ds@1952: /**
ds@1952: * vim: set ts=4 :
ds@1952: * =============================================================================
ds@1952: * SourceMod
ds@1952: * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
ds@1952: * =============================================================================
ds@1952: *
ds@1952: * This program is free software; you can redistribute it and/or modify it under
ds@1952: * the terms of the GNU General Public License, version 3.0, as published by the
ds@1952: * Free Software Foundation.
ds@1952: *
ds@1952: * This program is distributed in the hope that it will be useful, but WITHOUT
ds@1952: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
ds@1952: * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
ds@1952: * details.
ds@1952: *
ds@1952: * You should have received a copy of the GNU General Public License along with
ds@1952: * this program. If not, see .
ds@1952: *
ds@1952: * As a special exception, AlliedModders LLC gives you permission to link the
ds@1952: * code of this program (as well as its derivative works) to "Half-Life 2," the
ds@1952: * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
ds@1952: * by the Valve Corporation. You must obey the GNU General Public License in
ds@1952: * all respects for all other code used. Additionally, AlliedModders LLC grants
ds@1952: * this exception to all derivative works. AlliedModders LLC defines further
ds@1952: * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
ds@1952: * or .
ds@1952: *
ds@1952: * Version: $Id$
ds@1952: */
ds@1952:
ds@1952: #include "PlayerManager.h"
ds@1952: #include "AdminCache.h"
ds@1952: #include "sm_stringutil.h"
ds@1952: #include "HalfLife2.h"
ds@1952: #include "sourcemod.h"
ds@1952: #include "ChatTriggers.h"
ds@1952: #include
ds@1952: #include
ds@1952:
ds@1952: ConVar sm_show_activity("sm_show_activity", "13", FCVAR_SPONLY, "Activity display setting (see sourcemod.cfg)");
ds@1952:
ds@1952: static cell_t sm_GetClientCount(IPluginContext *pCtx, const cell_t *params)
ds@1952: {
ds@1952: if (params[1])
ds@1952: {
ds@1952: return g_Players.NumPlayers();
ds@1952: }
ds@1952:
ds@1952: int maxplayers = g_Players.MaxClients();
ds@1952: int count = 0;
ds@1952: for (int i=1; i<=maxplayers; ++i)
ds@1952: {
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(i);
ds@1952: if ((pPlayer->IsConnected()) && !(pPlayer->IsInGame()))
ds@1952: {
ds@1952: count++;
ds@1952: }
ds@1952: }
ds@1952:
ds@1952: return (g_Players.NumPlayers() + count);
ds@1952: }
ds@1952:
ds@1952: static cell_t sm_GetMaxClients(IPluginContext *pCtx, const cell_t *params)
ds@1952: {
ds@1952: return g_Players.MaxClients();
ds@1952: }
ds@1952:
ds@1952: static cell_t sm_GetClientName(IPluginContext *pCtx, const cell_t *params)
ds@1952: {
ds@1952: int index = params[1];
ds@1952:
ds@1952: if (index == 0)
ds@1952: {
ds@1952: static ConVar *hostname = NULL;
ds@1952: if (!hostname)
ds@1952: {
ds@1952: hostname = icvar->FindVar("hostname");
ds@1952: if (!hostname)
ds@1952: {
ds@1952: return pCtx->ThrowNativeError("Could not find \"hostname\" cvar");
ds@1952: }
ds@1952: }
ds@1952: pCtx->StringToLocalUTF8(params[2], static_cast(params[3]), hostname->GetString(), NULL);
ds@1952: return 1;
ds@1952: }
ds@1952:
ds@1952: if ((index < 1) || (index > g_Players.GetMaxClients()))
ds@1952: {
ds@1952: return pCtx->ThrowNativeError("Client index %d is invalid", index);
ds@1952: }
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(index);
ds@1952: if (!pPlayer->IsConnected())
ds@1952: {
ds@1952: return pCtx->ThrowNativeError("Client %d is not connected", index);
ds@1952: }
ds@1952:
ds@1952: pCtx->StringToLocalUTF8(params[2], static_cast(params[3]), pPlayer->GetName(), NULL);
ds@1952: return 1;
ds@1952: }
ds@1952:
ds@1952: static cell_t sm_GetClientIP(IPluginContext *pCtx, const cell_t *params)
ds@1952: {
ds@1952: int index = params[1];
ds@1952: if ((index < 1) || (index > g_Players.GetMaxClients()))
ds@1952: {
ds@1952: return pCtx->ThrowNativeError("Client index %d is invalid", index);
ds@1952: }
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(index);
ds@1952: if (!pPlayer->IsConnected())
ds@1952: {
ds@1952: return pCtx->ThrowNativeError("Client %d is not connected", index);
ds@1952: }
ds@1952:
ds@1952: char buf[64], *ptr;
ds@1952: strcpy(buf, pPlayer->GetIPAddress());
ds@1952:
ds@1952: if (params[4] && (ptr = strchr(buf, ':')))
ds@1952: {
ds@1952: *ptr = '\0';
ds@1952: }
ds@1952:
ds@1952: pCtx->StringToLocal(params[2], static_cast(params[3]), buf);
ds@1952: return 1;
ds@1952: }
ds@1952:
ds@1952: static cell_t sm_GetClientAuthStr(IPluginContext *pCtx, const cell_t *params)
ds@1952: {
ds@1952: int index = params[1];
ds@1952: if ((index < 1) || (index > g_Players.GetMaxClients()))
ds@1952: {
ds@1952: return pCtx->ThrowNativeError("Client index %d is invalid", index);
ds@1952: }
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(index);
ds@1952: if (!pPlayer->IsConnected())
ds@1952: {
ds@1952: return pCtx->ThrowNativeError("Client %d is not connected", index);
ds@1952: }
ds@1952:
ds@1952: if (!pPlayer->IsAuthorized())
ds@1952: {
ds@1952: return 0;
ds@1952: }
ds@1952:
ds@1952: pCtx->StringToLocal(params[2], static_cast(params[3]), pPlayer->GetAuthString());
ds@1952:
ds@1952: return 1;
ds@1952: }
ds@1952:
ds@1952: static cell_t sm_IsClientConnected(IPluginContext *pCtx, const cell_t *params)
ds@1952: {
ds@1952: int index = params[1];
ds@1952: if ((index < 1) || (index > g_Players.GetMaxClients()))
ds@1952: {
ds@1952: return pCtx->ThrowNativeError("Client index %d is invalid", index);
ds@1952: }
ds@1952:
ds@1952: return (g_Players.GetPlayerByIndex(index)->IsConnected()) ? 1 : 0;
ds@1952: }
ds@1952:
ds@1952: static cell_t sm_IsClientInGame(IPluginContext *pCtx, const cell_t *params)
ds@1952: {
ds@1952: int index = params[1];
ds@1952: if ((index < 1) || (index > g_Players.GetMaxClients()))
ds@1952: {
ds@1952: return pCtx->ThrowNativeError("Client index %d is invalid", index);
ds@1952: }
ds@1952:
ds@1952: return (g_Players.GetPlayerByIndex(index)->IsInGame()) ? 1 : 0;
ds@1952: }
ds@1952:
ds@1952: static cell_t sm_IsClientAuthorized(IPluginContext *pCtx, const cell_t *params)
ds@1952: {
ds@1952: int index = params[1];
ds@1952: if ((index < 1) || (index > g_Players.GetMaxClients()))
ds@1952: {
ds@1952: return pCtx->ThrowNativeError("Client index %d is invalid", index);
ds@1952: }
ds@1952:
ds@1952: return (g_Players.GetPlayerByIndex(index)->IsAuthorized()) ? 1 : 0;
ds@1952: }
ds@1952:
ds@1952: static cell_t sm_IsClientFakeClient(IPluginContext *pCtx, const cell_t *params)
ds@1952: {
ds@1952: int index = params[1];
ds@1952: if ((index < 1) || (index > g_Players.GetMaxClients()))
ds@1952: {
ds@1952: return pCtx->ThrowNativeError("Client index %d is invalid", index);
ds@1952: }
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(index);
ds@1952: if (!pPlayer->IsConnected())
ds@1952: {
ds@1952: return pCtx->ThrowNativeError("Client %d is not connected", index);
ds@1952: }
ds@1952:
ds@1952: return (pPlayer->IsFakeClient()) ? 1 : 0;
ds@1952: }
ds@1952:
ds@1952: static cell_t IsClientObserver(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: } else if (!pPlayer->IsInGame()) {
ds@1952: return pContext->ThrowNativeError("Client %d is not in game", client);
ds@1952: }
ds@1952:
ds@1952: IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
ds@1952: if (!pInfo)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("IPlayerInfo not supported by game");
ds@1952: }
ds@1952:
ds@1952: return pInfo->IsObserver() ? 1 : 0;
ds@1952: }
ds@1952:
ds@1952: static cell_t sm_GetClientInfo(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: }
ds@1952: if (!pPlayer->IsConnected())
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client %d is not connected", client);
ds@1952: }
ds@1952:
ds@1952: char *key;
ds@1952: pContext->LocalToString(params[2], &key);
ds@1952:
ds@1952: const char *val = engine->GetClientConVarValue(client, key);
ds@1952: if (!val)
ds@1952: {
ds@1952: return false;
ds@1952: }
ds@1952:
ds@1952: pContext->StringToLocalUTF8(params[3], params[4], val, NULL);
ds@1952: return 1;
ds@1952: }
ds@1952:
ds@1952: static cell_t SetUserAdmin(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: }
ds@1952: if (!pPlayer->IsConnected())
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client %d is not connected", client);
ds@1952: }
ds@1952: if (!g_Admins.IsValidAdmin(params[2]) && params[2] != INVALID_ADMIN_ID)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("AdminId %x is invalid", params[2]);
ds@1952: }
ds@1952:
ds@1952: pPlayer->SetAdminId(params[2], params[3] ? true : false);
ds@1952:
ds@1952: return 1;
ds@1952: }
ds@1952:
ds@1952: static cell_t GetUserAdmin(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: }
ds@1952: if (!pPlayer->IsConnected())
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client %d is not connected", client);
ds@1952: }
ds@1952:
ds@1952: return pPlayer->GetAdminId();
ds@1952: }
ds@1952:
ds@1952: static cell_t AddUserFlags(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: }
ds@1952: if (!pPlayer->IsConnected())
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client %d is not connected", client);
ds@1952: }
ds@1952:
ds@1952: AdminId id;
ds@1952: if ((id=pPlayer->GetAdminId()) == INVALID_ADMIN_ID)
ds@1952: {
ds@1952: id = g_Admins.CreateAdmin(NULL);
ds@1952: pPlayer->SetAdminId(id, true);
ds@1952: }
ds@1952:
ds@1952: cell_t *addr;
ds@1952: for (int i=2; i<=params[0]; i++)
ds@1952: {
ds@1952: pContext->LocalToPhysAddr(params[i], &addr);
ds@1952: g_Admins.SetAdminFlag(id, (AdminFlag)*addr, true);
ds@1952: }
ds@1952:
ds@1952: return 1;
ds@1952: }
ds@1952:
ds@1952: static cell_t RemoveUserFlags(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: }
ds@1952: if (!pPlayer->IsConnected())
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client %d is not connected", client);
ds@1952: }
ds@1952:
ds@1952: AdminId id;
ds@1952: if ((id=pPlayer->GetAdminId()) == INVALID_ADMIN_ID)
ds@1952: {
ds@1952: return 0;
ds@1952: }
ds@1952:
ds@1952: cell_t *addr;
ds@1952: for (int i=2; i<=params[0]; i++)
ds@1952: {
ds@1952: pContext->LocalToPhysAddr(params[i], &addr);
ds@1952: g_Admins.SetAdminFlag(id, (AdminFlag)*addr, false);
ds@1952: }
ds@1952:
ds@1952: return 1;
ds@1952: }
ds@1952:
ds@1952: static cell_t SetUserFlagBits(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: }
