ds@1952: /**
ds@1952: * vim: set ts=4 :
ds@1952: * =============================================================================
ds@1952: * SourceMod SDKTools Extension
ds@1952: * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
ds@1952: * =============================================================================
ds@1952: *
ds@1952: * This program is free software; you can redistribute it and/or modify it under
ds@1952: * the terms of the GNU General Public License, version 3.0, as published by the
ds@1952: * Free Software Foundation.
ds@1952: *
ds@1952: * This program is distributed in the hope that it will be useful, but WITHOUT
ds@1952: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
ds@1952: * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
ds@1952: * details.
ds@1952: *
ds@1952: * You should have received a copy of the GNU General Public License along with
ds@1952: * this program. If not, see .
ds@1952: *
ds@1952: * As a special exception, AlliedModders LLC gives you permission to link the
ds@1952: * code of this program (as well as its derivative works) to "Half-Life 2," the
ds@1952: * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
ds@1952: * by the Valve Corporation. You must obey the GNU General Public License in
ds@1952: * all respects for all other code used. Additionally, AlliedModders LLC grants
ds@1952: * this exception to all derivative works. AlliedModders LLC defines further
ds@1952: * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
ds@1952: * or .
ds@1952: *
ds@1952: * Version: $Id$
ds@1952: */
ds@1952:
ds@1952: #include "extension.h"
ds@1952: #include "util.h"
ds@1952: #include "vhelpers.h"
ds@1952:
ds@1952: CallHelper s_Teleport;
ds@1952: CallHelper s_GetVelocity;
ds@1952: CallHelper s_EyeAngles;
ds@1952:
ds@1952: class CTraceFilterSimple : public CTraceFilterEntitiesOnly
ds@1952: {
ds@1952: public:
ds@1952: CTraceFilterSimple(const IHandleEntity *passentity): m_pPassEnt(passentity)
ds@1952: {
ds@1952: }
ds@1952: virtual bool ShouldHitEntity(IHandleEntity *pServerEntity, int contentsMask)
ds@1952: {
ds@1952: if (pServerEntity == m_pPassEnt)
ds@1952: {
ds@1952: return false;
ds@1952: }
ds@1952: return true;
ds@1952: }
ds@1952: private:
ds@1952: const IHandleEntity *m_pPassEnt;
ds@1952: };
ds@1952:
ds@1952: bool SetupTeleport()
ds@1952: {
ds@1952: if (s_Teleport.setup)
ds@1952: {
ds@1952: return s_Teleport.supported;
ds@1952: }
ds@1952:
ds@1952: /* Setup Teleport */
ds@1952: int offset;
ds@1952: if (g_pGameConf->GetOffset("Teleport", &offset))
ds@1952: {
ds@1952: PassInfo info[3];
ds@1952: info[0].flags = info[1].flags = info[2].flags = PASSFLAG_BYVAL;
ds@1952: info[0].size = info[1].size = info[2].size = sizeof(void *);
ds@1952: info[0].type = info[1].type = info[2].type = PassType_Basic;
ds@1952:
ds@1952: s_Teleport.call = g_pBinTools->CreateVCall(offset, 0, 0, NULL, info, 3);
ds@1952:
ds@1952: if (s_Teleport.call != NULL)
ds@1952: {
ds@1952: s_Teleport.supported = true;
ds@1952: }
ds@1952: }
ds@1952:
ds@1952: s_Teleport.setup = true;
ds@1952:
ds@1952: return s_Teleport.supported;
ds@1952: }
ds@1952:
ds@1952: void Teleport(CBaseEntity *pEntity, Vector *origin, QAngle *ang, Vector *velocity)
ds@1952: {
ds@1952: unsigned char params[sizeof(void *) * 4];
ds@1952: unsigned char *vptr = params;
ds@1952: *(CBaseEntity **)vptr = pEntity;
ds@1952: vptr += sizeof(CBaseEntity *);
ds@1952: *(Vector **)vptr = origin;
ds@1952: vptr += sizeof(Vector *);
ds@1952: *(QAngle **)vptr = ang;
ds@1952: vptr += sizeof(QAngle *);
ds@1952: *(Vector **)vptr = velocity;
ds@1952:
ds@1952: s_Teleport.call->Execute(params, NULL);
ds@1952: }
ds@1952:
ds@1952: bool IsTeleportSupported()
ds@1952: {
ds@1952: return SetupTeleport();
ds@1952: }
ds@1952:
ds@1952: bool SetupGetVelocity()
ds@1952: {
ds@1952: if (s_GetVelocity.setup)
ds@1952: {
ds@1952: return s_GetVelocity.supported;
ds@1952: }
ds@1952:
ds@1952: int offset;
ds@1952: if (g_pGameConf->GetOffset("GetVelocity", &offset))
ds@1952: {
ds@1952: PassInfo info[2];
ds@1952: info[0].flags = info[1].flags = PASSFLAG_BYVAL;
ds@1952: info[0].size = info[1].size = sizeof(void *);
ds@1952: info[0].type = info[1].type = PassType_Basic;
ds@1952:
ds@1952: s_GetVelocity.call = g_pBinTools->CreateVCall(offset, 0, 0, NULL, info, 2);
ds@1952:
ds@1952: if (s_GetVelocity.call != NULL)
ds@1952: {
ds@1952: s_GetVelocity.supported = true;
ds@1952: }
ds@1952: }
ds@1952:
ds@1952: s_GetVelocity.setup = true;
ds@1952:
ds@1952: return s_GetVelocity.supported;
ds@1952: }
ds@1952:
ds@1952: void GetVelocity(CBaseEntity *pEntity, Vector *velocity, AngularImpulse *angvelocity)
ds@1952: {
ds@1952: unsigned char params[sizeof(void *) * 3];
ds@1952: unsigned char *vptr = params;
ds@1952: *(CBaseEntity **)vptr = pEntity;
ds@1952: vptr += sizeof(CBaseEntity *);
ds@1952: *(Vector **)vptr = velocity;
ds@1952: vptr += sizeof(Vector *);
ds@1952: *(AngularImpulse **)vptr = angvelocity;
ds@1952:
ds@1952: s_GetVelocity.call->Execute(params, NULL);
ds@1952: }
ds@1952:
ds@1952: bool IsGetVelocitySupported()
ds@1952: {
ds@1952: return SetupGetVelocity();
ds@1952: }
ds@1952:
ds@1952: bool SetupGetEyeAngles()
ds@1952: {
ds@1952: if (s_EyeAngles.setup)
ds@1952: {
ds@1952: return s_EyeAngles.supported;
ds@1952: }
ds@1952:
ds@1952: int offset;
ds@1952: if (g_pGameConf->GetOffset("EyeAngles", &offset))
ds@1952: {
ds@1952: PassInfo info[2];
ds@1952: info[0].flags = info[1].flags = PASSFLAG_BYVAL;
ds@1952: info[0].size = info[1].size = sizeof(void *);
ds@1952: info[0].type = info[1].type = PassType_Basic;
ds@1952:
ds@1952: s_EyeAngles.call = g_pBinTools->CreateVCall(offset, 0, 0, &info[0], &info[1], 1);
ds@1952:
ds@1952: if (s_EyeAngles.call != NULL)
ds@1952: {
ds@1952: s_EyeAngles.supported = true;
ds@1952: }
ds@1952: }
ds@1952:
ds@1952: s_EyeAngles.setup = true;
ds@1952:
ds@1952: return s_EyeAngles.supported;
ds@1952: }
ds@1952:
ds@1952: bool GetEyeAngles(CBaseEntity *pEntity, QAngle *pAngles)
ds@1952: {
ds@1952: if (!IsEyeAnglesSupported())
ds@1952: {
ds@1952: return false;
ds@1952: }
ds@1952:
ds@1952: QAngle *pRetAngle = NULL;
ds@1952: unsigned char params[sizeof(void *)];
