dvander@945: "Games" dvander@945: { dvander@1169: /* Sounds */ dvander@1169: "#default" dvander@1169: { dvander@1169: "Keys" dvander@1169: { dvander@1169: "SlapSoundCount" "3" dvander@1169: "SlapSound1" "player/pl_fallpain1.wav" dvander@1169: "SlapSound2" "player/pl_fallpain3.wav" dvander@1169: "SlapSound3" "player/pl_pain5.wav" dvander@1597: "m_iFrags" "m_iFrags" dvander@1169: } dvander@1169: "Offsets" dvander@1169: { dvander@1169: "m_iHealth" dvander@1169: { dvander@1169: "class" "CBasePlayer" dvander@1169: "prop" "m_iHealth" dvander@1169: } teame06@1239: "m_lifeState" teame06@1239: { teame06@1239: "class" "CBasePlayer" teame06@1239: "prop" "m_lifeState" teame06@1239: } dvander@1169: } dvander@1169: } dvander@1169: dvander@1056: /* General Temp Entities */ faluco@1031: "#default" faluco@1031: { faluco@1031: "#supported" faluco@1031: { faluco@1031: "game" "cstrike" faluco@1031: "game" "dod" faluco@1031: "game" "hl2mp" ds@1068: "game" "ship" ds@1065: "game" "!Dystopia" ds@1065: "game" "!Insurgency" ds@1068: "game" "!Pirates, Vikings and Knights II" ds@1065: "game" "!SourceForts v1.9.2" faluco@1031: } faluco@1031: faluco@1031: "Offsets" faluco@1031: { faluco@1031: /* Offset into CBaseTempEntity constructor */ faluco@1031: "s_pTempEntities" faluco@1031: { faluco@1031: "windows" "17" faluco@1031: } faluco@1031: "GetTEName" faluco@1031: { faluco@1031: "windows" "4" faluco@1031: "linux" "4" faluco@1031: } faluco@1031: "GetTENext" faluco@1031: { faluco@1031: "windows" "8" faluco@1031: "linux" "8" faluco@1031: } faluco@1031: "TE_GetServerClass" faluco@1031: { faluco@1031: "windows" "1" faluco@1031: "linux" "1" faluco@1031: } faluco@1031: } faluco@1031: faluco@1031: "Signatures" faluco@1031: { faluco@1031: "CBaseTempEntity" faluco@1031: { faluco@1031: "library" "server" faluco@1031: "windows" "\x8B\xC1\x8B\x4C\x24\x04\xC7\x00\x2A\x2A\x2A\x2A\x89\x48\x04\x8B\x15\x2A\x2A\x2A\x2A\x89\x50\x08\xA3\x2A\x2A\x2A\x2A\xC2\x04\x00" faluco@1587: } faluco@1587: "s_pTempEntities" faluco@1587: { faluco@1587: "library" "server" faluco@1587: "linux" "@_ZN15CBaseTempEntity15s_pTempEntitiesE" faluco@1031: } faluco@1031: } faluco@1031: } ds@1065: ds@1065: /* General GameRules */ ds@1065: "#default" dvander@1056: { ds@1065: "#supported" ds@1065: { ds@1065: "game" "cstrike" ds@1065: "game" "dod" ds@1065: "game" "garrysmod" ds@1065: "game" "hl2mp" ds@1065: "game" "ship" ds@1065: "game" "!Dystopia" ds@1065: "game" "!Insurgency" ds@1068: "game" "!Pirates, Vikings and Knights II" ds@1065: "game" "!SourceForts v1.9.2" ds@1065: } ds@1065: dvander@1056: "Offsets" dvander@1056: { ds@1065: /* Offset into CreateGameRulesObject */ ds@1065: "g_pGameRules" dvander@1056: { ds@1065: "windows" "2" dvander@1056: } ds@1065: } ds@1065: ds@1065: "Signatures" ds@1065: { ds@1065: /* This signature sometimes has multiple matches, but this ds@1065: * does not matter as g_pGameRules is involved in all of them. ds@1065: * The same g_pGameRules offset applies to each match. ds@1065: * ds@1065: * Sometimes this block of bytes is at the beginning of the static ds@1065: * CreateGameRulesObject function and sometimes it is in the middle ds@1065: * of an entirely