dvander@1488: /**
dvander@1488: * vim: set ts=4 :
dvander@1488: * =============================================================================
dvander@1488: * SourceMod Sample Extension
dvander@1488: * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
dvander@1488: * =============================================================================
dvander@1488: *
dvander@1488: * This program is free software; you can redistribute it and/or modify it under
dvander@1488: * the terms of the GNU General Public License, version 3.0, as published by the
dvander@1488: * Free Software Foundation.
dvander@1488: *
dvander@1488: * This program is distributed in the hope that it will be useful, but WITHOUT
dvander@1488: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
dvander@1488: * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
dvander@1488: * details.
dvander@1488: *
dvander@1488: * You should have received a copy of the GNU General Public License along with
dvander@1488: * this program. If not, see .
dvander@1488: *
dvander@1488: * As a special exception, AlliedModders LLC gives you permission to link the
dvander@1488: * code of this program (as well as its derivative works) to "Half-Life 2," the
dvander@1488: * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
dvander@1488: * by the Valve Corporation. You must obey the GNU General Public License in
dvander@1488: * all respects for all other code used. Additionally, AlliedModders LLC grants
dvander@1488: * this exception to all derivative works. AlliedModders LLC defines further
dvander@1488: * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
dvander@1488: * or .
dvander@1488: *
dvander@1491: * Version: $Id$
dvander@1488: */
dvander@1488:
dvander@1488: #include
dvander@1489: #include
dvander@1488: #include "TopMenu.h"
dvander@1488:
dvander@1488: struct obj_by_name_t
dvander@1488: {
dvander@1488: unsigned int obj_index;
dvander@1488: char name[64];
dvander@1488: };
dvander@1488:
dvander@1488: int _SortObjectNamesDescending(const void *ptr1, const void *ptr2);
dvander@1488: unsigned int strncopy(char *dest, const char *src, size_t count);
dvander@1488: size_t UTIL_Format(char *buffer, size_t maxlength, const char *fmt, ...);
dvander@1488:
dvander@1488: TopMenu::TopMenu(ITopMenuObjectCallbacks *callbacks)
dvander@1488: {
dvander@1488: m_clients = NULL;
dvander@1488: m_SerialNo = 1;
dvander@1488: m_pTitle = callbacks;
dvander@1488: m_max_clients = 0;
dvander@1488:
dvander@1488: if (playerhelpers->IsServerActivated())
dvander@1488: {
dvander@1488: CreatePlayers(playerhelpers->GetMaxClients());
dvander@1488: }
dvander@1488: }
dvander@1488:
dvander@1488: TopMenu::~TopMenu()
dvander@1488: {
dvander@1488: /* Delete all categories */
dvander@1497: while (m_Categories.size())
dvander@1488: {
dvander@1497: RemoveFromMenu(m_Categories[0]->obj->object_id);
dvander@1488: }
dvander@1488:
dvander@1495: /* Remove all objects */
dvander@1497: for (size_t i = 0; i < m_Objects.size(); i++)
dvander@1488: {
dvander@1495: assert(m_Objects[i]->is_free == true);
dvander@1488: delete m_Objects[i];
dvander@1488: }
dvander@1488:
dvander@1495: m_pTitle->OnTopMenuObjectRemoved(this, 0);
dvander@1495:
dvander@1488: /* Delete all cached config entries */
dvander@1497: for (size_t i = 0; i < m_Config.cats.size(); i++)
dvander@1488: {
dvander@1488: delete m_Config.cats[i];
dvander@1488: }
dvander@1488:
dvander@1488: /* Sweep players */
dvander@1497: for (size_t i = 0; i <= (size_t)m_max_clients; i++)
dvander@1488: {
dvander@1488: TearDownClient(&m_clients[i]);
dvander@1488: }
dvander@1488: delete [] m_clients;
dvander@1488: }
dvander@1488:
dvander@1488: void TopMenu::OnClientConnected(int client)
dvander@1488: {
dvander@1488: if (m_clients == NULL)
dvander@1488: {
dvander@1488: return;
dvander@1488: }
dvander@1488:
dvander@1488: topmenu_player_t *player = &m_clients[client];
dvander@1488: TearDownClient(player);
dvander@1488: }
dvander@1488:
dvander@1488: void TopMenu::OnClientDisconnected(int client)
dvander@1488: {
dvander@1488: if (m_clients == NULL)
dvander@1488: {
dvander@1488: return;
dvander@1488: }
dvander@1488:
dvander@1488: topmenu_player_t *player = &m_clients[client];
dvander@1488: TearDownClient(player);
dvander@1488: }
dvander@1488:
dvander@1488: void TopMenu::OnServerActivated(int max_clients)
dvander@1488: {
dvander@1488: if (m_clients == NULL)
dvander@1488: {
dvander@1488: CreatePlayers(max_clients);
dvander@1488: }
dvander@1488: }
dvander@1488:
dvander@1488: unsigned int TopMenu::AddToMenu(const char *name,
dvander@1488: TopMenuObjectType type,
dvander@1488: ITopMenuObjectCallbacks *callbacks,
dvander@1488: IdentityToken_t *owner,
dvander@1488: const char *cmdname,
dvander@1488: FlagBits flags,
dvander@1488: unsigned int parent)
dvander@1488: {
dvander@1488: /* Sanity checks */
dvander@1488: if (type == TopMenuObject_Category && parent != 0)
dvander@1488: {
dvander@1488: return 0;
dvander@1488: }
dvander@1488: else if (type == TopMenuObject_Item && parent == 0)
dvander@1488: {
dvander@1488: return 0;
dvander@1488: }
dvander@1488: else if (m_ObjLookup.retrieve(name) != NULL)
dvander@1488: {
dvander@1488: return 0;
dvander@1488: }
dvander@1495: else if (type != TopMenuObject_Item && type != TopMenuObject_Category)
dvander@1495: {
dvander@1495: return 0;
dvander@1495: }
dvander@1488:
dvander@1488: /* If we're adding an item, make sure the parent is valid,
dvander@1488: * and that the parent is a category.
