dvander@429: /** ds@475: * vim: set ts=4 : ds@1330: * ============================================================================= ds@1947: * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved. ds@1330: * ============================================================================= ds@1330: * ds@1330: * This file is part of the SourceMod/SourcePawn SDK. dvander@429: * ds@1330: * This program is free software; you can redistribute it and/or modify it under ds@1330: * the terms of the GNU General Public License, version 3.0, as published by the ds@1330: * Free Software Foundation. ds@1330: * ds@1330: * This program is distributed in the hope that it will be useful, but WITHOUT ds@1330: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS ds@1330: * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more ds@1330: * details. ds@1330: * ds@1330: * You should have received a copy of the GNU General Public License along with ds@1330: * this program. If not, see . ds@1330: * ds@1330: * As a special exception, AlliedModders LLC gives you permission to link the ds@1330: * code of this program (as well as its derivative works) to "Half-Life 2," the ds@1330: * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software ds@1330: * by the Valve Corporation. You must obey the GNU General Public License in ds@1330: * all respects for all other code used. Additionally, AlliedModders LLC grants ds@1330: * this exception to all derivative works. AlliedModders LLC defines further ds@1330: * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), ds@1330: * or . dvander@429: * faluco@506: * Version: $Id$ dvander@429: */ dvander@429: dvander@429: #if defined _sourcemod_included dvander@429: #endinput dvander@429: #endif dvander@429: #define _sourcemod_included dvander@429: dvander@619: /** dvander@619: * Plugin public information. dvander@619: */ dvander@429: struct Plugin dvander@429: { dvander@619: const String:name[], /**< Plugin Name */ dvander@619: const String:description[], /**< Plugin Description */ dvander@619: const String:author[], /**< Plugin Author */ dvander@619: const String:version[], /**< Plugin Version */ dvander@619: const String:url[], /**< Plugin URL */ dvander@429: }; dvander@429: dvander@429: #include dvander@429: #include dvander@1069: #include ds@873: #include dvander@429: #include dvander@601: #include ds@873: #include dvander@1914: #include dvander@643: #include ds@873: #include dvander@2357: #include dvander@868: #include ds@913: #include ds@873: #include ds@913: #include ds@873: #include ds@873: #include ds@873: #include ds@873: #include skamonkey@3743: #include ds@873: #include ds@873: #include ds@898: #include dvander@1156: #include dvander@1423: #include dvander@1621: #include pred@2133: #include ds@898: fyrenmoo@2675: enum APLRes fyrenmoo@2675: { fyrenmoo@2675: APLRes_Success = 0, /**< Plugin should load */ fyrenmoo@2675: APLRes_Failure, /**< Plugin shouldn't load and should display an error */ fyrenmoo@2675: APLRes_SilentFailure /**< Plugin shouldn't load but do so silently */ fyrenmoo@2675: }; fyrenmoo@2675: dvander@429: /** dvander@429: * Declare this as a struct in your plugin to expose its information. dvander@429: * Example: dvander@429: * dvander@429: * public Plugin:myinfo = dvander@429: * { dvander@429: * name = "My Plugin", dvander@429: * //etc dvander@429: * }; dvander@429: */ dvander@429: public Plugin:myinfo; dvander@429: dvander@429: /** dvander@1869: * Called when the plugin is fully initialized and all known external references dvander@1869: * are resolved. This is only called once in the lifetime of the plugin, and is dvander@1869: * paired with OnPluginEnd(). dvander@1869: * dvander@1869: * If any run-time error is thrown during this callback, the plugin will be marked dvander@1869: * as failed. dvander@429: * dvander@1914: * It is not necessary to close any handles or remove hooks in this function. dvander@1914: * SourceMod guarantees that plugin shutdown automatically and correctly releases dvander@1914: * all resources. dvander@1914: * dvander@429: * @noreturn dvander@429: */ dvander@536: forward OnPluginStart(); fyrenmoo@2675: fyrenmoo@2675: /** fyrenmoo@2675: * @deprecated Use AskPluginLoad2() instead. fyrenmoo@2675: * If a plugin contains both AskPluginLoad() and AskPluginLoad2(), the former will fyrenmoo@2675: * not be called, but