ds@1952: unsigned char *vptr = params;
ds@1952:
ds@1952: *(CBaseEntity **)vptr = pEntity;
ds@1952: vptr += sizeof(CBaseEntity *);
ds@1952:
ds@1952: s_EyeAngles.call->Execute(params, &pRetAngle);
ds@1952:
ds@1952: if (pRetAngle == NULL)
ds@1952: {
ds@1952: return false;
ds@1952: }
ds@1952:
ds@1952: *pAngles = *pRetAngle;
ds@1952:
ds@1952: return true;
ds@1952: }
ds@1952:
ds@1952: int GetClientAimTarget(edict_t *pEdict, bool only_players)
ds@1952: {
ds@1952: CBaseEntity *pEntity = pEdict->GetUnknown() ? pEdict->GetUnknown()->GetBaseEntity() : NULL;
ds@1952:
ds@1952: if (pEntity == NULL)
ds@1952: {
ds@1952: return -1;
ds@1952: }
ds@1952:
ds@1952: Vector eye_position;
ds@1952: QAngle eye_angles;
ds@1952:
ds@1952: /* Get the private information we need */
ds@1952: serverClients->ClientEarPosition(pEdict, &eye_position);
ds@1952: if (!GetEyeAngles(pEntity, &eye_angles))
ds@1952: {
ds@1952: return -2;
ds@1952: }
ds@1952:
ds@1952: Vector aim_dir;
ds@1952: AngleVectors(eye_angles, &aim_dir);
ds@1952: VectorNormalize(aim_dir);
ds@1952:
ds@1952: Vector vec_end = eye_position + aim_dir * 8000;
ds@1952:
ds@1952: Ray_t ray;
ds@1952: ray.Init(eye_position, vec_end);
ds@1952:
ds@1952: trace_t tr;
ds@1952: CTraceFilterSimple simple(pEdict->GetIServerEntity());
ds@1952:
ds@1952: enginetrace->TraceRay(ray, MASK_SOLID|CONTENTS_DEBRIS|CONTENTS_HITBOX, &simple, &tr);
ds@1952:
ds@1952: if (tr.fraction == 1.0f || tr.m_pEnt == NULL)
ds@1952: {
ds@1952: return -1;
ds@1952: }
ds@1952:
ds@1952: edict_t *pTarget = gameents->BaseEntityToEdict(tr.m_pEnt);
ds@1952: if (pTarget == NULL)
ds@1952: {
ds@1952: return -1;
ds@1952: }
ds@1952:
ds@1952: int ent_index = engine->IndexOfEdict(pTarget);
ds@1952:
ds@1952: IGamePlayer *pTargetPlayer = playerhelpers->GetGamePlayer(ent_index);
ds@1952: if (pTargetPlayer != NULL && !pTargetPlayer->IsInGame())
ds@1952: {
ds@1952: return -1;
ds@1952: }
ds@1952: else if (only_players && pTargetPlayer == NULL)
ds@1952: {
ds@1952: return -1;
ds@1952: }
ds@1952:
ds@1952: return ent_index;
ds@1952: }
ds@1952:
ds@1952: bool IsEyeAnglesSupported()
ds@1952: {
ds@1952: return SetupGetEyeAngles();
ds@1952: }
ds@1952:
ds@1952: bool GetPlayerInfo(int client, player_info_t *info)
ds@1952: {
ds@1952: #if defined ORANGEBOX_BUILD
ds@1952: return engine->GetPlayerInfo(client, info);
ds@1952: #else
ds@1952: return (iserver) ? iserver->GetPlayerInfo(client-1, info) : false;
ds@1952: #endif
ds@1952: }
ds@1952:
ds@1952: void ShutdownHelpers()
ds@1952: {
ds@1952: s_Teleport.Shutdown();
ds@1952: s_GetVelocity.Shutdown();
ds@1952: }
ds@1952:
ds@1952: const char *GetDTTypeName(int type)
ds@1952: {
ds@1952: switch (type)
ds@1952: {
ds@1952: case DPT_Int:
ds@1952: {
ds@1952: return "integer";
ds@1952: }
ds@1952: case DPT_Float:
ds@1952: {
ds@1952: return "float";
ds@1952: }
ds@1952: case DPT_Vector:
ds@1952: {
ds@1952: return "vector";
ds@1952: }
ds@1952: case DPT_String:
ds@1952: {
ds@1952: return "string";
ds@1952: }
ds@1952: case DPT_Array:
ds@1952: {
ds@1952: return "array";
ds@1952: }
ds@1952: case DPT_DataTable:
ds@1952: {
ds@1952: return "datatable";
ds@1952: }
ds@1952: default:
ds@1952: {
ds@1952: return NULL;
ds@1952: }
ds@1952: }
ds@1952:
ds@1952: return NULL;
ds@1952: }
ds@1952:
ds@1952: void UTIL_DrawSendTable_XML(FILE *fp, SendTable *pTable, int space_count)
ds@1952: {
ds@1952: char spaces[255];
ds@1952:
ds@1952: for (int i = 0; i < space_count; i++)
ds@1952: {
ds@1952: spaces[i] = ' ';
ds@1952: }
ds@1952: spaces[space_count] = '\0';
ds@1952:
ds@1952: const char *type_name;
ds@1952: SendTable *pOtherTable;
ds@1952: SendProp *pProp;
ds@1952:
ds@1952: fprintf(fp, " %s\n", spaces, pTable->GetName());
ds@1952: for (int i = 0; i < pTable->GetNumProps(); i++)
ds@1952: {
ds@1952: pProp = pTable->GetProp(i);
ds@1952:
ds@1952: fprintf(fp, " %s\n", spaces, pProp->GetName());
ds@1952:
ds@1952: if ((type_name = GetDTTypeName(pProp->GetType())) != NULL)
ds@1952: {
ds@1952: fprintf(fp, " %s%s\n", spaces, type_name);
ds@1952: }
ds@1952: else
ds@1952: {
ds@1952: fprintf(fp, " %s%d\n", spaces, pProp->GetType());
ds@1952: }
ds@1952:
ds@1952: fprintf(fp, " %s%d\n", spaces, pProp->GetOffset());
ds@1952: fprintf(fp, " %s%d\n", spaces, pProp->m_nBits);
ds@1952:
ds@1952: if ((pOtherTable = pTable->GetProp(i)->GetDataTable()) != NULL)
ds@1952: {
ds@1952: UTIL_DrawSendTable_XML(fp, pOtherTable, space_count + 3);
ds@1952: }
ds@1952:
ds@1952: fprintf(fp, " %s\n", spaces);
ds@1952: }
ds@1952: fprintf(fp, " %s\n", spaces);
ds@1952: }
ds@1952:
ds@1952: void UTIL_DrawServerClass_XML(FILE *fp, ServerClass *sc)
ds@1952: {
ds@1952: fprintf(fp, "\n", sc->GetName());
ds@1952: UTIL_DrawSendTable_XML(fp, sc->m_pTable, 0);
ds@1952: fprintf(fp, "\n");
ds@1952: }
ds@1952:
ds@1952: void UTIL_DrawSendTable(FILE *fp, SendTable *pTable, int level)
ds@1952: {
ds@1952: char spaces[255];
ds@1952: for (int i=0; iGetName());
ds@1952:
ds@1952: for (int i=0; iGetNumProps(); i++)
ds@1952: {
ds@1952: pProp = pTable->GetProp(i);
ds@1952: name = pProp->GetName();
ds@1952: if (pProp->GetDataTable())
ds@1952: {
ds@1952: UTIL_DrawSendTable(fp, pProp->GetDataTable(), level + 1);
ds@1952: }
ds@1952: else
ds@1952: {
ds@1952: type = GetDTTypeName(pProp->GetType());
ds@1952:
ds@1952: if (type != NULL)
ds@1952: {
ds@1952: fprintf(fp,
ds@1952: "%s-Member: %s (offset %d) (type %s) (bits %d)\n",
ds@1952: spaces,
ds@1952: pProp->GetName(),
ds@1952: pProp->GetOffset(),
ds@1952: type,
ds@1952: pProp->m_nBits);
ds@1952: }
ds@1952: else
ds@1952: {
ds@1952: fprintf(fp,
ds@1952: "%s-Member: %s (offset %d) (type %d) (bits %d)\n",
ds@1952: spaces,
ds@1952: pProp->GetName(),
ds@1952: pProp->GetOffset(),
ds@1952: pProp->GetType(),
ds@1952: pProp->m_nBits);
ds@1952: }
ds@1952: }
ds@1952: }
ds@1952: }
ds@1952:
ds@1952: CON_COMMAND(sm_dump_netprops_xml, "Dumps the networkable property table as an XML file")
ds@1952: {
ds@1952: #if !defined ORANGEBOX_BUILD
ds@1952: CCommand args;
ds@1952: #endif
ds@1952:
ds@1952: if (args.ArgC() < 2)
ds@1952: {
ds@1952: META_CONPRINT("Usage: sm_dump_netprops_xml \n");
ds@1952: return;
ds@1952: }
ds@1952:
ds@1952: const char *file = args.Arg(1);
ds@1952: if (!file || file[0] == '\0')
ds@1952: {
ds@1952: META_CONPRINT("Usage: sm_dump_netprops_xml \n");
ds@1952: return;
ds@1952: }
ds@1952:
ds@1952: char path[PLATFORM_MAX_PATH];
ds@1952: g_pSM->BuildPath(Path_Game, path, sizeof(path), "%s", file);
ds@1952:
ds@1952: FILE *fp = NULL;
ds@1952: if ((fp = fopen(path, "wt")) == NULL)
ds@1952: {
ds@1952: META_CONPRINTF("Could not open file \"%s\"\n", path);
ds@1952: return;
ds@1952: }
ds@1952:
ds@1952: fprintf(fp, "\n\n");
ds@1952: fprintf(fp, "\n\n", g_pSM->GetGameFolderName());
ds@1952:
ds@1952: ServerClass *pBase = gamedll->GetAllServerClasses();
ds@1952: while (pBase != NULL)
ds@1952: {
ds@1952: UTIL_DrawServerClass_XML(fp, pBase);
ds@1952: pBase = pBase->m_pNext;
ds@1952: }
ds@1952:
ds@1952: fclose(fp);
ds@1952: }
ds@1952:
ds@1952: CON_COMMAND(sm_dump_netprops, "Dumps the networkable property table as a text file")
ds@1952: {
ds@1952: #if !defined ORANGEBOX_BUILD
ds@1952: CCommand args;
ds@1952: #endif
ds@1952:
ds@1952: if (args.ArgC() < 2)
ds@1952: {
ds@1952: META_CONPRINT("Usage: sm_dump_netprops \n");
ds@1952: return;
ds@1952: }
ds@1952:
ds@1952: const char *file = args.Arg(1);
ds@1952: if (!file || file[0] == '\0')
ds@1952: {
ds@1952: META_CONPRINT("Usage: sm_dump_netprops \n");
ds@1952: return;
ds@1952: }
ds@1952:
ds@1952: char path[PLATFORM_MAX_PATH];
ds@1952: g_pSM->BuildPath(Path_Game, path, sizeof(path), "%s", file);
ds@1952:
ds@1952: FILE *fp = NULL;
ds@1952: if ((fp = fopen(path, "wt")) == NULL)
ds@1952: {
ds@1952: META_CONPRINTF("Could not open file \"%s\"\n", path);
ds@1952: return;
ds@1952: }
ds@1952:
ds@1952: fprintf(fp, "// Dump of all network properties for \"%s\" follows\n//\n\n", g_pSM->GetGameFolderName());
ds@1952:
ds@1952: ServerClass *pBase = gamedll->GetAllServerClasses();
ds@1952: while (pBase != NULL)
ds@1952: {
ds@1952: fprintf(fp, "%s:\n", pBase->GetName());
ds@1952: UTIL_DrawSendTable(fp, pBase->m_pTable, 1);
ds@1952: pBase = pBase->m_pNext;
ds@1952: }
ds@1952:
ds@1952: fclose(fp);
ds@1952: }
ds@1952:
ds@1952: #if defined SUBPLATFORM_SECURECRT
ds@1952: void _ignore_invalid_parameter(
ds@1952: const wchar_t * expression,
ds@1952: const wchar_t * function,
ds@1952: const wchar_t * file,
ds@1952: unsigned int line,
ds@1952: uintptr_t pReserved
ds@1952: )
ds@1952: {
ds@1952: /* Wow we don't care, thanks Microsoft. */
ds@1952: }
ds@1952: #endif
ds@1952:
ds@1952: CON_COMMAND(sm_dump_classes, "Dumps the class list as a text file")
ds@1952: {
ds@1952: #if !defined ORANGEBOX_BUILD
ds@1952: CCommand args;
ds@1952: #endif
ds@1952:
ds@1952: if (args.ArgC() < 2)
ds@1952: {
ds@1952: META_CONPRINT("Usage: sm_dump_classes \n");
ds@1952: return;
ds@1952: }
ds@1952:
ds@1952: const char *file = args.Arg(1);
ds@1952: if (!file || file[0] == '\0')
ds@1952: {
ds@1952: META_CONPRINT("Usage: sm_dump_classes \n");
ds@1952: return;
ds@1952: }
ds@1952:
ds@1952: ICallWrapper *pWrapper = NULL;
ds@1952:
ds@1952: if (!pWrapper)
ds@1952: {
ds@1952: PassInfo retData;
ds@1952: retData.flags = PASSFLAG_BYVAL;
ds@1952: retData.size = sizeof(void *);
ds@1952: retData.type = PassType_Basic;
ds@1952:
ds@1952: void *addr;
ds@1952: if (!g_pGameConf->GetMemSig("EntityFactory", &addr) || addr == NULL)
ds@1952: {
ds@1952: META_CONPRINT("Failed to locate function\n");
ds@1952: return;
ds@1952: }
ds@1952:
ds@1952: pWrapper = g_pBinTools->CreateCall(addr, CallConv_Cdecl, &retData, NULL, 0);
ds@1952: }
ds@1952:
ds@1952:
ds@1952: void *returnData = NULL;
ds@1952:
ds@1952: pWrapper->Execute(NULL, &returnData);
ds@1952:
ds@1952: pWrapper->Destroy();
ds@1952:
ds@1952: if (returnData == NULL)
ds@1952: {
ds@1952: return;
ds@1952: }
ds@1952:
ds@1952: CEntityFactoryDictionary *dict = ( CEntityFactoryDictionary * )returnData;
ds@1952:
ds@1952: if ( !dict )
ds@1952: {
ds@1952: return;
ds@1952: }
ds@1952:
ds@1952: char path[PLATFORM_MAX_PATH];
ds@1952: g_pSM->BuildPath(Path_Game, path, sizeof(path), "%s", file);
ds@1952:
ds@1952: FILE *fp = NULL;
ds@1952: if ((fp = fopen(path, "wt")) == NULL)
ds@1952: {
ds@1952: META_CONPRINTF("Could not open file \"%s\"\n", path);
ds@1952: return;
ds@1952: }
ds@1952:
ds@1952: char buffer[80];
ds@1952: buffer[0] = 0;
ds@1952:
ds@1952: #if defined SUBPLATFORM_SECURECRT
ds@1952: _invalid_parameter_handler handler = _set_invalid_parameter_handler(_ignore_invalid_parameter);
ds@1952: #endif
ds@1952:
ds@1952: time_t t = g_pSM->GetAdjustedTime();
ds@1952: size_t written = strftime(buffer, sizeof(buffer), "%d/%m/%Y", localtime(&t));
ds@1952:
ds@1952: #if defined SUBPLATFORM_SECURECRT
ds@1952: _set_invalid_parameter_handler(handler);
ds@1952: #endif
ds@1952:
ds@1952: fprintf(fp, "// Dump of all classes for \"%s\" as at %s\n//\n\n", g_pSM->GetGameFolderName(), buffer);
ds@1952:
ds@1952: for ( int i = dict->m_Factories.First(); i != dict->m_Factories.InvalidIndex(); i = dict->m_Factories.Next( i ) )
ds@1952: {
ds@1952: IServerNetworkable *entity = dict->Create(dict->m_Factories.GetElementName(i));
ds@1952: ServerClass *sclass = entity->GetServerClass();
ds@1952: fprintf(fp,"%s - %s\n",sclass->GetName(), dict->m_Factories.GetElementName(i));
ds@1952:
ds@1952: typedescription_t *datamap = gamehelpers->FindInDataMap(gamehelpers->GetDataMap(entity->GetBaseEntity()), "m_iEFlags");
ds@1952:
ds@1952: int *eflags = (int *)((char *)entity->GetBaseEntity() + datamap->fieldOffset[TD_OFFSET_NORMAL]);
ds@1952: *eflags |= (1<<0); // EFL_KILLME
ds@1952: }
ds@1952:
ds@1952: fclose(fp);
ds@1952:
ds@1952: }
ds@1952:
pred@1954: char *UTIL_FlagsToString(int flags)
pred@1954: {
pred@1954: static char str[1024];
pred@1954: str[0] = 0;
ds@1952:
pred@1954: if (flags & FTYPEDESC_GLOBAL)
pred@1954: {
pred@1954: strcat(str, "Global|");
pred@1954: }
pred@1954: if (flags & FTYPEDESC_SAVE)
pred@1954: {
pred@1954: strcat(str, "Save|");
pred@1954: }
pred@1954: if (flags & FTYPEDESC_KEY)
pred@1954: {
pred@1954: strcat(str, "Key|");
pred@1954: }
pred@1954: if (flags & FTYPEDESC_INPUT)
pred@1954: {
pred@1954: strcat(str, "Input|");
pred@1954: }
pred@1954: if (flags & FTYPEDESC_OUTPUT)
pred@1954: {
pred@1954: strcat(str, "Output|");
pred@1954: }
pred@1954: if (flags & FTYPEDESC_FUNCTIONTABLE)
pred@1954: {
pred@1954: strcat(str, "FunctionTable|");
pred@1954: }
pred@1954: if (flags & FTYPEDESC_PTR)
pred@1954: {
pred@1954: strcat(str, "Ptr|");
pred@1954: }
pred@1954: if (flags & FTYPEDESC_OVERRIDE)
pred@1954: {
pred@1954: strcat(str, "Override|");
pred@1954: }
pred@1954:
pred@1954: int len = strlen(str) - 1;
pred@1954: if (len > 0)
pred@1954: {
pred@1954: str[len] = 0; // Strip the final '|'
pred@1954: }
pred@1954:
pred@1954: return str;
pred@1954: }
pred@1954:
pred@1954: void UTIL_DrawDataTable(FILE *fp, datamap_t *pMap, int level)
pred@1954: {
pred@1954: char spaces[255];
pred@1954:
pred@1954: for (int i=0; idataNumFields; i++)
pred@1954: {
pred@1954: if (pMap->dataDesc[i].fieldName == NULL)
pred@1954: {
pred@1954: continue;
pred@1954: }
pred@1954:
pred@1954: if (pMap->dataDesc[i].td)
pred@1954: {
pred@1954: fprintf(fp, " %sSub-Class Table (%d Deep): %s - %s\n", spaces, level+1, pMap->dataDesc[i].fieldName, pMap->dataDesc[i].td->dataClassName);
pred@1954: UTIL_DrawDataTable(fp, pMap->dataDesc[i].td, level+1);
pred@1954: }
pred@1954: else
pred@1954: {
pred@1954: externalname = pMap->dataDesc[i].externalName;
pred@1954: flags = UTIL_FlagsToString(pMap->dataDesc[i].flags);
pred@1954:
pred@1954: if (externalname == NULL)
pred@1954: {
pred@1954: fprintf(fp,"%s- %s (%s)(%i Bytes)\n", spaces, pMap->dataDesc[i].fieldName, flags, pMap->dataDesc[i].fieldSizeInBytes);
pred@1954: }
pred@1954: else
pred@1954: {
pred@1954: fprintf(fp,"%s- %s (%s)(%i Bytes) - %s\n", spaces, pMap->dataDesc[i].fieldName, flags, pMap->dataDesc[i].fieldSizeInBytes, externalname);
pred@1954: }
pred@1954: }
pred@1954: }
pred@1954: pMap = pMap->baseMap;
pred@1954: }
pred@1954: }
pred@1954:
pred@1954: CON_COMMAND(sm_dump_datamaps, "Dumps the data map list as a text file")
pred@1954: {
pred@1954: #if !defined ORANGEBOX_BUILD
pred@1954: CCommand args;
pred@1954: #endif
pred@1954:
pred@1954: if (args.ArgC() < 2)
pred@1954: {
pred@1954: META_CONPRINT("Usage: sm_dump_datamaps \n");
pred@1954: return;
pred@1954: }
pred@1954:
pred@1954: const char *file = args.Arg(1);
pred@1954: if (!file || file[0] == '\0')
pred@1954: {
pred@1954: META_CONPRINT("Usage: sm_dump_datamaps \n");
pred@1954: return;
pred@1954: }
pred@1954:
pred@1954: ICallWrapper *pWrapper = NULL;
pred@1954:
pred@1954: if (!pWrapper)
pred@1954: {
pred@1954: PassInfo retData;
pred@1954: retData.flags = PASSFLAG_BYVAL;
pred@1954: retData.size = sizeof(void *);
pred@1954: retData.type = PassType_Basic;
pred@1954:
pred@1954: void *addr;
pred@1954: if (!g_pGameConf->GetMemSig("EntityFactory", &addr) || addr == NULL)
pred@1954: {
pred@1954: META_CONPRINT("Failed to locate function\n");
pred@1954: return;
pred@1954: }
pred@1954:
pred@1954: pWrapper = g_pBinTools->CreateCall(addr, CallConv_Cdecl, &retData, NULL, 0);
pred@1954: }
pred@1954:
pred@1954:
pred@1954: void *returnData = NULL;
pred@1954:
pred@1954: pWrapper->Execute(NULL, &returnData);
pred@1954:
pred@1954: pWrapper->Destroy();
pred@1954:
pred@1954: if (returnData == NULL)
pred@1954: {
pred@1954: return;
pred@1954: }
pred@1954:
pred@1954: CEntityFactoryDictionary *dict = ( CEntityFactoryDictionary * )returnData;
pred@1954:
pred@1954: if ( !dict )
pred@1954: {
pred@1954: return;
pred@1954: }
pred@1954:
pred@1954: char path[PLATFORM_MAX_PATH];
pred@1954: g_pSM->BuildPath(Path_Game, path, sizeof(path), "%s", file);
pred@1954:
pred@1954: FILE *fp = NULL;
pred@1954: if ((fp = fopen(path, "wt")) == NULL)
pred@1954: {
pred@1954: META_CONPRINTF("Could not open file \"%s\"\n", path);
pred@1954: return;
pred@1954: }
pred@1954:
pred@1954: char buffer[80];
pred@1954: buffer[0] = 0;
pred@1954:
pred@1954: #if defined SUBPLATFORM_SECURECRT
pred@1954: _invalid_parameter_handler handler = _set_invalid_parameter_handler(_ignore_invalid_parameter);
pred@1954: #endif
pred@1954:
pred@1954: time_t t = g_pSM->GetAdjustedTime();
pred@1954: size_t written = strftime(buffer, sizeof(buffer), "%d/%m/%Y", localtime(&t));
pred@1954:
pred@1954: #if defined SUBPLATFORM_SECURECRT
pred@1954: _set_invalid_parameter_handler(handler);
pred@1954: #endif
pred@1954:
pred@1954: fprintf(fp, "// Dump of all datamaps for \"%s\" as at %s\n//\n//\n", g_pSM->GetGameFolderName(), buffer);
pred@1954:
pred@1954:
pred@1954: fprintf(fp, "// Flag Details:\n//\n");
pred@1954:
pred@1954: fprintf(fp, "// Global: This field is masked for global entity save/restore\n");
pred@1954: fprintf(fp, "// Save: This field is saved to disk\n");
pred@1954: fprintf(fp, "// Key: This field can be requested and written to by string name at load time\n");
pred@1954: fprintf(fp, "// Input: This field can be written to by string name at run time, and a function called\n");
pred@1954: fprintf(fp, "// Output: This field propogates it's value to all targets whenever it changes\n");
pred@1954: fprintf(fp, "// FunctionTable: This is a table entry for a member function pointer\n");
pred@1954: fprintf(fp, "// Ptr: This field is a pointer, not an embedded object\n");
pred@1954: fprintf(fp, "// Override: The field is an override for one in a base class (only used by prediction system for now)\n");
pred@1954:
pred@1954: fprintf(fp, "//\n\n");
pred@1954:
pred@1954: for ( int i = dict->m_Factories.First(); i != dict->m_Factories.InvalidIndex(); i = dict->m_Factories.Next( i ) )
pred@1954: {
pred@1954: IServerNetworkable *entity = dict->Create(dict->m_Factories.GetElementName(i));
pred@1954: ServerClass *sclass = entity->GetServerClass();
pred@1954: datamap_t *pMap = gamehelpers->GetDataMap(entity->GetBaseEntity());
pred@1954:
pred@1954: fprintf(fp,"%s - %s\n", sclass->GetName(), dict->m_Factories.GetElementName(i));
pred@1954:
pred@1954: UTIL_DrawDataTable(fp, pMap, 0);
pred@1954:
pred@1954: typedescription_t *datamap = gamehelpers->FindInDataMap(pMap), "m_iEFlags");
pred@1954:
pred@1954: int *eflags = (int *)((char *)entity->GetBaseEntity() + datamap->fieldOffset[TD_OFFSET_NORMAL]);
pred@1954: *eflags |= (1<<0); // EFL_KILLME
pred@1954: }
pred@1954:
pred@1954: fclose(fp);
pred@1954:
pred@1954: }
pred@1954:
pred@1954:
pred@1954:
pred@1954:
pred@1954:
pred@1954:
pred@1954: