dvander@370: /** dvander@370: * =============================================================== dvander@370: * SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved. dvander@370: * =============================================================== dvander@370: * dvander@370: * This file is not open source and may not be copied without explicit dvander@370: * written permission of AlliedModders LLC. This file may not be redistributed dvander@370: * in whole or significant part. dvander@370: * For information, see LICENSE.txt or http://www.sourcemod.net/license.php dvander@370: * dvander@370: * Version: $Id$ dvander@370: */ dvander@370: dvander@159: #ifndef _INCLUDE_SOURCEMOD_GLOBALHEADER_H_ dvander@159: #define _INCLUDE_SOURCEMOD_GLOBALHEADER_H_ dvander@159: dvander@160: #include "sm_globals.h" dvander@317: #include faluco@484: #include faluco@484: #include "CDataPack.h" faluco@484: faluco@484: using namespace SourceHook; dvander@159: dvander@162: /** dvander@162: * @brief Implements SourceMod's global overall management, API, and logic dvander@162: */ dvander@162: dvander@317: class SourceModBase : public ISourceMod dvander@160: { dvander@160: public: dvander@209: SourceModBase(); dvander@209: public: dvander@160: /** dvander@160: * @brief Initializes SourceMod, or returns an error on failure. dvander@160: */ dvander@160: bool InitializeSourceMod(char *error, size_t err_max, bool late); dvander@209: dvander@209: /** dvander@209: * @brief Starts everything SourceMod needs to run dvander@209: */ dvander@209: void StartSourceMod(bool late); dvander@209: faluco@289: /** dvander@448: * @brief Shuts down all SourceMod components dvander@448: */ faluco@289: void CloseSourceMod(); faluco@289: dvander@209: /** dvander@209: * @brief Map change hook dvander@209: */ dvander@209: bool LevelInit(char const *pMapName, char const *pMapEntities, char const *pOldLevel, char const *pLandmarkName, bool loadGame, bool background); dvander@209: faluco@333: /** dvander@448: * @brief Level shutdown hook dvander@448: */ faluco@333: void LevelShutdown(); faluco@333: dvander@209: /** faluco@484: * @brief Returns whether or not a map load is in progress dvander@209: */ faluco@484: bool IsMapLoading() const; dvander@209: faluco@422: /** dvander@448: * @brief Stores the global target index. dvander@448: */ faluco@422: void SetGlobalTarget(unsigned int index); faluco@422: faluco@422: /** dvander@448: * @brief Returns the global target index. dvander@448: */ faluco@422: unsigned int GetGlobalTarget() const; faluco@484: faluco@484: /** faluco@484: * @brief Sets whether if SoureMod needs to check player auths. faluco@484: */ faluco@484: void SetAuthChecking(bool set); dvander@317: public: //ISourceMod faluco@484: const char *GetModPath() const; faluco@484: const char *GetSourceModPath() const; dvander@317: size_t BuildPath(PathType type, char *buffer, size_t maxlength, char *format, ...); dvander@317: void LogMessage(IExtension *pExt, const char *format, ...); dvander@317: void LogError(IExtension *pExt, const char *format, ...); dvander@347: size_t FormatString(char *buffer, size_t maxlength, IPluginContext *pContext, const cell_t *params, unsigned int param); faluco@484: IDataPack *CreateDataPack(); faluco@484: void FreeDataPack(IDataPack *pack); faluco@484: HandleType_t GetDataPackHandleType(bool readonly=false); dvander@209: private: dvander@209: /** dvander@209: * @brief Loading plugins dvander@209: */ dvander@209: void DoGlobalPluginLoads(); dvander@448: void GameFrame(bool simulating); dvander@209: private: faluco@484: CStack m_freepacks; dvander@209: char m_SMBaseDir[PLATFORM_MAX_PATH+1]; dvander@345: char m_SMRelDir[PLATFORM_MAX_PATH+1]; dvander@209: bool m_IsMapLoading; faluco@333: bool m_ExecPluginReload; faluco@422: unsigned int m_target; dvander@448: bool m_CheckingAuth; dvander@211: }; dvander@211: dvander@160: extern SourceModBase g_SourceMod; faluco@505: extern HandleType_t g_WrBitBufType; dvander@159: dvander@159: #endif //_INCLUDE_SOURCEMOD_GLOBALHEADER_H_