dvander@370: /**
ds@653: * vim: set ts=4 :
ds@1330: * =============================================================================
dvander@1231: * SourceMod
dvander@1231: * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
ds@1330: * =============================================================================
dvander@370: *
ds@1330: * This program is free software; you can redistribute it and/or modify it under
ds@1330: * the terms of the GNU General Public License, version 3.0, as published by the
ds@1330: * Free Software Foundation.
dvander@1231: *
ds@1330: * This program is distributed in the hope that it will be useful, but WITHOUT
ds@1330: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
ds@1330: * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
ds@1330: * details.
dvander@1231: *
ds@1330: * You should have received a copy of the GNU General Public License along with
ds@1330: * this program. If not, see .
dvander@1231: *
ds@1330: * As a special exception, AlliedModders LLC gives you permission to link the
ds@1330: * code of this program (as well as its derivative works) to "Half-Life 2," the
ds@1330: * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
ds@1330: * by the Valve Corporation. You must obey the GNU General Public License in
ds@1330: * all respects for all other code used. Additionally, AlliedModders LLC grants
ds@1330: * this exception to all derivative works. AlliedModders LLC defines further
ds@1330: * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
ds@1330: * or .
dvander@370: *
dvander@370: * Version: $Id$
dvander@370: */
dvander@370:
dvander@203: #include
dvander@203: #include
dvander@203: #include "sm_memtable.h"
dvander@203:
dvander@203: BaseMemTable::BaseMemTable(unsigned int init_size)
dvander@203: {
dvander@203: membase = (unsigned char *)malloc(init_size);
dvander@203: size = init_size;
dvander@204: tail = 0;
dvander@203: }
dvander@203:
dvander@203: BaseMemTable::~BaseMemTable()
dvander@203: {
dvander@203: free(membase);
dvander@203: membase = NULL;
dvander@203: }
dvander@203:
dvander@203: int BaseMemTable::CreateMem(unsigned int addsize, void **addr)
dvander@203: {
dvander@203: int idx = (int)tail;
dvander@203:
dvander@203: while (tail + addsize >= size)
dvander@203: {
dvander@203: size *= 2;
dvander@203: membase = (unsigned char *)realloc(membase, size);
dvander@203: }
dvander@203:
dvander@203: tail += addsize;
dvander@203:
dvander@203: if (addr)
dvander@203: {
dvander@203: *addr = (void *)&membase[idx];
dvander@203: }
dvander@203:
dvander@203: return idx;
dvander@203: }
dvander@203:
dvander@203: void *BaseMemTable::GetAddress(int index)
dvander@203: {
dvander@203: if (index < 0 || (unsigned int)index >= tail)
dvander@203: {
dvander@203: return NULL;
dvander@203: }
dvander@203:
dvander@203: return &membase[index];
dvander@203: }
dvander@203:
dvander@203: void BaseMemTable::Reset()
dvander@203: {
dvander@203: tail = 0;
dvander@203: }
dvander@203:
dvander@203: BaseStringTable::BaseStringTable(unsigned int init_size) : m_table(init_size)
dvander@203: {
dvander@203: }
dvander@203:
dvander@203: BaseStringTable::~BaseStringTable()
dvander@203: {
dvander@203: }
dvander@203:
dvander@203: int BaseStringTable::AddString(const char *string)
dvander@203: {
dvander@203: size_t len = strlen(string) + 1;
dvander@203: int idx;
dvander@203: char *addr;
dvander@203:
dvander@203: idx = m_table.CreateMem(len, (void **)&addr);
dvander@203: strcpy(addr, string);
dvander@203:
dvander@203: return idx;
dvander@203: }
dvander@203:
dvander@293: /*const char *BaseStringTable::GetString(int str)
dvander@203: {
dvander@203: return (const char *)m_table.GetAddress(str);
dvander@293: }*/
dvander@203:
dvander@203: void BaseStringTable::Reset()
dvander@203: {
dvander@203: m_table.Reset();
dvander@203: }