old plugins with only AskPluginLoad() will work. fyrenmoo@2675: */ fyrenmoo@2675: #pragma deprecated Use AskPluginLoad2() instead fyrenmoo@2675: forward bool:AskPluginLoad(Handle:myself, bool:late, String:error[], err_max); fyrenmoo@2675: dvander@429: /** dvander@979: * Called before OnPluginStart, in case the plugin wants to check for load failure. dvander@429: * This is called even if the plugin type is "private." Any natives from modules are dvander@429: * not available at this point. Thus, this forward should only be used for explicit fyrenmoo@2675: * pre-emptive things, such as adding dynamic natives, setting certain types of load fyrenmoo@2675: * filters (such as not loading the plugin for certain games). dvander@429: * dvander@619: * @note It is not safe to call externally resolved natives until OnPluginStart(). dvander@619: * @note Any sort of RTE in this function will cause the plugin to fail loading. fyrenmoo@2675: * @note If you do not return anything, it is treated like returning success. fyrenmoo@2675: * @note If a plugin has an AskPluginLoad2(), AskPluginLoad() will not be called. fyrenmoo@2675: * dvander@429: * dvander@429: * @param myself Handle to the plugin. dvander@429: * @param late Whether or not the plugin was loaded "late" (after map load). dvander@429: * @param error Error message buffer in case load failed. dvander@429: * @param err_max Maximum number of characters for error message buffer. fyrenmoo@2675: * @return APLRes_Success for load success, APLRes_Failure or APLRes_SilentFailure otherwise dvander@429: */ fyrenmoo@2675: forward APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max); dvander@429: dvander@429: /** dvander@429: * Called when the plugin is about to be unloaded. dvander@429: * dvander@429: * @noreturn dvander@429: */ dvander@429: forward OnPluginEnd(); dvander@429: dvander@429: /** dvander@429: * Called when the plugin's pause status is changing. dvander@429: * ds@475: * @param pause True if the plugin is being paused, false otherwise. dvander@429: * @noreturn dvander@429: */ dvander@429: forward OnPluginPauseChange(bool:pause); dvander@429: dvander@429: /** dvander@531: * Called before every server frame. Note that you should avoid dvander@531: * doing expensive computations here, and you should declare large dvander@531: * local arrays using 'decl' instead of 'new'. dvander@531: */ dvander@531: forward OnGameFrame(); dvander@531: dvander@531: /** dvander@717: * Called when the map is loaded. dvander@717: * dvander@723: * @note This used to be OnServerLoad(), which is now deprecated. dvander@717: * Plugins still using the old forward will work. dvander@643: */ dvander@717: forward OnMapStart(); dvander@643: dvander@643: /** dvander@718: * Called right before a map ends. dvander@718: */ dvander@718: forward OnMapEnd(); dvander@718: dvander@718: /** dvander@978: * Called when the map has loaded, servercfgfile (server.cfg) has been dvander@978: * executed, and all plugin configs are done executing. This is the best dvander@1732: * place to initialize plugin functions which are based on cvar data. dvander@723: * dvander@978: * @note This will always be called once and only once per map. It will be dvander@978: * called after OnMapStart(). dvander@978: * dvander@978: * @noreturn dvander@723: */ dvander@978: forward OnConfigsExecuted(); dvander@723: dvander@723: /** dvander@2065: * This is called once, right after OnMapStart() but any time before dvander@2065: * OnConfigsExecuted(). It is called after the "exec sourcemod.cfg" dvander@2065: * command and all AutoExecConfig() exec commands have been added to dvander@2065: * the ServerCommand() buffer. dvander@2065: * dvander@2065: * If you need to load per-map settings that override default values, dvander@2065: * adding commands to the ServerCommand() buffer here will guarantee dvander@2065: * that they're set before OnConfigsExecuted(). dvander@2065: * dvander@2065: * Unlike OnMapStart() and OnConfigsExecuted(), this is not called on dvander@2065: * late loads that occur after OnMapStart(). dvander@2065: * dvander@2065: * @noreturn dvander@2065: */ dvander@2065: forward OnAutoConfigsBuffered(); dvander@2065: dvander@2065: /** dvander@979: * @deprecated Use OnConfigsExecuted() instead. dvander@979: */ ds@1268: #pragma deprecated Use OnConfigsExecuted() instead dvander@979: forward OnServerCfg(); dvander@979: dvander@979: /** dvander@1630: * Called after all plugins have been loaded. This is called once for dvander@1630: * every plugin. If a plugin late loads, it will be called immediately dvander@1630: * after OnPluginStart(). faluco@1221: */ faluco@1221: forward OnAllPluginsLoaded(); faluco@1221: faluco@1221: /** dvander@536: * Returns the calling plugin's Handle. dvander@536: * dvander@536: * @return Handle of the calling plugin. dvander@536: */ dvander@536: native Handle:GetMyHandle(); dvander@536: dvander@618: /** dvander@618: * Returns an iterator that can be used to search through plugins. dvander@618: * dvander@618: * @return Handle to iterate with. Must be closed via dvander@618: * CloseHandle(). dvander@618: * @error Invalid Handle. dvander@618: */ dvander@618: native Handle:GetPluginIterator(); dvander@618: dvander@618: /** dvander@618: * Returns whether there are more plugins available in the iterator. dvander@618: * dvander@618: * @param iter Handle to the plugin iterator. dvander@618: * @return True on more plugins, false otherwise. dvander@618: * @error Invalid Handle. dvander@618: */ dvander@618: native bool:MorePlugins(Handle:iter); dvander@618: dvander@618: /** dvander@618: * Returns the current plugin in the iterator and advances the iterator. dvander@618: * dvander@618: * @param iter Handle to the plugin iterator. dvander@618: * @return Current plugin the iterator is at, before dvander@618: * the iterator is advanced. dvander@618: * @error Invalid Handle. dvander@618: */ dvander@618: native Handle:ReadPlugin(Handle:iter); dvander@618: dvander@618: /** dvander@618: * Returns a plugin's status. dvander@618: * dvander@618: * @param plugin Plugin Handle (INVALID_HANDLE uses the calling plugin). dvander@618: * @return Status code for the plugin. dvander@618: * @error Invalid Handle. dvander@618: */ dvander@618: native PluginStatus:GetPluginStatus(Handle:plugin); dvander@618: dvander@618: /** dvander@618: * Retrieves a plugin's file name relative to the plugins folder. dvander@618: * dvander@618: * @param plugin Plugin Handle (INVALID_HANDLE uses the calling plugin). dvander@618: * @param buffer Buffer to the store the file name. dvander@618: * @param maxlength Maximum length of the name buffer. dvander@618: * @noreturn dvander@618: * @error Invalid Handle. dvander@618: */ dvander@618: native GetPluginFilename(Handle:plugin, String:buffer[], maxlength); dvander@618: dvander@618: /** dvander@618: * Retrieves whether or not a plugin is being debugged. dvander@618: * dvander@618: * @param plugin Plugin Handle (INVALID_HANDLE uses the calling plugin). dvander@618: * @return True if being debugged, false otherwise. dvander@618: * @error Invalid Handle. dvander@618: */ dvander@618: native bool:IsPluginDebugging(Handle:hndl); dvander@618: dvander@618: /** dvander@618: * Retrieves a plugin's public info. dvander@618: * dvander@618: * @param plugin Plugin Handle (INVALID_HANDLE uses the calling plugin). dvander@618: * @param info Plugin info property to retrieve. dvander@618: * @param buffer Buffer to store info in. dvander@618: * @param maxlength Maximum length of buffer. dvander@618: * @return True on success, false if property is not available. dvander@618: * @error Invalid Handle. dvander@618: */ dvander@618: native bool:GetPluginInfo(Handle:plugin, PluginInfo:info, String:buffer[], maxlength); dvander@560: dvander@560: /** dvander@1798: * Finds a plugin by its order in the list from the "plugins list" server dvander@1798: * "sm" command. You should not use this function to loop through all plugins, dvander@1798: * use the iterator instead. Looping through all plugins using this native dvander@1798: * is O(n^2), whereas using the iterator is O(n). dvander@1798: * dvander@1798: * @param order_num Number of the plugin as it appears in "sm plugins list". dvander@1798: * @return Plugin Handle on success, INVALID_HANDLE if no plugin dvander@1798: * matches the given number. dvander@1798: */ dvander@1798: native Handle:FindPluginByNumber(order_num); dvander@1798: dvander@1798: /** dvander@837: * Causes the plugin to enter a failed state. An error will be thrown and dvander@837: * the plugin will be paused until it is unloaded or reloaded. dvander@837: * dvander@1833: * For backwards compatibility, if no extra arguments are passed, no dvander@1833: * formatting is applied. If one or more additional arguments is passed, dvander@1833: * the string is formatted using Format(). If any errors are encountered dvander@1833: * during formatting, both the format specifier string and an additional dvander@1833: * error message are written. dvander@1833: * dvander@1833: * This function does not return, and no further code in the plugin is dvander@1833: * executed. dvander@1833: * dvander@1833: * @param string Format specifier string. dvander@1833: * @param ... Formatting arguments. dvander@837: * @noreturn dvander@838: * @error Always throws SP_ERROR_ABORT. dvander@837: */ dvander@1833: native SetFailState(const String:string[], any:...); dvander@837: dvander@837: /** dvander@560: * Aborts the current callback and throws an error. This function dvander@560: * does not return in that no code is executed following it. dvander@560: * dvander@560: * @param format String format. dvander@560: * @param ... Format arguments. dvander@560: * @noreturn dvander@560: * @error Always! dvander@560: */ ds@634: native ThrowError(const String:fmt[], any:...); dvander@560: dvander@536: /** dvander@595: * Gets the system time as a unix timestamp. dvander@595: * dvander@595: * @param bigStamp Optional array to store the 64bit timestamp in. dvander@595: * @return 32bit timestamp (number of seconds since unix epoch). dvander@595: */ dvander@595: native GetTime(bigStamp[2]={0,0}); dvander@595: dvander@595: /** dvander@1334: * Produces a date and/or time string value for a timestamp. dvander@1334: * dvander@1334: * See this URL for valid parameters: dvander@1972: * http://cplusplus.com/reference/clibrary/ctime/strftime.html faluco@1037: * faluco@1037: * @param buffer Destination string buffer. faluco@1037: * @param maxlength Maximum length of output string buffer. faluco@1359: * @param format Formatting rules (passing NULL_STRING will use the rules defined in sm_datetime_format). faluco@1041: * @param stamp Optional time stamp. faluco@1037: * @noreturn dvander@1334: * @error Buffer too small or invalid time format. faluco@1037: */ faluco@1041: native FormatTime(String:buffer[], maxlength, const String:format[], stamp=-1); faluco@1037: faluco@1037: /** faluco@703: * Loads a game config file. faluco@703: * faluco@703: * @param file File to load. The path must be relative to the 'gamedata' folder under the config folder faluco@703: * and the extension should be omitted. faluco@703: * @return A handle to the game config file or INVALID_HANDLE in failure. faluco@703: */ faluco@703: native Handle:LoadGameConfigFile(const String:file[]); faluco@703: faluco@703: /** faluco@703: * Returns an offset value. faluco@703: * faluco@703: * @param gc Game config handle. faluco@703: * @param key Key to retrieve from the offset section. faluco@703: * @return An offset, or -1 on failure. faluco@703: */ faluco@703: native GameConfGetOffset(Handle:gc, const String:key[]); faluco@703: faluco@703: /** faluco@703: * Gets the value of a key from the "Keys" section. faluco@703: * faluco@703: * @param gc Game config handle. faluco@703: * @param key Key to retrieve from the Keys section. faluco@703: * @param buffer Destination string buffer. faluco@703: * @param maxlen Maximum length of output string buffer. dvander@886: * @return True if key existed, false otherwise. faluco@703: */ faluco@703: native bool:GameConfGetKeyValue(Handle:gc, const String:key[], String:buffer[], maxlen); faluco@703: downtown1@2901: /* downtown1@2901: * Finds an address calculation in a GameConfig file, downtown1@2901: * performs LoadFromAddress on it as appropriate, then returns the final address. downtown1@2901: * downtown1@2901: * @param gameconf GameConfig Handle, or INVALID_HANDLE to use sdktools.games.txt. downtown1@2901: * @param name Name of the property to find. downtown1@2901: * @return An address calculated on success, or 0 on failure. downtown1@2901: */ downtown1@2901: native Address:GameConfGetAddress(Handle:gameconf, const String:name[]); downtown1@2901: dvander@886: /** dvander@886: * Returns the operating system's "tick count," which is a number of dvander@886: * milliseconds since the operating system loaded. This can be used dvander@886: * for basic benchmarks. dvander@886: * dvander@886: * @return Tick count in milliseconds. dvander@886: */ dvander@886: native GetSysTickCount(); dvander@886: dvander@978: /** dvander@978: * Specifies that the given config file should be executed after plugin load. dvander@978: * OnConfigsExecuted() will not be called until the config file has executed, dvander@978: * but it will be called if the execution fails. dvander@978: * dvander@978: * @param autoCreate If true, and the config file does not exist, such a config dvander@978: * file will be automatically created and populated with dvander@978: * information from the plugin's registered cvars. dvander@978: * @param name Name of the config file, excluding the .cfg extension. dvander@978: * If empty, is assumed. dvander@978: * @param folder Folder under cfg/ to use. By default this is "sourcemod." dvander@978: * @noreturn dvander@978: */ dvander@978: native AutoExecConfig(bool:autoCreate=true, const String:name[]="", const String:folder[]="sourcemod"); dvander@978: faluco@1112: /** faluco@1112: * Registers a library name for identifying as a dependency to faluco@1112: * other plugins. faluco@1112: * faluco@1112: * @param name Library name. faluco@1112: * @noreturn faluco@1112: */ faluco@1112: native RegPluginLibrary(const String:name[]); faluco@1112: dvander@1124: /** dvander@1573: * Returns whether a library exists. This function should be considered dvander@1573: * expensive; it should only be called on plugin to determine availability dvander@1573: * of resources. Use OnLibraryAdded()/OnLibraryRemoved() to detect changes dvander@1573: * in optional resources. dvander@1124: * dvander@1573: * @param name Library name of a plugin or extension. dvander@1124: * @return True if exists, false otherwise. dvander@1124: */ dvander@1124: native bool:LibraryExists(const String:name[]); dvander@1124: dvander@1124: /** dvander@1419: * Returns the status of an extension, by filename. dvander@1419: * dvander@1419: * @param name Extension name (like "sdktools.ext"). dvander@1419: * @param error Optional error message buffer. dvander@1419: * @param maxlength Length of optional error message buffer. dvander@1419: * @return -2 if the extension was not found. dvander@1419: * -1 if the extension was found but failed to load. dvander@1419: * 0 if the extension loaded but reported an error. dvander@1419: * 1 if the extension is running without error. dvander@1419: */ dvander@1419: native GetExtensionFileStatus(const String:name[], String:error[]="", maxlength=0); dvander@1419: dvander@1419: /** dvander@1572: * Called after a library is added that the current plugin references dvander@1572: * optionally. A library is either a plugin name or extension name, as dvander@1572: * exposed via its include file. dvander@1124: * dvander@1124: * @param name Library name. dvander@1124: */ dvander@1124: forward OnLibraryAdded(const String:name[]); dvander@1124: dvander@1124: /** dvander@1572: * Called right before a library is removed that the current plugin references dvander@1572: * optionally. A library is either a plugin name or extension name, as dvander@1572: * exposed via its include file. dvander@1124: * dvander@1124: * @param name Library name. dvander@1124: */ dvander@1124: forward OnLibraryRemoved(const String:name[]); dvander@1124: dvander@1738: #define MAPLIST_FLAG_MAPSFOLDER (1<<0) /**< On failure, use all maps in the maps folder. */ dvander@1738: #define MAPLIST_FLAG_CLEARARRAY (1<<1) /**< If an input array is specified, clear it before adding. */ dvander@1738: #define MAPLIST_FLAG_NO_DEFAULT (1<<2) /**< Do not read "default" or "mapcyclefile" on failure. */ dvander@1738: dvander@1738: /** dvander@1738: * Loads a map list to an ADT Array. dvander@1738: * dvander@1738: * A map list is a list of maps from a file. SourceMod allows easy configuration of dvander@1738: * maplists through addons/sourcemod/configs/maplists.cfg. Each entry is given a dvander@1738: * name and a file (for example, "rtv" => "rtv.cfg"), or a name and a redirection dvander@1738: * (for example, "rtv" => "default"). This native will read a map list entry, dvander@1738: * cache the file, and return the list of maps it holds. dvander@1738: * dvander@1738: * Serial change numbers are used to identify if a map list has changed. Thus, if dvander@1738: * you pass a serial change number and it's equal to what SourceMod currently knows dvander@1738: * about the map list, then SourceMod won't reparse the file. dvander@1738: * dvander@1738: * If the maps end up being read from the maps folder (MAPLIST_FLAG_MAPSFOLDER), they dvander@1738: * are automatically sorted in alphabetical, ascending order. dvander@1738: * dvander@1739: * Arrays created by this function are temporary and must be freed via CloseHandle(). dvander@1739: * Modifying arrays created by this function will not affect future return values or dvander@1739: * or the contents of arrays returned to other plugins. dvander@1739: * dvander@1738: * @param array Array to store the map list. If INVALID_HANDLE, a new blank dvander@1738: * array will be created. The blocksize should be at least 16; dvander@1738: * otherwise results may be truncated. Items are added to the array dvander@1738: * as strings. The array is never checked for duplicates, and it is dvander@1738: * not read beforehand. Only the serial number is used to detect dvander@1738: * changes. dvander@1772: * @param serial Serial number to identify last known map list change. If -1, the dvander@1772: * the value will not be checked. If the map list has since changed, dvander@1772: * the serial is updated (even if -1 was passed). If there is an error dvander@1772: * finding a valid maplist, then the serial is set to -1. dvander@1738: * @param str Config name, or "default" for the default map list. Config names dvander@1738: * should be somewhat descriptive. For example, the admin menu uses dvander@1738: * a config name of "admin menu". The list names can be configured dvander@1738: * by users in addons/sourcemod/configs/maplists.cfg. dvander@1738: * @param flags MAPLIST_FLAG flags. dvander@1738: * @return On failure: dvander@1738: * INVALID_HANDLE is returned, the serial is set to -1, and the input dvander@1738: * array (if any) is left unchanged. dvander@1738: * On no change: dvander@1738: INVALID_HANDLE is returned, the serial is unchanged, and the input dvander@1738: array (if any) is left unchanged. dvander@1738: * On success: dvander@1738: * A valid array Handle is returned, containing at least one map string. dvander@1738: * If an array was passed, the return value is equal to the passed Array dvander@1738: * Handle. If the passed array was not cleared, it will have grown by at dvander@1738: * least one item. The serial number is updated to a positive number. dvander@1738: * @error Invalid array Handle that is not INVALID_HANDLE. dvander@1738: */ dvander@1738: native Handle:ReadMapList(Handle:array=INVALID_HANDLE, dvander@1738: &serial=-1, dvander@1738: const String:str[]="default", dvander@1738: flags=MAPLIST_FLAG_CLEARARRAY); dvander@1738: dvander@1738: /** dvander@1738: * Makes a compatibility binding for map lists. For example, if a function previously used dvander@1738: * "clam.cfg" for map lists, this function will insert a "fake" binding to "clam.cfg" that dvander@1738: * will be overridden if it's in the maplists.cfg file. dvander@1738: * dvander@1738: * @param name Configuration name that would be used with ReadMapList(). dvander@1738: * @param file Default file to use. dvander@1738: * @noreturn dvander@1738: */ dvander@1738: native SetMapListCompatBind(const String:name[], const String:file[]); dvander@1738: dvander@1925: /** dvander@1925: * Called when a client has sent chat text. This must return either true or dvander@1925: * false to indicate that a client is or is not spamming the server. dvander@1925: * dvander@1925: * The return value is a hint only. Core or another plugin may decide dvander@1925: * otherwise. dvander@1925: * dvander@1925: * @param client Client index. The server (0) will never be passed. dvander@1925: * @return True if client is spamming the server, false otherwise. dvander@1925: */ dvander@1925: forward bool:OnClientFloodCheck(client); dvander@1925: dvander@1925: /** dvander@1925: * Called after a client's flood check has been computed. This can be used dvander@1925: * by antiflood algorithms to decay/increase flooding weights. dvander@1925: * dvander@1925: * Since the result from "OnClientFloodCheck" isn't guaranteed to be the dvander@1925: * final result, it is generally a good idea to use this to play with other dvander@1925: * algorithms nicely. dvander@1925: * dvander@1925: * @param client Client index. The server (0) will never be passed. dvander@1925: * @param blocked True if client flooded last "say", false otherwise. dvander@1925: * @noreturn dvander@1925: */ dvander@1925: forward OnClientFloodResult(client, bool:blocked); dvander@1925: dvander@2841: /** dvander@2841: * Feature types. dvander@2841: */ dvander@2841: enum FeatureType dvander@2841: { dvander@2841: /** dvander@2841: * A native function call. dvander@2841: */ dvander@2841: FeatureType_Native, dvander@2841: dvander@2841: /** dvander@2841: * A named capability. This is distinctly different from checking for a dvander@2841: * native, because the underlying functionality could be enabled on-demand dvander@2841: * to improve loading time. Thus a native may appear to exist, but it might dvander@2841: * be part of a set of features that are not compatible with the current game dvander@2841: * or version of SourceMod. dvander@2841: */ dvander@2841: FeatureType_Capability dvander@2841: }; dvander@2841: dvander@2841: /** dvander@2841: * Feature statuses. dvander@2841: */ dvander@2841: enum FeatureStatus dvander@2841: { dvander@2841: /** dvander@2841: * Feature is available for use. dvander@2841: */ dvander@2841: FeatureStatus_Available, dvander@2841: dvander@2841: /** dvander@2841: * Feature is not available. dvander@2841: */ dvander@2841: FeatureStatus_Unavailable, dvander@2841: dvander@2841: /** dvander@2841: * Feature is not known at all. dvander@2841: */ dvander@2841: FeatureStatus_Unknown dvander@2841: }; dvander@2841: dvander@2841: /** dvander@2841: * Returns whether "GetFeatureStatus" will work. Using this native dvander@2841: * or this function will not cause SourceMod to fail loading on older versions, dvander@2841: * however, GetFeatureStatus will only work if this function returns true. dvander@2841: * dvander@2841: * @return True if GetFeatureStatus will work, false otherwise. dvander@2841: */ dvander@2841: stock bool:CanTestFeatures() dvander@2841: { dvander@2841: return LibraryExists("__CanTestFeatures__"); dvander@2841: } dvander@2841: dvander@2841: /** dvander@2841: * Returns whether a feature exists, and if so, whether it is usable. dvander@2841: * dvander@2841: * @param type Feature type. dvander@2841: * @param name Feature name. dvander@2841: * @return Feature status. dvander@2841: */ dvander@2841: native FeatureStatus:GetFeatureStatus(FeatureType:type, const String:name[]); dvander@2841: dvander@2841: /** dvander@2841: * Requires that a given feature is available. If it is not, SetFailState() dvander@2841: * is called with the given message. dvander@2841: * dvander@2841: * @param type Feature type. dvander@2841: * @param name Feature name. dvander@2841: * @param fmt Message format string, or empty to use default. dvander@2841: * @param ... Message format parameters, if any. dvander@2841: * @noreturn dvander@2841: */ dvander@2841: native RequireFeature(FeatureType:type, const String:name[], dvander@2841: const String:fmt[]="", any:...); dvander@2841: downtown1@2901: /** downtown1@2901: * Represents how many bytes we can read from an address with one load downtown1@2901: */ downtown1@2901: enum NumberType downtown1@2901: { downtown1@2901: NumberType_Int8, downtown1@2901: NumberType_Int16, downtown1@2901: NumberType_Int32 downtown1@2901: }; downtown1@2901: downtown1@2901: enum Address downtown1@2901: { downtown1@2901: Address_Null = 0, //a typical invalid result when an address lookup fails downtown1@2901: Address_MinimumValid = 0x10000 //addresses below this value are considered invalid to use for Load/Store downtown1@2901: }; downtown1@2901: downtown1@2901: /** downtown1@2901: * Load up to 4 bytes from a memory address. downtown1@2901: * downtown1@2901: * @param addr Address to a memory location. downtown1@2901: * @param size How many bytes should be read. downtown1@2901: * @return The value that is stored at that address. downtown1@2901: */ downtown1@2901: native LoadFromAddress(Address:addr, NumberType:size); downtown1@2901: downtown1@2901: /** downtown1@2901: * Store up to 4 bytes to a memory address. downtown1@2901: * downtown1@2901: * @param addr Address to a memory location. downtown1@2901: * @param data Value to store at the address. downtown1@2901: * @param size How many bytes should be written. downtown1@2901: * @noreturn downtown1@2901: */ downtown1@2901: native StoreToAddress(Address:addr, data, NumberType:size); downtown1@2901: dvander@460: #include dvander@560: #include ferret99gt@1800: #include dvander@1419: