ds@457: /** ds@475: * vim: set ts=4 : ds@457: * =============================================================== ds@457: * SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved. ds@457: * =============================================================== ds@457: * ds@457: * This file is part of the SourceMod/SourcePawn SDK. This file may only be used ds@457: * or modified under the Terms and Conditions of its License Agreement, which is found ds@457: * in LICENSE.txt. The Terms and Conditions for making SourceMod extensions/plugins ds@457: * may change at any time. To view the latest information, see: ds@457: * http://www.sourcemod.net/license.php ds@457: * ds@457: * Version: $Id$ ds@457: */ ds@457: ds@457: #if defined _console_included ds@457: #endinput ds@457: #endif ds@457: #define _console_included ds@457: ds@457: /** dvander@619: * @section Flags for console commands and console variables. The descriptions dvander@619: * for each constant come directly from the Source SDK. ds@457: */ ds@475: #define FCVAR_NONE 0 /**< The default, no flags at all */ ds@475: #define FCVAR_UNREGISTERED (1<<0) /**< If this is set, don't add to linked list, etc. */ ds@475: #define FCVAR_LAUNCHER (1<<1) /**< Defined by launcher. */ ds@475: #define FCVAR_GAMEDLL (1<<2) /**< Defined by the game DLL. */ ds@475: #define FCVAR_CLIENTDLL (1<<3) /**< Defined by the client DLL. */ ds@475: #define FCVAR_MATERIAL_SYSTEM (1<<4) /**< Defined by the material system. */ ds@475: #define FCVAR_PROTECTED (1<<5) /**< It's a server cvar, but we don't send the data since it's a password, etc. Sends 1 if it's not bland/zero, 0 otherwise as value. */ ds@475: #define FCVAR_SPONLY (1<<6) /**< This cvar cannot be changed by clients connected to a multiplayer server. */ ds@475: #define FCVAR_ARCHIVE (1<<7) /**< Set to cause it to be saved to vars.rc */ ds@475: #define FCVAR_NOTIFY (1<<8) /**< Notifies players when changed. */ ds@475: #define FCVAR_USERINFO (1<<9) /**< Changes the client's info string. */ ds@475: #define FCVAR_PRINTABLEONLY (1<<10) /**< This cvar's string cannot contain unprintable characters (e.g., used for player name, etc.) */ ds@475: #define FCVAR_UNLOGGED (1<<11) /**< If this is a FCVAR_SERVER, don't log changes to the log file / console if we are creating a log */ ds@475: #define FCVAR_NEVER_AS_STRING (1<<12) /**< Never try to print that cvar. */ ds@475: #define FCVAR_REPLICATED (1<<13) /**< Server setting enforced on clients. */ ds@475: #define FCVAR_CHEAT (1<<14) /**< Only useable in singleplayer / debug / multiplayer & sv_cheats */ ds@475: #define FCVAR_STUDIORENDER (1<<15) /**< Defined by the studiorender system. */ ds@475: #define FCVAR_DEMO (1<<16) /**< Record this cvar when starting a demo file. */ ds@475: #define FCVAR_DONTRECORD (1<<17) /**< Don't record these command in demo files. */ ds@475: #define FCVAR_PLUGIN (1<<18) /**< Defined by a 3rd party plugin. */ ds@475: #define FCVAR_DATACACHE (1<<19) /**< Defined by the datacache system. */ ds@475: #define FCVAR_TOOLSYSTEM (1<<20) /**< Defined by an IToolSystem library */ ds@475: #define FCVAR_FILESYSTEM (1<<21) /**< Defined by the file system. */ ds@475: #define FCVAR_NOT_CONNECTED (1<<22) /**< Cvar cannot be changed by a client that is connected to a server. */ ds@475: #define FCVAR_SOUNDSYSTEM (1<<23) /**< Defined by the soundsystem library. */ ds@475: #define FCVAR_ARCHIVE_XBOX (1<<24) /**< Cvar written to config.cfg on the Xbox. */ ds@475: #define FCVAR_INPUTSYSTEM (1<<25) /**< Defined by the inputsystem DLL. */ ds@475: #define FCVAR_NETWORKSYSTEM (1<<26) /**< Defined by the network system. */ ds@476: #define FCVAR_VPHYSICS (1<<27) /**< Defined by vphysics. */ ds@457: dvander@522: /** dvander@619: * @endsection dvander@619: */ dvander@619: dvander@619: /** dvander@522: * Executes a server command as if it were on the server console (or RCON) dvander@522: * dvander@522: * @param format Formatting rules. dvander@522: * @param ... Variable number of format parameters. dvander@522: * @noreturn dvander@522: */ ds@634: native ServerCommand(const String:format[], any:...); dvander@522: dvander@522: /** dvander@522: * Inserts a server command at the beginning of the server command buffer. dvander@522: * dvander@522: * @param format Formatting rules. dvander@522: * @param ... Variable number of format parameters. dvander@522: * @noreturn dvander@522: */ ds@634: native InsertServerCommand(const String:format[], any:...); dvander@522: dvander@522: /** dvander@522: * Executes every