dvander@564: /**
dvander@564: * vim: set ts=4 :
ds@1330: * =============================================================================
dvander@1226: * SourceMod
ds@1947: * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
ds@1330: * =============================================================================
dvander@564: *
ds@1330: * This program is free software; you can redistribute it and/or modify it under
ds@1330: * the terms of the GNU General Public License, version 3.0, as published by the
ds@1330: * Free Software Foundation.
dvander@564: *
ds@1330: * This program is distributed in the hope that it will be useful, but WITHOUT
ds@1330: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
ds@1330: * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
ds@1330: * details.
dvander@1226: *
ds@1330: * You should have received a copy of the GNU General Public License along with
ds@1330: * this program. If not, see .
dvander@1226: *
ds@1330: * As a special exception, AlliedModders LLC gives you permission to link the
ds@1330: * code of this program (as well as its derivative works) to "Half-Life 2," the
ds@1330: * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
ds@1330: * by the Valve Corporation. You must obey the GNU General Public License in
ds@1330: * all respects for all other code used. Additionally, AlliedModders LLC grants
ds@1330: * this exception to all derivative works. AlliedModders LLC defines further
ds@1330: * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
ds@1330: * or .
dvander@564: *
dvander@564: * Version: $Id$
dvander@564: */
dvander@564:
dvander@564: #ifndef _INCLUDE_SOURCEMOD_TIMER_SYSTEM_H_
dvander@564: #define _INCLUDE_SOURCEMOD_TIMER_SYSTEM_H_
dvander@564:
faluco@620: /**
faluco@620: * @file ITimerSystem.h
faluco@620: * @brief Contains functions for creating and managing timers.
faluco@620: */
faluco@620:
faluco@620:
dvander@564: #include
faluco@587: #include
dvander@564:
faluco@587: #define SMINTERFACE_TIMERSYS_NAME "ITimerSys"
dvander@2989: #define SMINTERFACE_TIMERSYS_VERSION 4
dvander@564:
dvander@564: namespace SourceMod
dvander@564: {
dvander@564: class ITimer;
dvander@564:
dvander@1414: /**
dvander@1414: * @brief Interface for map timers.
dvander@1414: */
dvander@1414: class IMapTimer
dvander@1414: {
dvander@1414: public:
dvander@1414: /**
dvander@1414: * Returns the current map time limit in seconds.
dvander@1414: *
dvander@1414: * @return Time limit, in seconds, or
dvander@1414: * 0 if there is no limit.
dvander@1414: */
dvander@1414: virtual int GetMapTimeLimit() =0;
dvander@1414:
dvander@1414: /**
dvander@1414: * Extends the map limit (either positively or negatively) in seconds.
dvander@1414: *
dvander@1414: * @param extra_time Time to extend map by. If 0, the map will
dvander@1414: * be set to have no time limit.
dvander@1414: */
dvander@1414: virtual void ExtendMapTimeLimit(int extra_time) =0;
dvander@1414:
dvander@1414: /**
dvander@1414: * Tells the map timer whether it is being used or not.
dvander@1414: *
dvander@1414: * Map timers are automatically enabled when they are set, and
dvander@1414: * automatically disabled if being un-set.
dvander@1414: *
dvander@1414: * @param enabled True if enabling, false if disabling.
dvander@1414: */
dvander@1414: virtual void SetMapTimerStatus(bool enabled) =0;
dvander@1414: };
dvander@1407:
dvander@564: /**
dvander@564: * @brief Event callbacks for when a timer is executed.
dvander@564: */
dvander@564: class ITimedEvent
dvander@564: {
dvander@564: public:
dvander@564: /**
dvander@564: * @brief Called when a timer is executed.
dvander@564: *
dvander@564: * @param pTimer Pointer to the timer instance.
dvander@564: * @param pData Private pointer passed from host.
faluco@587: * @return Pl_Stop to stop timer, Pl_Continue to continue.
dvander@564: */
dvander@564: virtual ResultType OnTimer(ITimer *pTimer, void *pData) =0;
dvander@564:
dvander@564: /**
dvander@564: * @brief Called when the timer has been killed.
dvander@564: *
dvander@564: * @param pTimer Pointer to the timer instance.
dvander@564: * @param pData Private data pointer passed from host.
dvander@564: */
faluco@587: virtual void OnTimerEnd(ITimer *pTimer, void *pData) =0;
dvander@564: };
dvander@564:
dvander@1108: #define TIMER_FLAG_REPEAT (1<<0) /**< Timer will repeat until stopped */
dvander@1108: #define TIMER_FLAG_NO_MAPCHANGE (1<<1) /**< Timer will not carry over mapchanges */
dvander@564:
dvander@564: class ITimerSystem : public SMInterface
dvander@564: {
dvander@564: public:
dvander@564: const char *GetInterfaceName()
dvander@564: {
dvander@564: return SMINTERFACE_TIMERSYS_NAME;
dvander@564: }
dvander@564: unsigned int GetInterfaceVersion()
dvander@564: {
dvander@564: return SMINTERFACE_TIMERSYS_VERSION;
dvander@564: }
dvander@564: public:
dvander@564: /**
dvander@564: * @brief Creates a timed event.
dvander@564: *
dvander@564: * @param pCallbacks Pointer to ITimedEvent callbacks.
dvander@564: * @param fInterval Interval, in seconds, of the timed event to occur.
dvander@564: * The smallest allowed interval is 0.1 seconds.
dvander@564: * @param pData Private data to pass on to the timer.
dvander@564: * @param flags Extra flags to pass on to the timer.
dvander@1407: * @return An ITimer pointer on success, NULL on
dvander@1407: * failure.
dvander@564: */
dvander@564: virtual ITimer *CreateTimer(ITimedEvent *pCallbacks,
dvander@564: float fInterval,
dvander@564: void *pData,
dvander@564: int flags) =0;
dvander@564:
dvander@564: /**
dvander@564: * @brief Kills a timer.
dvander@564: *
dvander@564: * @param pTimer Pointer to the ITimer structure.
dvander@564: * @return
dvander@564: */
dvander@564: virtual void KillTimer(ITimer *pTimer) =0;
dvander@564:
dvander@564: /**
dvander@564: * @brief Arbitrarily fires a timer. If the timer is not a repeating
dvander@564: * timer, this will also kill the timer.
dvander@564: *
dvander@564: * @param pTimer Pointer to the ITimer structure.
dvander@564: * @param delayExec If true, and the timer is repeating, the
dvander@1407: * next execution will be delayed by its
dvander@1407: * interval.
dvander@564: * @return
dvander@564: */
dvander@564: virtual void FireTimerOnce(ITimer *pTimer, bool delayExec=false) =0;
dvander@1407:
dvander@1407: /**
dvander@1414: * @brief Sets the interface for dealing with map time limits.
dvander@1407: *
dvander@1414: * @param pMapTimer Map timer interface pointer.
dvander@1414: * @return Old pointer.
dvander@1407: */
dvander@1414: virtual IMapTimer *SetMapTimer(IMapTimer *pTimer) =0;
dvander@1414:
dvander@1414: /**
dvander@1415: * @brief Notification that the map's time left has changed
dvander@1415: * via a change in the time limit or a change in the game rules (
dvander@1415: * such as mp_restartgame).
dvander@1415: */
dvander@1415: virtual void MapTimeLeftChanged() =0;
dvander@1415:
dvander@1415: /**
dvander@1415: * @brief Returns the current universal tick time. This
dvander@1415: * replacement for gpGlobals->curtime and engine->Time() correctly
dvander@1415: * keeps track of ticks.
dvander@1414: *
dvander@1415: * During simulation, it is incremented by the difference between
dvander@1415: * gpGlobals->curtime and the last simulated tick. Otherwise,
dvander@1415: * it is incremented by the interval per tick.
dvander@1415: *
dvander@1415: * It is not reset past map changes.
dvander@1415: *
dvander@1415: * @return Universal ticked time.
dvander@1414: */
dvander@1415: virtual float GetTickedTime() =0;
dvander@1459:
dvander@1459: /**
dvander@1459: * @brief Notification that the "starting point" in the game has has
dvander@1459: * changed. This does not invoke MapTimeLeftChanged() automatically.
dvander@1459: *
dvander@1459: * @param offset Optional offset to add to the new time.
dvander@1459: */
dvander@1459: virtual void NotifyOfGameStart(float offset = 0.0f) =0;
dvander@1459:
dvander@1459: /**
dvander@1459: * @brief Returns the time left in the map.
dvander@1459: *
dvander@1459: * @param pTime Pointer to store time left, in seconds.
dvander@1462: * If there is no time limit, the number will
dvander@1462: * be below 0.
dvander@1462: * @return True on success, false if no support.
dvander@1459: */
dvander@1459: virtual bool GetMapTimeLeft(float *pTime) =0;
dvander@2989:
dvander@2989: /**
dvander@2989: * @brief Returns the interface for dealing with map time limits.
dvander@2989: *
dvander@2989: * @return Map timer interface.
dvander@2989: */
dvander@2989: virtual IMapTimer *GetMapTimer() = 0;
dvander@564: };
dvander@564: }
dvander@564:
dvander@564: #endif //_INCLUDE_SOURCEMOD_TIMER_SYSTEM_H_