dvander@535: /** dvander@535: * vim: set ts=4 : ds@1330: * ============================================================================= ds@1947: * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved. ds@1330: * ============================================================================= ds@1330: * ds@1330: * This file is part of the SourceMod/SourcePawn SDK. dvander@535: * ds@1330: * This program is free software; you can redistribute it and/or modify it under ds@1330: * the terms of the GNU General Public License, version 3.0, as published by the ds@1330: * Free Software Foundation. ds@1330: * ds@1330: * This program is distributed in the hope that it will be useful, but WITHOUT ds@1330: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS ds@1330: * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more ds@1330: * details. ds@1330: * ds@1330: * You should have received a copy of the GNU General Public License along with ds@1330: * this program. If not, see . ds@1330: * ds@1330: * As a special exception, AlliedModders LLC gives you permission to link the ds@1330: * code of this program (as well as its derivative works) to "Half-Life 2," the ds@1330: * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software ds@1330: * by the Valve Corporation. You must obey the GNU General Public License in ds@1330: * all respects for all other code used. Additionally, AlliedModders LLC grants ds@1330: * this exception to all derivative works. AlliedModders LLC defines further ds@1330: * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), ds@1330: * or . dvander@535: * dvander@535: * Version: $Id$ dvander@535: */ dvander@535: dvander@535: dvander@535: #if defined _sorting_included dvander@535: #endinput dvander@535: #endif dvander@535: #define _sorting_included dvander@535: dvander@535: /** dvander@619: * Contains sorting orders. dvander@535: */ dvander@535: enum SortOrder dvander@535: { dvander@535: Sort_Ascending = 0, /**< Ascending order */ dvander@535: Sort_Descending = 1, /**< Descending order */ pred@1917: Sort_Random = 2 /**< Random order */ dvander@535: }; dvander@535: dvander@535: /** ferret99gt@1701: * Data types for ADT Array Sorts ferret99gt@1701: */ dvander@1738: enum SortType dvander@1738: { ferret99gt@1701: Sort_Integer = 0, ferret99gt@1701: Sort_Float, ferret99gt@1701: Sort_String, ferret99gt@1701: }; ferret99gt@1701: ferret99gt@1701: /** dvander@535: * Sorts an array of integers. dvander@535: * dvander@535: * @param array Array of integers to sort in-place. dvander@535: * @param array_size Size of the array. dvander@535: * @param order Sorting order to use. dvander@535: * @noreturn dvander@535: */ dvander@535: native SortIntegers(array[], array_size, SortOrder:order = Sort_Ascending); dvander@535: dvander@535: /** dvander@535: * Sorts an array of float point numbers. dvander@535: * dvander@535: * @param array Array of floating point numbers to sort in-place. dvander@535: * @param array_size Size of the array. dvander@535: * @param order Sorting order to use. dvander@535: * @noreturn dvander@535: */ dvander@535: native SortFloats(Float:array[], array_size, SortOrder:order = Sort_Ascending); dvander@535: dvander@535: /** dvander@535: * Sorts an array of strings. dvander@535: * dvander@535: * @param array Array of strings to sort in-place. dvander@535: * @param array_size Size of the array. dvander@535: * @param order Sorting order to use. dvander@535: * @noreturn dvander@535: */ dvander@535: native SortStrings(String:array[][], num_strings, SortOrder:order = Sort_Ascending); dvander@535: dvander@535: /** dvander@535: * Sort comparison function for 1D array elements. dvander@535: * @note You may need to use explicit tags in order to use data properly. dvander@535: * dvander@535: * @param elem1 First element to compare. dvander@535: * @param elem2 Second element to compare. dvander@535: * @param array Array that is being sorted (order is undefined). dvander@535: * @param hndl Handle optionally passed in while sorting. dvander@535: * @return -1 if first should go before second dvander@535: * 0 if first is equal to second dvander@535: * 1 if first should go after second dvander@535: */ dvander@535: functag SortFunc1D public(elem1, elem2, const array[], Handle:hndl); dvander@535: dvander@535: /** dvander@535: * Sorts a custom 1D array. You must pass in a comparison function. dvander@535: * dvander@535: * @param array Array to sort. dvander@535: * @param array_size Size of the array to sort. dvander@535: * @param sortfunc Sort function. dvander@535: * @param hndl Optional Handle to pass through the comparison calls. dvander@535: * @noreturn dvander@535: */ dvander@535: native SortCustom1D(array[], array_size, SortFunc1D:sortfunc, Handle:hndl=INVALID_HANDLE); dvander@535: dvander@535: /** dvander@535: * Sort comparison function for 2D array elements (sub-arrays). dvander@535: * @note You may need to use explicit tags in order to use data properly. dvander@535: * dvander@535: * @param elem1 First array to compare. dvander@535: * @param elem2 Second array to compare. dvander@535: * @param array Array that is being sorted (order is undefined). dvander@535: * @param hndl Handle optionally passed in while sorting. dvander@535: * @return -1 if first should go before second dvander@535: * 0 if first is equal to second dvander@535: * 1 if first should go after second dvander@535: */ dvander@535: funcenum SortFunc2D dvander@535: { dvander@535: public(array[], array[], const array[][], Handle:hndl), dvander@535: public(String:array[], String:array[], const String:array[][], Handle:hndl), dvander@535: }; dvander@535: dvander@535: /** dvander@535: * Sorts a custom 2D array. You must pass in a comparison function. dvander@535: * dvander@535: * @param array Array to sort. dvander@535: * @param array_size Size of the major array to sort (first index, outermost). dvander@535: * @param sortfunc Sort comparison function to use. dvander@535: * @param hndl Optional Handle to pass through the comparison calls. dvander@535: * @noreturn dvander@535: */ ds@634: native SortCustom2D(array[][], array_size, SortFunc2D:sortfunc, Handle:hndl=INVALID_HANDLE); ferret99gt@1701: ferret99gt@1701: /** ferret99gt@1701: * Sort an ADT Array. Specify the type as Integer, Float, or String. ferret99gt@1701: * ferret99gt@1701: * @param array Array Handle to sort ferret99gt@1701: * @param order Sort order to use, same as other sorts. ferret99gt@1701: * @param type Data type stored in the ADT Array ferret99gt@1701: * @noreturn ferret99gt@1701: */ dvander@1738: native SortADTArray(Handle:array, SortOrder:order, SortType:type); ferret99gt@1701: ferret99gt@1701: /** ferret99gt@1701: * Sort comparison function for ADT Array elements. Function provides you with ferret99gt@1701: * indexes currently being sorted, use ADT Array functions to retrieve the ferret99gt@1701: * index values and compare. ferret99gt@1701: * ferret99gt@1701: * @param index1 First index to compare. ferret99gt@1701: * @param index2 Second index to compare. ferret99gt@1701: * @param array Array that is being sorted (order is undefined). ferret99gt@1701: * @param hndl Handle optionally passed in while sorting. ferret99gt@1701: * @return -1 if first should go before second ferret99gt@1701: * 0 if first is equal to second ferret99gt@1701: * 1 if first should go after second ferret99gt@1701: */ ferret99gt@1701: functag SortFuncADTArray public(index1, index2, Handle:array, Handle:hndl); ferret99gt@1701: ferret99gt@1701: /** ferret99gt@1701: * Custom sorts an ADT Array. You must pass in a comparison function. ferret99gt@1701: * ferret99gt@1701: * @param array Array Handle to sort ferret99gt@1701: * @param sortfunc Sort comparision function to use ferret99gt@1701: * @param hndl Optional Handle to pass through the comparison calls. ferret99gt@1701: * @noreturn ferret99gt@1701: */ ferret99gt@1701: native SortADTArrayCustom(Handle:array, SortFuncADTArray:sortfunc, Handle:hndl=INVALID_HANDLE);