dvander@530: /**
ds@653: * vim: set ts=4 :
ds@1330: * =============================================================================
dvander@1231: * SourceMod
ds@1947: * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
ds@1330: * =============================================================================
dvander@530: *
ds@1330: * This program is free software; you can redistribute it and/or modify it under
ds@1330: * the terms of the GNU General Public License, version 3.0, as published by the
ds@1330: * Free Software Foundation.
dvander@1231: *
ds@1330: * This program is distributed in the hope that it will be useful, but WITHOUT
ds@1330: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
ds@1330: * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
ds@1330: * details.
dvander@1231: *
ds@1330: * You should have received a copy of the GNU General Public License along with
ds@1330: * this program. If not, see .
dvander@1231: *
ds@1330: * As a special exception, AlliedModders LLC gives you permission to link the
ds@1330: * code of this program (as well as its derivative works) to "Half-Life 2," the
ds@1330: * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
ds@1330: * by the Valve Corporation. You must obey the GNU General Public License in
ds@1330: * all respects for all other code used. Additionally, AlliedModders LLC grants
ds@1330: * this exception to all derivative works. AlliedModders LLC defines further
ds@1330: * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
ds@1330: * or .
dvander@530: *
dvander@530: * Version: $Id$
dvander@530: */
dvander@530:
dvander@530: #include "sm_globals.h"
dvander@532: #include "sourcemod.h"
dvander@530: #include "sourcemm_api.h"
ds@873: #include "HandleSys.h"
dvander@591: #include "PlayerManager.h"
ds@873: #include "HalfLife2.h"
ds@874:
dvander@530: static cell_t SetRandomSeed(IPluginContext *pContext, const cell_t *params)
dvander@530: {
dvander@530: engrandom->SetSeed(params[1]);
dvander@530:
dvander@530: return 1;
dvander@530: }
dvander@530:
dvander@530: static cell_t GetRandomFloat(IPluginContext *pContext, const cell_t *params)
dvander@530: {
dvander@530: float fMin = sp_ctof(params[1]);
dvander@530: float fMax = sp_ctof(params[2]);
dvander@530:
dvander@530: float fRandom = engrandom->RandomFloat(fMin, fMax);
dvander@530:
dvander@530: return sp_ftoc(fRandom);
dvander@530: }
dvander@530:
dvander@530: static cell_t GetRandomInt(IPluginContext *pContext, const cell_t *params)
dvander@530: {
dvander@530: return engrandom->RandomInt(params[1], params[2]);
dvander@530: }
dvander@530:
dvander@532: static cell_t IsMapValid(IPluginContext *pContext, const cell_t *params)
dvander@532: {
dvander@532: char *map;
dvander@532: pContext->LocalToString(params[1], &map);
dvander@532:
dvander@532: return engine->IsMapValid(map);
dvander@532: }
dvander@532:
dvander@532: static cell_t IsDedicatedServer(IPluginContext *pContext, const cell_t *params)
dvander@532: {
dvander@532: return engine->IsDedicatedServer();
dvander@532: }
dvander@532:
dvander@532: static cell_t GetEngineTime(IPluginContext *pContext, const cell_t *params)
dvander@532: {
dvander@532: float fTime = engine->Time();
dvander@532: return sp_ftoc(fTime);
dvander@532: }
dvander@532:
dvander@532: static cell_t GetGameTime(IPluginContext *pContext, const cell_t *params)
dvander@532: {
dvander@532: return sp_ftoc(gpGlobals->curtime);
dvander@532: }
dvander@532:
dvander@532: static cell_t CreateFakeClient(IPluginContext *pContext, const cell_t *params)
dvander@532: {
dvander@532: char *netname;
dvander@532:
dvander@532: pContext->LocalToString(params[1], &netname);
dvander@532:
dvander@532: edict_t *pEdict = engine->CreateFakeClient(netname);
dvander@532:
dvander@532: /* :TODO: does the engine fire forwards for us and whatnot? no idea... */
dvander@532:
dvander@532: if (!pEdict)
dvander@532: {
dvander@532: return 0;
dvander@532: }
dvander@532:
dvander@532: return engine->IndexOfEdict(pEdict);
dvander@532: }
dvander@532:
dvander@532: static cell_t SetFakeClientConVar(IPluginContext *pContext, const cell_t *params)
dvander@532: {
dvander@532: CPlayer *pPlayer = g_Players.GetPlayerByIndex(params[1]);
dvander@532:
dvander@532: if (!pPlayer)
dvander@532: {
ds@994: return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
dvander@532: }
dvander@532:
dvander@532: if (!pPlayer->IsConnected())
dvander@532: {
ds@994: return pContext->ThrowNativeError("Client %d is not connected", params[1]);
dvander@532: }
dvander@532:
dvander@532: if (!pPlayer->IsFakeClient())
dvander@532: {
ds@994: return pContext->ThrowNativeError("Client %d is not a fake client", params[1]);
dvander@532: }
dvander@532:
dvander@532: char *cvar, *value;
dvander@532:
dvander@532: pContext->LocalToString(params[2], &cvar);
dvander@532: pContext->LocalToString(params[3], &value);
dvander@532:
dvander@532: engine->SetFakeClientConVarValue(pPlayer->GetEdict(), cvar, value);
dvander@532:
dvander@532: return 1;
dvander@532: }
dvander@532:
dvander@532: static cell_t GetGameDescription(IPluginContext *pContext, const cell_t *params)
dvander@532: {
dvander@532: const char *description;
dvander@532:
dvander@532: if (params[3])
dvander@532: {
dvander@532: description = gamedll->GetGameDescription();
dvander@532: } else {
dvander@532: description = SERVER_CALL(GetGameDescription)();
dvander@532: }
dvander@532:
dvander@532: size_t numBytes;
dvander@532:
dvander@532: pContext->StringToLocalUTF8(params[1], params[2], description, &numBytes);
dvander@532:
dvander@532: return numBytes;
dvander@532: }
dvander@532:
ds@721: static cell_t GetGameFolderName(IPluginContext *pContext, const cell_t *params)
ds@721: {
ds@729: const char *name = g_SourceMod.GetGameFolderName();
ds@721: size_t numBytes;
ds@721:
ds@721: pContext->StringToLocalUTF8(params[1], params[2], name, &numBytes);
ds@721:
ds@721: return numBytes;
ds@721: }
ds@721:
dvander@1604: /* Useless comment to bump the build */
dvander@532: static cell_t GetCurrentMap(IPluginContext *pContext, const cell_t *params)
dvander@532: {
dvander@532: size_t bytes;
dvander@532: pContext->StringToLocalUTF8(params[1], params[2], STRING(gpGlobals->mapname), &bytes);
dvander@532: return bytes;
dvander@532: }
dvander@532:
faluco@656: static cell_t PrecacheModel(IPluginContext *pContext, const cell_t *params)
faluco@656: {
faluco@656: char *model;
faluco@656: pContext->LocalToString(params[1], &model);
faluco@656:
faluco@656: return engine->PrecacheModel(model, params[2] ? true : false);
faluco@656: }
faluco@656:
faluco@656: static cell_t PrecacheSentenceFile(IPluginContext *pContext, const cell_t *params)
faluco@656: {
faluco@656: char *sentencefile;
faluco@656: pContext->LocalToString(params[1], &sentencefile);
faluco@656:
faluco@656: return engine->PrecacheSentenceFile(sentencefile, params[2] ? true : false);
faluco@656: }
faluco@656:
faluco@656: static cell_t PrecacheDecal(IPluginContext *pContext, const cell_t *params)
faluco@656: {
faluco@656: char *decal;
faluco@656: pContext->LocalToString(params[1], &decal);
faluco@656:
faluco@656: return engine->PrecacheDecal(decal, params[2] ? true : false);
faluco@656: }
faluco@656:
faluco@656: static cell_t PrecacheGeneric(IPluginContext *pContext, const cell_t *params)
faluco@656: {
faluco@656: char *generic;
faluco@656: pContext->LocalToString(params[1], &generic);
faluco@656:
faluco@656: return engine->PrecacheGeneric(generic, params[2] ? true : false);
faluco@656: }
faluco@656:
faluco@656: static cell_t IsModelPrecached(IPluginContext *pContext, const cell_t *params)
faluco@656: {
faluco@656: char *model;
faluco@656: pContext->LocalToString(params[1], &model);
faluco@656:
faluco@656: return engine->IsModelPrecached(model) ? 1 : 0;
faluco@656: }
faluco@656:
faluco@656: static cell_t IsDecalPrecached(IPluginContext *pContext, const cell_t *params)
faluco@656: {
faluco@656: char *decal;
faluco@656: pContext->LocalToString(params[1], &decal);
faluco@656:
faluco@656: return engine->IsDecalPrecached(decal) ? 1 : 0;
faluco@656: }
faluco@656:
faluco@656: static cell_t IsGenericPrecached(IPluginContext *pContext, const cell_t *params)
faluco@656: {
faluco@656: char *generic;
faluco@656: pContext->LocalToString(params[1], &generic);
faluco@656:
faluco@656: return engine->IsGenericPrecached(generic) ? 1 : 0;
faluco@656: }
faluco@656:
faluco@656: static cell_t PrecacheSound(IPluginContext *pContext, const cell_t *params)
faluco@656: {
faluco@656: char *sample;
faluco@656: pContext->LocalToString(params[1], &sample);
faluco@656:
faluco@656: return enginesound->PrecacheSound(sample, params[2] ? true : false) ? 1 : 0;
faluco@656: }
faluco@656:
faluco@656: static cell_t IsSoundPrecached(IPluginContext *pContext, const cell_t *params)
faluco@656: {
faluco@656: char *sample;
faluco@656: pContext->LocalToString(params[1], &sample);
faluco@656:
faluco@656: return enginesound->IsSoundPrecached(sample) ? 1 : 0;
faluco@656: }
faluco@656:
faluco@682: static cell_t smn_CreateDialog(IPluginContext *pContext, const cell_t *params)
faluco@682: {
faluco@682: KeyValues *pKV;
faluco@682: HandleError herr;
faluco@682: Handle_t hndl = static_cast(params[2]);
faluco@682: CPlayer *pPlayer = g_Players.GetPlayerByIndex(params[1]);
faluco@682:
faluco@682: if (!pPlayer)
faluco@682: {
ds@994: return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
faluco@682: }
faluco@682:
ds@891: if (!pPlayer->IsInGame())
faluco@682: {
ds@891: return pContext->ThrowNativeError("Client %d is not in game", params[1]);
faluco@682: }
faluco@682:
faluco@682: pKV = g_SourceMod.ReadKeyValuesHandle(hndl, &herr, true);
faluco@682: if (herr != HandleError_None)
faluco@682: {
faluco@682: return pContext->ThrowNativeError("Invalid key value handle %x (error %d)", hndl, herr);
faluco@682: }
faluco@682:
dvander@1581: serverpluginhelpers->CreateMessage(pPlayer->GetEdict(),
dvander@1581: static_cast(params[3]),
dvander@1581: pKV,
dvander@1581: vsp_interface);
faluco@682:
faluco@682: return 1;
faluco@682: }
faluco@682:
ds@873: static cell_t PrintToChat(IPluginContext *pContext, const cell_t *params)
ds@873: {
ds@873: int client = params[1];
ds@873: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@873:
ds@873: if (!pPlayer)
ds@873: {
ds@994: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@873: }
ds@873:
ds@891: if (!pPlayer->IsInGame())
ds@873: {
ds@892: return pContext->ThrowNativeError("Client %d is not in game", client);
ds@873: }
ds@873:
dvander@1011: g_SourceMod.SetGlobalTarget(client);
dvander@1011:
ds@899: char buffer[192];
ds@873: g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, 2);
ds@873:
dvander@1017: /* Check for an error before printing to the client */
dvander@2175: if (pContext->GetLastNativeError() != SP_ERROR_NONE)
dvander@1017: {
dvander@1017: return 0;
dvander@1017: }
dvander@1017:
dvander@1132: if (!g_HL2.TextMsg(client, HUD_PRINTTALK, buffer))
dvander@1132: {
dvander@1132: return pContext->ThrowNativeError("Could not send a usermessage");
dvander@1132: }
ds@873:
ds@873: return 1;
ds@873: }
ds@873:
ds@873: static cell_t PrintCenterText(IPluginContext *pContext, const cell_t *params)
ds@873: {
ds@873: int client = params[1];
ds@873: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
ds@873:
ds@873: if (!pPlayer)
ds@873: {
ds@994: return pContext->ThrowNativeError("Client index %d is invalid", client);
ds@873: }
ds@873:
ds@891: if (!pPlayer->IsInGame())
ds@873: {
ds@892: return pContext->ThrowNativeError("Client %d is not in game", client);
ds@873: }
ds@873:
dvander@1011: g_SourceMod.SetGlobalTarget(client);
dvander@1011:
ds@899: char buffer[192];
ds@873: g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, 2);
ds@873:
dvander@1017: /* Check for an error before printing to the client */
dvander@2175: if (pContext->GetLastNativeError() != SP_ERROR_NONE)
dvander@1017: {
dvander@1017: return 0;
dvander@1017: }
dvander@1017:
dvander@1132: if (!g_HL2.TextMsg(client, HUD_PRINTCENTER, buffer))
dvander@1132: {
dvander@1132: return pContext->ThrowNativeError("Could not send a usermessage");
dvander@1132: }
ds@873:
ds@873: return 1;
ds@873: }
ds@873:
faluco@1218: static cell_t PrintHintText(IPluginContext *pContext, const cell_t *params)
faluco@1218: {
faluco@1218: int client = params[1];
faluco@1218: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
faluco@1218:
faluco@1218: if (!pPlayer)
faluco@1218: {
faluco@1218: return pContext->ThrowNativeError("Client index %d is invalid", client);
faluco@1218: }
faluco@1218:
faluco@1218: if (!pPlayer->IsInGame())
faluco@1218: {
faluco@1218: return pContext->ThrowNativeError("Client %d is not in game", client);
faluco@1218: }
faluco@1218:
faluco@1218: g_SourceMod.SetGlobalTarget(client);
faluco@1218:
faluco@1218: char buffer[192];
faluco@1218: g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, 2);
faluco@1218:
faluco@1218: /* Check for an error before printing to the client */
dvander@2175: if (pContext->GetLastNativeError() != SP_ERROR_NONE)
faluco@1218: {
faluco@1218: return 0;
faluco@1218: }
faluco@1218:
teame06@1264: if (!g_HL2.HintTextMsg(client, buffer))
faluco@1218: {
faluco@1218: return pContext->ThrowNativeError("Could not send a usermessage");
faluco@1218: }
faluco@1218:
faluco@1218: return 1;
faluco@1218: }
faluco@1218:
faluco@1218: static cell_t ShowVGUIPanel(IPluginContext *pContext, const cell_t *params)
faluco@1218: {
faluco@1218: HandleError herr;
faluco@1218: char *name;
faluco@1218: KeyValues *pKV = NULL;
faluco@1218: int client = params[1];
faluco@1218: Handle_t hndl = static_cast(params[3]);
faluco@1218: CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
faluco@1218:
faluco@1218: if (!pPlayer)
faluco@1218: {
faluco@1218: return pContext->ThrowNativeError("Client index %d is invalid", client);
faluco@1218: }
faluco@1218:
faluco@1218: if (!pPlayer->IsInGame())
faluco@1218: {
faluco@1218: return pContext->ThrowNativeError("Client %d is not in game", client);
faluco@1218: }
faluco@1218:
faluco@1218: if (hndl != BAD_HANDLE)
faluco@1218: {
faluco@1218: pKV = g_SourceMod.ReadKeyValuesHandle(hndl, &herr, true);
faluco@1218: if (herr != HandleError_None)
faluco@1218: {
faluco@1218: return pContext->ThrowNativeError("Invalid key value handle %x (error %d)", hndl, herr);
faluco@1218: }
faluco@1218: }
faluco@1218:
faluco@1218: pContext->LocalToString(params[2], &name);
faluco@1218:
faluco@1218: if (!g_HL2.ShowVGUIMenu(client, name, pKV, (params[4]) ? true : false))
faluco@1218: {
faluco@1218: return pContext->ThrowNativeError("Could not send a usermessage");
faluco@1218: }
faluco@1218:
faluco@1218: return 1;
faluco@1218: }
faluco@1218:
dvander@1621: static cell_t smn_IsPlayerAlive(IPluginContext *pContext, const cell_t *params)
dvander@1621: {
dvander@1621: CPlayer *player = g_Players.GetPlayerByIndex(params[1]);
dvander@1621: if (player == NULL)
dvander@1621: {
dvander@1621: return pContext->ThrowNativeError("Invalid client index %d", params[1]);
dvander@1621: }
dvander@1621: else if (!player->IsInGame())
dvander@1621: {
dvander@1621: return pContext->ThrowNativeError("Client %d is not in game", params[1]);
dvander@1621: }
dvander@1621:
dvander@1621: unsigned int state = player->GetLifeState();
dvander@1621:
dvander@1621: if (state == PLAYER_LIFE_UNKNOWN)
dvander@1621: {
dvander@1621: return pContext->ThrowNativeError("\"IsPlayerAlive\" not supported by this mod");
dvander@1621: }
dvander@1621: else if (state == PLAYER_LIFE_ALIVE)
dvander@1621: {
dvander@1621: return 1;
dvander@1621: }
dvander@1621: else
dvander@1621: {
dvander@1621: return 0;
dvander@1621: }
dvander@1621: }
dvander@1621:
dvander@1837: static cell_t GuessSDKVersion(IPluginContext *pContext, const cell_t *params)
dvander@1837: {
dvander@1837: #if defined METAMOD_PLAPI_VERSION
dvander@1837: int version = g_SMAPI->GetSourceEngineBuild();
dvander@1837:
dvander@1837: if (version == SOURCE_ENGINE_ORIGINAL)
dvander@1837: {
dvander@1837: return 10;
dvander@1837: }
dvander@1837: else if (version == SOURCE_ENGINE_EPISODEONE)
dvander@1837: {
dvander@1837: return 20;
dvander@1837: }
dvander@1837: else if (version == SOURCE_ENGINE_ORANGEBOX)
dvander@1837: {
dvander@1837: return 30;
dvander@1837: }
dvander@1837: #else
dvander@1837: if (g_HL2.IsOriginalEngine())
dvander@1837: {
dvander@1837: return 10;
dvander@1837: }
dvander@1837: else
dvander@1837: {
dvander@1837: return 20;
dvander@1837: }
dvander@1837: #endif
dvander@1837:
dvander@1837: return 0;
dvander@1837: }
dvander@1837:
dvander@530: REGISTER_NATIVES(halflifeNatives)
dvander@530: {
dvander@532: {"CreateFakeClient", CreateFakeClient},
dvander@532: {"GetCurrentMap", GetCurrentMap},
dvander@532: {"GetEngineTime", GetEngineTime},
dvander@532: {"GetGameDescription", GetGameDescription},
ds@721: {"GetGameFolderName", GetGameFolderName},
dvander@532: {"GetGameTime", GetGameTime},
dvander@530: {"GetRandomFloat", GetRandomFloat},
dvander@530: {"GetRandomInt", GetRandomInt},
dvander@532: {"IsDedicatedServer", IsDedicatedServer},
dvander@532: {"IsMapValid", IsMapValid},
dvander@532: {"SetFakeClientConVar", SetFakeClientConVar},
dvander@532: {"SetRandomSeed", SetRandomSeed},
faluco@656: {"PrecacheModel", PrecacheModel},
faluco@656: {"PrecacheSentenceFile", PrecacheSentenceFile},
faluco@656: {"PrecacheDecal", PrecacheDecal},
faluco@656: {"PrecacheGeneric", PrecacheGeneric},
faluco@656: {"IsModelPrecached", IsModelPrecached},
faluco@656: {"IsDecalPrecached", IsDecalPrecached},
faluco@656: {"IsGenericPrecached", IsGenericPrecached},
faluco@656: {"PrecacheSound", PrecacheSound},
faluco@656: {"IsSoundPrecached", IsSoundPrecached},
faluco@682: {"CreateDialog", smn_CreateDialog},
ds@873: {"PrintToChat", PrintToChat},
ds@873: {"PrintCenterText", PrintCenterText},
faluco@1218: {"PrintHintText", PrintHintText},
faluco@1218: {"ShowVGUIPanel", ShowVGUIPanel},
dvander@1621: {"IsPlayerAlive", smn_IsPlayerAlive},
dvander@1837: {"GuessSDKVersion", GuessSDKVersion},
dvander@530: {NULL, NULL},
dvander@530: };