different function. This depends on the game. ds@1065: */ ds@1065: "CreateGameRulesObject" dvander@1056: { ds@1065: "library" "server" ds@1065: "windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x6A\x01\xFF\x50" dvander@1056: } ds@1065: "g_pGameRules" dvander@1056: { ds@1065: "library" "server" ds@1065: "linux" "@g_pGameRules" dvander@1056: } dvander@1056: } dvander@1056: } ds@1240: ds@1240: /* CGlobalEntityList */ ds@1240: "#default" ds@1240: { ds@1240: "#supported" ds@1240: { ds@1240: "game" "cstrike" ds@1240: "game" "dod" ds@1240: "game" "garrysmod" ds@1240: "game" "hl2mp" ds@1240: "game" "ship" ds@1240: "game" "!Insurgency" ds@1240: "game" "!Pirates, Vikings and Knights II" ds@1240: "game" "!SourceForts v1.9.2" ds@1240: } ds@1240: ds@1240: "Offsets" ds@1240: { ds@1240: /* Offset into LevelShutdown */ ds@1240: "gEntList" ds@1240: { ds@1240: "windows" "11" ds@1240: } ds@1240: } ds@1240: ds@1240: "Signatures" ds@1240: { ds@1240: "LevelShutdown" ds@1240: { ds@1240: "library" "server" ds@1240: "windows" "\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xE8" ds@1240: } ds@1240: "gEntList" ds@1240: { ds@1240: "library" "server" ds@1240: "linux" "@gEntList" ds@1240: } ds@1240: ds@1240: /* Functions in CGlobalEntityList */ ds@1240: "FindEntityByClassname" ds@1240: { ds@1240: "library" "server" ds@1240: "windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x2A\x85\xC9\x57\x74\x2A\x8B\x01\xFF\x50\x2A\x8B\x08\x81\xE1\x2A\x2A\x2A\x2A\x83\xC1\x2A\xC1\xE1\x2A\x8B\x3C\x31\xEB\x2A\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x2A\x8B\x5C\x24\x2A\x8B\x2D\x2A\x2A\x2A\x2A\x8D\x9B\x00\x00\x00\x00\x8B\x37\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x2A\x83\xC4\x2A\xEB\x2A\x39" ds@1240: "linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc" ds@1240: } ds@1240: } ds@1240: } dvander@1056: faluco@1428: /* Create Entity Signatures */ faluco@1428: "#default" faluco@1428: { faluco@1428: "#supported" faluco@1428: { faluco@1428: "game" "cstrike" faluco@1428: "game" "dod" faluco@1428: "game" "hl2mp" faluco@1428: "game" "!Insurgency" faluco@1428: "game" "!Pirates, Vikings and Knights II" faluco@1428: } faluco@1428: faluco@1428: "Signatures" faluco@1428: { faluco@1428: "DispatchSpawn" faluco@1428: { faluco@1428: "library" "server" faluco@1428: "linux" "@_Z13DispatchSpawnP11CBaseEntity" faluco@1428: "windows" "\x53\x55\x56\x8B\x74\x24\x10\x85\xF6\x57\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\xCB\xFF\x50\x60" faluco@1428: } faluco@1428: "CreateEntityByName" faluco@1428: { faluco@1428: "library" "server" faluco@1428: "linux" "@_Z18CreateEntityByNamePKci" faluco@1428: "windows" "\x56\x8B\x74\x24\x0C\x83\xFE\xFF\x57\x8B\x7C\x24\x0C\x74\x25\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x56\xFF\x50\x54\x85\xC0" faluco@1428: } faluco@1428: } faluco@1428: } faluco@1428: faluco@1428: /* Create Entity Signatures */ faluco@1428: "!SourceForts v1.9.2" faluco@1428: { faluco@1428: "Signatures" faluco@1428: { faluco@1428: "DispatchSpawn" faluco@1428: { faluco@1428: "library" "server" faluco@1428: "linux" "@_Z13DispatchSpawnP11CBaseEntity" faluco@1428: "windows" "\x53\x56\x8B\x74\x24\x0C\x85\xF6\x57\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\xCB\xFF\x50\x14\x8B\x16\x8B\xCE" faluco@1428: } faluco@1428: "CreateEntityByName" faluco@1428: { faluco@1428: "library" "server" faluco@1428: "linux" "@_Z18CreateEntityByNamePKci" faluco@1428: "windows" "\x56\x8B\x74\x24\x0C\x83\xFE\xFF\x57\x8B\x7C\x24\x0C\x74\x25\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x56\xFF\x50\x54\x85\xC0" faluco@1428: } faluco@1428: } faluco@1428: } faluco@1428: faluco@1428: /* Create Entity Signatures */ faluco@1428: "ship" faluco@1428: { faluco@1428: "Signatures" faluco@1428: { faluco@1428: "DispatchSpawn" faluco@1428: { faluco@1428: "library" "server" faluco@1428: "linux" "@_Z13DispatchSpawnP11CBaseEntity" faluco@1428: "windows" "\x53\x56\x8B\x74\x24\x0C\x85\xF6\x57\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\xCB\xFF\x50\x60\x8B\0x16" faluco@1428: } faluco@1428: "CreateEntityByName" faluco@1428: { faluco@1428: "library" "server" faluco@1428: "linux" "@_Z18CreateEntityByNamePKci" faluco@1428: "windows" "\x56\x8B\x74\x24\x0C\x83\xFE\xFF\x57\x8B\x7C\x24\x0C\x74\x25\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x56\xFF\x50\x54\x85\xC0" faluco@1428: } faluco@1428: } faluco@1428: } faluco@1428: dvander@1056: /* Counter-Strike: Source */ dvander@1056: "cstrike" dvander@1056: { dvander@1169: "Keys" dvander@1169: { dvander@1169: "SlapSoundCount" "3" dvander@1169: "SlapSound1" "player/damage1.wav" dvander@1169: "SlapSound2" "player/damage2.wav" dvander@1169: "SlapSound3" "player/damage3.wav" dvander@1169: } dvander@1169: dvander@1056: "Offsets" dvander@1056: { dvander@1056: "GiveNamedItem" dvander@1056: { dvander@1056: "windows" "329" dvander@1056: "linux" "330" dvander@1056: } dvander@1056: "RemovePlayerItem" dvander@1056: { dvander@1056: "windows" "226" dvander@1056: "linux" "227" dvander@1056: } dvander@1056: "Weapon_GetSlot" dvander@1056: { dvander@1056: "windows" "224" dvander@1056: "linux" "225" dvander@1056: } dvander@1056: "Ignite" dvander@1056: { dvander@1056: "windows" "188" dvander@1056: "linux" "189" dvander@1056: } dvander@1056: "Extinguish" dvander@1056: { dvander@1056: "windows" "189" dvander@1056: "linux" "190" dvander@1056: } dvander@1056: "Teleport" dvander@1056: { dvander@1056: "windows" "98" dvander@1056: "linux" "99" dvander@1056: } dvander@1151: "CommitSuicide" dvander@1151: { dvander@1151: "windows" "357" dvander@1151: "linux" "358" dvander@1151: } dvander@1169: "GetVelocity" dvander@1169: { dvander@1169: "windows" "126" dvander@1169: "linux" "127" dvander@1169: } faluco@1219: "EyeAngles" faluco@1219: { faluco@1219: "windows" "118" faluco@1219: "linux" "119" faluco@1219: } faluco@1498: "AcceptInput" faluco@1498: { faluco@1498: "windows" "35" faluco@1498: "linux" "36" faluco@1498: } faluco@1504: "DispatchKeyValue" faluco@1504: { faluco@1515: "windows" "31" faluco@1504: "linux" "30" faluco@1504: } faluco@1504: "DispatchKeyValueFloat" faluco@1504: { faluco@1504: "windows" "30" faluco@1504: "linux" "31" faluco@1504: } faluco@1504: "DispatchKeyValueVector" faluco@1504: { faluco@1515: "windows" "29" faluco@1504: "linux" "32" faluco@1504: } dvander@1056: } dvander@1056: } dvander@1056: dvander@1056: /* Day of Defeat */ dvander@1056: "dod" dvander@1056: { dvander@1056: "Offsets" dvander@1056: { dvander@1056: "GiveNamedItem" dvander@1056: { dvander@1056: "windows" "328" dvander@1056: "linux" "330" dvander@1056: } dvander@1056: "RemovePlayerItem" dvander@1056: { dvander@1056: "windows" "226" dvander@1056: "linux" "227" dvander@1056: } dvander@1056: "Weapon_GetSlot" dvander@1056: { dvander@1056: "windows" "224" dvander@1056: "linux" "225" dvander@1056: } dvander@1056: "Ignite" dvander@1056: { dvander@1056: "windows" "188" dvander@1056: "linux" "189" dvander@1056: } dvander@1056: "Extinguish" dvander@1056: { dvander@1056: "windows" "189" dvander@1056: "linux" "190" dvander@1056: } dvander@1056: "Teleport" dvander@1056: { dvander@1056: "windows" "98" dvander@1056: "linux" "99" dvander@1056: } dvander@1151: "CommitSuicide" dvander@1151: { dvander@1151: "windows" "356" dvander@1151: "linux" "357" dvander@1151: } dvander@1169: "GetVelocity" dvander@1169: { dvander@1169: "windows" "126" dvander@1169: "linux" "127" dvander@1169: } faluco@1219: "EyeAngles" faluco@1219: { faluco@1219: "windows" "118" faluco@1219: "linux" "119" faluco@1219: } faluco@1498: "AcceptInput" faluco@1498: { faluco@1498: "windows" "35" faluco@1498: "linux" "36" faluco@1498: } faluco@1504: "DispatchKeyValue" faluco@1504: { faluco@1515: "windows" "31" faluco@1504: "linux" "30" faluco@1504: } faluco@1504: "DispatchKeyValueFloat" faluco@1504: { faluco@1504: "windows" "30" faluco@1504: "linux" "31" faluco@1504: } faluco@1504: "DispatchKeyValueVector" faluco@1504: { faluco@1515: "windows" "29" faluco@1504: "linux" "32" faluco@1504: } dvander@1056: } dvander@1056: } ds@1065: ds@1065: /* Half-Life 2: Deathmatch */ ds@1065: "hl2mp" dvander@1062: { dvander@1062: "Offsets" dvander@1062: { dvander@1062: "GiveNamedItem" dvander@1062: { ds@1173: "windows" "328" ds@1173: "linux" "329" dvander@1062: } dvander@1062: "RemovePlayerItem" dvander@1062: { ds@1173: "windows" "226" ds@1173: "linux" "227" dvander@1062: } dvander@1062: "Weapon_GetSlot" dvander@1062: { ds@1173: "windows" "224" ds@1173: "linux" "225" dvander@1062: } dvander@1062: "Ignite" dvander@1062: { ds@1065: "windows" "188" ds@1065: "linux" "189" dvander@1062: } ds@1173: "Extinguish" ds@1173: { ds@1173: "windows" "189" ds@1173: "linux" "190" ds@1173: } dvander@1062: "Teleport" dvander@1062: { ds@1173: "windows" "98" ds@1173: "linux" "99" dvander@1062: } dvander@1151: "CommitSuicide" dvander@1151: { dvander@1151: "windows" "356" dvander@1151: "linux" "357" dvander@1151: } dvander@1169: "GetVelocity" dvander@1169: { dvander@1169: "windows" "126" dvander@1169: "linux" "127" dvander@1169: } faluco@1219: "EyeAngles" faluco@1219: { faluco@1219: "windows" "118" faluco@1219: "linux" "119" faluco@1219: } faluco@1498: "AcceptInput" faluco@1498: { faluco@1498: "windows" "35" faluco@1498: "linux" "36" faluco@1498: } faluco@1504: "DispatchKeyValue" faluco@1504: { faluco@1515: "windows" "31" faluco@1504: "linux" "30" faluco@1504: } faluco@1504: "DispatchKeyValueFloat" faluco@1504: { faluco@1504: "windows" "30" faluco@1504: "linux" "31" faluco@1504: } faluco@1504: "DispatchKeyValueVector" faluco@1504: { faluco@1515: "windows" "29" faluco@1504: "linux" "32" faluco@1504: } dvander@1062: } dvander@1062: } ds@1065: ds@1068: /* The Ship */ ds@1068: "ship" ds@1068: { ds@1068: "Offsets" ds@1068: { ds@1068: /* CBasePlayer */ ds@1068: "GiveNamedItem" ds@1068: { ds@1068: "windows" "316" ds@1068: "linux" "317" ds@1068: } ds@1068: "RemovePlayerItem" ds@1068: { ds@1068: "windows" "220" ds@1068: "linux" "221" ds@1068: } ds@1068: "Weapon_GetSlot" ds@1068: { ds@1068: "windows" "218" ds@1068: "linux" "219" ds@1068: } ds@1068: "Ignite" ds@1068: { ds@1068: "windows" "180" ds@1068: "linux" "181" ds@1068: } ds@1068: "Extinguish" ds@1068: { ds@1068: "windows" "181" ds@1068: "linux" "182" ds@1068: } ds@1068: "Teleport" ds@1068: { ds@1068: "windows" "100" ds@1068: "linux" "101" ds@1068: } dvander@1151: "CommitSuicide" dvander@1151: { dvander@1151: "windows" "343" dvander@1151: "linux" "344" dvander@1151: } dvander@1169: "GetVelocity" dvander@1169: { dvander@1169: "windows" "124" dvander@1169: "linux" "125" dvander@1169: } faluco@1219: "EyeAngles" faluco@1219: { faluco@1219: "windows" "116" faluco@1219: "linux" "117" faluco@1219: } faluco@1504: "DispatchKeyValue" faluco@1504: { faluco@1515: "windows" "35" faluco@1504: "linux" "34" faluco@1504: } faluco@1504: "DispatchKeyValueFloat" faluco@1504: { faluco@1504: "windows" "34" faluco@1504: "linux" "35" faluco@1504: } faluco@1504: "DispatchKeyValueVector" faluco@1504: { faluco@1515: "windows" "33" faluco@1504: "linux" "36" faluco@1504: } ds@1068: ds@1068: /* Temp Entities */ ds@1068: "TE_GetServerClass" ds@1068: { ds@1068: "windows" "0" ds@1068: "linux" "0" ds@1068: } ds@1068: } ds@1068: } ds@1068: dvander@1056: /* Dsytopia */ ds@1065: "!Dystopia" dvander@1056: { dvander@1056: dvander@1056: "Offsets" dvander@1056: { dvander@1062: /* CBasePlayer */ dvander@1062: "GiveNamedItem" dvander@1062: { dvander@1062: "windows" "331" dvander@1062: "linux" "332" dvander@1062: } dvander@1062: "RemovePlayerItem" dvander@1062: { dvander@1062: "windows" "229" dvander@1062: "linux" "230" dvander@1062: } dvander@1062: "Weapon_GetSlot" dvander@1062: { dvander@1062: "windows" "227" dvander@1062: "linux" "228" dvander@1062: } dvander@1062: "Ignite" dvander@1062: { dvander@1062: "windows" "191" dvander@1062: "linux" "192" dvander@1062: } dvander@1062: "Extinguish" dvander@1062: { dvander@1062: "windows" "192" dvander@1062: "linux" "193" dvander@1062: } dvander@1062: "Teleport" dvander@1062: { dvander@1062: "windows" "100" dvander@1062: "linux" "101" dvander@1062: } dvander@1151: "CommitSuicide" dvander@1151: { dvander@1151: "windows" "360" dvander@1151: "linux" "361" dvander@1151: } dvander@1169: "GetVelocity" dvander@1169: { dvander@1169: "windows" "128" dvander@1169: "linux" "129" dvander@1169: } faluco@1219: "EyeAngles" faluco@1219: { faluco@1219: "windows" "120" faluco@1219: "linux" "121" faluco@1219: } faluco@1498: "AcceptInput" faluco@1498: { faluco@1498: "windows" "35" faluco@1498: "linux" "36" faluco@1498: } faluco@1504: "DispatchKeyValue" faluco@1504: { faluco@1515: "windows" "31" faluco@1504: "linux" "30" faluco@1504: } faluco@1504: "DispatchKeyValueFloat" faluco@1504: { faluco@1504: "windows" "30" faluco@1504: "linux" "31" faluco@1504: } faluco@1504: "DispatchKeyValueVector" faluco@1504: { faluco@1515: "windows" "29" faluco@1504: "linux" "32" faluco@1504: } dvander@1062: dvander@1056: /* Offset into CBaseTempEntity constructor. dvander@1056: * On Windows Dsytopia is heavily inlined; we use the function dvander@1056: * surrounding "aCouldnTFindTem" in IDA instead. dvander@1056: */ dvander@1056: "s_pTempEntities" dvander@1056: { dvander@1056: "windows" "70" dvander@1056: } dvander@1056: } dvander@1056: dvander@1056: "Signatures" dvander@1056: { dvander@1062: /* On Windows Dsytopia is heavily inlined; we use the function dvander@1062: * surrounding "aCouldnTFindTem" in IDA instead. dvander@1062: */ dvander@1056: "CBaseTempEntity" dvander@1056: { dvander@1056: "library" "server" dvander@1056: "windows" "\x81\xEC\x84\x00\x00\x00\x56\x8B\xF1\x8B\x46\x6C\x57\x8D\x7E\x6C\x8D\x4C\x24\x08\x83\xC8\x20\x51\x89\x44\x24\x0C\xE8\x2A\x2A\x2A" dvander@1056: } ds@1065: ds@1065: /* Dystopia always has to be different, doesn't it ds@1065: * ds@1065: * This is very similar to the general signature, except that ds@1065: * it does "mov edx, [eax+2Ch]" before making a call rather than ds@1065: * doing "call dword ptr [eax+2Ch]" ds@1065: */ ds@1065: "CreateGameRulesObject" ds@1065: { ds@1065: "library" "server" ds@1065: "windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\x6A\x01\xFF\xD2" ds@1065: } ds@1065: } ds@1065: } ds@1065: dvander@1309: /* Insurgency Generic */ ds@1065: "!Insurgency" ds@1065: { ds@1065: "Offsets" ds@1065: { ds@1065: /* CBasePlayer */ ds@1065: "Ignite" ds@1065: { ds@1065: "windows" "174" ds@1065: "linux" "175" ds@1065: } ds@1065: "Extinguish" ds@1065: { ds@1065: "windows" "175" ds@1065: "linux" "176" ds@1065: } ds@1065: "Teleport" ds@1065: { ds@1065: "windows" "90" ds@1065: "linux" "91" ds@1065: } dvander@1169: "GetVelocity" dvander@1169: { dvander@1169: "windows" "115" dvander@1169: "linux" "116" dvander@1169: } faluco@1219: "EyeAngles" faluco@1219: { faluco@1219: "windows" "107" faluco@1219: "linux" "108" faluco@1219: } faluco@1498: "AcceptInput" faluco@1498: { faluco@1498: "windows" "34" faluco@1498: "linux" "35" faluco@1498: } ds@1065: "s_pTempEntities" ds@1065: { ds@1065: "linux" "28" ds@1065: } faluco@1504: "DispatchKeyValue" faluco@1504: { faluco@1515: "windows" "30" faluco@1504: "linux" "29" faluco@1504: } faluco@1504: "DispatchKeyValueFloat" faluco@1504: { faluco@1504: "windows" "29" faluco@1504: "linux" "30" faluco@1504: } faluco@1504: "DispatchKeyValueVector" faluco@1504: { faluco@1515: "windows" "28" faluco@1504: "linux" "31" faluco@1504: } ds@1065: } ds@1065: } dvander@1309: dvander@1309: /* Insurgency 1.1a Patch for Linux */ dvander@1309: "!Insurgency" dvander@1309: { dvander@1309: "CRC" dvander@1309: { dvander@1309: "server" dvander@1309: { dvander@1309: "linux" "6D0E55DC" dvander@1309: } dvander@1309: } dvander@1309: dvander@1309: "Offsets" dvander@1309: { dvander@1309: "s_pTempEntities" dvander@1309: { dvander@1309: "linux" "29" dvander@1309: } dvander@1309: } dvander@1309: } dvander@1309: ds@1068: /* Pirates, Vikings and Knights II */ ds@1068: "!Pirates, Vikings and Knights II" ds@1068: { ds@1068: "Offsets" ds@1068: { ds@1068: /* CBasePlayer */ ds@1068: "GiveNamedItem" ds@1068: { ds@1068: "windows" "328" ds@1068: "linux" "329" ds@1068: } ds@1068: "RemovePlayerItem" ds@1068: { ds@1068: "windows" "226" ds@1068: "linux" "227" ds@1068: } ds@1068: "Weapon_GetSlot" ds@1068: { ds@1068: "windows" "224" ds@1068: "linux" "225" ds@1068: } ds@1068: "Ignite" ds@1068: { ds@1068: "windows" "188" ds@1068: "linux" "189" ds@1068: } ds@1068: "Extinguish" ds@1068: { ds@1068: "windows" "189" ds@1068: "linux" "190" ds@1068: } ds@1068: "Teleport" ds@1068: { ds@1068: "windows" "98" ds@1068: "linux" "99" ds@1068: } dvander@1151: "CommitSuicide" dvander@1151: { dvander@1151: "windows" "356" dvander@1151: "linux" "357" dvander@1151: } dvander@1169: "GetVelocity" dvander@1169: { dvander@1169: "windows" "126" dvander@1169: "linux" "127" dvander@1169: } faluco@1219: "EyeAngles" faluco@1219: { faluco@1219: "windows" "118" faluco@1219: "linux" "119" faluco@1219: } faluco@1498: "AcceptInput" faluco@1498: { faluco@1498: "windows" "35" faluco@1498: "linux" "36" faluco@1498: } faluco@1504: "DispatchKeyValue" faluco@1504: { faluco@1515: "windows" "31" faluco@1504: "linux" "30" faluco@1504: } faluco@1504: "DispatchKeyValueFloat" faluco@1504: { faluco@1504: "windows" "30" faluco@1504: "linux" "31" faluco@1504: } faluco@1504: "DispatchKeyValueVector" faluco@1504: { faluco@1515: "windows" "29" faluco@1504: "linux" "32" faluco@1504: } ds@1068: ds@1068: /* Temp Entities */ ds@1068: "s_pTempEntities" ds@1068: { ds@1068: "linux" "29" ds@1068: } ds@1068: } ds@1068: } ds@1065: ds@1065: /* SourceForts 1.9.2 */ ds@1065: "!SourceForts v1.9.2" ds@1065: { ds@1065: "Offsets" ds@1065: { ds@1065: /* CBasePlayer */ ds@1065: "GiveNamedItem" ds@1065: { ds@1065: "windows" "294" ds@1065: "linux" "295" ds@1065: } ds@1065: "RemovePlayerItem" ds@1065: { ds@1065: "windows" "207" ds@1065: "linux" "208" ds@1065: } ds@1065: "Weapon_GetSlot" ds@1065: { ds@1065: "windows" "205" ds@1065: "linux" "206" ds@1065: } ds@1065: "Ignite" ds@1065: { ds@1065: "windows" "170" ds@1065: "linux" "171" ds@1065: } ds@1065: "Extinguish" ds@1065: { ds@1065: "windows" "171" ds@1065: "linux" "172" ds@1065: } ds@1065: "Teleport" ds@1065: { ds@1065: "windows" "90" ds@1065: "linux" "91" ds@1065: } dvander@1169: "GetVelocity" dvander@1169: { dvander@1169: "windows" "114" dvander@1169: "linux" "115" dvander@1169: } faluco@1219: "EyeAngles" faluco@1219: { faluco@1219: "windows" "106" faluco@1219: "linux" "107" faluco@1219: } faluco@1504: "DispatchKeyValue" faluco@1504: { faluco@1515: "windows" "30" faluco@1504: "linux" "29" faluco@1504: } faluco@1504: "DispatchKeyValueFloat" faluco@1504: { faluco@1504: "windows" "29" faluco@1504: "linux" "30" faluco@1504: } faluco@1504: "DispatchKeyValueVector" faluco@1504: { faluco@1515: "windows" "28" faluco@1504: "linux" "31" faluco@1504: } ds@1065: ds@1065: /* Temp Entities */ ds@1065: "s_pTempEntities" ds@1065: { ds@1065: "linux" "29" ds@1065: } ds@1065: "TE_GetServerClass" ds@1065: { ds@1065: "windows" "0" ds@1065: "linux" "0" ds@1065: } dvander@1056: } dvander@1056: } dvander@945: }