pred@2768: /** pred@2768: * Do not edit this file. Any changes will be overwritten by the gamedata pred@2768: * updater or by upgrading your SourceMod install. pred@2768: * pred@2768: * To override data in this file, create a subdirectory named "custom" and pred@2768: * place your own gamedata file(s) inside of it. Such files will be parsed pred@2768: * after SM's own. pred@2768: * pred@2768: * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod) pred@2768: */ pred@2768: pred@2768: "Games" pred@2768: { pred@2768: /* CGlobalEntityList */ pred@2768: "#default" pred@2768: { pred@2768: "#supported" pred@2768: { pred@2768: "game" "dod" pred@2768: "game" "tf" skamonkey@3064: "game" "garrysmod" skamonkey@3124: "game" "hl2mp" pred@2768: } pred@2768: pred@2768: "Offsets" pred@2768: { pred@2768: /* Offset into LevelShutdown */ pred@2768: "gEntList" pred@2768: { pred@2768: "windows" "11" pred@2768: } pred@2768: pred@2768: "EntInfo" pred@2768: { pred@2768: "windows" "4" pred@2768: "linux" "4" ds@3030: "mac" "4" pred@2768: } pred@2768: } pred@2768: pred@2768: "Signatures" pred@2768: { pred@2768: "LevelShutdown" pred@2768: { pred@2768: "library" "server" pred@2768: "windows" "\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xE8" pred@2768: } pred@2768: "gEntList" pred@2768: { pred@2768: "library" "server" pred@2768: "linux" "@gEntList" ds@3030: "mac" "@gEntList" pred@2768: } pred@2768: } pred@2768: } pred@2768: }