dvander@1488: */
dvander@1488: topmenu_object_t *parent_obj = NULL;
dvander@1488: topmenu_category_t *parent_cat = NULL;
dvander@1488: if (type == TopMenuObject_Item)
dvander@1488: {
dvander@1488: /* Check parent index. Note it will be >= 1 here. */
dvander@1488: if (parent > m_Objects.size() || m_Objects[parent - 1]->is_free)
dvander@1488: {
dvander@1488: return 0;
dvander@1488: }
dvander@1488: parent_obj = m_Objects[parent - 1];
dvander@1488:
dvander@1488: /* Find an equivalent pointer in the category array. */
dvander@1488: for (size_t i = 0; i < m_Categories.size(); i++)
dvander@1488: {
dvander@1488: if (m_Categories[i]->obj == parent_obj)
dvander@1488: {
dvander@1488: parent_cat = m_Categories[i];
dvander@1488: break;
dvander@1488: }
dvander@1488: }
dvander@1488:
dvander@1488: /* If none was found, leave. */
dvander@1488: if (parent_cat == NULL)
dvander@1488: {
dvander@1488: return 0;
dvander@1488: }
dvander@1488: }
dvander@1488:
dvander@1488: /* Re-use an old object pointer if we can. */
dvander@1488: topmenu_object_t *obj = NULL;
dvander@1488: for (size_t i = 0; i < m_Objects.size(); i++)
dvander@1488: {
dvander@1488: if (m_Objects[i]->is_free == true)
dvander@1488: {
dvander@1488: obj = m_Objects[i];
dvander@1488: break;
dvander@1488: }
dvander@1488: }
dvander@1488:
dvander@1488: /* Otherwise, allocate a new one. */
dvander@1488: if (obj == NULL)
dvander@1488: {
dvander@1488: obj = new topmenu_object_t;
dvander@1488: obj->object_id = ((unsigned int)m_Objects.size()) + 1;
dvander@1488: m_Objects.push_back(obj);
dvander@1488: }
dvander@1488:
dvander@1488: /* Initialize the object's properties. */
dvander@1488: obj->callbacks = callbacks;
dvander@1488: obj->flags = flags;
dvander@1488: obj->owner = owner;
dvander@1488: obj->type = type;
dvander@1488: obj->is_free = false;
dvander@1488: obj->parent = parent_obj;
dvander@1488: strncopy(obj->name, name, sizeof(obj->name));
dvander@1488: strncopy(obj->cmdname, cmdname ? cmdname : "", sizeof(obj->cmdname));
dvander@1488:
dvander@1488: if (obj->type == TopMenuObject_Category)
dvander@1488: {
dvander@1488: /* Create a new category entry */
dvander@1488: topmenu_category_t *cat = new topmenu_category_t;
dvander@1488: cat->obj = obj;
dvander@1488: cat->reorder = false;
dvander@1488: cat->serial = 1;
dvander@1488:
dvander@1488: /* Add it, then update our serial change number. */
dvander@1488: m_Categories.push_back(cat);
dvander@1488: m_SerialNo++;
dvander@1488:
dvander@1488: /* Updating sorting info */
dvander@1488: m_bCatsNeedResort = true;
dvander@1488: }
dvander@1488: else if (obj->type == TopMenuObject_Item)
dvander@1488: {
dvander@1488: /* Update the category, mark it as needing changes */
dvander@1488: parent_cat->obj_list.push_back(obj);
dvander@1488: parent_cat->reorder = true;
dvander@1488: parent_cat->serial++;
dvander@1496:
dvander@1496: /* If the category just went from 0 to 1 items, mark it as
dvander@1496: * changed, so clients get the category drawn.
dvander@1496: */
dvander@1496: if (parent_cat->obj_list.size() == 1)
dvander@1496: {
dvander@1496: m_SerialNo++;
dvander@1496: }
dvander@1488: }
dvander@1488:
dvander@1488: m_ObjLookup.insert(name, obj);
dvander@1488:
dvander@1488: return obj->object_id;
dvander@1488: }
dvander@1488:
dvander@1488: void TopMenu::RemoveFromMenu(unsigned int object_id)
dvander@1488: {
dvander@1488: if (object_id == 0
dvander@1488: || object_id > m_Objects.size()
dvander@1488: || m_Objects[object_id - 1]->is_free)
dvander@1488: {
dvander@1488: return;
dvander@1488: }
dvander@1488:
dvander@1488: topmenu_object_t *obj = m_Objects[object_id - 1];
dvander@1488:
dvander@1488: m_ObjLookup.remove(obj->name);
dvander@1488:
dvander@1488: if (obj->type == TopMenuObject_Category)
dvander@1488: {
dvander@1495: /* Find it in the category list. */
dvander@1488: for (size_t i = 0; i < m_Categories.size(); i++)
dvander@1488: {
dvander@1488: if (m_Categories[i]->obj == obj)
dvander@1488: {
dvander@1495: /* Mark all children as removed + free. Note we could
dvander@1495: * call into RemoveMenuItem() for this, but it'd be very
dvander@1495: * inefficient!
dvander@1495: */
dvander@1495: topmenu_category_t *cat = m_Categories[i];
dvander@1495: for (size_t j = 0; j < m_Categories[i]->obj_list.size(); j++)
dvander@1495: {
dvander@1495: cat->obj_list[j]->callbacks->OnTopMenuObjectRemoved(this, cat->obj_list[j]->object_id);
dvander@1495: cat->obj_list[j]->is_free = true;
dvander@1495: }
dvander@1495:
dvander@1495: /* Remove the category from the list, then delete it. */
dvander@1488: m_Categories.erase(m_Categories.iterAt(i));
dvander@1495: delete cat;
dvander@1488: break;
dvander@1488: }
dvander@1488: }
dvander@1495:
dvander@1495: /* Update the root as changed. */
dvander@1488: m_SerialNo++;
dvander@1488: m_bCatsNeedResort = true;
dvander@1488: }
dvander@1488: else if (obj->type == TopMenuObject_Item)
dvander@1488: {
dvander@1488: /* Find the category this item is in. */
dvander@1488: topmenu_category_t *parent_cat = NULL;
dvander@1488: for (size_t i = 0; i < m_Categories.size(); i++)
dvander@1488: {
dvander@1488: if (m_Categories[i]->obj == obj->parent)
dvander@1488: {
dvander@1488: parent_cat = m_Categories[i];
dvander@1488: break;
dvander@1488: }
dvander@1488: }
dvander@1488:
dvander@1488: /* Erase it from the category's lists. */
dvander@1488: if (parent_cat)
dvander@1488: {
dvander@1488: for (size_t i = 0; i < parent_cat->obj_list.size(); i++)
dvander@1488: {
dvander@1488: if (parent_cat->obj_list[i] == obj)
dvander@1488: {
dvander@1488: parent_cat->obj_list.erase(parent_cat->obj_list.iterAt(i));
dvander@1496:
dvander@1496: /* If this category now has no items, mark root as changed
dvander@1496: * so clients won't get the category drawn anymore.
dvander@1496: */
dvander@1496: if (parent_cat->obj_list.size() == 0)
dvander@1496: {
dvander@1496: m_SerialNo++;
dvander@1496: }
dvander@1488: break;
dvander@1488: }
dvander@1488: }
dvander@1495:
dvander@1495: /* Update the category as changed. */
dvander@1488: parent_cat->reorder = true;
dvander@1488: parent_cat->serial++;
dvander@1488: }
dvander@1488: }
dvander@1488:
dvander@1488: /* Finally, mark the object as free. */
dvander@1488: obj->is_free = true;
dvander@1495:
dvander@1495: /* The callbacks pointer is still valid, so fire away! */
dvander@1495: obj->callbacks->OnTopMenuObjectRemoved(this, object_id);
dvander@1488: }
dvander@1488:
dvander@1488: bool TopMenu::DisplayMenu(int client, unsigned int hold_time, TopMenuPosition position)
dvander@1488: {
dvander@1488: if (m_clients == NULL)
dvander@1488: {
dvander@1488: return false;
dvander@1488: }
dvander@1488:
dvander@1488: IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
dvander@1488: if (!pPlayer->IsInGame())
dvander@1488: {
dvander@1488: return false;
dvander@1488: }
dvander@1488:
dvander@1488: UpdateClientRoot(client, pPlayer);
dvander@1488:
dvander@1488: topmenu_player_t *pClient = &m_clients[client];
dvander@1488: if (pClient->root == NULL)
dvander@1488: {
dvander@1488: return false;
dvander@1488: }
dvander@1488:
dvander@1488: bool return_value = false;
dvander@1488:
dvander@1488: if (position == TopMenuPosition_LastCategory &&
dvander@1488: pClient->last_category < m_Categories.size())
dvander@1488: {
dvander@1488: return_value = DisplayCategory(client, pClient->last_category, hold_time, true);
dvander@1488: }
dvander@1488: else if (position == TopMenuPosition_LastRoot)
dvander@1488: {
dvander@1488: pClient->root->DisplayAtItem(client, hold_time, pClient->last_root_pos);
dvander@1488: }
dvander@1488: else if (position == TopMenuPosition_Start)
dvander@1488: {
dvander@1488: pClient->last_position = 0;
dvander@1488: pClient->last_category = 0;
dvander@1488: return_value = pClient->root->Display(client, hold_time);
dvander@1488: }
dvander@1488:
dvander@1488: return return_value;
dvander@1488: }
dvander@1488:
dvander@1488: bool TopMenu::DisplayCategory(int client, unsigned int category, unsigned int hold_time, bool last_position)
dvander@1488: {
dvander@1488: UpdateClientCategory(client, category);
dvander@1488:
dvander@1488: topmenu_player_t *pClient = &m_clients[client];
dvander@1488: if (category >= pClient->cat_count
dvander@1488: || pClient->cats[category].menu == NULL)
dvander@1488: {
dvander@1488: return false;
dvander@1488: }
dvander@1488:
dvander@1488: bool return_value = false;
dvander@1488:
dvander@1488: topmenu_player_category_t *player_cat = &(pClient->cats[category]);
dvander@1488:
dvander@1488: pClient->last_category = category;
dvander@1488: if (last_position)
dvander@1488: {
dvander@1488: return_value = player_cat->menu->DisplayAtItem(client, hold_time, pClient->last_position);
