dvander@592: /**
ds@653: * vim: set ts=4 :
ds@1330: * =============================================================================
dvander@1231: * SourceMod
dvander@1231: * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
ds@1330: * =============================================================================
ds@653: *
ds@1330: * This program is free software; you can redistribute it and/or modify it under
ds@1330: * the terms of the GNU General Public License, version 3.0, as published by the
ds@1330: * Free Software Foundation.
dvander@1231: *
ds@1330: * This program is distributed in the hope that it will be useful, but WITHOUT
ds@1330: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
ds@1330: * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
ds@1330: * details.
dvander@1231: *
ds@1330: * You should have received a copy of the GNU General Public License along with
ds@1330: * this program. If not, see .
dvander@1231: *
ds@1330: * As a special exception, AlliedModders LLC gives you permission to link the
ds@1330: * code of this program (as well as its derivative works) to "Half-Life 2," the
ds@1330: * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
ds@1330: * by the Valve Corporation. You must obey the GNU General Public License in
ds@1330: * all respects for all other code used. Additionally, AlliedModders LLC grants
ds@1330: * this exception to all derivative works. AlliedModders LLC defines further
ds@1330: * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
ds@1330: * or .
ds@653: *
ds@653: * Version: $Id$
ds@653: */
dvander@592:
dvander@592: #include "TimerSys.h"
dvander@592:
dvander@616: TimerSystem g_Timers;
dvander@727: TickInfo g_SimTicks;
dvander@727:
dvander@727: inline float GetSimulatedTime()
dvander@727: {
dvander@727: if (g_SimTicks.ticking)
dvander@727: {
dvander@727: return gpGlobals->curtime;
dvander@727: } else {
dvander@727: return g_SimTicks.ticktime;
dvander@727: }
dvander@727: }
dvander@592:
dvander@592: void ITimer::Initialize(ITimedEvent *pCallbacks, float fInterval, float fToExec, void *pData, int flags)
dvander@592: {
dvander@592: m_Listener = pCallbacks;
dvander@592: m_Interval = fInterval;
dvander@592: m_ToExec = fToExec;
dvander@592: m_pData = pData;
dvander@592: m_Flags = flags;
dvander@592: m_InExec = false;
dvander@592: m_KillMe = false;
dvander@592: }
dvander@592:
faluco@641: TimerSystem::~TimerSystem()
faluco@641: {
faluco@641: CStack::iterator iter;
faluco@641: for (iter=m_FreeTimers.begin(); iter!=m_FreeTimers.end(); iter++)
faluco@641: {
faluco@641: delete (*iter);
faluco@641: }
faluco@641: m_FreeTimers.popall();
faluco@641: }
faluco@641:
dvander@616: void TimerSystem::OnSourceModAllInitialized()
dvander@592: {
dvander@592: g_ShareSys.AddInterface(NULL, this);
dvander@592: }
dvander@592:
dvander@673: void TimerSystem::OnSourceModLevelChange(const char *mapName)
dvander@673: {
dvander@1142: MapChange(true);
dvander@673: }
dvander@673:
dvander@616: void TimerSystem::RunFrame()
dvander@592: {
dvander@592: ITimer *pTimer;
dvander@592: TimerIter iter;
dvander@592:
dvander@727: float curtime = GetSimulatedTime();
dvander@592: for (iter=m_SingleTimers.begin(); iter!=m_SingleTimers.end(); )
dvander@592: {
dvander@592: pTimer = (*iter);
dvander@727: if (curtime >= pTimer->m_ToExec)
dvander@592: {
dvander@592: pTimer->m_InExec = true;
dvander@592: pTimer->m_Listener->OnTimer(pTimer, pTimer->m_pData);
faluco@612: pTimer->m_Listener->OnTimerEnd(pTimer, pTimer->m_pData);
dvander@592: iter = m_SingleTimers.erase(iter);
dvander@592: m_FreeTimers.push(pTimer);
dvander@592: } else {
dvander@592: break;
dvander@592: }
dvander@592: }
dvander@592:
dvander@592: ResultType res;
dvander@592: for (iter=m_LoopTimers.begin(); iter!=m_LoopTimers.end(); )
dvander@592: {
dvander@592: pTimer = (*iter);
dvander@727: if (curtime >= pTimer->m_ToExec)
dvander@592: {
dvander@592: pTimer->m_InExec = true;
dvander@592: res = pTimer->m_Listener->OnTimer(pTimer, pTimer->m_pData);
dvander@592: if (pTimer->m_KillMe || (res == Pl_Stop))
dvander@592: {
dvander@592: pTimer->m_Listener->OnTimerEnd(pTimer, pTimer->m_pData);
dvander@592: iter = m_LoopTimers.erase(iter);
dvander@592: m_FreeTimers.push(pTimer);
dvander@592: continue;
dvander@592: }
dvander@592: pTimer->m_InExec = false;
dvander@727: pTimer->m_ToExec = curtime + pTimer->m_Interval;
dvander@592: }
dvander@592: iter++;
dvander@592: }
dvander@592:
dvander@727: m_LastExecTime = curtime;
dvander@592: }
dvander@592:
dvander@616: ITimer *TimerSystem::CreateTimer(ITimedEvent *pCallbacks, float fInterval, void *pData, int flags)
dvander@592: {
dvander@592: ITimer *pTimer;
dvander@592: TimerIter iter;
dvander@727: float to_exec = GetSimulatedTime() + fInterval;
dvander@592:
dvander@592: if (m_FreeTimers.empty())
dvander@592: {
dvander@592: pTimer = new ITimer;
dvander@592: } else {
dvander@592: pTimer = m_FreeTimers.front();
dvander@592: m_FreeTimers.pop();
dvander@592: }
dvander@592:
dvander@592: pTimer->Initialize(pCallbacks, fInterval, to_exec, pData, flags);
dvander@592:
dvander@592: if (flags & TIMER_FLAG_REPEAT)
dvander@592: {
dvander@592: m_LoopTimers.push_back(pTimer);
dvander@592: goto return_timer;
dvander@592: }
dvander@592:
dvander@592: if (m_SingleTimers.size() >= 1)
dvander@592: {
dvander@592: iter = --m_SingleTimers.end();
dvander@592: if ((*iter)->m_ToExec <= to_exec)
dvander@592: {
dvander@592: goto insert_end;
dvander@592: }
dvander@592: }
dvander@592:
dvander@592: for (iter=m_SingleTimers.begin(); iter!=m_SingleTimers.end(); iter++)
dvander@592: {
dvander@592: if ((*iter)->m_ToExec >= to_exec)
dvander@592: {
dvander@592: m_SingleTimers.insert(iter, pTimer);
dvander@592: goto return_timer;
dvander@592: }
dvander@592: }
dvander@592:
dvander@592: insert_end:
dvander@592: m_SingleTimers.push_back(pTimer);
dvander@592:
dvander@592: return_timer:
dvander@592: return pTimer;
dvander@592: }
dvander@592:
dvander@616: void TimerSystem::FireTimerOnce(ITimer *pTimer, bool delayExec)
dvander@592: {
dvander@592: ResultType res;
dvander@592:
dvander@592: if (pTimer->m_InExec)
dvander@592: {
dvander@592: return;
dvander@592: }
dvander@592:
dvander@592: pTimer->m_InExec = true;
dvander@592: res = pTimer->m_Listener->OnTimer(pTimer, pTimer->m_pData);
dvander@592:
dvander@592: if (!(pTimer->m_Flags & TIMER_FLAG_REPEAT))
dvander@592: {
dvander@592: pTimer->m_Listener->OnTimerEnd(pTimer, pTimer->m_pData);
dvander@592: m_SingleTimers.remove(pTimer);
dvander@592: m_FreeTimers.push(pTimer);
dvander@592: } else {
faluco@612: if ((res != Pl_Stop) && !pTimer->m_KillMe)
dvander@592: {
faluco@612: if (delayExec)
faluco@612: {
dvander@727: pTimer->m_ToExec = GetSimulatedTime() + pTimer->m_Interval;
faluco@612: }
dvander@592: pTimer->m_InExec = false;
dvander@592: return;
dvander@592: }
dvander@592: pTimer->m_Listener->OnTimerEnd(pTimer, pTimer->m_pData);
dvander@592: m_LoopTimers.remove(pTimer);
dvander@592: m_FreeTimers.push(pTimer);
dvander@592: }
dvander@592: }
dvander@592:
dvander@616: void TimerSystem::KillTimer(ITimer *pTimer)
dvander@592: {
dvander@592: TimerList *pList;
dvander@592:
dvander@592: if (pTimer->m_KillMe)
dvander@592: {
dvander@592: return;
dvander@592: }
dvander@592:
dvander@592: if (pTimer->m_InExec)
dvander@592: {
dvander@592: pTimer->m_KillMe = true;
dvander@592: return;
dvander@592: }
dvander@592:
dvander@592: pTimer->m_InExec = true; /* The timer it's not really executed but this check needs to be done */
dvander@592: pTimer->m_Listener->OnTimerEnd(pTimer, pTimer->m_pData);
dvander@592:
dvander@592: pList = (pTimer->m_Flags & TIMER_FLAG_REPEAT) ? &m_LoopTimers : &m_SingleTimers;
dvander@592:
dvander@592: pList->remove(pTimer);
dvander@592: m_FreeTimers.push(pTimer);
dvander@592: }
dvander@592:
dvander@1108: CStack s_tokill;
dvander@1142: void TimerSystem::MapChange(bool real_mapchange)
dvander@592: {
dvander@592: ITimer *pTimer;
dvander@592: TimerIter iter;
dvander@592:
dvander@592: for (iter=m_SingleTimers.begin(); iter!=m_SingleTimers.end(); iter++)
dvander@592: {
dvander@592: pTimer = (*iter);
dvander@1142: if (real_mapchange && (pTimer->m_Flags & TIMER_FLAG_NO_MAPCHANGE))
dvander@1108: {
dvander@1108: s_tokill.push(pTimer);
dvander@1108: } else {
dvander@1108: pTimer->m_ToExec = pTimer->m_ToExec - m_LastExecTime + GetSimulatedTime();
dvander@1108: }
dvander@592: }
dvander@592:
dvander@592: for (iter=m_LoopTimers.begin(); iter!=m_LoopTimers.end(); iter++)
dvander@592: {
dvander@592: pTimer = (*iter);
dvander@1142: if (real_mapchange && (pTimer->m_Flags & TIMER_FLAG_NO_MAPCHANGE))
dvander@1108: {
dvander@1108: s_tokill.push(pTimer);
dvander@1108: } else {
dvander@1108: pTimer->m_ToExec = pTimer->m_ToExec - m_LastExecTime + GetSimulatedTime();
dvander@1108: }
dvander@1108: }
dvander@1108:
dvander@1108: while (!s_tokill.empty())
dvander@1108: {
dvander@1108: KillTimer(s_tokill.front());
dvander@1108: s_tokill.pop();
dvander@592: }
dvander@727:
dvander@727: m_LastExecTime = GetSimulatedTime();
dvander@592: }