teame06@1245: /**
teame06@1245: * vim: set ts=4 :
ds@1330: * =============================================================================
teame06@1245: * SourceMod SDKTools Extension
ds@1947: * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
ds@1330: * =============================================================================
teame06@1245: *
ds@1330: * This program is free software; you can redistribute it and/or modify it under
ds@1330: * the terms of the GNU General Public License, version 3.0, as published by the
ds@1330: * Free Software Foundation.
ferret99gt@1468: *
ds@1330: * This program is distributed in the hope that it will be useful, but WITHOUT
ds@1330: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
ds@1330: * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
ds@1330: * details.
teame06@1245: *
ds@1330: * You should have received a copy of the GNU General Public License along with
ds@1330: * this program. If not, see .
teame06@1245: *
ds@1330: * As a special exception, AlliedModders LLC gives you permission to link the
ds@1330: * code of this program (as well as its derivative works) to "Half-Life 2," the
ds@1330: * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
ds@1330: * by the Valve Corporation. You must obey the GNU General Public License in
ds@1330: * all respects for all other code used. Additionally, AlliedModders LLC grants
ds@1330: * this exception to all derivative works. AlliedModders LLC defines further
ds@1330: * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
ds@1330: * or .
teame06@1245: *
faluco@1247: * Version: $Id$
teame06@1245: */
teame06@1245:
teame06@1235: #include
pred@2711: #include
teame06@1235:
teame06@1235: #define SPEAK_NORMAL 0
teame06@1235: #define SPEAK_MUTED 1
teame06@1235: #define SPEAK_ALL 2
teame06@1235: #define SPEAK_LISTENALL 4
ferret99gt@1468: #define SPEAK_TEAM 8
ferret99gt@1468: #define SPEAK_LISTENTEAM 16
dvander@2044: #define LISTEN_DEFAULT 0
dvander@2044: #define LISTEN_NO 1
dvander@2044: #define LISTEN_YES 2
teame06@1235:
fyrenmoo@2796: /* this enum needs to be in the order as the LISTEN_ defines above to keep
fyrenmoo@2796: the old broken SetClientListening functionality untouched */
fyrenmoo@2796: enum ListenOverride
fyrenmoo@2796: {
fyrenmoo@2796: Listen_Default, /**< Leave it up to the game */
fyrenmoo@2796: Listen_No, /**< Can't hear */
fyrenmoo@2796: Listen_Yes, /**< Can hear */
fyrenmoo@2796: };
fyrenmoo@2796:
teame06@1235: size_t g_VoiceFlags[65];
dvander@2044: size_t g_VoiceHookCount = 0;
fyrenmoo@2796: int g_ClientOverrides[65];
fyrenmoo@2796: ListenOverride g_VoiceMap[65][65];
fyrenmoo@2796: bool g_ClientMutes[65][65];
teame06@1235:
teame06@1235: SH_DECL_HOOK3(IVoiceServer, SetClientListening, SH_NOATTRIB, 0, bool, int, int, bool);
teame06@1235:
fyrenmoo@2796: #if SOURCE_ENGINE >= SE_ORANGEBOX
fyrenmoo@2796: SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
fyrenmoo@2796: #else
fyrenmoo@2796: SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
fyrenmoo@2796: #endif
fyrenmoo@2796:
dvander@2044: bool DecHookCount(int amount = 1);
dvander@2044: bool DecHookCount(int amount)
dvander@2044: {
dvander@2044: g_VoiceHookCount -= amount;
dvander@2044: if (g_VoiceHookCount == 0)
dvander@2044: {
dvander@2044: SH_REMOVE_HOOK_MEMFUNC(IVoiceServer, SetClientListening, voiceserver, &g_SdkTools, &SDKTools::OnSetClientListening, false);
dvander@2044: return true;
dvander@2044: }
dvander@2044:
dvander@2044: return false;
dvander@2044: }
dvander@2044:
dvander@2044: void IncHookCount()
dvander@2044: {
dvander@2044: if (!g_VoiceHookCount++)
dvander@2044: {
dvander@2044: SH_ADD_HOOK_MEMFUNC(IVoiceServer, SetClientListening, voiceserver, &g_SdkTools, &SDKTools::OnSetClientListening, false);
dvander@2044: }
dvander@2044: }
dvander@2044:
dvander@2044: void SDKTools::VoiceInit()
dvander@2044: {
dvander@2044: memset(g_VoiceMap, 0, sizeof(g_VoiceMap));
fyrenmoo@2796: memset(g_ClientOverrides, 0, sizeof(g_ClientOverrides));
fyrenmoo@2796: memset(g_ClientMutes, 0, sizeof(g_ClientMutes));
fyrenmoo@2796:
fyrenmoo@2796: SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &SDKTools::OnClientCommand, true);
dvander@2044: }
dvander@2044:
fyrenmoo@2796: #if SOURCE_ENGINE >= SE_ORANGEBOX
fyrenmoo@2796: void SDKTools::OnClientCommand(edict_t *pEntity, const CCommand &args)
fyrenmoo@2796: {
fyrenmoo@2796: #else
fyrenmoo@2796: void SDKTools::OnClientCommand(edict_t *pEntity)
fyrenmoo@2796: {
fyrenmoo@2796: CCommand args;
fyrenmoo@2796: #endif
fyrenmoo@2796: int client = IndexOfEdict(pEntity);
fyrenmoo@2796:
fyrenmoo@2796: if ((args.ArgC() > 1) && (stricmp(args.Arg(0), "vban") == 0))
fyrenmoo@2796: {
fyrenmoo@2796: for (int i = 1; (i < args.ArgC()) && (i < 3); i++)
fyrenmoo@2796: {
fyrenmoo@2796: unsigned long mask = 0;
fyrenmoo@2796: sscanf(args[i], "%p", (void**)&mask);
fyrenmoo@2796:
fyrenmoo@2796: for (int j = 0; j < 32; j++)
fyrenmoo@2796: {
fyrenmoo@2796: g_ClientMutes[client][1 + j + 32 * (i - 1)] = !!(mask & 1 << j);
fyrenmoo@2796: }
fyrenmoo@2796: }
fyrenmoo@2796: }
fyrenmoo@2796:
fyrenmoo@2796: RETURN_META(MRES_IGNORED);
fyrenmoo@2796: }
fyrenmoo@2796:
fyrenmoo@2796:
teame06@1235: bool SDKTools::OnSetClientListening(int iReceiver, int iSender, bool bListen)
teame06@1235: {
fyrenmoo@2796: if (g_ClientMutes[iReceiver][iSender])
dvander@2044: {
dvander@2044: RETURN_META_VALUE_NEWPARAMS(MRES_IGNORED, bListen, &IVoiceServer::SetClientListening, (iReceiver, iSender, false));
dvander@2044: }
fyrenmoo@2796:
fyrenmoo@2796: if (g_VoiceMap[iReceiver][iSender] == Listen_No)
fyrenmoo@2796: {
fyrenmoo@2796: RETURN_META_VALUE_NEWPARAMS(MRES_IGNORED, bListen, &IVoiceServer::SetClientListening, (iReceiver, iSender, false));
fyrenmoo@2796: }
fyrenmoo@2796: else if (g_VoiceMap[iReceiver][iSender] == Listen_Yes)
dvander@2044: {
dvander@2044: RETURN_META_VALUE_NEWPARAMS(MRES_IGNORED, bListen, &IVoiceServer::SetClientListening, (iReceiver, iSender, true));
dvander@2044: }
dvander@2044:
ferret99gt@1468: if (g_VoiceFlags[iSender] & SPEAK_MUTED)
teame06@1235: {
teame06@1235: RETURN_META_VALUE_NEWPARAMS(MRES_IGNORED, bListen, &IVoiceServer::SetClientListening, (iReceiver, iSender, false));
teame06@1235: }
teame06@1235:
ferret99gt@1468: if ((g_VoiceFlags[iSender] & SPEAK_ALL) || (g_VoiceFlags[iReceiver] & SPEAK_LISTENALL))
teame06@1235: {
teame06@1235: RETURN_META_VALUE_NEWPARAMS(MRES_IGNORED, bListen, &IVoiceServer::SetClientListening, (iReceiver, iSender, true));
teame06@1235: }
teame06@1235:
ferret99gt@1468: if ((g_VoiceFlags[iSender] & SPEAK_TEAM) || (g_VoiceFlags[iReceiver] & SPEAK_LISTENTEAM))
teame06@1235: {
ferret99gt@1468: IGamePlayer *pReceiver = playerhelpers->GetGamePlayer(iReceiver);
ferret99gt@1468: IGamePlayer *pSender = playerhelpers->GetGamePlayer(iSender);
ferret99gt@1468:
ferret99gt@1468: if (pReceiver && pSender && pReceiver->IsInGame() && pSender->IsInGame())
ferret99gt@1468: {
ferret99gt@1468: IPlayerInfo *pRInfo = pReceiver->GetPlayerInfo();
ferret99gt@1468: IPlayerInfo *pSInfo = pSender->GetPlayerInfo();
ferret99gt@1468:
ferret99gt@1468: if (pRInfo && pSInfo && pRInfo->GetTeamIndex() == pSInfo->GetTeamIndex())
ferret99gt@1468: {
ferret99gt@1468: RETURN_META_VALUE_NEWPARAMS(MRES_IGNORED, bListen, &IVoiceServer::SetClientListening, (iReceiver, iSender, true));
ferret99gt@1468: }
ferret99gt@1468: }
teame06@1235: }
teame06@1235:
teame06@1235: RETURN_META_VALUE(MRES_IGNORED, bListen);
teame06@1235: }
teame06@1235:
teame06@1235: void SDKTools::OnClientDisconnecting(int client)
teame06@1235: {
pred@2711: g_Hooks.OnClientDisconnecting(client);
pred@2711:
dvander@2044: int max_clients = playerhelpers->GetMaxClients();
dvander@2044:
dvander@2044: if (g_VoiceHookCount == 0)
dvander@2044: {
dvander@2044: return;
dvander@2044: }
dvander@2044:
dvander@2044: /* This can probably be optimized more, but I doubt it's that much
dvander@2044: * of an actual bottleneck.
dvander@2044: */
dvander@2044:
fyrenmoo@2796: /* Reset other clients who receive from or have muted this client */
dvander@2044: for (int i = 1; i <= max_clients; i++)
dvander@2044: {
dvander@2044: if (i == client)
dvander@2044: {
dvander@2045: continue;
dvander@2044: }
dvander@2044:
fyrenmoo@2796: g_ClientMutes[i][client] = false;
fyrenmoo@2796:
fyrenmoo@2796: if (g_VoiceMap[i][client] != Listen_Default)
dvander@2044: {
fyrenmoo@2796: g_VoiceMap[i][client] = Listen_Default;
dvander@2045: if (DecHookCount())
dvander@2045: {
dvander@2045: return;
dvander@2045: }
dvander@2044: }
dvander@2044: }
dvander@2044:
fyrenmoo@2796: /* Reset this client's mutes, just in case */
fyrenmoo@2796: memset(&g_ClientMutes[client], 0, sizeof(int) * 65);
fyrenmoo@2796:
fyrenmoo@2796: /* Reset other clients who send to this client */
fyrenmoo@2796: if (g_ClientOverrides[client] > 0)
dvander@2044: {
fyrenmoo@2796: DecHookCount(g_ClientOverrides[client]);
fyrenmoo@2796: g_ClientOverrides[client] = 0;
fyrenmoo@2796: memset(&g_VoiceMap[client], false, sizeof(ListenOverride) * 65);
fyrenmoo@2796: memset(&g_ClientMutes[client], false, sizeof(bool) * 65);
dvander@2044: }
dvander@2044:
teame06@1235: if (g_VoiceFlags[client])
ferret99gt@1468: {
teame06@1235: g_VoiceFlags[client] = 0;
dvander@2044: DecHookCount();
teame06@1235: }
teame06@1235: }
teame06@1235:
teame06@1235: static cell_t SetClientListeningFlags(IPluginContext *pContext, const cell_t *params)
teame06@1235: {
teame06@1235: IGamePlayer *player = playerhelpers->GetGamePlayer(params[1]);
teame06@1235: if (player == NULL)
teame06@1235: {
teame06@1235: return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
dvander@2044: }
dvander@2044: else if (!player->IsConnected())
dvander@2044: {
teame06@1235: return pContext->ThrowNativeError("Client %d is not connected", params[1]);
teame06@1235: }
teame06@1235:
teame06@1235: if (!params[2] && g_VoiceFlags[params[1]])
teame06@1235: {
dvander@2044: DecHookCount();
dvander@2044: }
dvander@2044: else if (!g_VoiceFlags[params[1]] && params[2])
dvander@2044: {
dvander@2044: IncHookCount();
teame06@1235: }
teame06@1235:
teame06@1235: g_VoiceFlags[params[1]] = params[2];
teame06@1235:
teame06@1235: return 1;
teame06@1235: }
teame06@1235:
teame06@1235: static cell_t GetClientListeningFlags(IPluginContext *pContext, const cell_t *params)
teame06@1235: {
teame06@1235: IGamePlayer *player = playerhelpers->GetGamePlayer(params[1]);
teame06@1235: if (player == NULL)
teame06@1235: {
teame06@1235: return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
dvander@2044: }
dvander@2044: else if (!player->IsConnected())
dvander@2044: {
teame06@1235: return pContext->ThrowNativeError("Client %d is not connected", params[1]);
teame06@1235: }
teame06@1235:
teame06@1235: return g_VoiceFlags[params[1]];
teame06@1235: }
teame06@1235:
teame06@1235: static cell_t SetClientListening(IPluginContext *pContext, const cell_t *params)
teame06@1235: {
dvander@2044: int r, s;
dvander@2044: IGamePlayer *player;
dvander@2044:
dvander@2044: player = playerhelpers->GetGamePlayer(params[1]);
dvander@2044: if (player == NULL)
dvander@2044: {
fyrenmoo@2796: return pContext->ThrowNativeError("Receiver client index %d is invalid", params[1]);
dvander@2044: }
dvander@2044: else if (!player->IsConnected())
dvander@2044: {
fyrenmoo@2796: return pContext->ThrowNativeError("Receiver client %d is not connected", params[1]);
dvander@2044: }
dvander@2044:
dvander@2044: player = playerhelpers->GetGamePlayer(params[2]);
teame06@1235: if (player == NULL)
teame06@1235: {
fyrenmoo@2796: return pContext->ThrowNativeError("Sender client index %d is invalid", params[2]);
dvander@2044: }
dvander@2044: else if (!player->IsConnected())
dvander@2044: {
fyrenmoo@2796: return pContext->ThrowNativeError("Sender client %d is not connected", params[2]);
teame06@1235: }
teame06@1235:
dvander@2044: r = params[1];
dvander@2044: s = params[2];
dvander@2044:
fyrenmoo@2796: if (g_VoiceMap[r][s] == Listen_Default && params[3] != Listen_Default)
dvander@2044: {
fyrenmoo@2796: g_VoiceMap[r][s] = (ListenOverride) params[3];
fyrenmoo@2796: g_ClientOverrides[r]++;
dvander@2044: IncHookCount();
dvander@2044: }
fyrenmoo@2796: else if (g_VoiceMap[r][s] != Listen_Default && params[3] == Listen_Default)
dvander@2044: {
fyrenmoo@2796: g_VoiceMap[r][s] = (ListenOverride) params[3];
fyrenmoo@2796: g_ClientOverrides[r]--;
dvander@2044: DecHookCount();
dvander@2044: }
dvander@2044: else
dvander@2044: {
fyrenmoo@2796: g_VoiceMap[r][s] = (ListenOverride) params[3];
dvander@2044: }
teame06@1235:
dvander@2044: return 1;
teame06@1235: }
teame06@1235:
teame06@1235: static cell_t GetClientListening(IPluginContext *pContext, const cell_t *params)
teame06@1235: {
dvander@2044: IGamePlayer *player;
dvander@2044:
dvander@2044: player = playerhelpers->GetGamePlayer(params[1]);
teame06@1235: if (player == NULL)
teame06@1235: {
fyrenmoo@2796: return pContext->ThrowNativeError("Receiver client index %d is invalid", params[1]);
dvander@2044: }
dvander@2044: else if (!player->IsConnected())
dvander@2044: {
fyrenmoo@2796: return pContext->ThrowNativeError("Receiver client %d is not connected", params[1]);
teame06@1235: }
teame06@1235:
dvander@2044: player = playerhelpers->GetGamePlayer(params[2]);
dvander@2044: if (player == NULL)
dvander@2044: {
fyrenmoo@2796: return pContext->ThrowNativeError("Sender client index %d is invalid", params[2]);
dvander@2044: }
dvander@2044: else if (!player->IsConnected())
dvander@2044: {
fyrenmoo@2796: return pContext->ThrowNativeError("Sender client %d is not connected", params[2]);
dvander@2044: }
dvander@2044:
dvander@2044: return g_VoiceMap[params[1]][params[2]];
teame06@1235: }
teame06@1235:
fyrenmoo@2796: static cell_t IsClientMuted(IPluginContext *pContext, const cell_t *params)
fyrenmoo@2796: {
fyrenmoo@2796: IGamePlayer *player;
fyrenmoo@2796:
fyrenmoo@2796: player = playerhelpers->GetGamePlayer(params[1]);
fyrenmoo@2796: if (player == NULL)
fyrenmoo@2796: {
fyrenmoo@2796: return pContext->ThrowNativeError("Muter client index %d is invalid", params[1]);
fyrenmoo@2796: }
fyrenmoo@2796: else if (!player->IsConnected())
fyrenmoo@2796: {
fyrenmoo@2796: return pContext->ThrowNativeError("Muter client %d is not connected", params[1]);
fyrenmoo@2796: }
fyrenmoo@2796:
fyrenmoo@2796: player = playerhelpers->GetGamePlayer(params[2]);
fyrenmoo@2796: if (player == NULL)
fyrenmoo@2796: {
fyrenmoo@2796: return pContext->ThrowNativeError("Mutee client index %d is invalid", params[2]);
fyrenmoo@2796: }
fyrenmoo@2796: else if (!player->IsConnected())
fyrenmoo@2796: {
fyrenmoo@2796: return pContext->ThrowNativeError("Mutee client %d is not connected", params[2]);
fyrenmoo@2796: }
fyrenmoo@2796:
fyrenmoo@2796: return g_ClientMutes[params[1]][params[2]];
fyrenmoo@2796: }
fyrenmoo@2796:
ferret99gt@1468: sp_nativeinfo_t g_VoiceNatives[] =
teame06@1235: {
teame06@1235: {"SetClientListeningFlags", SetClientListeningFlags},
teame06@1235: {"GetClientListeningFlags", GetClientListeningFlags},
teame06@1235: {"SetClientListening", SetClientListening},
teame06@1235: {"GetClientListening", GetClientListening},
fyrenmoo@2796: {"SetListenOverride", SetClientListening},
fyrenmoo@2796: {"GetListenOverride", GetClientListening},
fyrenmoo@2796: {"IsClientMuted", IsClientMuted},
teame06@1235: {NULL, NULL},
teame06@1235: };