command in the server's command buffer, rather than once per frame. dvander@522: * dvander@522: * @noreturn dvander@522: */ dvander@522: native ServerExecute(); dvander@480: dvander@480: /** dvander@532: * Executes a client command. Note that this will not work on clients unless dvander@532: * they have cl_restrict_server_commands set to 0. dvander@532: * dvander@532: * @param client Index of the client. dvander@532: * @param fmt Format of the client command. dvander@532: * @param ... Format parameters/ dvander@532: * @noreturn dvander@532: * @error Invalid client index, or client not connected. dvander@532: */ ds@634: native ClientCommand(client, const String:fmt[], any:...); dvander@532: dvander@532: /** dvander@480: * Sends a message to the server console. dvander@480: * dvander@480: * @param format Formatting rules. dvander@480: * @param ... Variable number of format parameters. dvander@480: * @noreturn dvander@480: */ ds@634: native PrintToServer(const String:format[], any:...); dvander@480: dvander@480: /** dvander@480: * Sends a message to a client's console. dvander@480: * dvander@480: * @param client Player index. dvander@480: * @param format Formatting rules. dvander@480: * @param ... Variable number of format parameters. dvander@480: * @noreturn dvander@480: * @error If the client is not connected an error will be thrown. dvander@480: */ ds@634: native PrintToConsole(client, const String:format[], any:...); dvander@480: ds@457: /** dvander@498: * Called when a server-only command is invoked. dvander@498: * dvander@520: * @params args Number of arguments that were in the argument string. dvander@498: * @return A Result value. Not handling the command dvander@498: * means that Source will report it as "not found." dvander@498: */ dvander@520: functag SrvCmd Action:public(args); dvander@498: dvander@498: /** dvander@498: * Creates a server-only console command, or hooks an already existing one. dvander@498: * dvander@498: * @param cmd Name of the command to hook or create. dvander@498: * @param callback A function to use as a callback for when the command is invoked. dvander@498: * @param description Optional description to use for command creation. dvander@498: * @param flags Optional flags to use for command creation. dvander@498: * @noreturn ds@579: * @error Command name is the same as an existing convar. dvander@498: */ dvander@498: native RegServerCmd(const String:cmd[], SrvCmd:callback, const String:description[]="", flags=0); dvander@498: dvander@498: /** dvander@498: * Called when a generic console command is invoked. dvander@498: * dvander@498: * @param client Index of the client, or 0 from the server. dvander@520: * @param args Number of arguments that were in the argument string. dvander@498: * @return A Result value. Not handling the command dvander@498: * means that Source will report it as "not found." dvander@498: */ dvander@520: functag ConCmd Action:public(client, args); dvander@498: dvander@498: /** dvander@498: * Creates a console command, or hooks an already existing one. dvander@498: * dvander@498: * @param cmd Name of the command to hook or create. dvander@498: * @param callback A function to use as a callback for when the command is invoked. dvander@498: * @param description Optional description to use for command creation. dvander@498: * @param flags Optional flags to use for command creation. dvander@498: * @noreturn ds@579: * @error Command name is the same as an existing convar. dvander@498: */ dvander@498: native RegConsoleCmd(const String:cmd[], ConCmd:callback, const String:description[]="", flags=0); dvander@498: dvander@498: /** dvander@498: * Creates a console command as an administrative command. If the command does not exist, dvander@520: * it is created. When this command is invoked, the access rights of the player are dvander@520: * automatically checked before allowing it to continue. dvander@498: * dvander@498: * @param cmd String containing command to register. dvander@498: * @param callback A function to use as a callback for when the command is invoked. dvander@498: * @param adminflags Administrative flags (bitstring) to use for permissions. dvander@498: * @param group String containing the command group to use. If empty, dvander@498: * the plugin's filename will be used instead. dvander@498: * @param description Optional description to use for help. dvander@498: * @param flags Optional console flags. dvander@498: * @noreturn ds@579: * @error Command name is the same as an existing convar. dvander@498: */ dvander@514: native RegAdminCmd(const String:cmd[], dvander@514: ConCmd:callback, dvander@514: adminflags, dvander@514: const String:description[]="", dvander@514: const String:group[]="", dvander@514: flags=0); dvander@517: dvander@517: /** dvander@517: * Returns the number of arguments from the current console or server command. dvander@517: * @note Unlike the HL2 engine call, this does not include the command itself. dvander@517: * dvander@517: * @return Number of arguments to the current command. dvander@517: */ dvander@517: native GetCmdArgs(); dvander@517: dvander@517: /** dvander@517: * Retrieves a command argument given its index, from the current console or dvander@517: * server command. dvander@517: * @note Argument indexes start at 1; 0 retrieves the command name. dvander@517: * dvander@517: * @param argnum Argument number to retrieve. dvander@517: * @param buffer Buffer to use for storing the string. dvander@517: * @param maxlength Maximum length of the buffer. dvander@517: * @noreturn dvander@517: */ dvander@517: native GetCmdArg(argnum, String:buffer[], maxlength); dvander@517: dvander@517: /** dvander@517: * Retrieves the entire command argument string in one lump from the current dvander@517: * console or server command. dvander@517: * dvander@517: * @param buffer Buffer to use for storing the string. dvander@517: * @param maxlength Maximum length of the buffer. dvander@517: * @noreturn dvander@517: */ dvander@517: native GetCmdArgString(String:buffer[], maxlength); dvander@498: dvander@498: /** ds@457: * Creates a new console variable. ds@457: * ds@475: * @param name Name of new convar. ds@475: * @param defaultValue String containing the default value of new convar. ds@582: * @param description Optional description of the convar. ds@576: * @param flags Optional bitstring of flags determining how the convar should be handled. See FCVAR_* constants for more details. ds@475: * @param hasMin Optional boolean that determines if the convar has a minimum value. ds@475: * @param min Minimum floating point value that the convar can have if hasMin is true. ds@475: * @param hasMax Optional boolean that determines if the convar has a maximum value. ds@475: * @param max Maximum floating point value that the convar can have if hasMax is true. ds@457: * @return A handle to the newly created convar. If the convar already exists, INVALID_HANDLE is returned. ds@579: * @error Convar name is blank or is the same as an existing console command. ds@457: */ ds@582: native Handle:CreateConVar(const String:name[], const String:defaultValue[], const String:description[]="", flags=0, bool:hasMin=false, Float:min=0.0, bool:hasMax=false, Float:max=0.0); ds@457: ds@457: /** ds@457: * Searches for a console variable. ds@457: * ds@475: * @param name Name of convar to find. ds@475: * @return A handle to the convar if it is found. INVALID_HANDLE otherwise. ds@457: */ ds@457: native Handle:FindConVar(const String:name[]); ds@457: ds@457: /** ds@465: * Called when a console variable's value is changed. ds@465: * ds@475: * @param convar Handle to the convar that was changed. ds@475: * @param oldValue String containing the value of the convar before it was changed. ds@475: * @param newValue String containing the new value of the convar. ds@465: * @noreturn ds@465: */ ds@582: functag ConVarChanged public(Handle:convar, const String:oldValue[], const String:newValue[]); ds@465: ds@465: /** ds@465: * Creates a hook for when a console variable's value is changed. ds@465: * ds@475: * @param convar Handle to the convar. ds@475: * @param callback An OnConVarChanged function pointer. ds@465: * @noreturn ds@475: * @error Invalid or corrupt Handle or invalid callback function. ds@465: */ ds@582: native HookConVarChange(Handle:convar, ConVarChanged:callback); ds@465: ds@465: /** ds@465: * Removes a hook for when a console variable's value is changed. ds@465: * ds@475: * @param convar Handle to the convar. ds@475: * @param callback An OnConVarChanged function pointer. ds@472: * @noreturn ds@475: * @error Invalid or corrupt Handle, invalid callback function, or no active hook on convar. ds@465: */ ds@582: native UnhookConVarChange(Handle:convar, ConVarChanged:callback); ds@465: ds@465: /** ds@457: * Returns the boolean value of a console variable. ds@457: * ds@475: * @param convar Handle to the convar. ds@475: * @return The boolean value of the convar. ds@475: * @error Invalid or corrupt Handle. ds@457: */ ds@457: native bool:GetConVarBool(Handle:convar); ds@457: ds@457: /** ds@457: * Sets the boolean value of a console variable. ds@457: * ds@475: * @param convar Handle to the convar. ds@475: * @param value New boolean value. ds@457: * @noreturn ds@475: * @error Invalid or corrupt Handle. ds@457: */ ds@457: native SetConVarBool(Handle:convar, bool:value); ds@457: ds@457: /** ds@457: * Returns the integer value of a console variable. ds@457: * ds@475: * @param convar Handle to the convar. ds@475: * @return The integer value of the convar. ds@475: * @error Invalid or corrupt Handle. ds@457: */ ds@457: native GetConVarInt(Handle:convar); ds@457: ds@457: /** ds@457: * Sets the integer value of a console variable. ds@457: * ds@475: * @param convar Handle to the convar. ds@475: * @param value New integer value. ds@457: * @noreturn ds@475: * @error Invalid or corrupt Handle. ds@457: */ ds@457: native SetConVarInt(Handle:convar, value); ds@457: ds@457: /** ds@457: * Returns the floating point value of a console variable. ds@457: * ds@475: * @param convar Handle to the convar. ds@475: * @return The floating point value of the convar. ds@475: * @error Invalid or corrupt Handle. ds@457: */ ds@457: native Float:GetConVarFloat(Handle:convar); ds@457: ds@457: /** ds@457: * Sets the floating point value of a console variable. ds@457: * ds@475: * @param convar Handle to the convar. ds@475: * @param value New floating point value. ds@457: * @noreturn ds@475: * @error Invalid or corrupt Handle. ds@457: */ ds@457: native SetConVarFloat(Handle:convar, Float:value); ds@457: ds@457: /** ds@457: * Retrieves the string value of a console variable. ds@457: * ds@475: * @param convar Handle to the convar. ds@475: * @param value Buffer to store the value of the convar. ds@475: * @param maxlength Maximum length of string buffer. ds@457: * @noreturn ds@475: * @error Invalid or corrupt Handle. ds@457: */ ds@465: native GetConVarString(Handle:convar, String:value[], maxlength); ds@457: ds@457: /** ds@457: * Sets the string value of a console variable. ds@457: * ds@475: * @param convar Handle to the convar. ds@475: * @param value New string value. ds@457: * @noreturn ds@475: * @error Invalid or corrupt Handle. ds@457: */ ds@457: native SetConVarString(Handle:convar, const String:value[]); ds@457: ds@457: /** ds@457: * Returns the bitstring of flags on a console variable. ds@457: * ds@475: * @param convar Handle to the convar. ds@475: * @return A bitstring containing the FCVAR_* flags that are enabled. ds@475: * @error Invalid or corrupt Handle. ds@457: */ ds@457: native GetConVarFlags(Handle:convar); ds@457: ds@457: /** ds@457: * Sets the bitstring of flags on a console variable. ds@457: * ds@475: * @param convar Handle to the convar. ds@475: * @param flags A bitstring containing the FCVAR_* flags to enable. ds@457: * @noreturn ds@475: * @error Invalid or corrupt Handle. ds@457: */ ds@457: native SetConVarFlags(Handle:convar, flags); ds@457: ds@457: /** ds@465: * Retrieves the name of a console variable. ds@465: * ds@475: * @param convar Handle to the convar. ds@475: * @param value Buffer to store the name of the convar. ds@475: * @param maxlength Maximum length of string buffer. ds@465: * @noreturn ds@475: * @error Invalid or corrupt Handle. ds@465: */ ds@465: native GetConVarName(Handle:convar, const String:name[], maxlength); ds@465: ds@465: /** ds@457: * Retrieves the minimum floating point value that a console variable can contain. ds@457: * ds@475: * @param convar Handle to the convar. ds@475: * @param min By-reference cell to store the minimum floating point value. ds@475: * @return True if the convar has a minimum value set, false otherwise. ds@475: * @error Invalid or corrupt Handle. ds@457: */ ds@457: native bool:GetConVarMin(Handle:convar, &Float:min); ds@457: ds@457: /** ds@457: * Retrieves the maximum floating point value that a console variable can contain. ds@457: * ds@475: * @param convar Handle to the convar. ds@475: * @param min By-reference cell to store the maximum floating point value. ds@475: * @return True if the convar has a maximum value set, false otherwise. ds@475: * @error Invalid or corrupt Handle. ds@457: */ ds@457: native bool:GetConVarMax(Handle:convar, &Float:max); ds@457: ds@457: /** ds@457: * Resets the console variable to its default value. ds@457: * ds@475: * @param convar Handle to the convar. ds@457: * @noreturn ds@475: * @error Invalid or corrupt Handle. ds@457: */ ds@457: native ResetConVar(Handle:convar);