ds@1952: if (!pPlayer->IsConnected())
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client %d is not connected", client);
ds@1952: }
ds@1952:
ds@1952: AdminId id;
ds@1952: if ((id=pPlayer->GetAdminId()) == INVALID_ADMIN_ID)
ds@1952: {
ds@1952: id = g_Admins.CreateAdmin(NULL);
ds@1952: pPlayer->SetAdminId(id, true);
ds@1952: }
ds@1952:
ds@1952: g_Admins.SetAdminFlags(id, Access_Effective, params[2]);
ds@1952:
ds@1952: return 1;
ds@1952: }
ds@1952:
ds@1952: static cell_t GetUserFlagBits(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: }
ds@1952: if (!pPlayer->IsConnected())
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client %d is not connected", client);
ds@1952: }
ds@1952:
ds@1952: AdminId id;
ds@1952: if ((id=pPlayer->GetAdminId()) == INVALID_ADMIN_ID)
ds@1952: {
ds@1952: return 0;
ds@1952: }
ds@1952:
ds@1952: return g_Admins.GetAdminFlags(id, Access_Effective);
ds@1952: }
ds@1952:
ds@1952: static cell_t GetClientUserId(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: }
ds@1952: if (!pPlayer->IsConnected())
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client %d is not connected", client);
ds@1952: }
ds@1952:
ds@1952: return engine->GetPlayerUserId(pPlayer->GetEdict());
ds@1952: }
ds@1952:
ds@1952: static cell_t CanUserTarget(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
ds@1952: int target = params[2];
ds@1952:
ds@1952: if (client == 0)
ds@1952: {
ds@1952: return 1;
ds@1952: }
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: } else if (!pPlayer->IsConnected()) {
ds@1952: return pContext->ThrowNativeError("Client %d is not connected", client);
ds@1952: }
ds@1952:
ds@1952: CPlayer *pTarget = g_Players.GetPlayerByIndex(target);
ds@1952: if (!pTarget)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", target);
ds@1952: } else if (!pTarget->IsConnected()) {
ds@1952: return pContext->ThrowNativeError("Client %d is not connected", target);
ds@1952: }
ds@1952:
ds@1952: return g_Admins.CanAdminTarget(pPlayer->GetAdminId(), pTarget->GetAdminId()) ? 1 : 0;
ds@1952: }
ds@1952:
ds@1952: static cell_t GetClientTeam(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: } else if (!pPlayer->IsInGame()) {
ds@1952: return pContext->ThrowNativeError("Client %d is not in game", client);
ds@1952: }
ds@1952:
ds@1952: IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
ds@1952: if (!pInfo)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("IPlayerInfo not supported by game");
ds@1952: }
ds@1952:
ds@1952: return pInfo->GetTeamIndex();
ds@1952: }
ds@1952:
ds@1952: static cell_t GetFragCount(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: } else if (!pPlayer->IsInGame()) {
ds@1952: return pContext->ThrowNativeError("Client %d is not in game", client);
ds@1952: }
ds@1952:
ds@1952: IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
ds@1952: if (!pInfo)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("IPlayerInfo not supported by game");
ds@1952: }
ds@1952:
ds@1952: return pInfo->GetFragCount();
ds@1952: }
ds@1952:
ds@1952: static cell_t GetDeathCount(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: } else if (!pPlayer->IsInGame()) {
ds@1952: return pContext->ThrowNativeError("Client %d is not in game", client);
ds@1952: }
ds@1952:
ds@1952: IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
ds@1952: if (!pInfo)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("IPlayerInfo not supported by game");
ds@1952: }
ds@1952:
ds@1952: return pInfo->GetDeathCount();
ds@1952: }
ds@1952:
ds@1952: static cell_t GetArmorValue(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: } else if (!pPlayer->IsInGame()) {
ds@1952: return pContext->ThrowNativeError("Client %d is not in game", client);
ds@1952: }
ds@1952:
ds@1952: IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
ds@1952: if (!pInfo)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("IPlayerInfo not supported by game");
ds@1952: }
ds@1952:
ds@1952: return pInfo->GetArmorValue();
ds@1952: }
ds@1952:
ds@1952: static cell_t GetAbsOrigin(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: } else if (!pPlayer->IsInGame()) {
ds@1952: return pContext->ThrowNativeError("Client %d is not in game", client);
ds@1952: }
ds@1952:
ds@1952: IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
ds@1952: if (!pInfo)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("IPlayerInfo not supported by game");
ds@1952: }
ds@1952:
ds@1952: cell_t *pVec;
ds@1952: pContext->LocalToPhysAddr(params[2], &pVec);
ds@1952:
ds@1952: Vector vec = pInfo->GetAbsOrigin();
ds@1952: pVec[0] = sp_ftoc(vec.x);
ds@1952: pVec[1] = sp_ftoc(vec.y);
ds@1952: pVec[2] = sp_ftoc(vec.z);
ds@1952:
ds@1952: return 1;
ds@1952: }
ds@1952:
ds@1952: static cell_t GetAbsAngles(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: } else if (!pPlayer->IsInGame()) {
ds@1952: return pContext->ThrowNativeError("Client %d is not in game", client);
ds@1952: }
ds@1952:
ds@1952: IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
ds@1952: if (!pInfo)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("IPlayerInfo not supported by game");
ds@1952: }
ds@1952:
ds@1952: cell_t *pAng;
ds@1952: pContext->LocalToPhysAddr(params[2], &pAng);
