dvander@591: /**
dvander@2827: * vim: set ts=4 sw=4 tw=99 noet :
ds@1330: * =============================================================================
dvander@1231: * SourceMod
dvander@2827: * Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
ds@1330: * =============================================================================
dvander@591: *
ds@1330: * This program is free software; you can redistribute it and/or modify it under
ds@1330: * the terms of the GNU General Public License, version 3.0, as published by the
ds@1330: * Free Software Foundation.
dvander@1231: *
ds@1330: * This program is distributed in the hope that it will be useful, but WITHOUT
ds@1330: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
ds@1330: * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
ds@1330: * details.
dvander@1231: *
ds@1330: * You should have received a copy of the GNU General Public License along with
ds@1330: * this program. If not, see .
dvander@1231: *
ds@1330: * As a special exception, AlliedModders LLC gives you permission to link the
ds@1330: * code of this program (as well as its derivative works) to "Half-Life 2," the
ds@1330: * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
ds@1330: * by the Valve Corporation. You must obey the GNU General Public License in
ds@1330: * all respects for all other code used. Additionally, AlliedModders LLC grants
ds@1330: * this exception to all derivative works. AlliedModders LLC defines further
ds@1330: * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
ds@1330: * or .
dvander@591: *
dvander@591: * Version: $Id$
dvander@591: */
dvander@591:
dvander@591: #include "PlayerManager.h"
dvander@591: #include "ForwardSys.h"
dvander@591: #include "AdminCache.h"
dvander@591: #include "ConCmdManager.h"
dvander@769: #include "MenuStyle_Valve.h"
dvander@780: #include "MenuStyle_Radio.h"
dvander@930: #include "sm_stringutil.h"
dvander@978: #include "CoreConfig.h"
dvander@1161: #include "TimerSys.h"
dvander@1350: #include "Logger.h"
dvander@1519: #include "ChatTriggers.h"
dvander@1544: #include "HalfLife2.h"
dvander@1576: #include
dvander@1576: #include
dvander@3010: #include
dvander@2784: #include
dvander@2806: #include "ConsoleDetours.h"
dvander@3002: #include "logic_bridge.h"
dvander@591:
dvander@616: PlayerManager g_Players;
dvander@848: bool g_OnMapStarted = false;
dvander@1273: IForward *PreAdminCheck = NULL;
dvander@1273: IForward *PostAdminCheck = NULL;
dvander@1831: IForward *PostAdminFilter = NULL;
asherkin@3177:
dvander@1412: const unsigned int *g_NumPlayersToAuth = NULL;
dvander@1621: int lifestate_offset = -1;
dvander@1621: List target_processors;
dvander@591:
dvander@591: SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char *, const char *, char *, int);
dvander@591: SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, const char *);
dvander@591: SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, edict_t *);
ds@2400: #if SOURCE_ENGINE >= SE_ORANGEBOX
faluco@1541: SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
faluco@1541: #else
dvander@591: SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
faluco@1541: #endif
dvander@591: SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
dvander@591: SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
dvander@591:
ds@2400: #if SOURCE_ENGINE >= SE_ORANGEBOX
pred@2323: SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
ds@2583: #elif SOURCE_ENGINE == SE_DARKMESSIAH
ds@2583: SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
pred@2323: #else
dvander@2843: # if SH_IMPL_VERSION >= 4
dvander@2843: extern int __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0);
dvander@2843: # else
dvander@2843: extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0);
dvander@2843: # endif
pred@2323: extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0);
pred@2323: #endif
pred@2323:
pred@2323: ConCommand *maxplayersCmd = NULL;
pred@2323:
pred@2591: unsigned int g_PlayerSerialCount = 0;
pred@2591:
dvander@1161: class KickPlayerTimer : public ITimedEvent
dvander@1161: {
dvander@1161: public:
dvander@1161: ResultType OnTimer(ITimer *pTimer, void *pData)
dvander@1161: {
dvander@1161: int userid = (int)pData;
dvander@1161: int client = g_Players.GetClientOfUserId(userid);
dvander@1161: if (client)
dvander@1161: {
dvander@1161: CPlayer *player = g_Players.GetPlayerByIndex(client);
dvander@1161: player->Kick("Your name is reserved by SourceMod; set your password to use it.");
dvander@1161: }
dvander@1161: return Pl_Stop;
dvander@1161: }
dvander@1161: void OnTimerEnd(ITimer *pTimer, void *pData)
dvander@1161: {
dvander@1161: }
dvander@1161: } s_KickPlayerTimer;
dvander@1161:
dvander@616: PlayerManager::PlayerManager()
dvander@591: {
dvander@591: m_AuthQueue = NULL;
dvander@1485: m_FirstPass = false;
skamonkey@3350: m_maxClients = 0;
faluco@682:
skamonkey@3418: m_SourceTVUserId = -1;
skamonkey@3418: m_ReplayUserId = -1;
skamonkey@3418:
asherkin@3808: m_bAuthstringValidation = true; // use steam auth by default
voidedweasel@3502:
dvander@1470: m_UserIdLookUp = new int[USHRT_MAX+1];
dvander@1470: memset(m_UserIdLookUp, 0, sizeof(int) * (USHRT_MAX+1));
dvander@591: }
dvander@591:
dvander@616: PlayerManager::~PlayerManager()
dvander@591: {
dvander@1412: g_NumPlayersToAuth = NULL;
dvander@1412:
dvander@591: delete [] m_AuthQueue;
faluco@682: delete [] m_UserIdLookUp;
dvander@591: }
dvander@591:
dvander@616: void PlayerManager::OnSourceModAllInitialized()
dvander@591: {
kyle@3819: SH_ADD_HOOK(IServerGameClients, ClientConnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientConnect), false);
kyle@3819: SH_ADD_HOOK(IServerGameClients, ClientConnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientConnect_Post), true);
kyle@3819: SH_ADD_HOOK(IServerGameClients, ClientPutInServer, serverClients, SH_MEMBER(this, &PlayerManager::OnClientPutInServer), true);
kyle@3819: SH_ADD_HOOK(IServerGameClients, ClientDisconnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientDisconnect), false);
kyle@3819: SH_ADD_HOOK(IServerGameClients, ClientDisconnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientDisconnect_Post), true);
kyle@3819: SH_ADD_HOOK(IServerGameClients, ClientCommand, serverClients, SH_MEMBER(this, &PlayerManager::OnClientCommand), false);
kyle@3819: SH_ADD_HOOK(IServerGameClients, ClientSettingsChanged, serverClients, SH_MEMBER(this, &PlayerManager::OnClientSettingsChanged), true);
kyle@3819: SH_ADD_HOOK(IServerGameDLL, ServerActivate, gamedll, SH_MEMBER(this, &PlayerManager::OnServerActivate), true);
dvander@591:
dvander@3872: sharesys->AddInterface(NULL, this);
dvander@591:
dvander@591: ParamType p1[] = {Param_Cell, Param_String, Param_Cell};
dvander@591: ParamType p2[] = {Param_Cell};
dvander@591:
ds@2181: m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_LowEvent, 3, p1);
asherkin@3177: m_clconnect_post = g_Forwards.CreateForward("OnClientConnected", ET_Ignore, 1, p2);
dvander@591: m_clputinserver = g_Forwards.CreateForward("OnClientPutInServer", ET_Ignore, 1, p2);
dvander@591: m_cldisconnect = g_Forwards.CreateForward("OnClientDisconnect", ET_Ignore, 1, p2);
dvander@591: m_cldisconnect_post = g_Forwards.CreateForward("OnClientDisconnect_Post", ET_Ignore, 1, p2);
dvander@591: m_clcommand = g_Forwards.CreateForward("OnClientCommand", ET_Hook, 2, NULL, Param_Cell, Param_Cell);
dvander@591: m_clinfochanged = g_Forwards.CreateForward("OnClientSettingsChanged", ET_Ignore, 1, p2);
dvander@591: m_clauth = g_Forwards.CreateForward("OnClientAuthorized", ET_Ignore, 2, NULL, Param_Cell, Param_String);
dvander@643: m_onActivate = g_Forwards.CreateForward("OnServerLoad", ET_Ignore, 0, NULL);
dvander@717: m_onActivate2 = g_Forwards.CreateForward("OnMapStart", ET_Ignore, 0, NULL);
dvander@1273:
dvander@1273: PreAdminCheck = g_Forwards.CreateForward("OnClientPreAdminCheck", ET_Event, 1, p1);
dvander@1273: PostAdminCheck = g_Forwards.CreateForward("OnClientPostAdminCheck", ET_Ignore, 1, p1);
dvander@1831: PostAdminFilter = g_Forwards.CreateForward("OnClientPostAdminFilter", ET_Ignore, 1, p1);
dvander@1996:
dvander@1996: m_bIsListenServer = !engine->IsDedicatedServer();
dvander@1996: m_ListenClient = 0;
pred@2323:
ds@2400: ConCommand *pCmd = FindCommand("maxplayers");
pred@2323: if (pCmd != NULL)
pred@2323: {
kyle@3819: SH_ADD_HOOK(ConCommand, Dispatch, pCmd, SH_STATIC(CmdMaxplayersCallback), true);
pred@2323: maxplayersCmd = pCmd;
pred@2323: }
dvander@591: }
dvander@591:
dvander@616: void PlayerManager::OnSourceModShutdown()
dvander@591: {
kyle@3819: SH_REMOVE_HOOK(IServerGameClients, ClientConnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientConnect), false);
kyle@3819: SH_REMOVE_HOOK(IServerGameClients, ClientConnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientConnect_Post), true);
kyle@3819: SH_REMOVE_HOOK(IServerGameClients, ClientPutInServer, serverClients, SH_MEMBER(this, &PlayerManager::OnClientPutInServer), true);
kyle@3819: SH_REMOVE_HOOK(IServerGameClients, ClientDisconnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientDisconnect), false);
kyle@3819: SH_REMOVE_HOOK(IServerGameClients, ClientDisconnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientDisconnect_Post), true);
kyle@3819: SH_REMOVE_HOOK(IServerGameClients, ClientCommand, serverClients, SH_MEMBER(this, &PlayerManager::OnClientCommand), false);
kyle@3819: SH_REMOVE_HOOK(IServerGameClients, ClientSettingsChanged, serverClients, SH_MEMBER(this, &PlayerManager::OnClientSettingsChanged), true);
kyle@3819: SH_REMOVE_HOOK(IServerGameDLL, ServerActivate, gamedll, SH_MEMBER(this, &PlayerManager::OnServerActivate), true);
dvander@591:
dvander@591: /* Release forwards */
dvander@591: g_Forwards.ReleaseForward(m_clconnect);
asherkin@3177: g_Forwards.ReleaseForward(m_clconnect_post);
dvander@591: g_Forwards.ReleaseForward(m_clputinserver);
dvander@591: g_Forwards.ReleaseForward(m_cldisconnect);
dvander@591: g_Forwards.ReleaseForward(m_cldisconnect_post);
dvander@591: g_Forwards.ReleaseForward(m_clcommand);
dvander@591: g_Forwards.ReleaseForward(m_clinfochanged);
dvander@591: g_Forwards.ReleaseForward(m_clauth);
dvander@643: g_Forwards.ReleaseForward(m_onActivate);
dvander@717: g_Forwards.ReleaseForward(m_onActivate2);
dvander@591:
dvander@1273: g_Forwards.ReleaseForward(PreAdminCheck);
dvander@1273: g_Forwards.ReleaseForward(PostAdminCheck);
dvander@1831: g_Forwards.ReleaseForward(PostAdminFilter);
dvander@1273:
dvander@591: delete [] m_Players;
pred@2323:
pred@2323: if (maxplayersCmd != NULL)
pred@2323: {
kyle@3819: SH_REMOVE_HOOK(ConCommand, Dispatch, maxplayersCmd, SH_STATIC(CmdMaxplayersCallback), true);
pred@2323: }
dvander@591: }
dvander@591:
dvander@1160: ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key,
dvander@1160: const char *value,
dvander@1160: ConfigSource source,
dvander@1160: char *error,
dvander@1160: size_t maxlength)
dvander@1160: {
dvander@1160: if (strcmp(key, "PassInfoVar") == 0)
dvander@1160: {
dvander@1160: if (strcmp(value, "_password") != 0)
dvander@1160: {
dvander@1160: m_PassInfoVar.assign(value);
dvander@1160: }
dvander@1160: return ConfigResult_Accept;
faluco@1352: } else if (strcmp(key, "AllowClLanguageVar") == 0) {
faluco@1352: if (strcasecmp(value, "on") == 0)
faluco@1352: {
faluco@1352: m_QueryLang = true;
faluco@1352: } else if (strcasecmp(value, "off") == 0) {
faluco@1352: m_QueryLang = false;
faluco@1352: } else {
faluco@1352: UTIL_Format(error, maxlength, "Invalid value: must be \"on\" or \"off\"");
faluco@1352: return ConfigResult_Reject;
faluco@1352: }
faluco@1352: return ConfigResult_Accept;
voidedweasel@3502: } else if (strcmp( key, "SteamAuthstringValidation" ) == 0) {
voidedweasel@3502: if (strcasecmp(value, "yes") == 0)
voidedweasel@3502: {
asherkin@3808: m_bAuthstringValidation = true;
voidedweasel@3502: } else if ( strcasecmp(value, "no") == 0) {
asherkin@3808: m_bAuthstringValidation = false;
voidedweasel@3502: } else {
voidedweasel@3502: UTIL_Format(error, maxlength, "Invalid value: must be \"yes\" or \"no\"");
voidedweasel@3502: return ConfigResult_Reject;
voidedweasel@3502: }
voidedweasel@3502: return ConfigResult_Accept;
dvander@1160: }
dvander@1160: return ConfigResult_Ignore;
dvander@1160: }
dvander@1160:
dvander@616: void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
dvander@591: {
skamonkey@3418: static ConVar *tv_enable = icvar->FindVar("tv_enable");
skamonkey@3418: #if SOURCE_ENGINE == SE_ORANGEBOXVALVE
skamonkey@3418: static ConVar *replay_enable = icvar->FindVar("replay_enable");
skamonkey@3418: #endif
skamonkey@3418:
skamonkey@3356: // clientMax will not necessarily be correct here (such as on late SourceTV enable)
skamonkey@3356: m_maxClients = gpGlobals->maxClients;
skamonkey@3418:
skamonkey@3460: ICommandLine *commandLine = g_HL2.GetValveCommandLine();
skamonkey@3460: m_bIsSourceTVActive = (tv_enable && tv_enable->GetBool() && (!commandLine || commandLine->FindParm("-nohltv") == 0));
skamonkey@3418: m_bIsReplayActive = false;
skamonkey@3418: #if SOURCE_ENGINE == SE_ORANGEBOXVALVE
skamonkey@3418: m_bIsReplayActive = (replay_enable && replay_enable->GetBool());
skamonkey@3418: #endif
skamonkey@3418: m_PlayersSinceActive = 0;
skamonkey@3356:
dvander@1485: if (!m_FirstPass)
dvander@591: {
dvander@591: /* Initialize all players */
skamonkey@3281:
dvander@591: m_PlayerCount = 0;
pred@2323: m_Players = new CPlayer[ABSOLUTE_PLAYER_LIMIT + 1];
pred@2323: m_AuthQueue = new unsigned int[ABSOLUTE_PLAYER_LIMIT + 1];
dvander@1485: m_FirstPass = true;
dvander@591:
pred@2323: memset(m_AuthQueue, 0, sizeof(unsigned int) * (ABSOLUTE_PLAYER_LIMIT + 1));
dvander@1412:
dvander@1412: g_NumPlayersToAuth = &m_AuthQueue[0];
skamonkey@3436: }
dvander@2342:
dvander@3872: scripts->SyncMaxClients(m_maxClients);
skamonkey@3410:
skamonkey@3410: g_OnMapStarted = true;
skamonkey@3410:
dvander@3872: extsys->CallOnCoreMapStart(pEdictList, edictCount, m_maxClients);
dvander@643: m_onActivate->Execute(NULL);
dvander@717: m_onActivate2->Execute(NULL);
dvander@848:
dvander@1485: List::iterator iter;
dvander@1493: for (iter = m_hooks.begin(); iter != m_hooks.end(); iter++)
dvander@1485: {
dvander@1486: if ((*iter)->GetClientListenerVersion() >= 5)
dvander@1486: {
skamonkey@3356: (*iter)->OnServerActivated(m_maxClients);
dvander@1486: }
dvander@1485: }
dvander@1485:
dvander@2476: SMGlobalClass *cls = SMGlobalClass::head;
dvander@2476: while (cls)
dvander@2476: {
dvander@2476: cls->OnSourceModLevelActivated();
dvander@2476: cls = cls->m_pGlobalClassNext;
dvander@2476: }
dvander@2476:
dvander@978: SM_ExecuteAllConfigs();
dvander@591: }
dvander@591:
skamonkey@3347: bool PlayerManager::IsServerActivated()
dvander@1485: {
dvander@1485: return m_FirstPass;
dvander@1485: }
dvander@1485:
dvander@1160: bool PlayerManager::CheckSetAdmin(int index, CPlayer *pPlayer, AdminId id)
dvander@930: {
dvander@930: const char *password = g_Admins.GetAdminPassword(id);
dvander@930: if (password != NULL)
dvander@930: {
dvander@1160: if (m_PassInfoVar.size() < 1)
dvander@1160: {
dvander@1160: return false;
dvander@1160: }
dvander@1160:
dvander@930: /* Whoa... the user needs a password! */
dvander@1160: const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
dvander@930: if (!given || strcmp(given, password) != 0)
dvander@930: {
dvander@930: return false;
dvander@930: }
dvander@930: }
dvander@930:
dvander@930: pPlayer->SetAdminId(id, false);
dvander@930:
dvander@930: return true;
dvander@930: }
dvander@930:
dvander@1161: bool PlayerManager::CheckSetAdminName(int index, CPlayer *pPlayer, AdminId id)
dvander@1161: {
dvander@1161: const char *password = g_Admins.GetAdminPassword(id);
dvander@1161: if (password == NULL)
dvander@1161: {
dvander@1161: return false;
dvander@1161: }
dvander@1161:
dvander@1161: if (m_PassInfoVar.size() < 1)
dvander@1161: {
dvander@1161: return false;
dvander@1161: }
dvander@1161:
dvander@1161: /* Whoa... the user needs a password! */
dvander@1161: const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
dvander@1161: if (!given || strcmp(given, password) != 0)
dvander@1161: {
dvander@1161: return false;
dvander@1161: }
dvander@1161:
dvander@1161: pPlayer->SetAdminId(id, false);
dvander@1161:
dvander@1161: return true;
dvander@1161: }
dvander@1161:
dvander@616: void PlayerManager::RunAuthChecks()
dvander@591: {
dvander@591: CPlayer *pPlayer;
dvander@591: const char *authstr;
dvander@591: unsigned int removed = 0;
dvander@591: for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
dvander@591: {
ds@2181: pPlayer = &m_Players[m_AuthQueue[i]];
dvander@591: authstr = engine->GetPlayerNetworkIDString(pPlayer->m_pEdict);
asherkin@3808: pPlayer->SetAuthString(authstr);
voidedweasel@3502:
asherkin@3808: if (!pPlayer->IsAuthStringValidated())
voidedweasel@3502: {
asherkin@3808: continue; // we're using steam auth, and steam doesn't know about this player yet so we can't do anything about them for now
voidedweasel@3502: }
voidedweasel@3502:
dvander@591: if (authstr && authstr[0] != '\0'
dvander@591: && (strcmp(authstr, "STEAM_ID_PENDING") != 0))
dvander@591: {
dvander@591: /* Set authorization */
asherkin@3808: pPlayer->Authorize();
dvander@591:
dvander@647: /* Mark as removed from queue */
dvander@649: unsigned int client = m_AuthQueue[i];
dvander@647: m_AuthQueue[i] = 0;
dvander@647: removed++;
dvander@647:
dvander@591: /* Send to extensions */
dvander@591: List::iterator iter;
dvander@591: IClientListener *pListener;
dvander@591: for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591: {
dvander@591: pListener = (*iter);
dvander@648: pListener->OnClientAuthorized(client, authstr);
dvander@647: if (!pPlayer->IsConnected())
dvander@647: {
dvander@647: break;
dvander@647: }
dvander@591: }
dvander@591:
dvander@647: /* Send to plugins if player is still connected */
dvander@647: if (pPlayer->IsConnected() && m_clauth->GetFunctionCount())
dvander@591: {
dvander@647: /* :TODO: handle the case of a player disconnecting in the middle */
dvander@648: m_clauth->PushCell(client);
dvander@591: m_clauth->PushString(authstr);
dvander@591: m_clauth->Execute(NULL);
dvander@591: }
dvander@1161:
dvander@1161: if (pPlayer->IsConnected())
dvander@1161: {
dvander@1161: pPlayer->Authorize_Post();
dvander@1161: }
dvander@591: }
dvander@591: }
dvander@591:
dvander@591: /* Clean up the queue */
dvander@591: if (removed)
dvander@591: {
ds@729: /* We don't have to compact the list if it's empty */
dvander@591: if (removed != m_AuthQueue[0])
dvander@591: {
dvander@591: unsigned int diff = 0;
dvander@591: for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
dvander@591: {
dvander@591: /* If this member is removed... */
dvander@591: if (m_AuthQueue[i] == 0)
dvander@591: {
dvander@591: /* Increase the differential */
dvander@591: diff++;
dvander@591: } else {
dvander@591: /* diff cannot increase faster than i+1 */
dvander@591: assert(i > diff);
dvander@591: assert(i - diff >= 1);
dvander@591: /* move this index down */
dvander@591: m_AuthQueue[i - diff] = m_AuthQueue[i];
dvander@591: }
dvander@591: }
dvander@591: m_AuthQueue[0] -= removed;
dvander@591: } else {
dvander@591: m_AuthQueue[0] = 0;
dvander@591: }
dvander@591: }
dvander@591: }
dvander@591:
dvander@616: bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
dvander@591: {
ds@2400: int client = IndexOfEdict(pEntity);
ds@2181: CPlayer *pPlayer = &m_Players[client];
skamonkey@3418: ++m_PlayersSinceActive;
dvander@591:
aangione@3413: pPlayer->Initialize(pszName, pszAddress, pEntity);
aangione@3413:
aangione@3413: /* Get the client's language */
aangione@3413: if (m_QueryLang)
aangione@3413: {
aangione@3413: const char *name;
aangione@3413: if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
aangione@3413: {
aangione@3413: unsigned int langid;
aangione@3413: pPlayer->m_LangId = (translator->GetLanguageByName(name, &langid)) ? langid : translator->GetServerLanguage();
aangione@3413: } else {
aangione@3413: pPlayer->m_LangId = translator->GetServerLanguage();
aangione@3413: }
aangione@3413: }
aangione@3413:
dvander@591: List::iterator iter;
dvander@591: IClientListener *pListener = NULL;
dvander@591: for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591: {
dvander@591: pListener = (*iter);
dvander@591: if (!pListener->InterceptClientConnect(client, reject, maxrejectlen))
dvander@591: {
anthonyiacono@3632: RETURN_META_VALUE(MRES_SUPERCEDE, false);
dvander@591: }
dvander@591: }
dvander@591:
dvander@591: cell_t res = 1;
dvander@591:
dvander@591: m_clconnect->PushCell(client);
fyrenmoo@2696: m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8 | SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
dvander@591: m_clconnect->PushCell(maxrejectlen);
ds@2181: m_clconnect->Execute(&res);
dvander@591:
dvander@591: if (res)
dvander@591: {
ds@2181: if (!pPlayer->IsAuthorized())
dvander@644: {
dvander@644: m_AuthQueue[++m_AuthQueue[0]] = client;
dvander@644: }
ds@2181:
ds@2181: m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = client;
dvander@591: }
dvander@1996: else
dvander@1996: {
ds@2181: if (!pPlayer->IsFakeClient())
ds@2181: {
ds@2181: RETURN_META_VALUE(MRES_SUPERCEDE, false);
ds@2181: }
ds@1952: }
faluco@682:
dvander@591: return true;
dvander@591: }
dvander@591:
dvander@616: bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
dvander@591: {
ds@2400: int client = IndexOfEdict(pEntity);
dvander@591: bool orig_value = META_RESULT_ORIG_RET(bool);
ds@2181: CPlayer *pPlayer = &m_Players[client];
dvander@1350:
dvander@591: if (orig_value)
dvander@591: {
dvander@591: List::iterator iter;
dvander@591: IClientListener *pListener = NULL;
dvander@591: for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591: {
dvander@591: pListener = (*iter);
dvander@591: pListener->OnClientConnected(client);
dvander@930: if (!pPlayer->IsConnected())
dvander@930: {
skamonkey@3032: return true;
dvander@930: }
dvander@930: }
ds@2181:
ds@2181: if (!pPlayer->IsFakeClient()
ds@2181: && m_bIsListenServer
ds@2181: && strncmp(pszAddress, "127.0.0.1", 9) == 0)
ds@2181: {
ds@2181: m_ListenClient = client;
ds@2181: }
dvander@2365:
dvander@2365: cell_t res;
asherkin@3177: m_clconnect_post->PushCell(client);
asherkin@3177: m_clconnect_post->Execute(&res, NULL);
ds@1952: }
ds@2181: else
dvander@1996: {
ds@2181: InvalidatePlayer(pPlayer);
dvander@930: }
dvander@930:
dvander@591: return true;
dvander@591: }
dvander@591:
dvander@616: void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername)
dvander@591: {
dvander@591: cell_t res;
ds@2400: int client = IndexOfEdict(pEntity);
ds@2181: CPlayer *pPlayer = &m_Players[client];
dvander@591:
dvander@644: /* If they're not connected, they're a bot */
dvander@591: if (!pPlayer->IsConnected())
dvander@591: {
dvander@591: /* Run manual connection routines */
dvander@591: char error[255];
dvander@644: const char *authid = engine->GetPlayerNetworkIDString(pEntity);
asherkin@3808: pPlayer->SetAuthString(authid);
asherkin@3808: pPlayer->Authorize();
ds@2237: pPlayer->m_bFakeClient = true;
skamonkey@3418:
skamonkey@3418: /*
skamonkey@3418: * While we're already filtered to just bots, we'll do other checks to
skamonkey@3418: * make sure that the requisite services are enabled and that the bots
skamonkey@3418: * have joined at the expected time.
skamonkey@3418: *
skamonkey@3418: * Checking playerinfo's IsHLTV and IsReplay would be better and less
skamonkey@3418: * error-prone but will always show false until later in the frame,
skamonkey@3418: * after PutInServer and Activate, and we want it now!
skamonkey@3692: *
skamonkey@3692: * These checks are hairy as hell due to differences between engines and games.
skamonkey@3692: *
skamonkey@3692: * Most engines use "Replay" and "SourceTV" as bot names for these when they're
skamonkey@3692: * created. EP2V, CSS and Nuclear Dawn (but not L4D2) differ from this by now using
skamonkey@3692: * replay_/tv_name directly when creating the bot(s). To complicate it slightly
skamonkey@3692: * further, the cvar can be empty and the engine's fallback to "unnamed" will be used.
skamonkey@3692: * We can maybe just rip out the name checks at some point and rely solely on whether
skamonkey@3692: * they're enabled and the join order.
skamonkey@3418: */
skamonkey@3418:
skamonkey@3418: // This doesn't actually get incremented until OnClientConnect. Fake it to check.
skamonkey@3418: int newCount = m_PlayersSinceActive + 1;
skamonkey@3692:
skamonkey@3418: int userId = engine->GetPlayerUserId(pEntity);
skamonkey@3692: #if (SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_LEFT4DEAD2)
dvarnai@3682: static ConVar *tv_name = icvar->FindVar("tv_name");
dvarnai@3682: #endif
skamonkey@3692: #if SOURCE_ENGINE == SE_ORANGEBOXVALVE
skamonkey@3692: static ConVar *replay_name = icvar->FindVar("replay_name");
skamonkey@3692: #endif
skamonkey@3692: #if SOURCE_ENGINE == SE_LEFT4DEAD2
skamonkey@3692: static bool bIsNuclearDawn = (strcmp(g_SourceMod.GetGameFolderName(), "nucleardawn") == 0);
skamonkey@3692: #endif
skamonkey@3418:
skamonkey@3418: #if SOURCE_ENGINE == SE_ORANGEBOXVALVE
skamonkey@3418: if (m_bIsReplayActive && newCount == 1
skamonkey@3692: && (m_ReplayUserId == userId
skamonkey@3692: || (replay_name && strcmp(playername, replay_name->GetString()) == 0) || (replay_name && replay_name->GetString()[0] == 0 && strcmp(playername, "unnamed") == 0)
skamonkey@3692: )
skamonkey@3692: )
skamonkey@3418: {
skamonkey@3418: pPlayer->m_bIsReplay = true;
skamonkey@3418: m_ReplayUserId = userId;
skamonkey@3418: }
skamonkey@3418: #endif
skamonkey@3418:
skamonkey@3418: if (m_bIsSourceTVActive
skamonkey@3418: && ((!m_bIsReplayActive && newCount == 1)
skamonkey@3418: || (m_bIsReplayActive && newCount == 2))
skamonkey@3692: && (m_SourceTVUserId == userId
dvarnai@3682: #if SOURCE_ENGINE == SE_CSGO
skamonkey@3692: || strcmp(playername, "GOTV") == 0
skamonkey@3692: #elif (SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_LEFT4DEAD2)
skamonkey@3692: #if SOURCE_ENGINE == SE_LEFT4DEAD2
skamonkey@3692: || (bIsNuclearDawn && ( true
skamonkey@3692: #endif // SE_LEFT4DEAD2
skamonkey@3692: || (tv_name && strcmp(playername, tv_name->GetString()) == 0) || (tv_name && tv_name->GetString()[0] == 0 && strcmp(playername, "unnamed") == 0)
skamonkey@3692: #if SOURCE_ENGINE == SE_LEFT4DEAD2
skamonkey@3692: ))
skamonkey@3692: || (!bIsNuclearDawn && strcmp(playername, "SourceTV") == 0)
skamonkey@3692: #endif // SE_LEFT4DEAD2
dvarnai@3682: #else
skamonkey@3692: || strcmp(playername, "SourceTV") == 0
dvarnai@3682: #endif
skamonkey@3692: )
skamonkey@3418: )
skamonkey@3418: {
skamonkey@3418: pPlayer->m_bIsSourceTV = true;
skamonkey@3418: m_SourceTVUserId = userId;
skamonkey@3418: }
skamonkey@3418:
dvander@591: if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
dvander@591: {
dvander@591: /* :TODO: kick the bot if it's rejected */
dvander@591: return;
dvander@591: }
dvander@591: List::iterator iter;
dvander@591: IClientListener *pListener = NULL;
dvander@591: for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591: {
dvander@591: pListener = (*iter);
dvander@591: pListener->OnClientConnected(client);
dvander@644: /* See if bot was kicked */
dvander@644: if (!pPlayer->IsConnected())
dvander@644: {
dvander@644: return;
dvander@644: }
dvander@591: }
skamonkey@3032:
skamonkey@3032: cell_t res;
asherkin@3177: m_clconnect_post->PushCell(client);
asherkin@3177: m_clconnect_post->Execute(&res, NULL);
skamonkey@3032:
dvander@644: /* Now do authorization */
dvander@644: for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@644: {
dvander@644: pListener = (*iter);
dvander@644: pListener->OnClientAuthorized(client, authid);
dvander@644: }
dvander@644: /* Finally, tell plugins */
dvander@644: if (m_clauth->GetFunctionCount())
dvander@644: {
dvander@644: m_clauth->PushCell(client);
dvander@644: m_clauth->PushString(authid);
dvander@644: m_clauth->Execute(NULL);
dvander@1161: }
dvander@1161: pPlayer->Authorize_Post();
dvander@644: }
dvander@644:
dvander@644: if (playerinfo)
dvander@644: {
dvander@644: pPlayer->m_Info = playerinfo->GetPlayerInfo(pEntity);
dvander@591: }
dvander@591:
ds@2181: pPlayer->Connect();
dvander@1357: m_PlayerCount++;
dvander@1350:
dvander@591: List::iterator iter;
dvander@591: IClientListener *pListener = NULL;
dvander@591: for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591: {
dvander@591: pListener = (*iter);
dvander@591: pListener->OnClientPutInServer(client);
dvander@591: }
dvander@591:
dvander@591: m_clputinserver->PushCell(client);
dvander@591: m_clputinserver->Execute(&res, NULL);
dvander@1813:
ds@2181: if (pPlayer->IsAuthorized())
dvander@1813: {
ds@2181: pPlayer->DoPostConnectAuthorization();
dvander@1813: }
dvander@591: }
dvander@591:
dvander@916: void PlayerManager::OnSourceModLevelEnd()
dvander@916: {
dvander@916: /* Disconnect all bots still in game */
skamonkey@3350: for (int i=1; i<=m_maxClients; i++)
dvander@916: {
dvander@1357: if (m_Players[i].IsConnected())
dvander@916: {
dvander@916: OnClientDisconnect(m_Players[i].GetEdict());
dvander@916: }
dvander@916: }
dvander@1358: m_PlayerCount = 0;
dvander@916: }
dvander@916:
dvander@616: void PlayerManager::OnClientDisconnect(edict_t *pEntity)
dvander@591: {
dvander@591: cell_t res;
ds@2400: int client = IndexOfEdict(pEntity);
ds@2181: CPlayer *pPlayer = &m_Players[client];
dvander@591:
ds@2181: if (pPlayer->IsConnected())
dvander@591: {
dvander@591: m_cldisconnect->PushCell(client);
dvander@591: m_cldisconnect->Execute(&res, NULL);
dvander@1996: }
dvander@1996: else
dvander@1996: {
dvander@1357: /* We don't care, prevent a double call */
dvander@1357: return;
dvander@591: }
dvander@591:
ds@2181: if (pPlayer->WasCountedAsInGame())
dvander@591: {
dvander@591: m_PlayerCount--;
dvander@591: }
dvander@591:
dvander@591: List::iterator iter;
dvander@591: IClientListener *pListener = NULL;
dvander@591: for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591: {
dvander@591: pListener = (*iter);
dvander@591: pListener->OnClientDisconnecting(client);
dvander@591: }
dvander@591:
ds@2181: InvalidatePlayer(pPlayer);
dvander@1996:
dvander@1996: if (m_ListenClient == client)
dvander@591: {
dvander@1996: m_ListenClient = 0;
dvander@591: }
dvander@591: }
dvander@591:
dvander@616: void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
dvander@591: {
dvander@591: cell_t res;
ds@2400: int client = IndexOfEdict(pEntity);
dvander@591:
dvander@591: m_cldisconnect_post->PushCell(client);
dvander@591: m_cldisconnect_post->Execute(&res, NULL);
dvander@591:
dvander@591: List::iterator iter;
dvander@591: IClientListener *pListener = NULL;
dvander@591: for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591: {
dvander@591: pListener = (*iter);
dvander@591: pListener->OnClientDisconnected(client);
dvander@591: }
dvander@591: }
dvander@591:
dvander@2547: void ClientConsolePrint(edict_t *e, const char *fmt, ...)
dvander@2547: {
dvander@2547: char buffer[512];
dvander@2547:
dvander@2547: va_list ap;
dvander@2547: va_start(ap, fmt);
dvander@2547: size_t len = vsnprintf(buffer, sizeof(buffer), fmt, ap);
dvander@2547: va_end(ap);
dvander@2547:
dvander@2547: if (len >= sizeof(buffer) - 1)
dvander@2547: {
dvander@2548: buffer[sizeof(buffer) - 2] = '\n';
dvander@2548: buffer[sizeof(buffer) - 1] = '\0';
dvander@2547: } else {
dvander@2547: buffer[len++] = '\n';
dvander@2547: buffer[len] = '\0';
dvander@2547: }
dvander@2547:
dvander@2547: engine->ClientPrintf(e, buffer);
dvander@2547: }
dvander@2547:
dvander@3872: void ListExtensionsToClient(CPlayer *player, const CCommand &args)
dvander@3872: {
dvander@3872: char buffer[256];
dvander@3872: unsigned int id = 0;
dvander@3872: unsigned int start = 0;
dvander@3872:
dvander@3881: AutoExtensionList extensions(extsys);
dvander@3881: if (!extensions->size())
dvander@3872: {
dvander@3872: ClientConsolePrint(player->GetEdict(), "[SM] No extensions found.");
dvander@3872: return;
dvander@3872: }
dvander@3872:
dvander@3872: if (args.ArgC() > 2)
dvander@3872: {
dvander@3872: start = atoi(args.Arg(2));
dvander@3872: }
dvander@3872:
dvander@3881: size_t i = 0;
dvander@3881: for (; i < extensions->size(); i++)
dvander@3872: {
dvander@3881: IExtension *ext = extensions->at(i);
dvander@3872:
dvander@3872: char error[255];
dvander@3872: if (!ext->IsRunning(error, sizeof(error)))
dvander@3872: {
dvander@3872: continue;
dvander@3872: }
dvander@3872:
dvander@3872: id++;
dvander@3872: if (id < start)
dvander@3872: {
dvander@3872: continue;
dvander@3872: }
dvander@3872:
dvander@3872: if (id - start > 10)
dvander@3872: {
dvander@3872: break;
dvander@3872: }
dvander@3872:
dvander@3872: IExtensionInterface *api = ext->GetAPI();
dvander@3872:
dvander@3872: const char *name = api->GetExtensionName();
dvander@3872: const char *version = api->GetExtensionVerString();
dvander@3872: const char *author = api->GetExtensionAuthor();
dvander@3872: const char *description = api->GetExtensionDescription();
dvander@3872:
dvander@3872: size_t len = UTIL_Format(buffer, sizeof(buffer), " \"%s\"", name);
dvander@3872:
dvander@3872: if (version != NULL && version[0])
dvander@3872: {
dvander@3872: len += UTIL_Format(&buffer[len], sizeof(buffer)-len, " (%s)", version);
dvander@3872: }
dvander@3872:
dvander@3872: if (author != NULL && author[0])
dvander@3872: {
dvander@3872: len += UTIL_Format(&buffer[len], sizeof(buffer)-len, " by %s", author);
dvander@3872: }
dvander@3872:
dvander@3872: if (description != NULL && description[0])
dvander@3872: {
dvander@3872: len += UTIL_Format(&buffer[len], sizeof(buffer)-len, ": %s", description);
dvander@3872: }
dvander@3872:
dvander@3872:
dvander@3872: ClientConsolePrint(player->GetEdict(), "%s", buffer);
dvander@3872: }
dvander@3872:
dvander@3881: for (; i < extensions->size(); i++)
dvander@3872: {
dvander@3872: char error[255];
dvander@3881: if (extensions->at(i)->IsRunning(error, sizeof(error)))
dvander@3872: {
dvander@3872: break;
dvander@3872: }
dvander@3872: }
dvander@3872:
dvander@3881: if (i < extensions->size())
dvander@3872: {
dvander@3872: ClientConsolePrint(player->GetEdict(), "To see more, type \"sm exts %d\"", id);
dvander@3872: }
dvander@3872: }
dvander@3872:
dvander@3872: void ListPluginsToClient(CPlayer *player, const CCommand &args)
dvander@3872: {
dvander@3872: char buffer[256];
dvander@3872: unsigned int id = 0;
dvander@3872: edict_t *e = player->GetEdict();
dvander@3872: unsigned int start = 0;
dvander@3872:
dvander@3881: AutoPluginList plugins(scripts);
dvander@3881: if (!plugins->size())
dvander@3872: {
dvander@3872: ClientConsolePrint(e, "[SM] No plugins found.");
dvander@3872: return;
dvander@3872: }
dvander@3872:
dvander@3872: if (args.ArgC() > 2)
dvander@3872: {
dvander@3872: start = atoi(args.Arg(2));
dvander@3872: }
dvander@3872:
dvander@3872: SourceHook::List m_FailList;
dvander@3872:
dvander@3881: size_t i = 0;
dvander@3881: for (; i < plugins->size(); i++)
dvander@3872: {
dvander@3881: SMPlugin *pl = plugins->at(i);
dvander@3872:
dvander@3872: if (pl->GetStatus() != Plugin_Running)
dvander@3872: {
dvander@3872: continue;
dvander@3872: }
dvander@3872:
dvander@3872: /* Count valid plugins */
dvander@3872: id++;
dvander@3872: if (id < start)
dvander@3872: {
dvander@3872: continue;
dvander@3872: }
dvander@3872:
dvander@3872: if (id - start > 10)
dvander@3872: {
dvander@3872: break;
dvander@3872: }
dvander@3872:
dvander@3872: size_t len;
dvander@3872: const sm_plugininfo_t *info = pl->GetPublicInfo();
dvander@3872: len = UTIL_Format(buffer, sizeof(buffer), " \"%s\"", (IS_STR_FILLED(info->name)) ? info->name : pl->GetFilename());
dvander@3872: if (IS_STR_FILLED(info->version))
dvander@3872: {
dvander@3872: len += UTIL_Format(&buffer[len], sizeof(buffer)-len, " (%s)", info->version);
dvander@3872: }
dvander@3872: if (IS_STR_FILLED(info->author))
dvander@3872: {
dvander@3872: UTIL_Format(&buffer[len], sizeof(buffer)-len, " by %s", info->author);
dvander@3872: }
dvander@3872: else
dvander@3872: {
dvander@3872: UTIL_Format(&buffer[len], sizeof(buffer)-len, " %s", pl->GetFilename());
dvander@3872: }
dvander@3872: ClientConsolePrint(e, "%s", buffer);
dvander@3872: }
dvander@3872:
dvander@3872: /* See if we can get more plugins */
dvander@3881: for (; i < plugins->size(); i++)
dvander@3872: {
dvander@3881: if (plugins->at(i)->GetStatus() == Plugin_Running)
dvander@3872: {
dvander@3872: break;
dvander@3872: }
dvander@3872: }
dvander@3872:
dvander@3872: /* Do we actually have more plugins? */
dvander@3881: if (i < plugins->size())
dvander@3872: {
dvander@3872: ClientConsolePrint(e, "To see more, type \"sm plugins %d\"", id);
dvander@3872: }
dvander@3872: }
dvander@3872:
ds@2400: #if SOURCE_ENGINE >= SE_ORANGEBOX
faluco@1541: void PlayerManager::OnClientCommand(edict_t *pEntity, const CCommand &args)
faluco@1541: {
faluco@1541: #else
dvander@616: void PlayerManager::OnClientCommand(edict_t *pEntity)
dvander@591: {
faluco@1541: CCommand args;
faluco@1541: #endif
ds@2400: int client = IndexOfEdict(pEntity);
dvander@1369: cell_t res = Pl_Continue;
ds@2181: CPlayer *pPlayer = &m_Players[client];
dvander@1369:
ds@2181: if (!pPlayer->IsConnected())
dvander@1369: {
dvander@1369: return;
dvander@1369: }
dvander@1369:
dvander@2547: if (strcmp(args.Arg(0), "sm") == 0)
dvander@2547: {
dvander@2547: if (args.ArgC() > 1 && strcmp(args.Arg(1), "plugins") == 0)
dvander@2547: {
dvander@3872: ListPluginsToClient(pPlayer, args);
dvander@2547: RETURN_META(MRES_SUPERCEDE);
dvander@2547: }
voidedweasel@3511: else if (args.ArgC() > 1 && strcmp(args.Arg(1), "exts") == 0)
voidedweasel@3511: {
dvander@3872: ListExtensionsToClient(pPlayer, args);
voidedweasel@3511: RETURN_META(MRES_SUPERCEDE);
voidedweasel@3511: }
dvander@2547: else if (args.ArgC() > 1 && strcmp(args.Arg(1), "credits") == 0)
dvander@2547: {
asherkin@3621: ClientConsolePrint(pEntity,
asherkin@3621: "SourceMod would not be possible without:");
asherkin@3621: ClientConsolePrint(pEntity,
asherkin@3621: " David \"BAILOPAN\" Anderson, Matt \"pRED\" Woodrow");
asherkin@3621: ClientConsolePrint(pEntity,
asherkin@3621: " Scott \"DS\" Ehlert, Fyren");
asherkin@3621: ClientConsolePrint(pEntity,
asherkin@3621: " Nicholas \"psychonic\" Hastings, Asher \"asherkin\" Baker");
dvander@2547: ClientConsolePrint(pEntity,
asherkin@3621: " Borja \"faluco\" Ferrer, Pavol \"PM OnoTo\" Marko");
dvander@2547: ClientConsolePrint(pEntity,
dvander@2547: "SourceMod is open source under the GNU General Public License.");
dvander@2547: RETURN_META(MRES_SUPERCEDE);
dvander@2547: }
dvander@2547:
dvander@2547: ClientConsolePrint(pEntity,
asherkin@3630: "SourceMod %s, by AlliedModders LLC", SM_VERSION_STRING);
dvander@2547: ClientConsolePrint(pEntity,
dvander@2547: "To see running plugins, type \"sm plugins\"");
dvander@2547: ClientConsolePrint(pEntity,
dvander@2547: "To see credits, type \"sm credits\"");
dvander@2547: ClientConsolePrint(pEntity,
dvander@2547: "Visit http://www.sourcemod.net/");
dvander@2547: RETURN_META(MRES_SUPERCEDE);
dvander@2547: }
dvander@2547:
dvander@1544: g_HL2.PushCommandStack(&args);
dvander@1544:
faluco@1541: int argcount = args.ArgC() - 1;
dvander@1544: const char *cmd = g_HL2.CurrentCommandName();
dvander@1335:
faluco@1541: bool result = g_ValveMenuStyle.OnClientCommand(client, cmd, args);
dvander@769: if (result)
dvander@769: {
dvander@769: res = Pl_Handled;
dvander@780: } else {
faluco@1541: result = g_RadioMenuStyle.OnClientCommand(client, cmd, args);
dvander@780: if (result)
dvander@780: {
dvander@780: res = Pl_Handled;
dvander@780: }
dvander@780: }
dvander@780:
dvander@2806: if (g_ConsoleDetours.IsEnabled())
dvander@2806: {
dvander@2806: cell_t res2 = g_ConsoleDetours.InternalDispatch(client, args);
dvander@2806: if (res2 >= Pl_Stop)
dvander@2806: {
dvander@2806: g_HL2.PopCommandStack();
dvander@2806: RETURN_META(MRES_SUPERCEDE);
dvander@2806: }
dvander@2806: else if (res2 > res)
dvander@2806: {
dvander@2806: res = res2;
dvander@2806: }
dvander@2806: }
dvander@2806:
dvander@780: cell_t res2 = Pl_Continue;
dvander@2832: if (pPlayer->IsInGame())
dvander@2832: {
dvander@2832: m_clcommand->PushCell(client);
dvander@2832: m_clcommand->PushCell(argcount);
dvander@2832: m_clcommand->Execute(&res2, NULL);
dvander@2832: }
dvander@780:
dvander@780: if (res2 > res)
dvander@780: {
dvander@780: res = res2;
dvander@780: }
dvander@780:
dvander@780: if (res >= Pl_Stop)
dvander@780: {
dvander@1544: g_HL2.PopCommandStack();
dvander@780: RETURN_META(MRES_SUPERCEDE);
dvander@769: }
dvander@769:
faluco@1541: res = g_ConCmds.DispatchClientCommand(client, cmd, argcount, (ResultType)res);
dvander@591:
dvander@1544: g_HL2.PopCommandStack();
dvander@1544:
dvander@591: if (res >= Pl_Handled)
dvander@591: {
dvander@591: RETURN_META(MRES_SUPERCEDE);
dvander@591: }
dvander@591: }
dvander@591:
dvander@616: void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
dvander@591: {
dvander@591: cell_t res;
ds@2400: int client = IndexOfEdict(pEntity);
ds@2181: CPlayer *pPlayer = &m_Players[client];
dvander@591:
ds@2181: if (!pPlayer->IsConnected())
dvander@1363: {
dvander@1363: return;
dvander@1363: }
dvander@1363:
ds@2400: m_clinfochanged->PushCell(client);
dvander@591: m_clinfochanged->Execute(&res, NULL);
dvander@1161:
ds@2417: if (pPlayer->IsFakeClient())
ds@2417: {
ds@2417: return;
ds@2417: }
ds@2417:
ds@2181: IPlayerInfo *info = pPlayer->GetPlayerInfo();
dvander@1161: const char *new_name = info ? info->GetName() : engine->GetClientConVarValue(client, "name");
ds@2181: const char *old_name = pPlayer->m_Name.c_str();
dvander@1161:
asherkin@3553: #if SOURCE_ENGINE >= SE_LEFT4DEAD
asherkin@3553: const char *networkid_force;
asherkin@3553: if ((networkid_force = engine->GetClientConVarValue(client, "networkid_force")) && networkid_force[0] != '\0')
asherkin@3553: {
kyle@3825: unsigned int accountId = pPlayer->GetSteamAccountID();
asherkin@3553: g_Logger.LogMessage("\"%s<%d><>\" has bad networkid (id \"%s\") (ip \"%s\")",
asherkin@3553: new_name, pPlayer->GetUserId(), accountId & 1, accountId >> 1, networkid_force, pPlayer->GetIPAddress());
asherkin@3553:
asherkin@3553: pPlayer->Kick("NetworkID spoofing detected.");
asherkin@3553: RETURN_META(MRES_IGNORED);
asherkin@3553: }
asherkin@3553: #endif
asherkin@3553:
dvander@1161: if (strcmp(old_name, new_name) != 0)
dvander@1161: {
dvander@1161: AdminId id = g_Admins.FindAdminByIdentity("name", new_name);
ds@2181: if (id != INVALID_ADMIN_ID && pPlayer->GetAdminId() != id)
dvander@1161: {
ds@2181: if (!CheckSetAdminName(client, pPlayer, id))
dvander@1161: {
ds@2181: pPlayer->Kick("Your name is reserved by SourceMod; set your password to use it.");
dvander@1161: RETURN_META(MRES_IGNORED);
dvander@1161: }
dvander@1161: } else if ((id = g_Admins.FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
ds@2181: if (id == pPlayer->GetAdminId())
dvander@1161: {
dvander@1161: /* This player is changing their name; force them to drop admin privileges! */
ds@2181: pPlayer->SetAdminId(INVALID_ADMIN_ID, false);
dvander@1161: }
dvander@1161: }
ds@2181: pPlayer->SetName(new_name);
dvander@1161: }
dvander@1161:
dvander@1161: if (m_PassInfoVar.size() > 0)
dvander@1161: {
dvander@1161: /* Try for a password change */
ds@2181: const char *old_pass = pPlayer->m_LastPassword.c_str();
dvander@1161: const char *new_pass = engine->GetClientConVarValue(client, m_PassInfoVar.c_str());
dvander@1161: if (strcmp(old_pass, new_pass) != 0)
dvander@1161: {
ds@2181: pPlayer->m_LastPassword.assign(new_pass);
ds@2181: if (pPlayer->IsInGame() && pPlayer->IsAuthorized())
dvander@1161: {
dvander@1161: /* If there is already an admin id assigned, this will just bail out. */
ds@2181: pPlayer->DoBasicAdminChecks();
dvander@1161: }
dvander@1161: }
dvander@1161: }
rgr_02@3212: /* Notify Extensions */
rgr_02@3212: List::iterator iter;
rgr_02@3212: IClientListener *pListener = NULL;
rgr_02@3212: for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
rgr_02@3212: {
rgr_02@3212: pListener = (*iter);
rgr_02@3212: if (pListener->GetClientListenerVersion() >= 13)
rgr_02@3212: {
rgr_02@3212: pListener->OnClientSettingsChanged(client);
rgr_02@3212: }
rgr_02@3212: }
dvander@591: }
dvander@591:
dvander@616: int PlayerManager::GetMaxClients()
dvander@591: {
skamonkey@3350: return m_maxClients;
dvander@591: }
dvander@591:
dvander@616: CPlayer *PlayerManager::GetPlayerByIndex(int client) const
dvander@591: {
skamonkey@3350: if (client > m_maxClients || client < 1)
dvander@591: {
dvander@591: return NULL;
dvander@591: }
dvander@591: return &m_Players[client];
dvander@591: }
dvander@591:
dvander@616: int PlayerManager::GetNumPlayers()
dvander@591: {
dvander@591: return m_PlayerCount;
dvander@591: }
dvander@591:
faluco@682: int PlayerManager::GetClientOfUserId(int userid)
faluco@682: {
dvander@719: if (userid < 0 || userid > USHRT_MAX)
dvander@719: {
dvander@719: return 0;
dvander@719: }
dvander@719:
dvander@719: int client = m_UserIdLookUp[userid];
dvander@719:
dvander@719: /* Verify the userid. The cache can get messed up with older
dvander@719: * Valve engines. :TODO: If this gets fixed, do an old engine
dvander@719: * check before invoking this backwards compat code.
dvander@719: */
dvander@719: if (client)
dvander@719: {
dvander@719: CPlayer *player = GetPlayerByIndex(client);
dvander@719: if (player && player->IsConnected())
dvander@719: {
dvander@719: int realUserId = engine->GetPlayerUserId(player->GetEdict());
dvander@719: if (realUserId == userid)
dvander@719: {
dvander@719: return client;
dvander@719: }
dvander@719: }
dvander@719: }
dvander@719:
dvander@719: /* If we can't verify the userid, we have to do a manual loop */
dvander@719: CPlayer *player;
skamonkey@3350: for (int i = 1; i <= m_maxClients; i++)
dvander@719: {
dvander@719: player = GetPlayerByIndex(i);
dvander@719: if (!player || !player->IsConnected())
dvander@719: {
dvander@719: continue;
dvander@719: }
dvander@719: if (engine->GetPlayerUserId(player->GetEdict()) == userid)
dvander@719: {
dvander@720: m_UserIdLookUp[userid] = i;
dvander@719: return i;
dvander@719: }
dvander@719: }
dvander@719:
dvander@719: return 0;
faluco@682: }
faluco@682:
dvander@616: void PlayerManager::AddClientListener(IClientListener *listener)
dvander@591: {
dvander@591: m_hooks.push_back(listener);
dvander@591: }
dvander@591:
dvander@616: void PlayerManager::RemoveClientListener(IClientListener *listener)
dvander@591: {
dvander@591: m_hooks.remove(listener);
dvander@591: }
dvander@591:
dvander@616: IGamePlayer *PlayerManager::GetGamePlayer(edict_t *pEdict)
dvander@591: {
ds@2400: int index = IndexOfEdict(pEdict);
dvander@591: return GetGamePlayer(index);
dvander@591: }
dvander@591:
dvander@616: IGamePlayer *PlayerManager::GetGamePlayer(int client)
dvander@591: {
dvander@591: return GetPlayerByIndex(client);
dvander@591: }
dvander@591:
dvander@616: void PlayerManager::ClearAdminId(AdminId id)
dvander@591: {
skamonkey@3350: for (int i=1; i<=m_maxClients; i++)
dvander@591: {
dvander@591: if (m_Players[i].m_Admin == id)
dvander@591: {
dvander@591: m_Players[i].DumpAdmin(true);
dvander@591: }
dvander@591: }
dvander@591: }
dvander@591:
dvander@616: void PlayerManager::ClearAllAdmins()
dvander@591: {
skamonkey@3350: for (int i=1; i<=m_maxClients; i++)
dvander@591: {
dvander@591: m_Players[i].DumpAdmin(true);
dvander@591: }
dvander@591: }
dvander@591:
dvander@1161: const char *PlayerManager::GetPassInfoVar()
dvander@1161: {
dvander@1161: return m_PassInfoVar.c_str();
dvander@1161: }
dvander@591:
dvander@1162: void PlayerManager::RecheckAnyAdmins()
dvander@1162: {
skamonkey@3350: for (int i=1; i<=m_maxClients; i++)
dvander@1162: {
dvander@1162: if (m_Players[i].IsInGame() && m_Players[i].IsAuthorized())
dvander@1162: {
dvander@1162: m_Players[i].DoBasicAdminChecks();
dvander@1162: }
dvander@1162: }
dvander@1162: }
dvander@1162:
dvander@1519: unsigned int PlayerManager::GetReplyTo()
dvander@1519: {
dvander@1519: return g_ChatTriggers.GetReplyTo();
dvander@1519: }
dvander@1519:
dvander@1519: unsigned int PlayerManager::SetReplyTo(unsigned int reply)
dvander@1519: {
dvander@1519: return g_ChatTriggers.SetReplyTo(reply);
dvander@1519: }
dvander@1519:
dvander@1621: int PlayerManager::FilterCommandTarget(IGamePlayer *pAdmin, IGamePlayer *pTarget, int flags)
dvander@1621: {
dvander@1621: return InternalFilterCommandTarget((CPlayer *)pAdmin, (CPlayer *)pTarget, flags);
dvander@1621: }
dvander@1621:
dvander@1621: void PlayerManager::RegisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
dvander@1621: {
dvander@1621: target_processors.push_back(pHandler);
dvander@1621: }
dvander@1621:
dvander@1621: void PlayerManager::UnregisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
dvander@1621: {
dvander@1621: target_processors.remove(pHandler);
dvander@1621: }
dvander@1621:
ds@2181: void PlayerManager::InvalidatePlayer(CPlayer *pPlayer)
ds@2181: {
ds@2181: /**
ds@2181: * Remove client from auth queue if necessary
ds@2181: */
ds@2181: if (!pPlayer->IsAuthorized())
ds@2181: {
ds@2181: for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
ds@2181: {
ds@2181: if (m_AuthQueue[i] == (unsigned)pPlayer->m_iIndex)
ds@2181: {
ds@2181: /* Move everything ahead of us back by one */
ds@2181: for (unsigned int j=i+1; j<=m_AuthQueue[0]; j++)
ds@2181: {
ds@2181: m_AuthQueue[j-1] = m_AuthQueue[j];
ds@2181: }
ds@2181: /* Remove us and break */
ds@2181: m_AuthQueue[0]--;
ds@2181: break;
ds@2181: }
ds@2181: }
ds@2181: }
ds@2181:
ds@2181: m_UserIdLookUp[engine->GetPlayerUserId(pPlayer->m_pEdict)] = 0;
ds@2181: pPlayer->Disconnect();
ds@2181: }
ds@2181:
dvander@1621: int PlayerManager::InternalFilterCommandTarget(CPlayer *pAdmin, CPlayer *pTarget, int flags)
dvander@1621: {
dvander@1621: if ((flags & COMMAND_FILTER_CONNECTED) == COMMAND_FILTER_CONNECTED
dvander@1621: && !pTarget->IsConnected())
dvander@1621: {
dvander@1621: return COMMAND_TARGET_NONE;
dvander@1621: }
dvander@1621: else if ((flags & COMMAND_FILTER_CONNECTED) != COMMAND_FILTER_CONNECTED &&
dvander@1621: !pTarget->IsInGame())
dvander@1621: {
dvander@1621: return COMMAND_TARGET_NOT_IN_GAME;
dvander@1621: }
dvander@1621:
dvander@1621: if ((flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS
dvander@1621: && pTarget->IsFakeClient())
dvander@1621: {
dvander@1621: return COMMAND_TARGET_NOT_HUMAN;
dvander@1621: }
dvander@1621:
dvander@1621: if (pAdmin != NULL)
dvander@1621: {
dvander@1621: if ((flags & COMMAND_FILTER_NO_IMMUNITY) != COMMAND_FILTER_NO_IMMUNITY
dvander@1621: && !g_Admins.CanAdminTarget(pAdmin->GetAdminId(), pTarget->GetAdminId()))
dvander@1621: {
dvander@1621: return COMMAND_TARGET_IMMUNE;
dvander@1621: }
dvander@1621: }
dvander@1621:
dvander@1621: if ((flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE
dvander@1621: && pTarget->GetLifeState() != PLAYER_LIFE_ALIVE)
dvander@1621: {
dvander@1621: return COMMAND_TARGET_NOT_ALIVE;
dvander@1621: }
dvander@1621:
dvander@1621: if ((flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD
dvander@1621: && pTarget->GetLifeState() != PLAYER_LIFE_DEAD)
dvander@1621: {
dvander@1621: return COMMAND_TARGET_NOT_DEAD;
dvander@1621: }
dvander@1621:
dvander@1621: return COMMAND_TARGET_VALID;
dvander@1621: }
dvander@1621:
dvander@1621: void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
dvander@1621: {
dvander@1621: CPlayer *pTarget, *pAdmin;
dvander@1621: int max_clients, total = 0;
dvander@1621:
dvander@1621: max_clients = GetMaxClients();
dvander@1621:
dvander@1621: if (info->max_targets < 1)
dvander@1621: {
dvander@1621: info->reason = COMMAND_TARGET_NONE;
dvander@1621: info->num_targets = 0;
dvander@1621: }
dvander@1621:
dvander@1621: if (info->admin == 0)
dvander@1621: {
dvander@1621: pAdmin = NULL;
dvander@1621: }
dvander@1621: else
dvander@1621: {
dvander@1621: pAdmin = GetPlayerByIndex(info->admin);
dvander@1621: }
dvander@1621:
dvander@1621: if (info->pattern[0] == '#')
dvander@1621: {
dvander@1621: int userid = atoi(&info->pattern[1]);
dvander@1621: int client = GetClientOfUserId(userid);
dvander@1621:
dvander@1621: /* See if a valid userid matched */
dvander@1621: if (client > 0)
dvander@1621: {
dvander@1621: IGamePlayer *pTarget = GetPlayerByIndex(client);
dvander@1621: if (pTarget != NULL)
dvander@1621: {
dvander@1621: if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags)) == COMMAND_TARGET_VALID)
dvander@1621: {
dvander@1621: info->targets[0] = client;
dvander@1621: info->num_targets = 1;
dvander@1621: strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
dvander@1621: info->target_name_style = COMMAND_TARGETNAME_RAW;
dvander@1621: }
dvander@1621: else
dvander@1621: {
dvander@1621: info->num_targets = 0;
dvander@1621: }
dvander@1621: return;
dvander@1621: }
dvander@1621: }
dvander@1621:
dvander@1907: /* Do we need to look for a steam id? */
dvander@1907: if (strncmp(&info->pattern[1], "STEAM_", 6) == 0)
dvander@1907: {
dvander@1907: size_t p, len;
dvander@1907: char new_pattern[256];
dvander@1907:
dvander@1907: strcpy(new_pattern, "STEAM_");
dvander@1907: len = strlen(&info->pattern[7]);
dvander@1907: for (p = 0; p < len; p++)
dvander@1907: {
dvander@1907: new_pattern[6 + p] = info->pattern[7 + p];
dvander@1907: if (new_pattern[6 + p] == '_')
dvander@1907: {
dvander@1907: new_pattern[6 + p] = ':';
dvander@1907: }
dvander@1907: }
dvander@1907: new_pattern[6 + p] = '\0';
dvander@1907:
dvander@1907: for (int i = 1; i <= max_clients; i++)
dvander@1907: {
dvander@1907: if ((pTarget = GetPlayerByIndex(i)) == NULL)
dvander@1907: {
dvander@1907: continue;
dvander@1907: }
asherkin@3808: if (!pTarget->IsConnected())
dvander@1907: {
dvander@1907: continue;
dvander@1907: }
asherkin@3808: const char *authstr = pTarget->GetAuthString(false); // We want to make it easy for people to be kicked/banned, so don't require validation for command targets.
asherkin@3808: if (authstr && strcmp(authstr, new_pattern) == 0)
dvander@1907: {
dvander@1907: if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
dvander@1907: == COMMAND_TARGET_VALID)
dvander@1907: {
dvander@1907: info->targets[0] = i;
dvander@1907: info->num_targets = 1;
dvander@1907: strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
dvander@1907: info->target_name_style = COMMAND_TARGETNAME_RAW;
dvander@1907: }
dvander@1907: else
dvander@1907: {
dvander@1907: info->num_targets = 0;
dvander@1907: }
dvander@1907: return;
dvander@1907: }
dvander@1907: }
dvander@1907: }
dvander@1907:
dvander@1621: /* See if an exact name matches */
dvander@1621: for (int i = 1; i <= max_clients; i++)
dvander@1621: {
dvander@1621: if ((pTarget = GetPlayerByIndex(i)) == NULL)
dvander@1621: {
dvander@1621: continue;
dvander@1621: }
dvander@1621: if (!pTarget->IsConnected())
dvander@1621: {
dvander@1621: continue;
dvander@1621: }
dvander@1621: if (strcmp(pTarget->GetName(), &info->pattern[1]) == 0)
dvander@1621: {
dvander@1621: if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
dvander@1621: == COMMAND_TARGET_VALID)
dvander@1621: {
dvander@1621: info->targets[0] = i;
dvander@1621: info->num_targets = 1;
dvander@1621: strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
dvander@1621: info->target_name_style = COMMAND_TARGETNAME_RAW;
dvander@1621: }
dvander@1621: else
dvander@1621: {
dvander@1621: info->num_targets = 0;
dvander@1621: }
dvander@1621: return;
dvander@1621: }
dvander@1621: }
dvander@1621: }
dvander@1621:
dvander@1906: if (strcmp(info->pattern, "@me") == 0 && info->admin != 0)
dvander@1905: {
dvander@2827: info->reason = FilterCommandTarget(pAdmin, pAdmin, info->flags);
dvander@2827: if (info->reason == COMMAND_TARGET_VALID)
dvander@2827: {
dvander@2827: info->targets[0] = info->admin;
dvander@2827: info->num_targets = 1;
dvander@2827: strncopy(info->target_name, pAdmin->GetName(), info->target_name_maxlength);
dvander@2827: info->target_name_style = COMMAND_TARGETNAME_RAW;
dvander@2827: }
dvander@2827: else
dvander@2827: {
dvander@2827: info->num_targets = 0;
dvander@2827: }
dvander@1905: return;
dvander@1905: }
dvander@1905:
dvander@1621: if ((info->flags & COMMAND_FILTER_NO_MULTI) != COMMAND_FILTER_NO_MULTI)
dvander@1621: {
dvander@1621: bool is_multi = false;
dvander@1621: bool bots_only = false;
dvander@1905: int skip_client = -1;
dvander@1621:
dvander@1621: if (strcmp(info->pattern, "@all") == 0)
dvander@1621: {
dvander@1621: is_multi = true;
dvander@1621: strncopy(info->target_name, "all players", info->target_name_maxlength);
dvander@1621: info->target_name_style = COMMAND_TARGETNAME_ML;
dvander@1621: }
dvander@1621: else if (strcmp(info->pattern, "@dead") == 0)
dvander@1621: {
dvander@1621: is_multi = true;
dvander@1621: if ((info->flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE)
dvander@1621: {
dvander@1621: info->num_targets = 0;
dvander@1621: info->reason = COMMAND_TARGET_NOT_ALIVE;
dvander@1621: return;
dvander@1621: }
dvander@1621: info->flags |= COMMAND_FILTER_DEAD;
dvander@1621: strncopy(info->target_name, "all dead players", info->target_name_maxlength);
dvander@1621: info->target_name_style = COMMAND_TARGETNAME_ML;
dvander@1621: }
dvander@1621: else if (strcmp(info->pattern, "@alive") == 0)
dvander@1621: {
dvander@1621: is_multi = true;
dvander@1621: if ((info->flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD)
dvander@1621: {
dvander@1621: info->num_targets = 0;
dvander@1621: info->reason = COMMAND_TARGET_NOT_DEAD;
dvander@1621: return;
dvander@1621: }
dvander@1621: strncopy(info->target_name, "all alive players", info->target_name_maxlength);
dvander@1621: info->target_name_style = COMMAND_TARGETNAME_ML;
dvander@1621: info->flags |= COMMAND_FILTER_ALIVE;
dvander@1621: }
dvander@1621: else if (strcmp(info->pattern, "@bots") == 0)
dvander@1621: {
dvander@1621: is_multi = true;
dvander@1621: if ((info->flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS)
dvander@1621: {
dvander@1621: info->num_targets = 0;
asherkin@3809: info->reason = COMMAND_TARGET_NOT_HUMAN;
dvander@1621: return;
dvander@1621: }
dvander@1621: strncopy(info->target_name, "all bots", info->target_name_maxlength);
dvander@1621: info->target_name_style = COMMAND_TARGETNAME_ML;
dvander@1621: bots_only = true;
dvander@1621: }
dvander@1621: else if (strcmp(info->pattern, "@humans") == 0)
dvander@1621: {
dvander@1621: is_multi = true;
dvander@1621: strncopy(info->target_name, "all humans", info->target_name_maxlength);
dvander@1621: info->target_name_style = COMMAND_TARGETNAME_ML;
dvander@1621: info->flags |= COMMAND_FILTER_NO_BOTS;
dvander@1621: }
dvander@1905: else if (strcmp(info->pattern, "@!me") == 0)
dvander@1905: {
dvander@1905: is_multi = true;
dvander@1905: strncopy(info->target_name, "all players", info->target_name_maxlength);
dvander@1905: info->target_name_style = COMMAND_TARGETNAME_ML;
dvander@1905: skip_client = info->admin;
dvander@1905: }
dvander@1621:
dvander@1621: if (is_multi)
dvander@1621: {
dvander@1621: for (int i = 1; i <= max_clients && total < info->max_targets; i++)
dvander@1621: {
dvander@1621: if ((pTarget = GetPlayerByIndex(i)) == NULL)
dvander@1621: {
dvander@1621: continue;
dvander@1621: }
dvander@1621: if (FilterCommandTarget(pAdmin, pTarget, info->flags) > 0)
dvander@1621: {
dvander@1905: if ((!bots_only || pTarget->IsFakeClient())
dvander@1905: && skip_client != i)
dvander@1621: {
dvander@1621: info->targets[total++] = i;
dvander@1621: }
dvander@1621: }
dvander@1621: }
dvander@1621:
dvander@1621: info->num_targets = total;
dvander@1621: info->reason = (info->num_targets) ? COMMAND_TARGET_VALID : COMMAND_TARGET_EMPTY_FILTER;
dvander@1621: return;
dvander@1621: }
dvander@1621: }
dvander@1621:
dvander@1621: List::iterator iter;
dvander@1621: for (iter = target_processors.begin(); iter != target_processors.end(); iter++)
dvander@1621: {
dvander@1621: ICommandTargetProcessor *pProcessor = (*iter);
dvander@1621: if (pProcessor->ProcessCommandTarget(info))
dvander@1621: {
dvander@1621: return;
dvander@1621: }
dvander@1621: }
dvander@1621:
dvander@1621: /* Check partial names */
dvander@1621: int found_client = 0;
dvander@1621: CPlayer *pFoundClient = NULL;
dvander@1621: for (int i = 1; i <= max_clients; i++)
dvander@1621: {
dvander@1621: if ((pTarget = GetPlayerByIndex(i)) == NULL)
dvander@1621: {
dvander@1621: continue;
dvander@1621: }
dvander@1621:
dvander@3002: if (logicore.stristr(pTarget->GetName(), info->pattern) != NULL)
dvander@1621: {
dvander@1621: if (found_client)
dvander@1621: {
dvander@1621: info->num_targets = 0;
dvander@1621: info->reason = COMMAND_TARGET_AMBIGUOUS;
dvander@1621: return;
dvander@1621: }
dvander@1621: else
dvander@1621: {
dvander@1621: found_client = i;
dvander@1621: pFoundClient = pTarget;
dvander@1621: }
dvander@1621: }
dvander@1621: }
dvander@1621:
dvander@1621: if (found_client)
dvander@1621: {
dvander@1621: if ((info->reason = FilterCommandTarget(pAdmin, pFoundClient, info->flags))
dvander@1621: == COMMAND_TARGET_VALID)
dvander@1621: {
dvander@1621: info->targets[0] = found_client;
dvander@1621: info->num_targets = 1;
dvander@1621: strncopy(info->target_name, pFoundClient->GetName(), info->target_name_maxlength);
dvander@1621: info->target_name_style = COMMAND_TARGETNAME_RAW;
dvander@1621: }
dvander@1621: else
dvander@1621: {
dvander@1621: info->num_targets = 0;
dvander@1621: }
dvander@1621: }
dvander@1621: else
dvander@1621: {
dvander@1621: info->num_targets = 0;
dvander@1621: info->reason = COMMAND_TARGET_NONE;
dvander@1621: }
dvander@1621: }
dvander@1621:
skamonkey@3350: void PlayerManager::OnSourceModMaxPlayersChanged( int newvalue )
skamonkey@3350: {
skamonkey@3350: m_maxClients = newvalue;
skamonkey@3350: }
skamonkey@3350:
pred@2323: void PlayerManager::MaxPlayersChanged( int newvalue /*= -1*/ )
pred@2323: {
fyrenmoo@2721: if (!m_FirstPass)
fyrenmoo@2721: {
fyrenmoo@2721: return;
fyrenmoo@2721: }
fyrenmoo@2721:
pred@2323: if (newvalue == -1)
pred@2323: {
pred@2323: newvalue = gpGlobals->maxClients;
pred@2323: }
pred@2323:
pred@2323: if (newvalue == MaxClients())
pred@2323: {
pred@2323: return;
pred@2323: }
pred@2323:
pred@2323: /* Notify the rest of core */
pred@2323: SMGlobalClass *pBase = SMGlobalClass::head;
pred@2323: while (pBase)
pred@2323: {
pred@2323: pBase->OnSourceModMaxPlayersChanged(newvalue);
pred@2323: pBase = pBase->m_pGlobalClassNext;
pred@2323: }
pred@2323:
pred@2323: /* Notify Extensions */
pred@2323: List::iterator iter;
pred@2323: IClientListener *pListener = NULL;
pred@2323: for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
pred@2323: {
pred@2323: pListener = (*iter);
pred@2323: if (pListener->GetClientListenerVersion() >= 8)
pred@2323: {
pred@2323: pListener->OnMaxPlayersChanged(newvalue);
pred@2323: }
pred@2323: }
pred@2323: }
pred@2323:
pred@2591: int PlayerManager::GetClientFromSerial(unsigned int serial)
pred@2591: {
pred@2591: serial_t s;
pred@2591: s.value = serial;
pred@2591:
pred@2591: int client = s.bits.index;
pred@2591:
pred@2591: IGamePlayer *pPlayer = GetGamePlayer(client);
pred@2591:
pred@2591: if (!pPlayer)
pred@2591: {
pred@2591: return 0;
pred@2591: }
pred@2591:
pred@2591: if (serial == pPlayer->GetSerial())
pred@2591: {
pred@2591: return client;
pred@2591: }
pred@2591:
pred@2591: return 0;
pred@2591: }
pred@2591:
ds@2400: #if SOURCE_ENGINE >= SE_ORANGEBOX
pred@2323: void CmdMaxplayersCallback(const CCommand &command)
pred@2323: {
pred@2323: #else
pred@2323: void CmdMaxplayersCallback()
pred@2323: {
pred@2323: #endif
pred@2323:
pred@2323: g_Players.MaxPlayersChanged();
pred@2323: }
pred@2323:
pred@2323:
dvander@591: /*******************
dvander@591: *** PLAYER CODE ***
dvander@591: *******************/
dvander@591:
dvander@591: CPlayer::CPlayer()
dvander@591: {
dvander@591: m_IsConnected = false;
dvander@591: m_IsInGame = false;
dvander@591: m_IsAuthorized = false;
dvander@591: m_pEdict = NULL;
dvander@591: m_Admin = INVALID_ADMIN_ID;
dvander@591: m_TempAdmin = false;
dvander@644: m_Info = NULL;
dvander@1273: m_bAdminCheckSignalled = false;
theY4Kman@2954: m_UserId = -1;
dvander@1509: m_bIsInKickQueue = false;
dvander@1161: m_LastPassword.clear();
dvander@2042: m_LangId = SOURCEMOD_LANGUAGE_ENGLISH;
ds@2237: m_bFakeClient = false;
skamonkey@3418: m_bIsSourceTV = false;
skamonkey@3418: m_bIsReplay = false;
fyrenmoo@3403: m_Serial.value = -1;
kyle@3825: m_SteamAccountID = 0;
dvander@591: }
dvander@591:
dvander@591: void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
dvander@591: {
dvander@591: m_IsConnected = true;
dvander@591: m_Name.assign(name);
dvander@591: m_Ip.assign(ip);
dvander@591: m_pEdict = pEntity;
ds@2400: m_iIndex = IndexOfEdict(pEntity);
dvander@3004: m_LangId = translator->GetServerLanguage();
dvander@1161:
pred@2591: m_Serial.bits.index = m_iIndex;
pred@2591: m_Serial.bits.serial = g_PlayerSerialCount++;
pred@2591:
dvander@1161: char ip2[24], *ptr;
dvander@1161: strncopy(ip2, ip, sizeof(ip2));
dvander@1161: if ((ptr = strchr(ip2, ':')) != NULL)
dvander@1161: {
dvander@1161: *ptr = '\0';
dvander@1161: }
dvander@1161: m_IpNoPort.assign(ip2);
dvander@591: }
dvander@591:
dvander@591: void CPlayer::Connect()
dvander@591: {
dvander@1161: if (m_IsInGame)
dvander@1161: {
dvander@1161: return;
dvander@1161: }
dvander@1161:
dvander@591: m_IsInGame = true;
dvander@1161:
dvander@1161: const char *var = g_Players.GetPassInfoVar();
ds@2400: int client = IndexOfEdict(m_pEdict);
dvander@1161: if (var[0] != '\0')
dvander@1161: {
dvander@1161: const char *pass = engine->GetClientConVarValue(client, var);
dvander@1161: m_LastPassword.assign(pass ? pass : "");
dvander@1813: }
dvander@1813: else
dvander@1813: {
dvander@1161: m_LastPassword.assign("");
dvander@1161: }
dvander@591: }
dvander@591:
asherkin@3808: void CPlayer::SetAuthString(const char *steamid)
dvander@591: {
dvander@1161: if (m_IsAuthorized)
dvander@1161: {
dvander@1161: return;
dvander@1161: }
dvander@1161:
asherkin@3808: m_AuthID.assign(steamid);
asherkin@3808: }
asherkin@3808:
dvander@3872: // Ensure a valid AuthString is set before calling.
dvander@3872: void CPlayer::Authorize()
dvander@3872: {
dvander@591: m_IsAuthorized = true;
dvander@591: }
dvander@591:
dvander@591: void CPlayer::Disconnect()
dvander@591: {
dvander@591: DumpAdmin(false);
dvander@591: m_IsConnected = false;
dvander@591: m_IsInGame = false;
dvander@591: m_IsAuthorized = false;
dvander@591: m_Name.clear();
dvander@591: m_Ip.clear();
dvander@591: m_AuthID.clear();
dvander@591: m_pEdict = NULL;
dvander@644: m_Info = NULL;
dvander@1273: m_bAdminCheckSignalled = false;
dvander@1350: m_UserId = -1;
dvander@1509: m_bIsInKickQueue = false;
ds@2237: m_bFakeClient = false;
skamonkey@3418: m_bIsSourceTV = false;
skamonkey@3418: m_bIsReplay = false;
fyrenmoo@3403: m_Serial.value = -1;
kyle@3825: m_SteamAccountID = 0;
dvander@591: }
dvander@591:
dvander@591: void CPlayer::SetName(const char *name)
dvander@591: {
dvander@591: m_Name.assign(name);
dvander@591: }
dvander@591:
dvander@615: const char *CPlayer::GetName()
dvander@591: {
dvander@1357: if (m_Info && m_pEdict->GetUnknown())
dvander@1357: {
dvander@1357: return m_Info->GetName();
dvander@1357: }
dvander@1357:
dvander@1357: return m_Name.c_str();
dvander@591: }
dvander@591:
dvander@615: const char *CPlayer::GetIPAddress()
dvander@591: {
dvander@591: return m_Ip.c_str();
dvander@591: }
dvander@591:
asherkin@3808: const char *CPlayer::GetAuthString(bool validated)
dvander@591: {
dvander@3872: if (validated && !IsAuthStringValidated())
dvander@3872: {
dvander@3872: return NULL;
asherkin@3808: }
asherkin@3808:
dvander@591: return m_AuthID.c_str();
dvander@591: }
dvander@591:
kyle@3825: unsigned int CPlayer::GetSteamAccountID(bool validated)
kyle@3825: {
kyle@3825: if (IsFakeClient() || (validated && !IsAuthStringValidated()))
kyle@3825: {
kyle@3825: return 0;
kyle@3825: }
kyle@3825:
kyle@3825: if (m_SteamAccountID != 0)
kyle@3825: {
kyle@3825: return m_SteamAccountID;
kyle@3825: }
kyle@3825:
kyle@3825: #if SOURCE_ENGINE < SE_ORANGEBOX
kyle@3825: const char * pAuth = GetAuthString();
kyle@3825: /* STEAM_0:1:123123 | STEAM_ID_LAN | STEAM_ID_PENDING */
kyle@3825: if (pAuth && (strlen(pAuth) > 10) && pAuth[8] != '_')
kyle@3825: {
kyle@3825: m_SteamAccountID = (atoi(&pAuth[8]) | (atoi(&pAuth[10]) << 1));
kyle@3825: }
kyle@3825: #else
kyle@3825: unsigned long long *steamId = (unsigned long long *)engine->GetClientSteamID(m_pEdict);
kyle@3825: if (steamId)
kyle@3825: {
kyle@3825: m_SteamAccountID = (*steamId & 0xFFFFFFFF);
kyle@3825: }
kyle@3825: #endif
kyle@3825: return m_SteamAccountID;
kyle@3825: }
kyle@3825:
dvander@615: edict_t *CPlayer::GetEdict()
dvander@591: {
dvander@591: return m_pEdict;
dvander@591: }
dvander@591:
dvander@615: bool CPlayer::IsInGame()
dvander@591: {
dvander@1357: return m_IsInGame && (m_pEdict->GetUnknown() != NULL);
dvander@591: }
dvander@591:
dvander@1358: bool CPlayer::WasCountedAsInGame()
dvander@1358: {
dvander@1358: return m_IsInGame;
dvander@1358: }
dvander@1358:
dvander@615: bool CPlayer::IsConnected()
dvander@591: {
dvander@591: return m_IsConnected;
dvander@591: }
dvander@591:
dvander@615: bool CPlayer::IsAuthorized()
dvander@591: {
dvander@591: return m_IsAuthorized;
dvander@591: }
dvander@591:
dvander@3872: bool CPlayer::IsAuthStringValidated()
asherkin@3808: {
voidedweasel@3502: #if SOURCE_ENGINE >= SE_ORANGEBOX
dvander@3872: if (g_Players.m_bAuthstringValidation && !g_HL2.IsLANServer())
dvander@3872: {
dvander@3872: return engine->IsClientFullyAuthenticated(m_pEdict);
dvander@3872: }
dvander@3872: #endif
dvander@3872:
asherkin@3808: return true;
voidedweasel@3502: }
voidedweasel@3502:
dvander@644: IPlayerInfo *CPlayer::GetPlayerInfo()
dvander@644: {
dvander@1357: if (m_pEdict->GetUnknown())
dvander@1357: {
dvander@1357: return m_Info;
dvander@1357: }
dvander@1357:
dvander@1357: return NULL;
dvander@644: }
dvander@644:
dvander@615: bool CPlayer::IsFakeClient()
dvander@591: {
ds@2237: return m_bFakeClient;
dvander@591: }
dvander@591:
skamonkey@3418: bool CPlayer::IsSourceTV() const
skamonkey@3418: {
skamonkey@3418: return m_bIsSourceTV;
skamonkey@3418: }
skamonkey@3418:
skamonkey@3418: bool CPlayer::IsReplay() const
skamonkey@3418: {
skamonkey@3418: return m_bIsReplay;
skamonkey@3418: }
skamonkey@3418:
dvander@591: void CPlayer::SetAdminId(AdminId id, bool temporary)
dvander@591: {
dvander@591: if (!m_IsConnected)
dvander@591: {
dvander@591: return;
dvander@591: }
dvander@591:
dvander@591: DumpAdmin(false);
dvander@591:
dvander@591: m_Admin = id;
dvander@591: m_TempAdmin = temporary;
dvander@591: }
dvander@591:
dvander@615: AdminId CPlayer::GetAdminId()
dvander@591: {
dvander@591: return m_Admin;
dvander@591: }
dvander@591:
dvander@591: void CPlayer::DumpAdmin(bool deleting)
dvander@591: {
dvander@591: if (m_Admin != INVALID_ADMIN_ID)
dvander@591: {
dvander@591: if (m_TempAdmin && !deleting)
dvander@591: {
dvander@591: g_Admins.InvalidateAdmin(m_Admin);
dvander@591: }
dvander@591: m_Admin = INVALID_ADMIN_ID;
dvander@591: m_TempAdmin = false;
dvander@591: }
dvander@591: }
dvander@1161:
dvander@1161: void CPlayer::Kick(const char *str)
dvander@1161: {
dvander@1576: MarkAsBeingKicked();
dvander@1273: INetChannel *pNetChan = static_cast(engine->GetPlayerNetInfo(m_iIndex));
dvander@2961: if (pNetChan == NULL)
dvander@2961: {
dvander@2961: /* What does this even mean? Hell if I know. */
dvander@2961: int userid = GetUserId();
dvander@2961: if (userid > 0)
dvander@2961: {
dvander@2961: char buffer[255];
dvander@2961: UTIL_Format(buffer, sizeof(buffer), "kickid %d %s\n", userid, str);
dvander@2961: engine->ServerCommand(buffer);
dvander@2961: }
dvander@2961: }
dvander@2961: else
dvander@2961: {
dvander@2961: IClient *pClient = static_cast(pNetChan->GetMsgHandler());
dvander@2961: pClient->Disconnect("%s", str);
dvander@2961: }
dvander@1161: }
dvander@1161:
dvander@1161: void CPlayer::Authorize_Post()
dvander@1161: {
dvander@1161: if (m_IsInGame)
dvander@1161: {
dvander@1273: DoPostConnectAuthorization();
dvander@1273: }
dvander@1273: }
dvander@1273:
dvander@1273: void CPlayer::DoPostConnectAuthorization()
dvander@1273: {
dvander@1688: bool delay = false;
dvander@1688:
dvander@1688: List::iterator iter;
dvander@1688: for (iter = g_Players.m_hooks.begin();
dvander@1688: iter != g_Players.m_hooks.end();
dvander@1688: iter++)
dvander@1688: {
dvander@1688: IClientListener *pListener = (*iter);
dvander@1688: #if defined MIN_API_FOR_ADMINCALLS
dvander@1688: if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
dvander@1688: {
dvander@1688: continue;
dvander@1688: }
dvander@1688: #endif
dvander@1688: if (!pListener->OnClientPreAdminCheck(m_iIndex))
dvander@1688: {
dvander@1688: delay = true;
dvander@1688: }
dvander@1688: }
dvander@1688:
dvander@1288: cell_t result = 0;
dvander@1273: PreAdminCheck->PushCell(m_iIndex);
dvander@1273: PreAdminCheck->Execute(&result);
dvander@1273:
dvander@1273: /* Defer, for better or worse */
dvander@1688: if (delay || (ResultType)result >= Pl_Handled)
dvander@1273: {
dvander@1273: return;
dvander@1273: }
dvander@1273:
dvander@1273: /* Sanity check */
dvander@1273: if (!IsConnected())
dvander@1273: {
dvander@1273: return;
dvander@1161: }
dvander@1273:
dvander@1273: /* Otherwise, go ahead and do admin checks */
dvander@1273: DoBasicAdminChecks();
dvander@1273:
dvander@1273: /* Send the notification out */
dvander@1273: NotifyPostAdminChecks();
dvander@1273: }
dvander@1273:
dvander@1688: bool CPlayer::RunAdminCacheChecks()
dvander@1688: {
dvander@1688: AdminId old_id = GetAdminId();
dvander@1688:
dvander@1688: DoBasicAdminChecks();
dvander@1688:
dvander@1688: return (GetAdminId() != old_id);
dvander@1688: }
dvander@1688:
dvander@1273: void CPlayer::NotifyPostAdminChecks()
dvander@1273: {
dvander@1273: if (m_bAdminCheckSignalled)
dvander@1273: {
dvander@1273: return;
dvander@1273: }
dvander@1273:
dvander@1273: /* Block beforehand so they can't double-call */
dvander@1273: m_bAdminCheckSignalled = true;
dvander@1273:
dvander@1688: List::iterator iter;
dvander@1688: for (iter = g_Players.m_hooks.begin();
dvander@1688: iter != g_Players.m_hooks.end();
dvander@1688: iter++)
dvander@1688: {
dvander@1688: IClientListener *pListener = (*iter);
dvander@1688: #if defined MIN_API_FOR_ADMINCALLS
dvander@1688: if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
dvander@1688: {
dvander@1688: continue;
dvander@1688: }
dvander@1688: #endif
dvander@1688: pListener->OnClientPostAdminCheck(m_iIndex);
dvander@1688: }
dvander@1688:
dvander@1831: PostAdminFilter->PushCell(m_iIndex);
dvander@1831: PostAdminFilter->Execute(NULL);
dvander@1831:
dvander@1273: PostAdminCheck->PushCell(m_iIndex);
dvander@1273: PostAdminCheck->Execute(NULL);
dvander@1161: }
dvander@1161:
dvander@1161: void CPlayer::DoBasicAdminChecks()
dvander@1161: {
dvander@1161: if (GetAdminId() != INVALID_ADMIN_ID)
dvander@1161: {
dvander@1161: return;
dvander@1161: }
dvander@1161:
dvander@1161: /* First check the name */
dvander@1161: AdminId id;
ds@2400: int client = IndexOfEdict(m_pEdict);
dvander@1161:
dvander@1161: if ((id = g_Admins.FindAdminByIdentity("name", GetName())) != INVALID_ADMIN_ID)
dvander@1161: {
dvander@1161: if (!g_Players.CheckSetAdminName(client, this, id))
dvander@1161: {
dvander@1161: int userid = engine->GetPlayerUserId(m_pEdict);
dvander@1161: g_Timers.CreateTimer(&s_KickPlayerTimer, 0.1f, (void *)userid, 0);
dvander@1161: }
dvander@1161: return;
dvander@1161: }
dvander@1161:
dvander@1161: /* Check IP */
dvander@1161: if ((id = g_Admins.FindAdminByIdentity("ip", m_IpNoPort.c_str())) != INVALID_ADMIN_ID)
dvander@1161: {
dvander@1161: if (g_Players.CheckSetAdmin(client, this, id))
dvander@1161: {
dvander@1161: return;
dvander@1161: }
dvander@1161: }
dvander@1161:
pred@2425: /* Check steam id */
dvander@1161: if ((id = g_Admins.FindAdminByIdentity("steam", m_AuthID.c_str())) != INVALID_ADMIN_ID)
dvander@1161: {
dvander@1161: if (g_Players.CheckSetAdmin(client, this, id))
dvander@1161: {
dvander@1161: return;
dvander@1161: }
dvander@1161: }
dvander@1161: }
dvander@1350:
faluco@1352: unsigned int CPlayer::GetLanguageId()
faluco@1352: {
faluco@1352: return m_LangId;
faluco@1352: }
faluco@1352:
skamonkey@3213: void CPlayer::SetLanguageId(unsigned int id)
skamonkey@3213: {
skamonkey@3213: m_LangId = id;
skamonkey@3213: }
skamonkey@3213:
dvander@1350: int CPlayer::GetUserId()
dvander@1350: {
dvander@1350: if (m_UserId == -1)
dvander@1350: {
dvander@1350: m_UserId = engine->GetPlayerUserId(GetEdict());
dvander@1350: }
dvander@1350:
dvander@1350: return m_UserId;
dvander@1350: }
dvander@1509:
dvander@1509: bool CPlayer::IsInKickQueue()
dvander@1509: {
dvander@1509: return m_bIsInKickQueue;
dvander@1509: }
dvander@1509:
dvander@1509: void CPlayer::MarkAsBeingKicked()
dvander@1509: {
dvander@1509: m_bIsInKickQueue = true;
dvander@1509: }
dvander@1621:
dvander@1621: int CPlayer::GetLifeState()
dvander@1621: {
dvander@1621: if (lifestate_offset == -1)
dvander@1621: {
dvander@1621: if (!g_pGameConf->GetOffset("m_lifeState", &lifestate_offset))
dvander@1621: {
dvander@1621: lifestate_offset = -2;
dvander@1621: }
dvander@1621: }
dvander@1621:
dvander@1621: if (lifestate_offset < 0)
dvander@1621: {
dvander@1621: IPlayerInfo *info = GetPlayerInfo();
dvander@1621: if (info == NULL)
dvander@1621: {
dvander@1621: return PLAYER_LIFE_UNKNOWN;
dvander@1621: }
dvander@1621: return info->IsDead() ? PLAYER_LIFE_DEAD : PLAYER_LIFE_ALIVE;
dvander@1621: }
dvander@1621:
dvander@1621: if (m_pEdict == NULL)
dvander@1621: {
dvander@1621: return PLAYER_LIFE_UNKNOWN;
dvander@1621: }
dvander@1621:
dvander@1621: CBaseEntity *pEntity;
dvander@1621: IServerUnknown *pUnknown = m_pEdict->GetUnknown();
dvander@1621: if (pUnknown == NULL || (pEntity = pUnknown->GetBaseEntity()) == NULL)
dvander@1621: {
dvander@1621: return PLAYER_LIFE_UNKNOWN;
dvander@1621: }
dvander@1621:
dvander@1621: if (*((uint8_t *)pEntity + lifestate_offset) == LIFE_ALIVE)
dvander@1621: {
dvander@1621: return PLAYER_LIFE_ALIVE;
dvander@1621: }
dvander@1621: else
dvander@1621: {
dvander@1621: return PLAYER_LIFE_DEAD;
dvander@1621: }
dvander@1621: }
pred@2591:
pred@2591: unsigned int CPlayer::GetSerial()
pred@2591: {
pred@2591: return m_Serial.value;
pred@2593: }