parse_level++; dvander@1488: } dvander@1488: else dvander@1488: { dvander@1488: if (current_parse_state == PARSE_STATE_NONE) dvander@1488: { dvander@1488: cur_cat = new config_category_t; dvander@1488: cur_cat->name = m_Config.strings.AddString(name); dvander@1488: m_Config.cats.push_back(cur_cat); dvander@1488: current_parse_state = PARSE_STATE_CATEGORY; dvander@1488: } dvander@1488: else dvander@1488: { dvander@1488: ignore_parse_level = 1; dvander@1488: } dvander@1488: } dvander@1488: dvander@1488: return SMCParse_Continue; dvander@1488: } dvander@1488: dvander@1488: SMCParseResult TopMenu::ReadSMC_KeyValue(const char *key, const char *value, bool key_quotes, bool value_quotes) dvander@1488: { dvander@1488: if (ignore_parse_level > 0 dvander@1488: || current_parse_state != PARSE_STATE_CATEGORY dvander@1488: || cur_cat == NULL) dvander@1488: { dvander@1488: return SMCParse_Continue; dvander@1488: } dvander@1488: dvander@1488: if (strcmp(key, "item") == 0) dvander@1488: { dvander@1488: cur_cat->commands.push_back(m_Config.strings.AddString(value)); dvander@1488: } dvander@1488: dvander@1488: return SMCParse_Continue; dvander@1488: } dvander@1488: dvander@1488: SMCParseResult TopMenu::ReadSMC_LeavingSection() dvander@1488: { dvander@1488: if (ignore_parse_level) dvander@1488: { dvander@1488: ignore_parse_level--; dvander@1488: } dvander@1488: else dvander@1488: { dvander@1488: if (current_parse_state == PARSE_STATE_CATEGORY) dvander@1488: { dvander@1488: cur_cat = NULL; dvander@1488: current_parse_state = PARSE_STATE_NONE; dvander@1488: } dvander@1488: } dvander@1488: dvander@1488: return SMCParse_Continue; dvander@1488: } dvander@1488: dvander@1495: unsigned int TopMenu::FindCategory(const char *name) dvander@1495: { dvander@1495: topmenu_object_t **p_obj = m_ObjLookup.retrieve(name); dvander@1495: if (!p_obj) dvander@1495: { dvander@1495: return 0; dvander@1495: } dvander@1495: dvander@1495: topmenu_object_t *obj = *p_obj; dvander@1495: if (obj->type != TopMenuObject_Category) dvander@1495: { dvander@1495: return 0; dvander@1495: } dvander@1495: dvander@1495: return obj->object_id; dvander@1495: } dvander@1495: dvander@1488: int _SortObjectNamesDescending(const void *ptr1, const void *ptr2) dvander@1488: { dvander@1488: obj_by_name_t *obj1 = (obj_by_name_t *)ptr1; dvander@1488: obj_by_name_t *obj2 = (obj_by_name_t *)ptr2; dvander@1488: return strcmp(obj1->name, obj2->name); dvander@1488: } dvander@1488: dvander@1488: unsigned int strncopy(char *dest, const char *src, size_t count) dvander@1488: { dvander@1488: if (!count) dvander@1488: { dvander@1488: return 0; dvander@1488: } dvander@1488: dvander@1488: char *start = dest; dvander@1488: while ((*src) && (--count)) dvander@1488: { dvander@1488: *dest++ = *src++; dvander@1488: } dvander@1488: *dest = '\0'; dvander@1488: dvander@1488: return (dest - start); dvander@1488: } dvander@1488: dvander@1488: size_t UTIL_Format(char *buffer, size_t maxlength, const char *fmt, ...) dvander@1488: { dvander@1488: va_list ap; dvander@1488: va_start(ap, fmt); dvander@1488: size_t len = vsnprintf(buffer, maxlength, fmt, ap); dvander@1488: va_end(ap); dvander@1488: dvander@1488: if (len >= maxlength) dvander@1488: { dvander@1488: buffer[maxlength - 1] = '\0'; dvander@1488: return (maxlength - 1); dvander@1488: } dvander@1488: else dvander@1488: { dvander@1488: return len; dvander@1488: } dvander@1488: }