dvander@370: /** ds@653: * vim: set ts=4 : dvander@370: * =============================================================== dvander@370: * SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved. dvander@370: * =============================================================== dvander@370: * dvander@370: * This file is not open source and may not be copied without explicit dvander@370: * written permission of AlliedModders LLC. This file may not be redistributed dvander@370: * in whole or significant part. dvander@370: * For information, see LICENSE.txt or http://www.sourcemod.net/license.php dvander@370: * dvander@370: * Version: $Id$ dvander@370: */ dvander@370: dvander@159: #ifndef _INCLUDE_SOURCEMOD_GLOBALHEADER_H_ dvander@159: #define _INCLUDE_SOURCEMOD_GLOBALHEADER_H_ dvander@159: dvander@160: #include "sm_globals.h" dvander@317: #include faluco@484: #include faluco@484: #include "CDataPack.h" faluco@484: faluco@484: using namespace SourceHook; dvander@159: dvander@162: /** dvander@162: * @brief Implements SourceMod's global overall management, API, and logic dvander@162: */ dvander@162: ds@661: class SourceModBase : ds@661: public ISourceMod, ds@661: public SMGlobalClass dvander@160: { dvander@160: public: dvander@209: SourceModBase(); dvander@209: public: dvander@160: /** dvander@160: * @brief Initializes SourceMod, or returns an error on failure. dvander@160: */ ds@755: bool InitializeSourceMod(char *error, size_t maxlength, bool late); dvander@209: dvander@209: /** dvander@209: * @brief Starts everything SourceMod needs to run dvander@209: */ dvander@209: void StartSourceMod(bool late); dvander@209: faluco@289: /** dvander@448: * @brief Shuts down all SourceMod components dvander@448: */ faluco@289: void CloseSourceMod(); faluco@289: dvander@209: /** dvander@209: * @brief Map change hook dvander@209: */ dvander@209: bool LevelInit(char const *pMapName, char const *pMapEntities, char const *pOldLevel, char const *pLandmarkName, bool loadGame, bool background); dvander@209: faluco@333: /** dvander@448: * @brief Level shutdown hook dvander@448: */ faluco@333: void LevelShutdown(); faluco@333: dvander@209: /** faluco@484: * @brief Returns whether or not a map load is in progress dvander@209: */ faluco@484: bool IsMapLoading() const; dvander@209: faluco@422: /** dvander@448: * @brief Stores the global target index. dvander@448: */ faluco@422: void SetGlobalTarget(unsigned int index); faluco@422: faluco@422: /** dvander@448: * @brief Returns the global target index. dvander@448: */ faluco@422: unsigned int GetGlobalTarget() const; faluco@484: faluco@484: /** ds@675: * @brief Sets whether if SoureMod needs to check player auths. ds@675: */ faluco@484: void SetAuthChecking(bool set); ds@661: public: // SMGlobalClass dvander@663: ConfigResult OnSourceModConfigChanged(const char *key, dvander@663: const char *value, dvander@663: ConfigSource source, dvander@663: char *error, dvander@663: size_t maxlength); ds@661: public: // ISourceMod ds@729: const char *GetGamePath() const; faluco@484: const char *GetSourceModPath() const; dvander@317: size_t BuildPath(PathType type, char *buffer, size_t maxlength, char *format, ...); dvander@317: void LogMessage(IExtension *pExt, const char *format, ...); dvander@317: void LogError(IExtension *pExt, const char *format, ...); dvander@347: size_t FormatString(char *buffer, size_t maxlength, IPluginContext *pContext, const cell_t *params, unsigned int param); faluco@484: IDataPack *CreateDataPack(); faluco@484: void FreeDataPack(IDataPack *pack); faluco@484: HandleType_t GetDataPackHandleType(bool readonly=false); faluco@682: KeyValues *ReadKeyValuesHandle(Handle_t hndl, HandleError *err=NULL, bool root=false); ds@729: const char *GetGameFolderName() const; faluco@733: ISourcePawnEngine *GetScriptingEngine(); faluco@733: IVirtualMachine *GetScriptingVM(); dvander@893: void AllPluginsLoaded(); dvander@209: private: dvander@209: /** dvander@209: * @brief Loading plugins dvander@209: */ dvander@209: void DoGlobalPluginLoads(); ds@661: ds@661: /** ds@661: * @brief GameFrame hook ds@661: */ dvander@448: void GameFrame(bool simulating); dvander@209: private: faluco@484: CStack m_freepacks; ds@652: char m_SMBaseDir[PLATFORM_MAX_PATH]; ds@652: char m_SMRelDir[PLATFORM_MAX_PATH]; ds@696: char m_ModDir[32]; dvander@209: bool m_IsMapLoading; faluco@333: bool m_ExecPluginReload; faluco@786: bool m_ExecOnMapEnd; faluco@422: unsigned int m_target; dvander@448: bool m_CheckingAuth; ds@661: bool m_GotBasePath; dvander@211: }; dvander@211: dvander@160: extern SourceModBase g_SourceMod; dvander@685: extern HandleType_t g_WrBitBufType; //:TODO: find a better place for this dvander@685: extern HandleType_t g_RdBitBufType; //:TODO: find a better place for this dvander@159: dvander@159: #endif //_INCLUDE_SOURCEMOD_GLOBALHEADER_H_