ds@1977: # (C)2004-2008 SourceMod Development Team pred@1963: # Makefile written by David "BAILOPAN" Anderson pred@1963: ds@1977: SMSDK = ../.. ds@1977: SRCDS_BASE = ~/srcds pred@1963: HL2SDK_ORIG = ../../../hl2sdk pred@1963: HL2SDK_OB = ../../../hl2sdk-ob pred@2771: HL2SDK_OB_VALVE = ../../../hl2sdk-ob-valve ds@2400: HL2SDK_L4D = ../../../hl2sdk-l4d ds@2426: MMSOURCE17 = ../../../mmsource-1.7 pred@1963: pred@1963: ##################################### pred@1963: ### EDIT BELOW FOR OTHER PROJECTS ### pred@1963: ##################################### pred@1963: pred@1963: PROJECT = game.tf2 pred@1963: ds@1977: #Uncomment for Metamod: Source enabled extension ds@1977: USEMETA = true ds@1977: dvander@1985: OBJECTS = sdk/smsdk_ext.cpp extension.cpp natives.cpp RegNatives.cpp criticals.cpp \ skamonkey@3056: holiday.cpp util.cpp CDetour/detours.cpp asm/asm.c pred@1963: pred@1963: ############################################## pred@1963: ### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ### pred@1963: ############################################## pred@1963: ds@2047: C_OPT_FLAGS = -DNDEBUG -O3 -funroll-loops -pipe -fno-strict-aliasing ds@1977: C_DEBUG_FLAGS = -D_DEBUG -DDEBUG -g -ggdb3 ds@1977: C_GCC4_FLAGS = -fvisibility=hidden ds@1977: CPP_GCC4_FLAGS = -fvisibility-inlines-hidden dvander@2471: CPP = gcc pred@1963: ds@1977: override ENGSET = false pred@1963: ifeq "$(ENGINE)" "original" pred@1963: HL2SDK = $(HL2SDK_ORIG) ds@2400: HL2PUB = $(HL2SDK)/public ds@2400: HL2LIB = $(HL2SDK)/linux_sdk ds@2588: CFLAGS += -DSOURCE_ENGINE=1 ds@2426: METAMOD = $(MMSOURCE17)/core-legacy pred@1963: INCLUDE += -I$(HL2SDK)/public/dlls pred@1963: SRCDS = $(SRCDS_BASE) dvander@2782: GAMEFIX = 1.ep1 ds@1977: override ENGSET = true pred@1963: endif pred@1963: ifeq "$(ENGINE)" "orangebox" pred@1963: HL2SDK = $(HL2SDK_OB) ds@2400: HL2PUB = $(HL2SDK)/public ds@2400: HL2LIB = $(HL2SDK)/lib/linux ds@2400: CFLAGS += -DSOURCE_ENGINE=3 ds@2426: METAMOD = $(MMSOURCE17)/core ds@1977: INCLUDE += -I$(HL2SDK)/public/game/server pred@1963: SRCDS = $(SRCDS_BASE)/orangebox dvander@2782: GAMEFIX = 2.ep2 ds@1977: override ENGSET = true pred@1963: endif pred@2771: ifeq "$(ENGINE)" "orangeboxvalve" pred@2771: HL2SDK = $(HL2SDK_OB_VALVE) pred@2771: HL2PUB = $(HL2SDK)/public pred@2771: HL2LIB = $(HL2SDK)/lib/linux pred@2771: CFLAGS += -DSOURCE_ENGINE=4 pred@2771: METAMOD = $(MMSOURCE17)/core pred@2771: INCLUDE += -I$(HL2SDK)/public/game/server pred@2771: SRCDS = $(SRCDS_BASE)/orangebox dvander@2782: GAMEFIX = 2.ep2v pred@2771: override ENGSET = true pred@2771: endif ds@2400: ifeq "$(ENGINE)" "left4dead" ds@2400: HL2SDK = $(HL2SDK_L4D) ds@2400: HL2PUB = $(HL2SDK)/public ds@2400: HL2LIB = $(HL2SDK)/lib/linux pred@2771: CFLAGS += -DSOURCE_ENGINE=5 ds@2430: METAMOD = $(MMSOURCE17)/core ds@2400: INCLUDE += -I$(HL2SDK)/public/game/server ds@2406: SRCDS = $(SRCDS_BASE)/l4d dvander@2782: GAMEFIX = 2.l4d ds@2400: override ENGSET = true ds@2400: endif pred@1963: ds@1977: ifeq "$(USEMETA)" "true" ds@1977: LINK_HL2 = $(HL2LIB)/tier1_i486.a tier0_i486.so pred@1963: ds@1977: LINK += $(LINK_HL2) pred@1963: ds@1977: INCLUDE += -I. -I.. -Isdk -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 \ ds@2426: -I$(METAMOD) -I$(METAMOD)/sourcehook -I$(SMSDK)/public -I$(SMSDK)/public/extensions \ ds@2426: -I$(SMSDK)/public/sourcepawn pred@2771: CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 -DSE_LEFT4DEAD=5 ds@1977: else ds@1977: INCLUDE += -I. -I.. -Isdk -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn ds@1977: endif pred@1963: dvander@2471: LINK += -m32 -ldl -lm ds@1977: ds@1977: CFLAGS += -D_LINUX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \ pred@1963: -D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -Wall -Werror -Wno-switch \ ds@1977: -Wno-unused -Wno-uninitialized -mfpmath=sse -msse -DSOURCEMOD_BUILD -DHAVE_STDINT_H -m32 ds@1977: CPPFLAGS += -Wno-non-virtual-dtor -fno-exceptions -fno-rtti pred@1963: pred@1963: ################################################ pred@1963: ### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ### pred@1963: ################################################ pred@1963: pred@1963: ifeq "$(DEBUG)" "true" ds@1977: BIN_DIR = Debug pred@1963: CFLAGS += $(C_DEBUG_FLAGS) pred@1963: else ds@1977: BIN_DIR = Release pred@1963: CFLAGS += $(C_OPT_FLAGS) pred@1963: endif pred@1963: ds@1977: ifeq "$(USEMETA)" "true" ds@1977: BIN_DIR := $(BIN_DIR).$(ENGINE) ds@1977: endif ds@1977: dvander@2471: OS := $(shell uname -s) dvander@2471: ifeq "$(OS)" "Darwin" dvander@2471: LINK += -dynamiclib dvander@2782: BINARY = $(PROJECT).ext.$(GAMEFIX).dylib dvander@2471: else dvander@2471: LINK += -static-libgcc -shared dvander@2782: BINARY = $(PROJECT).ext.$(GAMEFIX).so dvander@2471: endif dvander@2471: pred@1963: GCC_VERSION := $(shell $(CPP) -dumpversion >&1 | cut -b1) pred@1963: ifeq "$(GCC_VERSION)" "4" ds@1977: CFLAGS += $(C_GCC4_FLAGS) pred@1963: CPPFLAGS += $(CPP_GCC4_FLAGS) pred@1963: endif pred@1963: pred@1963: OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o) pred@1963: pred@1963: $(BIN_DIR)/%.o: %.cpp pred@1963: $(CPP) $(INCLUDE) $(CFLAGS) $(CPPFLAGS) -o $@ -c $< pred@1963: ds@1977: all: check pred@1963: mkdir -p $(BIN_DIR)/sdk pred@2136: mkdir -p $(BIN_DIR)/CDetour pred@2136: mkdir -p $(BIN_DIR)/asm ds@2458: if [ "$(USEMETA)" = "true" ]; then \ ds@1977: ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so; \ ds@1977: fi pred@1963: $(MAKE) -f Makefile extension pred@1963: ds@1977: check: ds@2455: if [ "$(USEMETA)" = "true" ] && [ "$(ENGSET)" = "false" ]; then \ ds@2400: echo "You must supply ENGINE=left4dead or ENGINE=orangebox or ENGINE=original"; \ ds@1977: exit 1; \ ds@1977: fi ds@1977: ds@1977: extension: check $(OBJ_LINUX) dvander@2471: $(CPP) $(INCLUDE) $(OBJ_LINUX) $(LINK) -o $(BIN_DIR)/$(BINARY) pred@1963: pred@1963: debug: pred@1963: $(MAKE) -f Makefile all DEBUG=true pred@1963: pred@1963: default: all pred@1963: ds@1977: clean: check pred@1963: rm -rf $(BIN_DIR)/*.o pred@1963: rm -rf $(BIN_DIR)/sdk/*.o pred@1963: rm -rf $(BIN_DIR)/$(BINARY)