dvander@1488: }
dvander@1488: else
dvander@1488: {
dvander@1488: return_value = player_cat->menu->Display(client, hold_time);
dvander@1488: }
dvander@1488:
dvander@1488: return return_value;
dvander@1488: }
dvander@1488:
dvander@1488: void TopMenu::OnMenuSelect2(IBaseMenu *menu, int client, unsigned int item, unsigned int item_on_page)
dvander@1488: {
dvander@1488: const char *item_name = menu->GetItemInfo(item, NULL);
dvander@1488: if (!item_name)
dvander@1488: {
dvander@1488: return;
dvander@1488: }
dvander@1488:
dvander@1488: topmenu_object_t *obj;
dvander@1488: topmenu_player_t *pClient = &m_clients[client];
dvander@1488: topmenu_object_t **pObject = m_ObjLookup.retrieve(item_name);
dvander@1488: if (pObject == NULL)
dvander@1488: {
dvander@1488: return;
dvander@1488: }
dvander@1488:
dvander@1488: obj = *pObject;
dvander@1488:
dvander@1488: /* We now have the object... what do we do with it? */
dvander@1488: if (obj->type == TopMenuObject_Category)
dvander@1488: {
dvander@1488: /* If it's a category, the user wants to view it.. */
dvander@1488: for (size_t i = 0; i < m_Categories.size(); i++)
dvander@1488: {
dvander@1488: if (m_Categories[i]->obj == obj)
dvander@1488: {
dvander@1488: pClient->last_root_pos = item_on_page;
dvander@1488: DisplayCategory(client, (unsigned int)i, MENU_TIME_FOREVER, false);
dvander@1488: break;
dvander@1488: }
dvander@1488: }
dvander@1488: }
dvander@1488: else
dvander@1488: {
dvander@1488: pClient->last_position = item_on_page;
dvander@1488:
dvander@1488: /* Re-check access in case this user had their credentials revoked */
dvander@1488: if (obj->cmdname[0] != '\0' && !adminsys->CheckAccess(client, obj->cmdname, obj->flags, false))
dvander@1488: {
dvander@1488: DisplayMenu(client, 0, TopMenuPosition_LastCategory);
dvander@1488: return;
dvander@1488: }
dvander@1488:
dvander@1488: /* Pass the information on to the callback */
dvander@1495: obj->callbacks->OnTopMenuSelectOption(this, client, obj->object_id);
dvander@1488: }
dvander@1488: }
dvander@1488:
dvander@1488: void TopMenu::OnMenuDrawItem(IBaseMenu *menu, int client, unsigned int item, unsigned int &style)
dvander@1488: {
dvander@1488: const char *item_name = menu->GetItemInfo(item, NULL);
dvander@1488: if (!item_name)
dvander@1488: {
dvander@1488: return;
dvander@1488: }
dvander@1488:
dvander@1488: topmenu_object_t *obj;
dvander@1488: topmenu_object_t **pObject = m_ObjLookup.retrieve(item_name);
dvander@1488: if (pObject == NULL)
dvander@1488: {
dvander@1488: return;
dvander@1488: }
dvander@1488:
dvander@1488: obj = *pObject;
dvander@1488:
dvander@1488: if (obj->cmdname[0] == '\0')
dvander@1488: {
dvander@1488: return;
dvander@1488: }
dvander@1488:
dvander@1488: if (!adminsys->CheckAccess(client, obj->cmdname, obj->flags, false))
dvander@1488: {
dvander@1488: style = ITEMDRAW_IGNORE;
dvander@1488: }
dvander@1488: }
dvander@1488:
dvander@1488: unsigned int TopMenu::OnMenuDisplayItem(IBaseMenu *menu,
dvander@1488: int client,
dvander@1488: IMenuPanel *panel,
dvander@1488: unsigned int item,
dvander@1488: const ItemDrawInfo &dr)
dvander@1488: {
dvander@1488: const char *item_name = menu->GetItemInfo(item, NULL);
dvander@1488: if (!item_name)
dvander@1488: {
dvander@1488: return 0;
dvander@1488: }
dvander@1488:
dvander@1488: topmenu_object_t *obj;
dvander@1488: topmenu_object_t **pObject = m_ObjLookup.retrieve(item_name);
dvander@1488: if (pObject == NULL)
dvander@1488: {
dvander@1488: return 0;
dvander@1488: }
dvander@1488:
dvander@1488: obj = *pObject;
dvander@1488:
dvander@1488: /* Ask the object to render the text for this client */
dvander@1488: char renderbuf[64];
dvander@1495: obj->callbacks->OnTopMenuDrawOption(this, client, obj->object_id, renderbuf, sizeof(renderbuf));
dvander@1488:
dvander@1488: /* Build the new draw info */
dvander@1488: ItemDrawInfo new_dr = dr;
dvander@1488: new_dr.display = renderbuf;
dvander@1488:
dvander@1488: /* Man I love the menu API. Ask the panel to draw the item and give the position
dvander@1488: * back to Core's renderer. This way we don't have to worry about keeping the
dvander@1488: * render buffer static!
dvander@1488: */
dvander@1488: return panel->DrawItem(new_dr);
dvander@1488: }
dvander@1488:
dvander@1488: void TopMenu::OnMenuCancel(IBaseMenu *menu, int client, MenuCancelReason reason)
dvander@1488: {
dvander@1488: if (reason == MenuCancel_ExitBack)
dvander@1488: {
dvander@1488: /* If the client chose exit back, they were on a category menu, and we can
dvander@1488: * now display the root menu from the last known position.
dvander@1488: */
dvander@1488: DisplayMenu(client, 0, TopMenuPosition_LastRoot);
dvander@1488: }
dvander@1488: }
dvander@1488:
dvander@1488: void TopMenu::UpdateClientRoot(int client, IGamePlayer *pGamePlayer)
dvander@1488: {
dvander@1488: topmenu_player_t *pClient = &m_clients[client];
dvander@1488: IGamePlayer *pPlayer = pGamePlayer ? pGamePlayer : playerhelpers->GetGamePlayer(client);
dvander@1488:
dvander@1488: /* Determine if an update is necessary */
dvander@1488: bool is_update_needed = false;
dvander@1488: if (pClient->menu_serial != m_SerialNo)
dvander@1488: {
dvander@1488: is_update_needed = true;
dvander@1488: }
dvander@1488: else if (pPlayer->GetUserId() != pClient->user_id)
dvander@1488: {
dvander@1488: is_update_needed = true;
dvander@1488: }
dvander@1488:
dvander@1488: /* If no update is needed at the root level, just leave now */
dvander@1488: if (!is_update_needed)
dvander@1488: {
dvander@1488: return;
dvander@1488: }
dvander@1488:
dvander@1488: /* First we need to flush the cache... */
dvander@1488: TearDownClient(pClient);
dvander@1488:
dvander@1488: /* Now, rebuild the category list, but don't create menus */
dvander@1488: if (m_Categories.size() == 0)
dvander@1488: {
dvander@1488: pClient->cat_count = 0;
dvander@1488: pClient->cats = NULL;
dvander@1488: }
dvander@1488: else
dvander@1488: {
dvander@1488: pClient->cat_count = (unsigned int)m_Categories.size();
dvander@1488: pClient->cats = new topmenu_player_category_t[pClient->cat_count];
dvander@1488: memset(pClient->cats, 0, sizeof(topmenu_player_category_t) * pClient->cat_count);
dvander@1488: }
dvander@1488:
dvander@1488: /* Re-sort the root categories if needed */
dvander@1488: SortCategoriesIfNeeded();
dvander@1488:
dvander@1488: /* Build the root menu */
dvander@1488: IBaseMenu *root_menu = menus->GetDefaultStyle()->CreateMenu(this, myself->GetIdentity());
dvander@1488:
dvander@1488: /* Add the sorted items */
dvander@1488: for (size_t i = 0; i < m_SortedCats.size(); i++)
dvander@1488: {
dvander@1496: if (m_Categories[m_SortedCats[i]]->obj_list.size() == 0)
dvander@1496: {
dvander@1496: continue;
dvander@1496: }
dvander@1488: root_menu->AppendItem(m_Categories[m_SortedCats[i]]->obj->name, ItemDrawInfo(""));
dvander@1488: }
dvander@1488:
dvander@1488: /* Now we need to handle un-sorted items. This is slightly trickier, as we need to
dvander@1488: * pre-render each category name, and cache those names. Phew!
dvander@1488: */
dvander@1488: if (m_UnsortedCats.size())
dvander@1488: {
dvander@1488: obj_by_name_t *item_list = new obj_by_name_t[m_UnsortedCats.size()];
dvander@1488: for (size_t i = 0; i < m_UnsortedCats.size(); i++)
dvander@1488: {
dvander@1488: obj_by_name_t *temp_obj = &item_list[i];
dvander@1488: topmenu_object_t *obj = m_Categories[m_UnsortedCats[i]]->obj;
dvander@1495: obj->callbacks->OnTopMenuDrawOption(this,
dvander@1495: client,
dvander@1488: obj->object_id,
dvander@1488: temp_obj->name,
dvander@1488: sizeof(temp_obj->name));
dvander@1488: temp_obj->obj_index = m_UnsortedCats[i];
dvander@1488: }
dvander@1488:
dvander@1488: /* Sort our temp list */
dvander@1488: qsort(item_list, m_UnsortedCats.size(), sizeof(obj_by_name_t), _SortObjectNamesDescending);
dvander@1488:
dvander@1488: /* Add the new sorted categories */
dvander@1497: for (size_t i = 0; i < m_UnsortedCats.size(); i++)
dvander@1488: {
dvander@1496: if (m_Categories[item_list[i].obj_index]->obj_list.size() == 0)
dvander@1496: {
dvander@1496: continue;
dvander@1496: }
dvander@1488: root_menu->AppendItem(m_Categories[item_list[i].obj_index]->obj->name, ItemDrawInfo(""));
dvander@1488: }
dvander@1488:
dvander@1488: delete [] item_list;
dvander@1488: }
dvander@1488:
dvander@1488: /* Set the menu's title */
dvander@1488: char renderbuf[128];
dvander@1495: m_pTitle->OnTopMenuDrawTitle(this, client, 0, renderbuf, sizeof(renderbuf));
dvander@1488: root_menu->SetDefaultTitle(renderbuf);
dvander@1488:
dvander@1488: /* The client is now fully updated */
dvander@1488: pClient->root = root_menu;
dvander@1488: pClient->user_id = pPlayer->GetUserId();
dvander@1488: pClient->menu_serial = m_SerialNo;
dvander@1488: pClient->last_position = 0;
dvander@1488: pClient->last_category = 0;
dvander@1488: pClient->last_root_pos = 0;
dvander@1488: }
dvander@1488:
dvander@1488: void TopMenu::UpdateClientCategory(int client, unsigned int category)
dvander@1488: {
dvander@1488: /* Update the client's root menu just in case it needs it. This
dvander@1488: * will validate that we have both a valid client and a valid
dvander@1488: * category structure for that client.
dvander@1488: */
dvander@1488: UpdateClientRoot(client);
dvander@1488:
dvander@1488: /* Now it's guaranteed that our category tables will be usable */
dvander@1488: topmenu_player_t *pClient = &m_clients[client];
dvander@1488: topmenu_category_t *cat = m_Categories[category];
dvander@1488: topmenu_player_category_t *player_cat = &(pClient->cats[category]);
dvander@1488:
dvander@1488: /* Does the category actually need updating? */
dvander@1488: if (player_cat->serial == cat->serial)
dvander@1488: {
dvander@1488: return;
dvander@1488: }
dvander@1488:
dvander@1488: /* Destroy any existing menu */
dvander@1488: if (player_cat->menu)
dvander@1488: {
dvander@1488: player_cat->menu->Destroy();
dvander@1488: player_cat->menu = NULL;
dvander@1488: }
dvander@1488:
dvander@1488: if (pClient->last_category == category)
dvander@1488: {
dvander@1488: pClient->last_position = 0;
dvander@1488: }
dvander@1488:
dvander@1488: IBaseMenu *cat_menu = menus->GetDefaultStyle()->CreateMenu(this, myself->GetIdentity());
dvander@1488:
dvander@1488: /* Categories get an "exit back" button */
dvander@1488: cat_menu->SetMenuOptionFlags(cat_menu->GetMenuOptionFlags() | MENUFLAG_BUTTON_EXITBACK);
dvander@1488:
dvander@1488: /* Re-sort the category if needed */
dvander@1488: SortCategoryIfNeeded(category);
dvander@1488:
dvander@1488: /* Build the menu with the sorted items first */
dvander@1488: for (size_t i = 0; i < cat->sorted.size(); i++)
dvander@1488: {
dvander@1488: cat_menu->AppendItem(cat->sorted[i]->name, ItemDrawInfo(""));
dvander@1488: }
dvander@1488:
dvander@1488: /* Now handle unsorted items */
dvander@1488: if (cat->unsorted.size())
dvander@1488: {
dvander@1488: /* Build a list of the item names */
dvander@1488: obj_by_name_t *item_list = new obj_by_name_t[cat->unsorted.size()];
dvander@1488: for (size_t i = 0; i < cat->unsorted.size(); i++)
dvander@1488: {
dvander@1488: obj_by_name_t *item = &item_list[i];
dvander@1488: topmenu_object_t *obj = cat->unsorted[i];
dvander@1495: obj->callbacks->OnTopMenuDrawOption(this,
dvander@1495: client,
dvander@1488: obj->object_id,
dvander@1488: item->name,
dvander@1488: sizeof(item->name));
dvander@1488: item->obj_index = (unsigned int)i;
dvander@1488: }
dvander@1488:
dvander@1488: /* Sort the names */
dvander@1488: qsort(item_list, cat->unsorted.size(), sizeof(obj_by_name_t), _SortObjectNamesDescending);
dvander@1488:
dvander@1488: /* Add to the menu */
dvander@1488: for (size_t i = 0; i < cat->unsorted.size(); i++)
dvander@1488: {
dvander@1488: cat_menu->AppendItem(cat->unsorted[item_list[i].obj_index]->name, ItemDrawInfo(""));
dvander@1488: }
dvander@1488:
dvander@1488: delete [] item_list;
dvander@1488: }
dvander@1488:
dvander@1488: /* Set the menu's title */
dvander@1488: char renderbuf[128];
dvander@1495: cat->obj->callbacks->OnTopMenuDrawTitle(this,
dvander@1495: client,
dvander@1495: cat->obj->object_id,
dvander@1495: renderbuf,
dvander@1495: sizeof(renderbuf));
dvander@1488: cat_menu->SetDefaultTitle(renderbuf);
dvander@1488:
dvander@1488: /* We're done! */
dvander@1488: player_cat->menu = cat_menu;
dvander@1488: player_cat->serial = cat->serial;
dvander@1488: }
dvander@1488:
dvander@1488: void TopMenu::SortCategoryIfNeeded(unsigned int category)
dvander@1488: {
dvander@1488: topmenu_category_t *cat = m_Categories[category];
dvander@1488: if (!cat->reorder)
dvander@1488: {
dvander@1488: return;
dvander@1488: }
dvander@1488:
dvander@1488: cat->sorted.clear();
dvander@1488: cat->unsorted.clear();
dvander@1488:
dvander@1488: if (cat->obj_list.size() == 0)
dvander@1488: {
dvander@1488: cat->reorder = false;
dvander@1488: return;
dvander@1488: }
dvander@1488:
dvander@1488: CVector to_sort;
dvander@1488: for (size_t i = 0; i < cat->obj_list.size(); i++)
dvander@1488: {
dvander@1488: to_sort.push_back(i);
dvander@1488: }
dvander@1488:
dvander@1488: /* Find a matching category in the configs */
dvander@1488: config_category_t *config_cat = NULL;
dvander@1488: for (size_t i = 0; i < m_Config.cats.size(); i++)
dvander@1488: {
dvander@1488: if (strcmp(m_Config.strings.GetString(m_Config.cats[i]->name), cat->obj->name) == 0)
dvander@1488: {
dvander@1488: config_cat = m_Config.cats[i];
dvander@1488: break;
dvander@1488: }
dvander@1488: }
dvander@1488:
dvander@1488: /* If there is a matching category, build a pre-sorted item list */
dvander@1488: if (config_cat != NULL)
dvander@1488: {
dvander@1488: /* Find matching objects in this category */
dvander@1488: for (size_t i = 0; i < config_cat->commands.size(); i++)
dvander@1488: {
dvander@1488: const char *config_name = m_Config.strings.GetString(config_cat->commands[i]);
dvander@1488: for (size_t j = 0; j < to_sort.size(); j++)
dvander@1488: {
dvander@1488: if (strcmp(config_name, cat->obj_list[to_sort[j]]->name) == 0)
dvander@1488: {
dvander@1488: /* Place in the final list, then remove from the temporary list */
dvander@1488: cat->sorted.push_back(cat->obj_list[to_sort[j]]);
dvander@1488: to_sort.erase(to_sort.iterAt(j));
dvander@1488: break;
dvander@1488: }
dvander@1488: }
dvander@1488: }
dvander@1488: }
dvander@1488:
dvander@1488: /* Push any remaining items onto the unsorted list */
dvander@1488: for (size_t i = 0; i < to_sort.size(); i++)
dvander@1488: {
dvander@1488: cat->unsorted.push_back(cat->obj_list[to_sort[i]]);
dvander@1488: }
dvander@1488:
dvander@1488: cat->reorder = false;
dvander@1488: }
dvander@1488:
dvander@1488: void TopMenu::SortCategoriesIfNeeded()
dvander@1488: {
dvander@1488: if (!m_bCatsNeedResort)
dvander@1488: {
dvander@1488: return;
dvander@1488: }
dvander@1488:
dvander@1488: /* Clear sort results */
dvander@1488: m_SortedCats.clear();
dvander@1488: m_UnsortedCats.clear();
dvander@1488:
dvander@1488: if (m_Categories.size() == 0)
dvander@1488: {
dvander@1488: m_bCatsNeedResort = false;
dvander@1488: return;
dvander@1488: }
dvander@1488:
dvander@1488: CVector to_sort;
dvander@1488: for (unsigned int i = 0; i < (unsigned int)m_Categories.size(); i++)
dvander@1488: {
dvander@1488: to_sort.push_back(i);
dvander@1488: }
dvander@1488:
dvander@1488: /* If we have any predefined categories, add them in as they appear. */
dvander@1488: for (size_t i= 0; i < m_Config.cats.size(); i++)
dvander@1488: {
dvander@1488: /* Find this category and map it in if we can */
dvander@1488: for (size_t j = 0; j < to_sort.size(); j++)
dvander@1488: {
dvander@1488: if (strcmp(m_Config.strings.GetString(m_Config.cats[i]->name),
dvander@1488: m_Categories[to_sort[j]]->obj->name) == 0)
dvander@1488: {
dvander@1488: /* Add to the real list and remove from the temporary */
dvander@1488: m_SortedCats.push_back(to_sort[j]);
dvander@1488: to_sort.erase(to_sort.iterAt(j));
dvander@1488: break;
dvander@1488: }
dvander@1488: }
dvander@1488: }
dvander@1488:
dvander@1488: /* Push any remaining items onto the unsorted list */
dvander@1488: for (size_t i = 0; i < to_sort.size(); i++)
dvander@1488: {
dvander@1488: m_UnsortedCats.push_back(to_sort[i]);
dvander@1488: }
dvander@1488:
dvander@1488: m_bCatsNeedResort = false;
dvander@1488: }
dvander@1488:
dvander@1488: void TopMenu::CreatePlayers(int max_clients)
dvander@1488: {
dvander@1488: m_max_clients = max_clients;
dvander@1488: m_clients = (topmenu_player_t *)malloc(sizeof(topmenu_player_t) * (max_clients + 1));
dvander@1488: memset(m_clients, 0, sizeof(topmenu_player_t) * (max_clients + 1));
dvander@1488: }
dvander@1488:
dvander@1488: void TopMenu::TearDownClient(topmenu_player_t *player)
dvander@1488: {
dvander@1488: if (player->cats != NULL)
dvander@1488: {
dvander@1488: for (unsigned int i = 0; i < player->cat_count; i++)
dvander@1488: {
dvander@1488: topmenu_player_category_t *player_cat = &(player->cats[i]);
dvander@1488: if (player_cat->menu != NULL)
dvander@1488: {
dvander@1488: player_cat->menu->Destroy();
dvander@1488: }
dvander@1488: }
dvander@1488: delete [] player->cats;
dvander@1488: }
dvander@1488:
dvander@1488: if (player->root != NULL)
dvander@1488: {
dvander@1488: player->root->Destroy();
dvander@1488: }
dvander@1488:
dvander@1488: memset(player, 0, sizeof(topmenu_player_t));
dvander@1488: }
dvander@1488:
dvander@1488: bool TopMenu::LoadConfiguration(const char *file, char *error, size_t maxlength)
dvander@1488: {
dvander@1488: SMCParseError err;
dvander@1488: unsigned int line = 0, col = 0;
dvander@1488:
dvander@1488: if ((err = textparsers->ParseFile_SMC(file, this, &line, &col))
dvander@1488: != SMCParse_Okay)
dvander@1488: {
dvander@1488: const char *err_string = textparsers->GetSMCErrorString(err);
dvander@1488: if (!err_string)
dvander@1488: {
dvander@1488: err_string = "Unknown";
dvander@1488: }
dvander@1488:
dvander@1488: UTIL_Format(error, maxlength, "%s", err_string);
dvander@1488:
dvander@1488: return false;
dvander@1488: }
dvander@1488:
dvander@1488: return true;
dvander@1488: }
dvander@1488:
dvander@1495: bool TopMenu::OnIdentityRemoval(IdentityToken_t *owner)
dvander@1495: {
dvander@1495: /* First sweep the categories owned by us */
dvander@1495: CVector obj_list;
dvander@1495: for (size_t i = 0; i < m_Categories.size(); i++)
dvander@1495: {
dvander@1495: if (m_Categories[i]->obj->owner == owner)
dvander@1495: {
dvander@1495: obj_list.push_back(m_Categories[i]->obj->object_id);
dvander@1495: }
dvander@1495: }
dvander@1495:
dvander@1495: for (size_t i = 0; i < obj_list.size(); i++)
dvander@1495: {
dvander@1495: RemoveFromMenu(obj_list[i]);
dvander@1495: }
dvander@1495:
dvander@1495: /* Now we can look for actual items */
dvander@1495: for (size_t i = 0; i < m_Objects.size(); i++)
dvander@1495: {
dvander@1495: if (m_Objects[i]->is_free)
dvander@1495: {
dvander@1495: continue;
dvander@1495: }
dvander@1495: if (m_Objects[i]->owner == owner)
dvander@1495: {
dvander@1495: assert(m_Objects[i]->type != TopMenuObject_Category);
dvander@1495: RemoveFromMenu(m_Objects[i]->object_id);
dvander@1495: }
dvander@1495: }
dvander@1495:
dvander@1495: return true;
dvander@1495: }
dvander@1495:
dvander@1488: #define PARSE_STATE_NONE 0
dvander@1488: #define PARSE_STATE_CATEGORY 1
dvander@1488: unsigned int ignore_parse_level = 0;
dvander@1488: unsigned int current_parse_state = 0;
dvander@1488: config_category_t *cur_cat = NULL;
dvander@1488:
dvander@1488: void TopMenu::ReadSMC_ParseStart()
dvander@1488: {
dvander@1488: current_parse_state = PARSE_STATE_NONE;
dvander@1488: ignore_parse_level = 0;
dvander@1488: cur_cat = NULL;
dvander@1488:
dvander@1488: /* Reset the old config */
dvander@1488: m_Config.strings.Reset();
dvander@1488: for (size_t i = 0; i < m_Config.cats.size(); i++)
dvander@1488: {
dvander@1488: delete m_Config.cats[i];
dvander@1488: }
dvander@1488: m_Config.cats.clear();
dvander@1488: }
dvander@1488:
dvander@1488: SMCParseResult TopMenu::ReadSMC_NewSection(const char *name, bool opt_quotes)
dvander@1488: {
dvander@1488: if (ignore_parse_level)
dvander@1488: {
dvander@1488: ignore_parse_level++;
dvander@1488: }
dvander@1488: else
dvander@1488: {
dvander@1488: if (current_parse_state == PARSE_STATE_NONE)
dvander@1488: {
dvander@1488: cur_cat = new config_category_t;
dvander@1488: cur_cat->name = m_Config.strings.AddString(name);
dvander@1488: m_Config.cats.push_back(cur_cat);
dvander@1488: current_parse_state = PARSE_STATE_CATEGORY;
dvander@1488: }
dvander@1488: else
dvander@1488: {
dvander@1488: ignore_parse_level = 1;
dvander@1488: }
dvander@1488: }
dvander@1488:
dvander@1488: return SMCParse_Continue;
dvander@1488: }
dvander@1488:
dvander@1488: SMCParseResult TopMenu::ReadSMC_KeyValue(const char *key, const char *value, bool key_quotes, bool value_quotes)
dvander@1488: {
dvander@1488: if (ignore_parse_level > 0
dvander@1488: || current_parse_state != PARSE_STATE_CATEGORY
dvander@1488: || cur_cat == NULL)
dvander@1488: {
dvander@1488: return SMCParse_Continue;
dvander@1488: }
dvander@1488:
dvander@1488: if (strcmp(key, "item") == 0)
dvander@1488: {
dvander@1488: cur_cat->commands.push_back(m_Config.strings.AddString(value));
dvander@1488: }
dvander@1488:
dvander@1488: return SMCParse_Continue;
dvander@1488: }
dvander@1488:
dvander@1488: SMCParseResult TopMenu::ReadSMC_LeavingSection()
dvander@1488: {
dvander@1488: if (ignore_parse_level)
dvander@1488: {
dvander@1488: ignore_parse_level--;
dvander@1488: }
dvander@1488: else
dvander@1488: {
dvander@1488: if (current_parse_state == PARSE_STATE_CATEGORY)
dvander@1488: {
dvander@1488: cur_cat = NULL;
dvander@1488: current_parse_state = PARSE_STATE_NONE;
dvander@1488: }
dvander@1488: }
dvander@1488:
dvander@1488: return SMCParse_Continue;
dvander@1488: }
dvander@1488:
dvander@1495: unsigned int TopMenu::FindCategory(const char *name)
dvander@1495: {
dvander@1495: topmenu_object_t **p_obj = m_ObjLookup.retrieve(name);
dvander@1495: if (!p_obj)
dvander@1495: {
dvander@1495: return 0;
dvander@1495: }
dvander@1495:
dvander@1495: topmenu_object_t *obj = *p_obj;
dvander@1495: if (obj->type != TopMenuObject_Category)
dvander@1495: {
dvander@1495: return 0;
dvander@1495: }
dvander@1495:
dvander@1495: return obj->object_id;
dvander@1495: }
dvander@1495:
dvander@1488: int _SortObjectNamesDescending(const void *ptr1, const void *ptr2)
dvander@1488: {
dvander@1488: obj_by_name_t *obj1 = (obj_by_name_t *)ptr1;
dvander@1488: obj_by_name_t *obj2 = (obj_by_name_t *)ptr2;
dvander@1488: return strcmp(obj1->name, obj2->name);
dvander@1488: }
dvander@1488:
dvander@1488: unsigned int strncopy(char *dest, const char *src, size_t count)
dvander@1488: {
dvander@1488: if (!count)
dvander@1488: {
dvander@1488: return 0;
dvander@1488: }
dvander@1488:
dvander@1488: char *start = dest;
dvander@1488: while ((*src) && (--count))
dvander@1488: {
dvander@1488: *dest++ = *src++;
dvander@1488: }
dvander@1488: *dest = '\0';
dvander@1488:
dvander@1488: return (dest - start);
dvander@1488: }
dvander@1488:
dvander@1488: size_t UTIL_Format(char *buffer, size_t maxlength, const char *fmt, ...)
dvander@1488: {
dvander@1488: va_list ap;
dvander@1488: va_start(ap, fmt);
dvander@1488: size_t len = vsnprintf(buffer, maxlength, fmt, ap);
dvander@1488: va_end(ap);
dvander@1488:
dvander@1488: if (len >= maxlength)
dvander@1488: {
dvander@1488: buffer[maxlength - 1] = '\0';
dvander@1488: return (maxlength - 1);
dvander@1488: }
dvander@1488: else
dvander@1488: {
dvander@1488: return len;
dvander@1488: }
dvander@1488: }