ds@1952:
ds@1952: QAngle ang = pInfo->GetAbsAngles();
ds@1952: pAng[0] = sp_ftoc(ang.x);
ds@1952: pAng[1] = sp_ftoc(ang.y);
ds@1952: pAng[2] = sp_ftoc(ang.z);
ds@1952:
ds@1952: return 1;
ds@1952: }
ds@1952:
ds@1952: static cell_t GetPlayerMins(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: } else if (!pPlayer->IsInGame()) {
ds@1952: return pContext->ThrowNativeError("Client %d is not in game", client);
ds@1952: }
ds@1952:
ds@1952: IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
ds@1952: if (!pInfo)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("IPlayerInfo not supported by game");
ds@1952: }
ds@1952:
ds@1952: cell_t *pVec;
ds@1952: pContext->LocalToPhysAddr(params[2], &pVec);
ds@1952:
ds@1952: Vector vec = pInfo->GetPlayerMins();
ds@1952: pVec[0] = sp_ftoc(vec.x);
ds@1952: pVec[1] = sp_ftoc(vec.y);
ds@1952: pVec[2] = sp_ftoc(vec.z);
ds@1952:
ds@1952: return 1;
ds@1952: }
ds@1952:
ds@1952: static cell_t GetPlayerMaxs(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: } else if (!pPlayer->IsInGame()) {
ds@1952: return pContext->ThrowNativeError("Client %d is not in game", client);
ds@1952: }
ds@1952:
ds@1952: IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
ds@1952: if (!pInfo)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("IPlayerInfo not supported by game");
ds@1952: }
ds@1952:
ds@1952: cell_t *pVec;
ds@1952: pContext->LocalToPhysAddr(params[2], &pVec);
ds@1952:
ds@1952: Vector vec = pInfo->GetPlayerMaxs();
ds@1952: pVec[0] = sp_ftoc(vec.x);
ds@1952: pVec[1] = sp_ftoc(vec.y);
ds@1952: pVec[2] = sp_ftoc(vec.z);
ds@1952:
ds@1952: return 1;
ds@1952: }
ds@1952:
ds@1952: static cell_t GetWeaponName(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: } else if (!pPlayer->IsInGame()) {
ds@1952: return pContext->ThrowNativeError("Client %d is not in game", client);
ds@1952: }
ds@1952:
ds@1952: IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
ds@1952: if (!pInfo)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("IPlayerInfo not supported by game");
ds@1952: }
ds@1952:
ds@1952: const char *weapon = pInfo->GetWeaponName();
ds@1952: pContext->StringToLocalUTF8(params[2], static_cast(params[3]), weapon ? weapon : "", NULL);
ds@1952:
ds@1952: return 1;
ds@1952: }
ds@1952:
ds@1952: static cell_t GetModelName(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: } else if (!pPlayer->IsInGame()) {
ds@1952: return pContext->ThrowNativeError("Client %d is not in game", client);
ds@1952: }
ds@1952:
ds@1952: IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
ds@1952: if (!pInfo)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("IPlayerInfo not supported by game");
ds@1952: }
ds@1952:
ds@1952: const char *model = pInfo->GetModelName();
ds@1952: pContext->StringToLocalUTF8(params[2], static_cast(params[3]), model ? model : "", NULL);
ds@1952:
ds@1952: return 1;
ds@1952: }
ds@1952:
ds@1952: static cell_t GetHealth(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: } else if (!pPlayer->IsInGame()) {
ds@1952: return pContext->ThrowNativeError("Client %d is not in game", client);
ds@1952: }
ds@1952:
ds@1952: IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
ds@1952: if (!pInfo)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("IPlayerInfo not supported by game");
ds@1952: }
ds@1952:
ds@1952: return pInfo->GetHealth();
ds@1952: }
ds@1952:
ds@1952: static cell_t GetTimeConnected(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: } else if (!pPlayer->IsInGame()) {
ds@1952: return pContext->ThrowNativeError("Client %d is not in game", client);
ds@1952: } else if (pPlayer->IsFakeClient()) {
ds@1952: return pContext->ThrowNativeError("Client %d is a bot", client);
ds@1952: }
ds@1952:
ds@1952: INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
ds@1952:
ds@1952: return sp_ftoc(pInfo->GetTimeConnected());
ds@1952: }
ds@1952:
ds@1952: static cell_t GetDataRate(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: } else if (!pPlayer->IsInGame()) {
ds@1952: return pContext->ThrowNativeError("Client %d is not in game", client);
ds@1952: } else if (pPlayer->IsFakeClient()) {
ds@1952: return pContext->ThrowNativeError("Client %d is a bot", client);
ds@1952: }
ds@1952:
ds@1952: INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
ds@1952:
ds@1952: return pInfo->GetDataRate();
ds@1952: }
ds@1952:
ds@1952: static cell_t IsTimingOut(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: } else if (!pPlayer->IsInGame()) {
ds@1952: return pContext->ThrowNativeError("Client %d is not in game", client);
ds@1952: } else if (pPlayer->IsFakeClient()) {
ds@1952: return pContext->ThrowNativeError("Client %d is a bot", client);
ds@1952: }
ds@1952:
ds@1952: INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
ds@1952:
ds@1952: return pInfo->IsTimingOut() ? 1 : 0;
ds@1952: }
ds@1952:
ds@1952: static cell_t GetLatency(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
dvander@2054: float value;
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
dvander@2054: }
dvander@2054: else if (!pPlayer->IsInGame())
dvander@2054: {
ds@1952: return pContext->ThrowNativeError("Client %d is not in game", client);
dvander@2054: }
dvander@2054: else if (pPlayer->IsFakeClient())
dvander@2054: {
ds@1952: return pContext->ThrowNativeError("Client %d is a bot", client);
ds@1952: }
ds@1952:
ds@1952: INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
ds@1952:
dvander@2054: if (params[2] == MAX_FLOWS)
dvander@2054: {
dvander@2054: value = pInfo->GetLatency(FLOW_INCOMING) + pInfo->GetLatency(FLOW_OUTGOING);
dvander@2054: }
dvander@2054: else
dvander@2054: {
dvander@2054: value = pInfo->GetLatency(params[2]);
dvander@2054: }
dvander@2054:
dvander@2054: return sp_ftoc(value);
ds@1952: }
ds@1952:
ds@1952: static cell_t GetAvgLatency(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
dvander@2054: float value;
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
dvander@2054: }
dvander@2054: else if (!pPlayer->IsInGame())
dvander@2054: {
ds@1952: return pContext->ThrowNativeError("Client %d is not in game", client);
dvander@2054: }
dvander@2054: else if (pPlayer->IsFakeClient())
dvander@2054: {
ds@1952: return pContext->ThrowNativeError("Client %d is a bot", client);
ds@1952: }
ds@1952:
ds@1952: INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
ds@1952:
dvander@2054: if (params[2] == MAX_FLOWS)
dvander@2054: {
dvander@2054: value = pInfo->GetAvgLatency(FLOW_INCOMING) + pInfo->GetAvgLatency(FLOW_OUTGOING);
dvander@2054: }
dvander@2054: else
dvander@2054: {
dvander@2054: value = pInfo->GetAvgLatency(params[2]);
dvander@2054: }
dvander@2054:
dvander@2054: return sp_ftoc(value);
ds@1952: }
ds@1952:
ds@1952: static cell_t GetAvgLoss(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
dvander@2054: float value;
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
dvander@2054: }
dvander@2054: else if (!pPlayer->IsInGame())
dvander@2054: {
ds@1952: return pContext->ThrowNativeError("Client %d is not in game", client);
dvander@2054: }
dvander@2054: else if (pPlayer->IsFakeClient())
dvander@2054: {
ds@1952: return pContext->ThrowNativeError("Client %d is a bot", client);
ds@1952: }
ds@1952:
ds@1952: INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
ds@1952:
dvander@2054: if (params[2] == MAX_FLOWS)
dvander@2054: {
dvander@2054: value = pInfo->GetAvgLoss(FLOW_INCOMING) + pInfo->GetAvgLoss(FLOW_OUTGOING);
dvander@2054: }
dvander@2054: else
dvander@2054: {
dvander@2054: value = pInfo->GetAvgLoss(params[2]);
dvander@2054: }
dvander@2054:
dvander@2054: return sp_ftoc(value);
ds@1952: }
ds@1952:
ds@1952: static cell_t GetAvgChoke(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
dvander@2054: float value;
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
dvander@2054: }
dvander@2054: else if (!pPlayer->IsInGame())
dvander@2054: {
ds@1952: return pContext->ThrowNativeError("Client %d is not in game", client);
dvander@2054: }
dvander@2054: else if (pPlayer->IsFakeClient())
dvander@2054: {
ds@1952: return pContext->ThrowNativeError("Client %d is a bot", client);
ds@1952: }
ds@1952:
ds@1952: INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
ds@1952:
dvander@2054: if (params[2] == MAX_FLOWS)
dvander@2054: {
dvander@2054: value = pInfo->GetAvgChoke(FLOW_INCOMING) + pInfo->GetAvgChoke(FLOW_OUTGOING);
dvander@2054: }
dvander@2054: else
dvander@2054: {
dvander@2054: value = pInfo->GetAvgChoke(params[2]);
dvander@2054: }
dvander@2054:
dvander@2054: return sp_ftoc(value);
ds@1952: }
ds@1952:
ds@1952: static cell_t GetAvgData(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
dvander@2054: float value;
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
dvander@2054: }
dvander@2054: else if (!pPlayer->IsInGame())
dvander@2054: {
ds@1952: return pContext->ThrowNativeError("Client %d is not in game", client);
dvander@2054: }
dvander@2054: else if (pPlayer->IsFakeClient())
dvander@2054: {
ds@1952: return pContext->ThrowNativeError("Client %d is a bot", client);
ds@1952: }
ds@1952:
ds@1952: INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
ds@1952:
dvander@2054: if (params[2] == MAX_FLOWS)
dvander@2054: {
dvander@2054: value = pInfo->GetAvgData(FLOW_INCOMING) + pInfo->GetAvgData(FLOW_OUTGOING);
dvander@2054: }
dvander@2054: else
dvander@2054: {
dvander@2054: value = pInfo->GetAvgData(params[2]);
dvander@2054: }
dvander@2054:
dvander@2054: return sp_ftoc(value);
ds@1952: }
ds@1952:
ds@1952: static cell_t GetAvgPackets(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
dvander@2054: float value;
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
dvander@2054: }
dvander@2054: else if (!pPlayer->IsInGame())
dvander@2054: {
ds@1952: return pContext->ThrowNativeError("Client %d is not in game", client);
dvander@2054: }
dvander@2054: else if (pPlayer->IsFakeClient())
dvander@2054: {
ds@1952: return pContext->ThrowNativeError("Client %d is a bot", client);
ds@1952: }
ds@1952:
ds@1952: INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
ds@1952:
dvander@2054: if (params[2] == MAX_FLOWS)
dvander@2054: {
dvander@2054: value = pInfo->GetAvgPackets(FLOW_INCOMING) + pInfo->GetAvgPackets(FLOW_OUTGOING);
dvander@2054: }
dvander@2054: else
dvander@2054: {
dvander@2054: value = pInfo->GetAvgPackets(params[2]);
dvander@2054: }
dvander@2054:
dvander@2054: return sp_ftoc(value);
ds@1952: }
ds@1952:
ds@1952: static cell_t GetClientOfUserId(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: return g_Players.GetClientOfUserId(params[1]);
ds@1952: }
ds@1952:
ds@1952: static cell_t _ShowActivity(IPluginContext *pContext,
ds@1952: const cell_t *params,
ds@1952: const char *tag,
ds@1952: cell_t fmt_param)
ds@1952: {
ds@1952: char message[255];
ds@1952: char buffer[255];
ds@1952: int value = sm_show_activity.GetInt();
ds@1952: unsigned int replyto = g_ChatTriggers.GetReplyTo();
ds@1952: int client = params[1];
ds@1952:
ds@1952: const char *name = "Console";
ds@1952: const char *sign = "ADMIN";
ds@1952: bool display_in_chat = false;
ds@1952: if (client != 0)
ds@1952: {
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer || !pPlayer->IsConnected())
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: }
ds@1952: name = pPlayer->GetName();
ds@1952: AdminId id = pPlayer->GetAdminId();
ds@1952: if (id == INVALID_ADMIN_ID
ds@1952: || !g_Admins.GetAdminFlag(id, Admin_Generic, Access_Effective))
ds@1952: {
ds@1952: sign = "PLAYER";
ds@1952: }
ds@1952:
ds@1952: /* Display the message to the client? */
ds@1952: if (replyto == SM_REPLY_CONSOLE)
ds@1952: {
ds@1952: g_SourceMod.SetGlobalTarget(client);
ds@1952: g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
ds@1952:
ds@1952: if (pContext->GetContext()->n_err != SP_ERROR_NONE)
ds@1952: {
ds@1952: return 0;
ds@1952: }
ds@1952:
ds@1952: UTIL_Format(message, sizeof(message), "%s%s\n", tag, buffer);
ds@1952: engine->ClientPrintf(pPlayer->GetEdict(), message);
ds@1952: display_in_chat = true;
ds@1952: }
ds@1952: }
ds@1952: else
ds@1952: {
dvander@2042: g_SourceMod.SetGlobalTarget(SOURCEMOD_SERVER_LANGUAGE);
ds@1952: g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
ds@1952:
ds@1952: if (pContext->GetContext()->n_err != SP_ERROR_NONE)
ds@1952: {
ds@1952: return 0;
ds@1952: }
ds@1952:
ds@1952: UTIL_Format(message, sizeof(message), "%s%s\n", tag, buffer);
ds@1952: META_CONPRINT(message);
ds@1952: }
ds@1952:
ds@1952: if (!value)
ds@1952: {
ds@1952: return 1;
ds@1952: }
ds@1952:
ds@1952: int maxClients = g_Players.GetMaxClients();
ds@1952: for (int i=1; i<=maxClients; i++)
ds@1952: {
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(i);
ds@1952: if (!pPlayer->IsInGame()
ds@1952: || pPlayer->IsFakeClient()
ds@1952: || (display_in_chat && i == client))
ds@1952: {
ds@1952: continue;
ds@1952: }
ds@1952: AdminId id = pPlayer->GetAdminId();
ds@1952: g_SourceMod.SetGlobalTarget(i);
ds@1952: if (id == INVALID_ADMIN_ID
ds@1952: || !g_Admins.GetAdminFlag(id, Admin_Generic, Access_Effective))
ds@1952: {
ds@1952: /* Treat this as a normal user */
ds@1952: if ((value & 1) || (value & 2))
ds@1952: {
ds@1952: const char *newsign = sign;
ds@1952: if ((value & 2) || (i == client))
ds@1952: {
ds@1952: newsign = name;
ds@1952: }
ds@1952: g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
ds@1952:
ds@1952: if (pContext->GetContext()->n_err != SP_ERROR_NONE)
ds@1952: {
ds@1952: return 0;
ds@1952: }
ds@1952:
ds@1952: UTIL_Format(message, sizeof(message), "%s%s: %s", tag, newsign, buffer);
ds@1952: g_HL2.TextMsg(i, HUD_PRINTTALK, message);
ds@1952: }
ds@1952: }
ds@1952: else
ds@1952: {
ds@1952: /* Treat this as an admin user */
ds@1952: bool is_root = g_Admins.GetAdminFlag(id, Admin_Root, Access_Effective);
ds@1952: if ((value & 4)
ds@1952: || (value & 8)
ds@1952: || ((value & 16) && is_root))
ds@1952: {
ds@1952: const char *newsign = sign;
ds@1952: if ((value & 8) || ((value & 16) && is_root) || (i == client))
ds@1952: {
ds@1952: newsign = name;
ds@1952: }
ds@1952: g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
ds@1952:
ds@1952: if (pContext->GetContext()->n_err != SP_ERROR_NONE)
ds@1952: {
ds@1952: return 0;
ds@1952: }
ds@1952:
ds@1952: UTIL_Format(message, sizeof(message), "%s%s: %s", tag, newsign, buffer);
ds@1952: g_HL2.TextMsg(i, HUD_PRINTTALK, message);
ds@1952: }
ds@1952: }
ds@1952: }
ds@1952:
ds@1952: return 1;
ds@1952: }
ds@1952:
ds@1952: static cell_t _ShowActivity2(IPluginContext *pContext,
ds@1952: const cell_t *params,
ds@1952: const char *tag,
ds@1952: cell_t fmt_param)
ds@1952: {
ds@1952: char message[255];
ds@1952: char buffer[255];
ds@1952: int value = sm_show_activity.GetInt();
ds@1952: unsigned int replyto = g_ChatTriggers.GetReplyTo();
ds@1952: int client = params[1];
ds@1952:
ds@1952: const char *name = "Console";
ds@1952: const char *sign = "ADMIN";
ds@1952: if (client != 0)
ds@1952: {
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer || !pPlayer->IsConnected())
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: }
ds@1952: name = pPlayer->GetName();
ds@1952: AdminId id = pPlayer->GetAdminId();
ds@1952: if (id == INVALID_ADMIN_ID
ds@1952: || !g_Admins.GetAdminFlag(id, Admin_Generic, Access_Effective))
ds@1952: {
ds@1952: sign = "PLAYER";
ds@1952: }
ds@1952:
ds@1952: g_SourceMod.SetGlobalTarget(client);
ds@1952: g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
ds@1952:
ds@1952: if (pContext->GetContext()->n_err != SP_ERROR_NONE)
ds@1952: {
ds@1952: return 0;
ds@1952: }
ds@1952:
ds@1952: /* We don't display directly to the console because the chat text
ds@1952: * simply gets added to the console, so we don't want it to print
ds@1952: * twice.
ds@1952: */
ds@1952: if (replyto == SM_REPLY_CONSOLE)
ds@1952: {
ds@1952: #if 0
ds@1952: UTIL_Format(message, sizeof(message), "%s%s\n", tag, buffer);
ds@1952: engine->ClientPrintf(pPlayer->GetEdict(), message);
ds@1952: #endif
ds@1952: UTIL_Format(message, sizeof(message), "%s%s", tag, buffer);
ds@1952: g_HL2.TextMsg(client, HUD_PRINTTALK, message);
ds@1952: }
ds@1952: else
ds@1952: {
ds@1952: UTIL_Format(message, sizeof(message), "%s%s", tag, buffer);
ds@1952: g_HL2.TextMsg(client, HUD_PRINTTALK, message);
ds@1952: }
ds@1952: }
ds@1952: else
ds@1952: {
dvander@2042: g_SourceMod.SetGlobalTarget(SOURCEMOD_SERVER_LANGUAGE);
ds@1952: g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
ds@1952:
ds@1952: if (pContext->GetContext()->n_err != SP_ERROR_NONE)
ds@1952: {
ds@1952: return 0;
ds@1952: }
ds@1952:
ds@1952: UTIL_Format(message, sizeof(message), "%s%s\n", tag, buffer);
ds@1952: META_CONPRINT(message);
ds@1952: }
ds@1952:
ds@1952: if (!value)
ds@1952: {
ds@1952: return 1;
ds@1952: }
ds@1952:
ds@1952: int maxClients = g_Players.GetMaxClients();
ds@1952: for (int i=1; i<=maxClients; i++)
ds@1952: {
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(i);
ds@1952: if (!pPlayer->IsInGame()
ds@1952: || pPlayer->IsFakeClient()
ds@1952: || i == client)
ds@1952: {
ds@1952: continue;
ds@1952: }
ds@1952: AdminId id = pPlayer->GetAdminId();
ds@1952: g_SourceMod.SetGlobalTarget(i);
ds@1952: if (id == INVALID_ADMIN_ID
ds@1952: || !g_Admins.GetAdminFlag(id, Admin_Generic, Access_Effective))
ds@1952: {
ds@1952: /* Treat this as a normal user */
ds@1952: if ((value & 1) || (value & 2))
ds@1952: {
ds@1952: const char *newsign = sign;
ds@1952: if ((value & 2))
ds@1952: {
ds@1952: newsign = name;
ds@1952: }
ds@1952: g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
ds@1952:
ds@1952: if (pContext->GetContext()->n_err != SP_ERROR_NONE)
ds@1952: {
ds@1952: return 0;
ds@1952: }
ds@1952:
ds@1952: UTIL_Format(message, sizeof(message), "%s%s: %s", tag, newsign, buffer);
ds@1952: g_HL2.TextMsg(i, HUD_PRINTTALK, message);
ds@1952: }
ds@1952: }
ds@1952: else
ds@1952: {
ds@1952: /* Treat this as an admin user */
ds@1952: bool is_root = g_Admins.GetAdminFlag(id, Admin_Root, Access_Effective);
ds@1952: if ((value & 4)
ds@1952: || (value & 8)
ds@1952: || ((value & 16) && is_root))
ds@1952: {
ds@1952: const char *newsign = sign;
ds@1952: if ((value & 8) || ((value & 16) && is_root))
ds@1952: {
ds@1952: newsign = name;
ds@1952: }
ds@1952: g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
ds@1952:
ds@1952: if (pContext->GetContext()->n_err != SP_ERROR_NONE)
ds@1952: {
ds@1952: return 0;
ds@1952: }
ds@1952:
ds@1952: UTIL_Format(message, sizeof(message), "%s%s: %s", tag, newsign, buffer);
ds@1952: g_HL2.TextMsg(i, HUD_PRINTTALK, message);
ds@1952: }
ds@1952: }
ds@1952: }
ds@1952:
ds@1952: return 1;
ds@1952: }
ds@1952:
ds@1952: static cell_t ShowActivity(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: return _ShowActivity(pContext, params, "[SM] ", 2);
ds@1952: }
ds@1952:
ds@1952: static cell_t ShowActivityEx(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: char *str;
ds@1952: pContext->LocalToString(params[2], &str);
ds@1952:
ds@1952: return _ShowActivity(pContext, params, str, 3);
ds@1952: }
ds@1952:
ds@1952: static cell_t ShowActivity2(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: char *str;
ds@1952: pContext->LocalToString(params[2], &str);
ds@1952:
ds@1952: return _ShowActivity2(pContext, params, str, 3);
ds@1952: }
ds@1952:
ds@1952: static cell_t KickClient(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: } else if (!pPlayer->IsConnected()) {
ds@1952: return pContext->ThrowNativeError("Client %d is not connected", client);
ds@1952: }
ds@1952:
ds@1952: pPlayer->MarkAsBeingKicked();
ds@1952:
ds@1952: if (pPlayer->IsFakeClient())
ds@1952: {
ds@1952: char kickcmd[40];
ds@1952: UTIL_Format(kickcmd, sizeof(kickcmd), "kick %s\n", pPlayer->GetName());
ds@1952:
ds@1952: engine->ServerCommand(kickcmd);
ds@1952: return 1;
ds@1952: }
ds@1952:
ds@1952: g_SourceMod.SetGlobalTarget(client);
ds@1952:
ds@1952: char buffer[256];
ds@1952: g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, 2);
ds@1952:
ds@1952: if (pContext->GetContext()->n_err != SP_ERROR_NONE)
ds@1952: {
ds@1952: return 0;
ds@1952: }
ds@1952:
ds@1952: pPlayer->Kick(buffer);
ds@1952:
ds@1952: return 1;
ds@1952: }
ds@1952:
ds@1952: static cell_t ChangeClientTeam(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: }
ds@1952: else if (!pPlayer->IsInGame())
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client %d is not in game", client);
ds@1952: }
ds@1952:
ds@1952: IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
ds@1952: if (!pInfo)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("IPlayerInfo not supported by game");
ds@1952: }
ds@1952:
ds@1952: pInfo->ChangeTeam(params[2]);
ds@1952:
ds@1952: return 1;
ds@1952: }
ds@1952:
ds@1952: static cell_t RunAdminCacheChecks(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: }
ds@1952: else if (!pPlayer->IsInGame())
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client %d is not in game", client);
ds@1952: }
ds@1952: else if (!pPlayer->IsAuthorized())
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client %d is not authorized", client);
ds@1952: }
ds@1952:
ds@1952: AdminId id = pPlayer->GetAdminId();
ds@1952: pPlayer->DoBasicAdminChecks();
ds@1952:
ds@1952: return (id != pPlayer->GetAdminId()) ? 1 : 0;
ds@1952: }
ds@1952:
ds@1952: static cell_t NotifyPostAdminCheck(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: }
ds@1952: else if (!pPlayer->IsInGame()) {
ds@1952: return pContext->ThrowNativeError("Client %d is not in game", client);
ds@1952: }
ds@1952: else if (!pPlayer->IsAuthorized())
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client %d is not authorized", client);
ds@1952: }
ds@1952:
ds@1952: pPlayer->NotifyPostAdminChecks();
ds@1952:
ds@1952: return 1;
ds@1952: }
ds@1952:
ds@1952: static cell_t IsClientInKickQueue(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: int client = params[1];
ds@1952:
ds@1952: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@1952:
ds@1952: if (!pPlayer)
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@1952: }
ds@1952: else if (!pPlayer->IsConnected())
ds@1952: {
ds@1952: return pContext->ThrowNativeError("Client %d is not in game", client);
ds@1952: }
ds@1952:
ds@1952: return pPlayer->IsInKickQueue() ? 1 : 0;
ds@1952: }
ds@1952:
ds@1952: static cell_t ProcessTargetString(IPluginContext *pContext, const cell_t *params)
ds@1952: {
ds@1952: cmd_target_info_t info;
ds@1952:
ds@1952: pContext->LocalToString(params[1], (char **)&info.pattern);
ds@1952: info.admin = params[2];
ds@1952: pContext->LocalToPhysAddr(params[3], &info.targets);
ds@1952: info.max_targets = params[4];
ds@1952: info.flags = params[5];
ds@1952: pContext->LocalToString(params[6], &info.target_name);
ds@1952: info.target_name_maxlength = params[7];
ds@1952:
ds@1952: cell_t *tn_is_ml;
ds@1952: pContext->LocalToPhysAddr(params[8], &tn_is_ml);
ds@1952:
ds@1952: g_Players.ProcessCommandTarget(&info);
ds@1952:
ds@1952: if (info.target_name_style == COMMAND_TARGETNAME_ML)
ds@1952: {
ds@1952: *tn_is_ml = 1;
ds@1952: }
ds@1952: else
ds@1952: {
ds@1952: *tn_is_ml = 0;
ds@1952: }
ds@1952:
ds@1952: if (info.num_targets == 0)
ds@1952: {
ds@1952: return info.reason;
ds@1952: }
ds@1952: else
ds@1952: {
ds@1952: return info.num_targets;
ds@1952: }
ds@1952: }
ds@1952:
ds@1952: REGISTER_NATIVES(playernatives)
ds@1952: {
ds@1952: {"AddUserFlags", AddUserFlags},
ds@1952: {"CanUserTarget", CanUserTarget},
ds@1952: {"ChangeClientTeam", ChangeClientTeam},
ds@1952: {"GetClientAuthString", sm_GetClientAuthStr},
ds@1952: {"GetClientCount", sm_GetClientCount},
ds@1952: {"GetClientInfo", sm_GetClientInfo},
ds@1952: {"GetClientIP", sm_GetClientIP},
ds@1952: {"GetClientName", sm_GetClientName},
ds@1952: {"GetClientTeam", GetClientTeam},
ds@1952: {"GetClientUserId", GetClientUserId},
ds@1952: {"GetMaxClients", sm_GetMaxClients},
ds@1952: {"GetUserAdmin", GetUserAdmin},
ds@1952: {"GetUserFlagBits", GetUserFlagBits},
ds@1952: {"IsClientAuthorized", sm_IsClientAuthorized},
ds@1952: {"IsClientConnected", sm_IsClientConnected},
ds@1952: {"IsFakeClient", sm_IsClientFakeClient},
ds@1952: {"IsClientInGame", sm_IsClientInGame},
ds@1952: {"IsClientObserver", IsClientObserver},
ds@1952: {"RemoveUserFlags", RemoveUserFlags},
ds@1952: {"SetUserAdmin", SetUserAdmin},
ds@1952: {"SetUserFlagBits", SetUserFlagBits},
ds@1952: {"GetClientDeaths", GetDeathCount},
ds@1952: {"GetClientFrags", GetFragCount},
ds@1952: {"GetClientArmor", GetArmorValue},
ds@1952: {"GetClientAbsOrigin", GetAbsOrigin},
ds@1952: {"GetClientAbsAngles", GetAbsAngles},
ds@1952: {"GetClientMins", GetPlayerMins},
ds@1952: {"GetClientMaxs", GetPlayerMaxs},
ds@1952: {"GetClientWeapon", GetWeaponName},
ds@1952: {"GetClientModel", GetModelName},
ds@1952: {"GetClientHealth", GetHealth},
ds@1952: {"GetClientTime", GetTimeConnected},
ds@1952: {"GetClientDataRate", GetDataRate},
ds@1952: {"IsClentTimingOut", IsTimingOut},
ds@1952: {"GetClientLatency", GetLatency},
ds@1952: {"GetClientAvgLatency", GetAvgLatency},
ds@1952: {"GetClientAvgLoss", GetAvgLoss},
ds@1952: {"GetClientAvgChoke", GetAvgChoke},
ds@1952: {"GetClientAvgData", GetAvgData},
ds@1952: {"GetClientAvgPackets", GetAvgPackets},
ds@1952: {"GetClientOfUserId", GetClientOfUserId},
ds@1952: {"ShowActivity", ShowActivity},
ds@1952: {"ShowActivityEx", ShowActivityEx},
ds@1952: {"ShowActivity2", ShowActivity2},
ds@1952: {"KickClient", KickClient},
ds@1952: {"RunAdminCacheChecks", RunAdminCacheChecks},
ds@1952: {"NotifyPostAdminCheck", NotifyPostAdminCheck},
ds@1952: {"IsClientInKickQueue", IsClientInKickQueue},
ds@1952: {"ProcessTargetString", ProcessTargetString},
ds@1952: {NULL, NULL}
ds@1952: };
ds@1952: