dvander@1084: /** dvander@1084: * vim: set ts=4 : ds@1330: * ============================================================================= dvander@1231: * SourceMod ds@1947: * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. ds@1330: * ============================================================================= dvander@1084: * ds@1330: * This program is free software; you can redistribute it and/or modify it under ds@1330: * the terms of the GNU General Public License, version 3.0, as published by the ds@1330: * Free Software Foundation. dvander@1231: * ds@1330: * This program is distributed in the hope that it will be useful, but WITHOUT ds@1330: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS ds@1330: * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more ds@1330: * details. dvander@1231: * ds@1330: * You should have received a copy of the GNU General Public License along with ds@1330: * this program. If not, see . dvander@1231: * ds@1330: * As a special exception, AlliedModders LLC gives you permission to link the ds@1330: * code of this program (as well as its derivative works) to "Half-Life 2," the ds@1330: * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software ds@1330: * by the Valve Corporation. You must obey the GNU General Public License in ds@1330: * all respects for all other code used. Additionally, AlliedModders LLC grants ds@1330: * this exception to all derivative works. AlliedModders LLC defines further ds@1330: * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), ds@1330: * or . dvander@1084: * dvander@1084: * Version: $Id$ dvander@1084: */ dvander@1084: dvander@1084: #ifndef _INCLUDE_SOURCEMOD_THREADWORKER_H dvander@1084: #define _INCLUDE_SOURCEMOD_THREADWORKER_H dvander@1084: dvander@1084: #include "BaseWorker.h" dvander@1084: dvander@2163: #define DEFAULT_THINK_TIME_MS 50 dvander@1084: dvander@1084: class ThreadWorker : public BaseWorker, public IThread dvander@1084: { dvander@1084: public: dvander@1090: ThreadWorker(IThreadWorkerCallbacks *hooks); dvander@1090: ThreadWorker(IThreadWorkerCallbacks *hooks, IThreader *pThreader, unsigned int thinktime=DEFAULT_THINK_TIME_MS); dvander@1084: virtual ~ThreadWorker(); dvander@1084: public: //IThread dvander@1084: virtual void OnTerminate(IThreadHandle *pHandle, bool cancel); dvander@1084: virtual void RunThread(IThreadHandle *pHandle); dvander@1084: public: //IWorker dvander@1084: //Controls the worker dvander@1084: virtual bool Pause(); dvander@1084: virtual bool Unpause(); dvander@1084: virtual bool Start(); dvander@1084: virtual bool Stop(bool flush_cancel); dvander@1084: //returns status and number of threads in queue dvander@1084: virtual WorkerState GetStatus(unsigned int *numThreads); dvander@1084: public: //BaseWorker dvander@1084: virtual void AddThreadToQueue(SWThreadHandle *pHandle); dvander@1084: virtual SWThreadHandle *PopThreadFromQueue(); dvander@1084: protected: dvander@1084: IThreader *m_Threader; dvander@1084: IMutex *m_QueueLock; dvander@1084: IMutex *m_StateLock; dvander@1084: IEventSignal *m_PauseSignal; dvander@1084: IEventSignal *m_AddSignal; dvander@1084: IThreadHandle *me; dvander@1084: unsigned int m_think_time; dvander@1084: volatile bool m_Waiting; dvander@1084: volatile bool m_FlushType; dvander@1084: }; dvander@1084: dvander@1084: #endif //_INCLUDE_SOURCEMOD_THREADWORKER_H